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TheCmdrRex

Lead Developer
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TheCmdrRex last won the day on June 7

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About TheCmdrRex

  • Rank
    Paypal for good updates :D
  • Birthday 05/17/2000

Profile Information

  • Arma 3 Player ID
    76561198047889399
  • Olympus Gang
    Prime Rib
  • SongID
    BU769XX_dIQ

Recent Profile Visitors

31,962 profile views
  1. Not sure why server 2 was having a shit fit, but I restarted it and it seems to be better now. 

    1. Danger
    2. Hadi Mokdad

      Hadi Mokdad

      thank you for your work

    3. Ryan

      Ryan

      @Fusah would never have these problems smh my head :Kappa:

  2. I know a lot of you don't care for the default 180 second wait time after a kick. I intend to change this for next update after some testing on the dev server.

    1. Show previous comments  5 more
    2. p a t

      p a t

      @Ryan kfjdslkfjsdlfjsdklfjdls Image result for swat open up

    3. Redmer

      Redmer

      @Ryan listen here buddy, there might still be players but they are all brainless mongs 

    4. Ryan

      Ryan

      @Redmer they could be brainless mongs, but they are our brainless mongs to deal with!!

  3. TheCmdrRex

    For perks that have a corresponding title, next update will feature a tooltip with the perk when you hover over the title.
  4. TheCmdrRex

    We didn’t enforce staying the entire time an AA was hacked. It’s all about the actual Fed not the AA.
  5. TheCmdrRex

    It doesn’t make sense because this wasn’t how the logging off policy was handled with goat and I’s tenure. The 5 or more script only applies to the physical events, so anti-air keeping cops on wasn’t a thing.
  6. TheCmdrRex

    1) Different Dev teams 2) Donor goals will be caught up next update. If you were literate you would know this.
  7. Olympus Developer Applications We're currently looking to fill some developer positions for Olympus. This can be at a "Contributor" level or full-fledged "Developer" level depending on the requirements you meet and what you're looking to get out of the experience. If you're interested in applying for either role please read below and submit an application in the support section of the forums for "Staff Application" then select the desired position. Please note that all developer & contributor positions are unpaid positions. Those who have applied previously are welcome to re-apply. I highly suggest putting good effort into your application for best results. We would rather have quality vs quantity. Developers: Developers are seen as staff members. They are invited to staff meetings, seen as staff on the directory and within the game, have staff perks, generous rewards, and significant payouts. However, Developers are expected to commit more to the mission file. They should be well versed in SQF and basic concepts should be understood fully. They are also expected to act as staff. Contributors: Contributors are not seen as staff. They are not invited to staff meetings and do not see rewards to the degree that staff do. However, they do receive rewards for their work and are expected to maintain a level of activity (not as heavy as Developers). They may still be learning SQF and basic concepts should be understood to a moderate degree. They are not expected to act as staff, however they are expected to act with maturity. Requirements: 17+ Years of Age (exemptions can be made, however there is a level of maturity expected) Basic knowledge of SQF (ability to create a script to perform on demand basically) Knowledge of nearly all potential loop structures and formatting for them Knowledge of different variable types (Global/Local/Public) and how they function in Arma 3 General understanding of scopes General understanding of the different data types available for Arma 3 Basic knowledge of Multiplayer/Dedicated Server Environments for Arma 3 Basic knowledge of MySQL as well as able to form general SQL query statements (for server-side database queries) Basic Arma 3 GUI design knowledge Basic knowledge of GitHub or other version control repository provider (GitLab, BitBucket, etc) Ability to demonstrate the above before acceptance Preferences: 18+ Years of Age Knowledge and experience with other coding languages. Experience with SQF Development Experience with the Olympus Community Experience with the Olympus ArmA servers Good Reputation on Olympus Strong Database Knowledge Ability to show unique and creative styles in reference to Altis Life, coding, and problem-solving **This cannot be stressed enough when it comes to work examples** In your staff application, please answer the following questions: Why do you feel you are a good pick for the development team? Why do you think you should be picked over others. What makes you an ideal asset? Are you familiar with any other coding languages? What is your programming background (if any)? What is your schedule like in a typical week? How well do you work with a team? Can you work well under pressure? (There will be times when at least a slight crunch time is expected) How would you describe yourself? How would others describe you? Anything else you would like to add? Applications should not be posted as a reply. They should be submitted as a "Staff Application" under the support tab If you have any questions or wish for more information regarding either of the positions feel free to PM me. Thanks, Olympus Development Team
  8. This might just be my dev server setup doing this, but does the discord overlay tank FPS in ArmA for anybody except me? (Please test this or have experience with it)

    1. Show previous comments  3 more
    2. Jimmy Jarvis

      Jimmy Jarvis

      I use it as my injection method works fine

    3. x a n x

      x a n x

      @TheCmdrRex It's not just the Arma 3 where discord tanks the fps.
      Overall, mostly in every game you play discord tends to tank your fps.
      What I found helpfull was disabling "Hardware Acceleration" in Appearance settings 
      b2fbaf962c25d8fa5df7bb9d5254e7b8.png

    4. Lukeee

      Lukeee

      11 hours ago, Super_Nova said:

      I cant use discord with r6 at all, as soon as the round starts i cant talk or hear my friends but works fine on arma for me

      Try turning off push to talk or running discord as administrator

  9. TheCmdrRex

  10. TheCmdrRex

    Already fixed for next update. For now do not pull any cars out when there are cars blocking the spawn
  11. TheCmdrRex

    Will be separate RnR and Cop departments so blacklist shouldn't matter And I think that the only bans that will carry over will be anything extreme, such as DDoSing and hacking. However this is still to be discussed.
  12. TheCmdrRex

    @Google You have no knowledge of scripting for arma or Olympus right? @M5Ware Wait how about you sir? Oh? You don't know?? Nice. Do you see my point about claiming things? I wouldn't know if you did or didn't have knowledge of scripting. However like I have said to you, I don't THINK you intended to maliciously use scripts to hack on Olympus. However, at the end of the day, you were detected by our anti-cheat, and then when it was attempted to find what would have caused it to go off, you lied, not only did you completely lose trust but you also attempted to log into the server. As stated by Jesse on the appeal:
  13. TheCmdrRex

    I've seen the script. It would've taken two seconds to configure it for Olympus.
  14. TheCmdrRex

    Bear with me on these - facts might not be 100% because I wasn't involved directly, but based on what I see: Page: No legitimate proof of full hacks used on Olympus. Found other malicious content however no scripting hacks that have been used on Olympus. Casper: More interesting. Questionable evidence used in ban. Also found other malicious content however no proof of solid hacks. Key word guys: I am looking at hacks as HACKS. Not your typical AHK and shit. Also to add: There is little information in regards to these unbans. Both are Ares's replied with no note on the lift at all - so I am going off what I see.
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