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Jesse

State Of Olympus [4/21/18]

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4 minutes ago, Nephew said:

ded server

ded game

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1 hour ago, Nephew said:

ded server

Then why are the servers usually full every night?

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Posted (edited)
59 minutes ago, Jester! said:

Then why are the servers usually full every night?

dead as in fights. filled with a bunch of pussies now who pride themselves on killing nakeds and camping towns

Edited by PE7E
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2 minutes ago, PE7E said:

dead as in fights. filled with a bunch of pussies now who pride themselves on killing nakeds and camping towns

That’s Kavala, if you really hate it that much then go to a different city. But I can assure you that fighting isn’t dead.

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2 minutes ago, Jester! said:

That’s Kavala, if you really hate it that much then go to a different city. But I can assure you that fighting isn’t dead.

I’m shaking

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4/16/18 @ 0230 - We have narrowed it down some what... It seems that the performance of the Arma server executable from the Tanks DLC has poor performance compared to the executable prior to the update from Bohemia. Betting most certainly had quite a negative impact on performance. We also have gone ahead and dropped the max players down to 100 for the time being as well. We have released another update with an updated mission containing the discounts. We've temporarily disabled betting, pulling out dead bodies, and the lottery system for the time being well we rework the systems to be more efficient for the server. The release date on these features at this time is undetermined. We do apologize for the inconveniences that have occurred and want to say thank you for putting up with them. Some of you got dicked in more than 1 way by the poor performance I'm sure. We've also made a slight change to how cop lethal payouts go about happening and we're hoping that it will help performance a tad when cops lethal. We've also added some garage access cool-downs to help prevent players from constantly reopening the menu when the server is under performing in hopes that they wait a tad longer for the data to get back to them. We've also made it so that if you do get someone else's data the menu should get closed to prevent players from exploiting the selling of others vehicles.

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3 hours ago, Jesse said:

We've also made a slight change to how cop lethal payouts go about happening and we're hoping that it will help performance a tad when cops lethal. 

What you do to cop lethals will they still be as reliable or are we going to back to wiping feds to get 25k off quilin seizes

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1 hour ago, Hoonter said:

What you do to cop lethals will they still be as reliable or are we going to back to wiping feds to get 25k off quilin seizes

Fr

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14 hours ago, Snare said:

ded game

 

14 hours ago, Nephew said:

ded server

Look at the people who down voted lol, 24/7 players no lives 

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1 hour ago, Ludde said:

 

Look at the people who down voted lol, 24/7 players no lives 

Truth breaks hearts

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1 hour ago, Snare said:

Truth breaks hearts

All these randoms break my heart, taking my ideas

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12 minutes ago, Dirty Scrubz said:

@Jesse keep the old Sofia APD hq, the new one sucked. Same goes for the frog factory location.

Talk to the civ rep

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Another update on the matters.
4/17/18 @ 0130 - I had a conversation with a BI employee today regarding our matters. Wasn't much help, doesn't seem like others have really said anything at this time. At the same time the number of life servers with 100 player populations anymore is very small... So it's possible it's affecting others and we're just the "outspoken" ones on the matter at this time. However, in the meantime we're going to continue to make adjustments and attempt to be 100% sure it is potentially not something we managed to fuck. The more and more we test and try stuff the more we are learning, however we're not necessarily close to the moment of "Aha, it's this...". So we're still actively working on it. Some of you may have seen Fusah, Kurt, and I on S1 & S3 a tad ago, we were trying several different things to see how they impacted performance. Currently we have reverted to an older mission with the current discounts in it so you can still enjoy those. We have the garage exploit sell fix in there as well as a few other small adjustments to the server files. However, nothing big from the update is in here. The map changes being reverted will only be like this for a day or two while we evaluate performance. So don't go crazy and sell houses, etc.

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This is why Olympus is the best Altis Life server...active devs trying to fix things like this. +1 you got dis

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9 hours ago, Jesse said:

Another update on the matters.
4/17/18 @ 0130 - I had a conversation with a BI employee today regarding our matters. Wasn't much help, doesn't seem like others have really said anything at this time. At the same time the number of life servers with 100 player populations anymore is very small... So it's possible it's affecting others and we're just the "outspoken" ones on the matter at this time. However, in the meantime we're going to continue to make adjustments and attempt to be 100% sure it is potentially not something we managed to fuck. The more and more we test and try stuff the more we are learning, however we're not necessarily close to the moment of "Aha, it's this...". So we're still actively working on it. Some of you may have seen Fusah, Kurt, and I on S1 & S3 a tad ago, we were trying several different things to see how they impacted performance. Currently we have reverted to an older mission with the current discounts in it so you can still enjoy those. We have the garage exploit sell fix in there as well as a few other small adjustments to the server files. However, nothing big from the update is in here. The map changes being reverted will only be like this for a day or two while we evaluate performance. So don't go crazy and sell houses, etc.

will there be any possibility to get the vehicles as they where before the dlc update #fixhatchbacksport all the vehicles fell like they are on butter the whole time.

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28 minutes ago, Dr muffin said:

will there be any possibility to get the vehicles as they where before the dlc update #fixhatchbacksport all the vehicles fell like they are on butter the whole time.

No. We have no control over modify bohemia game content without becoming a modded server. If you want them "fixed" make a ticket on their tracker. However, in their eyes the vehicles are working a lot better now.

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Guys what @Jesse is trying to say is he wants to have everyone donate their in game money to the boonie foundation this foundation helps adequate servers from crashing and dying due to Dedi issues. For 1 mill a day you save Olympus all sorts of ways. Thanks.

Pm me to meet in game.

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On 4/16/2018 at 4:46 AM, PE7E said:

dead as in fights. filled with a bunch of pussies now who pride themselves on killing nakeds and camping towns

yeah pete, how bout you get out of kavala for once bot????

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33 minutes ago, Jesse said:

No. We have no control over modify bohemia game content without becoming a modded server. If you want them "fixed" make a ticket on their tracker. However, in their eyes the vehicles are working a lot better now.

They said: 

Quote

Speaking of driving ... we've received several reports specifically related to handling of wheeled civilian vehicles, such as the Hatchback, Van, and Offroad. After investigating these reports, we found that we may have missed the mark a bit when re-configuring these vehicles as part of our Vehicle Driving Overhaul. The intention was to make the vehicles more challenging to master, and thus more rewarding when mastered, but it seems that the bar may have been set too high in this case. With our skilled team of encoders, we're already preparing a solution to slightly alter the driving model. Apologies for the increase in traffic accidents across the Armaverse. Drive safely!

But most likely driving will remain shit. 
https://dev.arma3.com/post/sitrep-00215

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