This has nothing to do with sharking. I barely ever shark anymore unless I'm being pushed by an insurmountable number of people or I'm protecting a titan.
This is about the pure logic that comes from attack/defense counters.
Say I'm with one other person. There's 4 people on OG. We don't want to push a defending four on OG, so we pick a different cap. The position on OG can scout all of bottleneck and all the rebels from Kav, to New, to OG rebel. Then they can immediately tell how many there are and where they are going, and will be in a position to immediately beat any attacking force heading to a cartel, to that cartel.
Right now, as it stands, OG is outnumbered, you push tower or house cap. You will most likely reach them before the gang that outnumbers you, and you can at the very least, take the defensive advantage. The gang will also, if smart, not fully abandoned OG and won't send all 4.
Distance is the only thing countering numbers at this time. They are trying to take that away so ONE gang always controls all of the caps. No ONE gang that's on at the time should be able to hold such a firm defensive grip of all the caps. I promise this is gonna bite a lot of people in the ass who are gullible enough to support it.
If you wanted to move two caps to different positions that did not have water, but were about the same distance away from OG, I would not be opposed to that. That's not what this is about. This is about Civ Council being abused to drastically change the game to make it easier for one gang to hold onto everything and always have a huge advantage in addition to the numbers advantage. And then using sharks as the red herring to try to justify such an obvious swindling of the server.
Gullible 15 year olds might no be smart enough to understand whats happening, but other people are.