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  • ThatNerdyGuy

    Civ Rep Roundtable 10/28/18

    By ThatNerdyGuy

    Hey guys, had a really productive meeting.  Got some great stuff to tell you guys about and stuff you'll hopefully be really excited for.  So let's get into it! Idea: All CSAT Ghillie variants added to Warpoint Clothing Shops Resolution: Passed Idea: All Tac Vests decreased from 25k to 10k, Flight Crew vests decreased from 30k to 20k. Resolution: Passed Idea: All MX Variants added to Weapon Shops, MXSW and MK18 added to Warpoint shops. General Price reductions in Warpoint shops 9mm supressor decreased from 20 warpoints to 5. Hunters, Striders, SUV's, Hatchback, and Box Truck added to Rebel Vehicle Shop. Resolution: Passed Idea: Remove the Ifrits, Striders, Hunters, and Armed Offroads from the BW Loot Table. Resolution: Passed Idea: Increase the chances that rare loot spawns at the Blackwater Robbery. Resolution: Passed Idea: Ability to get names easier when looking at ground vehicles Resolution: Potentially getting worked on Idea: Ability to get gang names underneath the driver's name on vehicles. Resolution: Denied Idea: Change the distance for 3 to 1 radius from 50 meters to 30 meters. Resolution: Denied Idea: HQ Takeovers extended to 30 seconds per death rather than 10 seconds. Resolution: Denied Idea: New run idea called the Uranium Run. Resolution: Denied That's all folks!  If you have any ideas just message me or @Matt The Savage on the forums or in TS!  Hopefully these big changes to the BW will increase it's frequency of happening!
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Civ Rep Roundtable 11/11/2018

Hey everyone, short list today.  Hopefully some cool stuff people will like!  As always message me if you have any ideas!   Idea: RPG Added to Warpoint Shop for 60 WP's Resolution: Approved Idea: MXSW Price Increases to 200k for the gun and 4k for the Mags Resolution: Approved Idea: 5.56mm suppressor decreased to 30 wp and 5.8mm suppressor decreased to 35 wp  Resolution: Approved Idea: Revamped Terror System Have to hack into radio tower Sends server message that the tower has been broken in to, timer starts Active redzone then(tower location), choose the city in which the terror starts in Server takes over the texts and will use the person who start the event as the people who engage.  Prompt about the rules. Resolution: Approved Idea: Mar-10 added to WP Shop Resolution: Denied Idea: 6.5mm suppressor decreased to 40 WP Denied: Denied Idea: Dopamine Truck Resolution: On Hold, working out the details on this.   Thanks again!  

ThatNerdyGuy

ThatNerdyGuy

 

Altis Life Update - 11/2/18

Limited Time Features (Ends 12/2/18): 20% discount for Weapon shops (Gun store, Black Market, Rebel Weapon shop) Added: VIP $50+ Donator Tier: APD Black US Cap Blue Beanie IDAP White Ht Ear Protectors White Ear Protectors Black Medic TBD Civ MX-SW Green Camo MXM Geen Camo MX Green Camo VIP $100+ Donator Tier: APD Bandana Sport Mask Bandana Beast Mask Bandana Shades Mask Blue Beret (Patrol Officer+) Headset White Headset Black Long Sleeve Uniform (Patrol Officer+) Medic TBD Added MX-SW to Rebel Shop + Warpoint Shop (We're aware that the MXSW spawns with a bipod, any players caught duping this item instead of purchasing the bipod through the Rebel Weapon Shops will be dealt with accordingly) Added Bipods to Rebel Shops for 10K Added MXM to Rebel Shop + Warpoint Shop Added MX to Rebel Shop Added MK18 to Warpoint Shop Three New Warpoint Ghillies Receive Medical Assistance from a Vigilante Outpost Gaining a misuse of emergency service charge will result in you being delayed for 15 minutes before being able to text the APD again Strider + Hunter now purchasable from Rebel Outposts Staff members can now access admin panel through their admin panel hotkey while in restraints Garages where Taxi Garages used to be Changed: When sending a combat logger to jail, it will now display in the chat their Player Name followed by their PlayerID to help with reports Tac Vests reduced to 10k from 25k Deck Crew Vests reduced from 30k to 20k Vigilantes can no longer capture cartels BW loot drop %'s modified Striders price reduced to $550k from $600k Additional logging for drug dealers Warpoint values adjusted All processors for legal and illegal items are remodeled Removed spawning at houses in redzones (inventory still able to be accessed) Fixed: FTO Training Island Strider FTO Training Island Anti Air can now be repaired Type-115 yielding max warpoint weight Vehicle unlock speed should now be improved for both purchasing and pulling owned vehicles Exploit to bypass the HQ timer in Kavala Removed: Bandana Sport Mask from sAPD shop Bandana Beast Mask from sAPD shop Bandana Black Mask from sAPD shop Bandana Shades Mask from sAPD shop Removed all unarmed vehicles from BW loot table Removed .50 Cal from BW loot table Bipods from Warpoint shops Hotfix #1 Event vehicles & admin spawned vehicles no longer spawn in weapons and magazines in their trunks Anti Air bug fixed Training island Strider fixed Bipods changed from 1k to 10k in rebel shop Warpoint shop MK-18 magazines / ASP magazines now have the correct magazine type displayed Bug with claiming crafted vehicles Removed a taxi map marker that got left behind Fixed the APD training island strider Fixed the salt flats garage not spawning vehicles in the proper location Increased the overall value of loot spawned at the blackwater outpost Donator Beret (for APD) is now changed from Patrol Officer+ to Corporal+ Fixed an exploit with the war point clothing shop Changed loot weights for blackwater item spawning As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

Kurt

Kurt

 

From the Owner's Desk

Hello Olympians!   So I want to make this a monthly thing, where the community can pick the brain of the owner, and ask reasonable questions. I want to be as transparent as possible with you guys, since at the end of the day this is your community. Many people have asked what my plans are for the community, so I wanted to take a moment to detail my priorities.    Some of the things that I want to take a look at are as follows :  Revamping the Civilian Representative role (2 reps at a staff meeting is fine, but possible a Civilian Counsel, like more members to have meaningful discussions about server balances) Adding more perks to donations (more things that are not necessarily just for the civilian role. Perks for you Windows Key Warriors and APD Lifers  ) Server performance and stability Staff training and benefit restructure Balance. Balance. Balance.  Revamping our rule set, and make it easier for newer players to understand Also reducing the amount of changes that are made to the rules based on a small window of situations Basically, fuck big long rules, I want this to be a common sense type thing Working on the Olympus League - a competition setting for more games outside of Arma 3 More consistent Large-Scale events like Gang Wars (Event Team anyone?) and finally Community Outreach Many of you might have great ideas for the server and the community, but your opinions might be swallowed up by others in the community because of their rank. I don't care if you are a LT in the APD, or someone who isn't white-listed for a role. If you have a good idea, I think you should be heard. I want to focus on ways to give the "little guy" a chance to have their voice heard.    I know Ownership transitions can be scary, and many of you are worried about the future of Olympus. I want to alleviate your worries : I have been a part of Olympus since October of 2014, I won't let anything happen to our community. I am a player first, owner second. I want this to succeed just as much as you do, and I will do whatever it takes to make Olympus the best Gaming Community out there. I love all you idiots, and want this to be an adventure for all of us. 

Peter Long

Peter Long

 

Civ Rep Roundtable 10/28/18

Hey guys, had a really productive meeting.  Got some great stuff to tell you guys about and stuff you'll hopefully be really excited for.  So let's get into it! Idea: All CSAT Ghillie variants added to Warpoint Clothing Shops Resolution: Passed Idea: All Tac Vests decreased from 25k to 10k, Flight Crew vests decreased from 30k to 20k. Resolution: Passed Idea: All MX Variants added to Weapon Shops, MXSW and MK18 added to Warpoint shops. General Price reductions in Warpoint shops 9mm supressor decreased from 20 warpoints to 5. Hunters, Striders, SUV's, Hatchback, and Box Truck added to Rebel Vehicle Shop. Resolution: Passed Idea: Remove the Ifrits, Striders, Hunters, and Armed Offroads from the BW Loot Table. Resolution: Passed Idea: Increase the chances that rare loot spawns at the Blackwater Robbery. Resolution: Passed Idea: Ability to get names easier when looking at ground vehicles Resolution: Potentially getting worked on Idea: Ability to get gang names underneath the driver's name on vehicles. Resolution: Denied Idea: Change the distance for 3 to 1 radius from 50 meters to 30 meters. Resolution: Denied Idea: HQ Takeovers extended to 30 seconds per death rather than 10 seconds. Resolution: Denied Idea: New run idea called the Uranium Run. Resolution: Denied That's all folks!  If you have any ideas just message me or @Matt The Savage on the forums or in TS!  Hopefully these big changes to the BW will increase it's frequency of happening!

ThatNerdyGuy

ThatNerdyGuy

 

Altis Life Update - 10/17/18

Added: HQ Takeovers APD members that die in an HQ will have to wait additional time to respawn at that same HQ Additional time is 10s for every death at that HQ up to a maximum of 1 min. Increased spawn timer resets after 5 minutes from last HQ death (specific to the HQ you died in) Ability to respawn or abort to lobby delayed for 3 minutes since last HQ death Medics can now use the "Get Out" hotkey for using their medic "Exit" action New medic vehicle(s): Qilin - Basic Paramedic+ Taru Repair - S&R+ Hunter - Supervisor+ New APD vehicle(s): Huron - Dep. Chief+ New clothing/weapons/attachments at rebel outposts:  Heli Crew Helmet (CSAT) for $15,000 Heli Crew Helmet (AAF) for $15,000 Pilot Helmet (NATO) for $15,000 Pilot Helmet (AAF) for $15,000 Officer Fatigues (Hex) for $1,000 (Removed from Warpoint Clothing Shop) Officer Fatigues (Green Hex) for $1,000 (Removed from Warpoint Clothing Shop) CMR-76 6.5mm (Hex) for $75,000 5.56 suppressor for 50 warpoints 5.8 stealth sound suppressor for 50 warpoints 6.5 stealth sound suppressor for 50 warpoints New uniform/backpack skins sAPD uniform texture Bape Wetsuit texture Rebel skin has been altered to be more festive Red rebel fatigues Black CSAT Fatigues (Rebel Warpoint Shop) Kitbag (Black) Carryall Backpack (Black) Invisible Kitbag (APD and civilians) Wetsuit uniform for the gang wars winners (The Inactives) Texture applied on the Wetsuit (AAF) All can buy the uniform, however texture will only apply if the player was one of the gang members that competed during gang wars All uniforms available at civilian clothing shops are now accessible at all rebel clothing shops New weapon skins for donors: Hex colored Type 115 at the M.V.P level and up Hex colored CMR-76 at the M.V.P level and up Cop kills on warzone island will reward 2 warpoints per kill A few map markers in cities that display the location of an ATM (green house icon) Black NVGs for RnR rank 5+ (Supervisor) Changed: Charges listed in the "Add Charge" menu for the APD are now listed alphabetically APD training island has been given a makeover APD pricing on certain weapons: MX from $35,000 to $65,000 Spar-16 from $30,000 to $50,000 MX GL from $40,000 to $65,000 MXM from $40,000 to $85,000 Spar-16 from $30,000 to $50,000 Type 115 from $50,000 to $80,000 CMR from $50,000 to $75,000 Mk-1 from $45,000 to $125,000 MAR-10 from $45,000 to $130,000 Spar-17 from $30,000 to $110,000 Rebel pricing on certain weapons: Mk-1 from $135,000 to $125,000 Spar-17 from $120,000 to $110,000 Mk-18 from $120,000 to $100,000 Rahim from $100,000 to $90,000 Type-115 from $70,000 to $80,000 Ak-12 from $135,000 to $95,000 Bi-pod from 10 warpoints to 3 warpoints Vehicle pricing on Zamak trucks: Zamak Covered from $375,000 to $250,000 Zamak Fuel from $325,000 to $225,000 Zamak Transport from $275,000 to $200,000 Tempest Covered and Transport added to all truck shops in addition to the rebel vehicle shop Zubr .45 removed from rebel shop and added to APD weapon shop as a taser for all ranks RnR rank 3+ (Adv. Paramedic) can now impound vehicles using the windows key Orca now available for RnR rank 3+ (Adv. Paramedic) Ground garage can now be accessed at the Kavala air garage NPC Reduced the amount of time required to get a targets name through binos/rangefinders/titan scope in half for infantry/vehicles Donor orca and ifrit skins have been rotated as usual Gangwars billboard has been updated to reflect the new winners Fixed: Certain vests have been added to the rebel outpost that disappeared in a previous update Illegal NVGs can now be seized by APD members Lights for the APD un-armed plane now follow the plane Total weight on your HUD should now display the correct amount when transferring backpacks APD can now send people to jail at the Blackwater Outpost once again (cannot send to jail if there is an active blackwater robbery) Magazines do not magically disappear when entering/leaving the server Civilians - Ammo that was loaded into a primary/secondary/handgun that could not fit into your inventory is dropped on the ground (you cannot load magazines directly into a weapon, they must first be in your inventory) Note: before this, ammunition was just being deleted! i.e. No clothing with a titan loaded with a rocket > Switch servers > On load in the titan rocket will be on the ground Issue with cartels not generating funds from tax on drugs sold Issue with WPL not generating bonus funds from selling legal goods Exploit regarding the housing inventories APD/Medics not being able to open checkpoint gates Adv. Paramedic uniform has been restored to its original form, and the Search and Rescue uniform has been updated CSAT pilot coveralls from blackwater can now be seized by APD Removed: Everything taxi related APD Vehicle(s): Hellcat RNR Vehicle(s): Quadbike Hemtt Sport hatchback ALL qilins and prowlers from the APD and civilians. RNR impound, hiring and fee signs around the map
  HOTFIX 1: New housing menu added The features "List House for Sale" and "View Key Holders" are greyed out for now and will come at a later date Added black/green stealth balaclavas to rebel outposts (APD rank 4+ (Sgt.) only have access to the black pair) Added two new black and urban full ghillie suits APD Armed Huron for rank 6+ (Dep. Chief) APD Unarmed Huron for rank 5+ (Lt.) Fixed issue with BE kicking on pharma. vehicle sell Fixed an issue where the Zubr was being deleted in your inventory on cop Fixed an issue where players had the option to send a message to "Event Part" Redgull can now be used while escorting APD Armed jeep can now be insured Fixed an issue with double arrest actions being able to be performed Reduced the price on the cop NATO beret Removed the support team uniform Insurance can now be purchased for all illegal ground vehicles As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

Kurt

Kurt

 

Civ Rep Roundtable 9/30/18

Hi everyone, today I will be presenting the latest info from the Civ Rep Roundtable from the staff meeting.  Take into account that some of these ideas or concepts will take time to develop so they will not be immediate changes to the server.   Idea: Remove Quilins and Prowlers from the server Resolution: Passed Idea: Add the CMR to the standard Rebel Shop for 75k Resolution: Passed Idea: MK18 added to Warpoint Shop Resolution: Passed, pricing TBD Idea: Move Pygros Rebel to between DP 23 and DP 24 Resolution: Passed Idea: Remove the rotating cartels and go back to a static cartel system. Resolution: Passed, Church, OG, and OG Mushroom will stay cartels.  Pygros and the other Peninsula Cartel will be removed, a fourth cartel location will be decided upon and will be on warzone island. Idea: Drug runner airplanes.  Go from airfield to airfield to drop off the drugs.  15k charge to start the mission, high amount of money out of it.  Auto charge when you to start the mission. Resolution: Passed, will take some time to develop more than likely.  The airfields will not be redzones and neither will be the planes themselves. Idea: Drive a vehicle from one chop shop to another one and get paid to deliver it to the chop shop.  There will be a timer and the vehicle will more than likely be a ammo truck. Resolution: Passed Idea: Add 5.56 and 5.8 Suppressors to the Warpoint Shop Resolution: Passed Idea: Reduce the price of Box Trucks and Zamak Trucks Resolution: Passed, prices will be decided on. Idea: New loot table for BW.  Adding crafting components.  Crafting components would be common(doors, tires), rare(armored vehicle parts ie:left or right gun for a Ghawk) Resolution: Passed Idea: Pilot helmets from RNR and APD added to the Rebel Shop. Resolution: Passed Idea: Speed up night cycle Resolution: Denied Idea: Deployable Quad Bikes Resolution: Denied Idea: Remove Secondary drugs from Cartels Resolution: Denied Idea: Bipods reduced from 10 Warpoints to 3. Resolution: Passed Idea: Civ's get warpoints for killing cops in Warzone. Resolution: Passed, 1 warpoint for killing cops. Idea: 6.5 Stealth Suppressor to the Warpoint shop Resolution: Passed  Sorry for the wall of text, was a long time between meetings so there was more to discuss.  If you have any ideas, let @Matt The Savage or I know!

ThatNerdyGuy

ThatNerdyGuy

 

Altis Life Update - 9/14/18

Added: Arms Cartel owners will receive 10% of all vehicle purchases made at Rebel and receive a 15% discount on vehicle purchases Vehicle purchase discount for this month will be 25% due to donation goal - will return to 15% on 10/14/18. Arms Cartel will offer a 25%(+10%) discount on weapons sold at rebel - will return to 15% on 10/14/18. Stolen vehicle reporting system Report stolen vehicles to the APD via your keychain APD gets a monetary reward for impounding stolen vehicles (2x 1 tier of security price) APD can hit 4 to see a list of currently reported stolen vehicles, and their last known location Added pistol flashlight to APD, rebel, and WPL shops New added APD charge "Flying w/o Collision Lights" Option to deactivate explosive charges that you've placed Ability to pick them back up after they have been disabled The person who placed the charge is the only one who can deactivate it Confirmation menu when attempting to eject from an aircraft Must be the pilot and >30m from the ground New rebel weapon attachments Black ARCO Mk17 Holosight Black (SMG and normal) Workers protection license holders now have access to a level 3 vest at clothing shops Clothing shop to R&R boat shops Black Pilot/Heli Pilot/Heli Crew Helmets for R&R Coordinators Exclusive titles for players with the (updated every server restart): Civilian Most warpoints Highest bank balance Most cop kills Most vigilante arrests Potential cop & medic titles coming soon! Corporals on APD can now buy vehicle ammo to service their armed jeeps APD now has access to 3GL variants of teargas and blue smoke shells for Corporal+ You may now take a restrained player's firing pin without getting a robbery charge They can rebuild their firearm with a 20 second processing action Visiting any store with a Refill Mags option will restore your firing pin Report any issues with this system as private on the tracker Time trial go-kart challenge Head over to the go-kart pit to start the time trial by talking to the NPC Complete the track by driving through the all the markers (must be in a go-kart) Titles for track times and an exclusive title for the person with the fastest time on Olympus (updated every server restart) Changed: Civilians with a Robbery charge will no longer be able to pay off their bounty at the courthouse ATC Towers at the jail New models for each tower Can now break the glass and shoot in/out Black market cocaine has been moved farther North You can now toggle your earplugs while processing or restrained to hear better Bait car actions are now on a remote item instead of scroll wheel There is also a keybind for opening the remote / Use Action 17 New Kavala Rebel Design 3 to 1 script changed - in order to restrain a downed officer all cops less than 50m away must be tased/restrained Some cop charges have been renamed: Auto Theft -> Attempted Grand Theft Auto Evading Arrest -> Resisting Arrest Obstruct. of Traffic ->Obstruction of Traffic R&R dispatches made by a member of the APD have blue text in the message Gas maks now have a proper name in the rebel clothing shop Several Textures Changed APD Hummingbird APD Plane APD Orca APD Quadbike (minor) Deputy, Patrol Officer, and Corporal uniforms APD Hunter APD Strider Donor Founders Circle carryall added Donor Legendary Uniform added Donor Elite Uniform Donor Elite Orca Fixed: Launchers and their ammunition now properly show up on APD searches of players Explosive charges no longer taze when you have a tazer out Red 6.5 30Rnd STANAG tracer mags stolen from APD now have a correct weight in houses Bugs regarding dialogs interfering with ingame functions on death .50 BW mags refill if they are loaded into your primary weapon  Mine detectors no longer auto-delete in your inventory Vigilante shop near Neochori now sells vehicles for vigilantes Bug where players were unable to interact with NPCs after being released for excessive restrain time Bug where pilot helmets/NVGs would get deleted if withdrawn from a house APD can now place another bait car once the previous one has been impounded / jammed You will no longer get a "Drug Possession" charge for possessing non-drug items. Donor textures will only apply for those with the correct donor level View Distance adjustment at game start will only apply to Malden now Mod Shops should allow cops to change textures now Mod Shops should no longer change a vehicles texture unexpectedly APD Armed Jeeps now have proper functioning lights and sirens Civilian ghosthawk ammo can now be refilled Medkits can only be picked up by medics now You can now properly pull people out of a Blackfish now Removed: Roof on the jail bridge Scroll wheel method of activating bait car actions Hotfix #1: Vests have been returned to the rebel outpost Warpoint cost of CSATs and other items have been fixed Fixed a bug regarding the stolen vehicles system Go-kart time trial Fixed a bug regarding times syncing with the database - as a result, all times have been reset Added more markers and reduced the hit radius Fixed a a bug when using deposit all to gang funds Fixed a bug where the new coordinator gear was being deleted Server 3 Hours back to be enforced More effective donor level check on clothing items Roadkits will now inform you of why you cannot open the menu for it SAR & Supervisor uniform for R&R changed out New donor rotation texture for Ifrit added (Orca will happen later this week.. sorry - we dropped the ball) Several new APD textures replaced again As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

Retired Developer

Retired Developer

 

Civ Rep Roundtable 9/2/18

Hi everyone, @Matt The Savage and I are your new Civilian Representative's.  To continue what the previous Civ Rep's started, I will be posting the Civ Rep Roundtable posts a couple days after the staff meeting.  My recording did bug so there isn't any audio but I will go over what was talked about.  Hopefully this will be fixed for the following meeting. Idea: Buying insurance when purchasing a vehicle. Resolution: Passed, This will take sometime because of UI work.  Please be patient. Idea: Being able to purchase insurance on illegal vehicles. - @Colt had this idea Resolution: Passed, this is another thing that will take time.  All the details are still being ironed out such as what vehicles and the how these things will be done.  For one, armed aerial vehicles will NOT be able to have insurance added.  What was discussed is utilizing the Pharma to get illegal documents(1 or 2) would spawn after selling the Pharma, you would then take the documents and the vehicle to the Forgery.  Again, a lot of this might change so stay tuned as I will keep these things updated when they are decided on. Idea: Rewards for Holding a Cartel Resolution: Passed, like the others this will take time.  As we are still figuring out what the rewards would be and how they would scale.  The rewards would be for holding the cartel for intervals of 1 hour and would scale the longer the same gang holds it for 4 hour intervals.  The rewards are also being discussed to scale and multiply with how many other civs are on the server.  Money would be the reward.  Like I said with the previous idea, this is still a WIP and may change by the time it get's released. Idea: Remove the 30 minute addition to jail time if you disconnect or the server restarts. Resolution: Passed Idea: Ratio where Civ's tell the cops how many of them there are when doing a Federal Event and then the cops would be limited to a ratio of cops vs civs. Resolution: Denied Idea: Dirty Money like Asylum from cartels Resolution: Denied Idea: Armed boats spawn at the BW as an illegal vehicle. Resolution: Denied   If you have any ideas, message Matt or I on the forums or join the Civ Rep Waiting Room channel on Teamspeak!

ThatNerdyGuy

ThatNerdyGuy

 

Civ Rep Round Table 8/19/18

Just like the last update,  you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected. Civs able to buy dope crate when no medics are online - Denied   Vigis have to follow WPL - Denied   Bipods reduced from 10 wp to 3 wp - Denied   Civ Rep Debates - Passed   Cop and Vigi tase system held back to later meeting    Robbery charges can no longer be paid off at courthouses - Passed   New De-mag feature instead of taking firing pin - Passed   Be able to bolt cut Fed gates so cops can not click O to open them - Denied If anyone has any ideas or comments please feel free to msg your future civ reps or leave a comment down here for them.

Deadpool

Deadpool

 

Altis Life Update - 8/8/2018

Limited Time Features (Ends 9/8/18): 20% reduced price of explosives and vehicles at vendors Added: Medics will now have a button to quickly "give 1 Lollipop". Ability to organize house/shed inventories  Click the item you want to move around and hit the up or down arrow on the dialog Realtors will now display vacant gangsheds Explosive charges, RGO grenades and slam mines to the warpoint shop Vehicle shop at vigilante outposts for vigilantes only Cops lower than Corporal can now pardon restrained players with a windows key option Pardoning gang members of the same gang on civ is disallowed via this option. Four new realtors around the map Raid/search warrants can now be executed if a permanent or temporary key holder is online Holosight (Black) to all ranks in the APD APD can now send players to jail at the Blackwater Outpost when there is no bomb planted on the Blackwater New third tier security system: "Tracked Security System". Will add a personal-only GPS tracker to vehicles with the system installed NATO Beret and Basic black helmet for Sergeant+ Tracer mags for all available weapons for the APD New donator stuff (details will be in a new post will provide a link) SHIFT + T map marker placement ability added Changed: Armed plane Gun changed from 6.5 minigun to 7.62 coaxial MG Overall magazine count reduced by half Price increased to 1m from 750k Reduced the price of the .50 cal offroad to 750k. Sofia pharmaceutical drop-off multiplier raised to 130% from 120% Storing gang vehicles at a garage will now sort vehicles un-used by you last Permanent key holders can now access house physical inventory without the owner needing to unlock it War Point cost of titan missile increased to 10 war points R&R dispatches are now addressed to All R.N.R. Units instead of You Gang members can now access gang vehicles without getting keys Fixed: Cops will no longer lose their gun when they are epi'd or revived Double-processed drugs will now record along with their counterparts on the stats page Revives will cancel if the person doing the revive is tazed. Bug involving pharmaceutical events not starting as intended Cop/Medic "Get in as Passenger" option how works as intended for RHIB boats Vigilantes throwing grenades with a tazer out will no longer have tazer grenades. Some gangshed's will now have a spawn location outside that they didn't have before Some illegal gear that wasn't automatically being seized during processing Betting related exploit Items requiring a tool to gather will now require said tool House physical item storing related bugs Removed: Cop and medic channel Legacy donor code (was not in use (paychecks increases, discounts, etc)) HotFix 1/2: Newly added cop holosights won't be deleted from inventory Random script error when impounding vehicles fixed Item Weights added to holosights Added additional donor content Changed cop quad texture Changed cop ghosthawk texture Changed cop AHP texture Added 3 new cop uniforms for sAPD members Added new sAPD fatigue texture Added LIM Jeep to cops Changed R&R Coord uniform texture As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

codeYeTi

codeYeTi

 

Civ Rep Round Table 7/22/18

Just like the last update,  you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected. Add pilot coveralls to warpoint shop for 10 wp - Denied - They spawn 2 pairs in each bw crate   add tesmpest trans to truck shop - Passed   t4 on civ ghosthawks - Passed - it could have been a little buggy but it is supposed to be already in game   berets added to civs - passed - makes civs look amazing   New system for medic dope crates. This system would allow civs to purchase dope crates and have a cap of 12 dope usages at a time. Cops would be able to windows key the crate and disable the dope usage. - Denied - Dont think this would be a good addition or not needed at the current time of Olympus.     I am trying to get Bipod price of wp dropped from 10 wp down to 1-3 wp. Since I forgot to post a blog last meeting I will just say what mentioned last meeting 7/8/18   Federal event NLR removed form the innger circle only when killed by civs - Denied   Gang shed realtor - Pretty sure this got passed   Cop notifcations on Federal events so cops can know how many cops they will need for the event like a pharma circle update every 3-5 minutes that only tells cops how many people are with in the redcross hatch of the federal event - Denied - to complex   FTOs locking channels to avoid the server stack - Denied    50 cal price drop - Passed - next update 50 cals will be 750k   being able to see cops ranks in game - Denied   If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and @DeadPollor @kev aren't around, please put on his spreadsheet so he can log it. Click Here

Deadpool

Deadpool

 

Altis Life Update - 7/5/18 - June Donation Goal Stuffs

Limited Time Features (Ends ~8/5/18): Increased spawn rates on high ticket items in Blackwaters Increased the value of Federal Reserve gold by 25% You will collect at least 3 contraband and with luck sometimes 5 Double paychecks 10% bonus for APD when tickets are paid by criminals Fireworks are available at the local markets Added: Medics can hit tab to cancel a revive  Patrol officers can now execute raid warrants. Titan launcher and titan rockets added to the war point market APD now earn 6x more money when impounding vehicles in each of the four major cities APD now earn 3x more on their paycheck by being in each of the four major cities APD charge for possession of explosives RnR members(4+) can now impound vehicles via the interaction menu for no money gain Senior APD now have access to unmarked hatchback sports Corporal+ can now purchase the carrier lite vest Increased logging for gang activities Civilians can now use their "O" key to open / close gang shed door sets from within a vehicle. Few new civilian titles Changed: You can no longer spawn at houses/gangsheds on warzone island. New APD Training Island design Ramps at the Salt Flat event area have been adjusted You can now store/take multiples of the same physical item in a house inventory Taking weapon attachments from a house inventory will now attach them to the weapon you are holding (if compatible) Can now repair without a toolkit (3x slower and repairs to orange) Ifrit price reduced to 650k from 750k Qilin price increased to 100k from 45k Slam mine price reduced to 150k from 250k Tow hook and sling price reduced to 20k from 75k Gear loaded when reviving from a medic/epipen Gear loads faster and player in combat stance when revived Gun glitching should no longer occur (please report instances where it happens with video) Ammunition should no longer magically disappear Changed icon color of garages displayed by the realtor Double clicking gold bars in the vault menu will now change the amount taken to the max amount in the vault Crafting a vehicle when having max garage capacity will happen before verifying ingredients Administrative staff will now see a player name as pink when they are on debug island Vehicle garage cool-down from 15 seconds to 10 seconds Double clicking items in your Y inventory menu will now set the quantity to the quantity you have Gangs at war will now appear in alphabetical order in the War Management tab Only medics can sling dopamine crates APD charge "Driving an Illegal Vehicle" changed from "Driving" to "Operating" All APD ranks are now able to access the physical inventory of vehicles  Patrol officers+ can now use road kits System chat for tases will now include "enemy gang member" if you are at war with the person tased You cannot be bet against or place bets if you are on restrictions When purchasing a vehicle it will tell you to press U to lock/unlock your vehicle The house/shed inventory menus will now display the ID of your house instead of the type of house If you shoot while you're supposed to be restrained you should get a message stating you're supposed to be restrained and it will remove your weapon The system will automatically attempt to re-restrain you. Fixed: Cop spawns at Athira and BW outpost Collision checks on air vehicles when pulling/buying vehicles (no more exploding Blackfish if one on spawn) Seizing drugs out of vehicles will now count towards the related cop title Storing crafted vehicles will now work properly Goggles/masks can now be stored in houses/gangsheds Custom action 15 now works for medics placing roadkits Marker timers will now work properly in restarts later in the day Bug where ammo would get deleted when taking a weapon out of your house/gangshed (titan rockets, magazines etc.) Fixed an exploit with house selling Double-processed drugs may now be used for their effects. Bug where dopamine would be administered immediately if a player ran away during the process Removed: Money reward from impounding APD vehicles Bloodbags and tow hook and slings from the starter medic loadout Betters anonymous program - find your own method of self control Hotfix #1: Color vehicles should be fixed now for joining or players who reconnect... When revived/epi'd on cop/medic your Y inventory will return to you APD sending to jail has been fixed Goldbar pricing issues have been resolved. You can refuel vehicles at gas stations by clicking the repair only button War requests will no longer bug you out hopefully when you die As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.
 

Civ Rep Round Table 6/24/18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected.  Event Manager- The event manager is someone in the community who would run and lead events for the community. These events would be in-game events and other events like the gang wars. Event Manager Got - Denied   Ifirt pricing - The price of ifrits were dropped from 750k down to 650k. The reason being is to increase the people using them at cartel fights and just allow more people to purchase them without their bank bleeding. - Passed   Add a new Armed Plane Skin - This new Armed plane skin would be a Japenese Zero bomber skin. - Denied   Arms dealer rotate from church to og - It got passed when me and @Orgondo were civ reps. It got left behind with all the dev stuff so we readdress it. Dili said the scripts were a little fucking cancer to make the one cartel rotate between two caps so most likely won't happen. - Maybe   Forums notifications - These notifications would inform you that a staff member has replied to your support tickets. This would overall give better and faster feedback to support tickets. If this is able to be done, it will be done - Maybe   Make Armed planes only Purchasable at rebels - This is a way to keep players from buying them at a nonred zone and flying off without any risk. - Denied    Quillin Changes - I know this is the biggest change that people are looking for. I will only say things about the quilin changes. First off being is that staff wanted to remove the doors off the quilins. Thankfully we turned that shit down. Finally, The quilin price is getting buffed. That is all I will say about it for now. - Quilins price change - passed If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and @DeadPollor @kev aren't around, please put on his spreadsheet so he can log it. Click Here

Deadpool

Deadpool

 

Civ Live Stream 6/16/18

This live stream was about civ ideas coming and what people want. I did get DDos during this live stream so there are multiple videos for this live stream. The majority of this Live Stream is me and @kev asking members of the community what they expect to see come or change in the civ life. Before DDos   After DDos With VPN and @SPBojo Hosting my Stream  

Deadpool

Deadpool

 

Civ Rep Round Table 6/10/18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected.  Loadout saves - Loadout saves are essentially a way a getting geared faster and a new money dump. You can buy up to 5 slots 1st slot would cost 1 mil, 2nd slot is 3 mil, the 3rd slot is 5 mil, 4th and 5th slot would both be 10mil. These slots would be client sided saves if possible, for server sake. With these loadouts, you buy a MK 1 loadout and save it as loadout 1. Buy a mk200 loadout and save it as loadout 2. You would still be charged the X amount of money needed to purchase this loadout. - this did indeed get passed.   T3 security- T3 security is a 3rd tier security which would cost 100-150k upgrade. This upgrade would place a personal GPS on your vehicle everytime you pull it. - This got passed   disable gathering for crafting ingredients - Simply what the name is. People didn't want to gather crafting ingredients while gathering ingredients for a run. - denied, they can simply drop the crafting ingredients on the ground   Make the default item in Y menu 1 instead of 0 - denied due to server performance. People would spam 1 when buying something and it causes bad server performance. It being at 0 makes people enter in how much they want to buy and cause less stress on the server.   Increase seize limit on vehicles when drugs were searched in a vehicle by APD - denied   Add Titan Launchers and Rockets to warpoint shops - The launcher would cost 30 wp and rockets cost around 8 wp. - passed   Moving Cocaine black market getting moved away from the MSR - if we can find a better place to move it, then it will get moved so basically got passed.   Reduce the cooldown on the garage pull/interaction from 20 seconds to 10 seconds - denied, due to the fact that it causes major drops in server performances. In other words, do not be a cunt and spam your garage if you can not wait 5 seconds for it to load.   If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and Deadpool or Google aren't around, please put on his spreadsheet so he can log it. Click Here

Deadpool

Deadpool

 

Altis Life Update - 6/6/2018 - Titles and Crafting

Added: Vehicle Crafting Gathering at certain resources will now provide the random chance of getting a special item that can be used towards crafting Use any of the 3 npcs around the map to refine your gathered items into crafting parts Use crafting parts to craft yourself a vehicle, it will spawn out on the spawn and you'll obtain keys to the vehicle At this time currently none of the crafting components are illegal Crafted vehicles will immediately contribute to your max vehicle garage count Note: More vehicles to come soon as well as other new collectible materials available at certain locations Titles View progress towards titles in the new y-menu option APD rank titles can only be used while on cop Send in recommendations for titles and goals, we will be adding new titles in the near future! APD can seal the BW crates Use windows key on BW crates to seal the crates shut Can verify them being sealed by attempting again or pressing I on the container. Earplugs HUD icon New event area on the salt flats for event hosting Changed: Vehicle ammo can now be used on the LIM Jeep Sofia HQ air spawn will now face proper Added some additional logging APD now gets a bit more money for seizing of secondary processed drug items Secondary processed drugs will now take substantially less time to process Only civilians can open the BW crates inventory Removed all forms of "keychain" exploiting Normal "give" dialogs for cash, items, and keys will now only work for group members. For all others, press windows key to open a giving dialog. Fixed: Taking a weapon magazine from the new inventory system will place it in the weapon View distance inside of Blackfish cargo positions fixed Roadkits can no longer be used in combat or inside vehicles Some undefined variables and stuff Removed: Some unused stuff

Kurt

Kurt

 

Altis Life Update - 5/16/18 - Housing Inventory Overhaul

The crafting will come probably Friday of this week. Just had some stuff we had to figure out that was a bit more complicated than originally thought. - REMEMBER - with the new inventory system, etc., if it's too good to be true it's probably not intended and you should report what you've found. Please report any and all issues with the new systems directly via PM to Kurt & I. Thank you. Added: Redesigned house inventory storage Physical/Virtual items now accessed via 'T' menu All crates have been removed from the game, all gear has been transferred to the houses' virtual menu Physical trunk upgrades are now separate from virtual trunk upgrades Anyone who had crates got automatically compensated $150,000 per crate via our transfer system House searching system Visit your local Realtor located in any of the major cities to browse vacant houses in a remote area Ability to view house details such as max virtual/physical inventory Two new vehicles added to the servers available vehicles The Tanoa Jeep offroad with a LIM has been added to a rebel shop near you The Offroad Anti-Tank has been added to the Blackwater loot table Zafir has been added to the Blackwater loot table Magazines will be sold at the warpoint shop Roadkits will now be available for Corporal+ Access via Y menu Select desired item and hit the windows key to confirm placement Use the window key to pick up equipment when finished APD now has access to a blue respirator which will act as a teargas mask An optional ability to animate doors on specific vehicles when locking/unlocking them  Able to be enabled/disabled from the Settings tab in the y menu (off by default). An additional confirmation menu when purchasing vehicles/clothing which requires un-owned DLC Vehicle Interaction menus (win key menu) now has the ability for you to force yourself into the driver seat of vehicles you don't have the DLC for. APD/RnR/Civilian all have the ability The vehicle must be unlocked, not broken beyond repair, and not have anyone already in the driver seat Note - Scroll wheel will still not work and prompt you to purchase Bohemias DLC (we recommend you purchase it to remove the ads they litter you with). Confirmation menu for cops searching vehicles Gang member's names in the y-menu will now update every server restart Show off your Takwando skills with Shift+8 New savable Y-Menu setting option to toggle Lottery Notifications Option to add timestamp to map markers Timestamp will be in "minutes until restart" for ease of reading Added an additional stage of processing to Frog, Heroin, Weed, Cocaine, and Mushroom. Simply process once and scroll for another process option These drugs will always sell at 25% extra of whatever type you're doing Portions of these drugs will go to cartel owners, so cap them cartels for $$! New images will be added with next update Added 3 new goldbar traders across the map Old NPCs that use to accept gold will no longer be accepting Goldbars Changed: Houses will now expire after 45 days of not interacting with them instead of 60 All illegal items got a buff in sell price New Neochori & Kavala Vigilante Outpost design New Sofia APD HQ design Blackwater & Warpoint Changes RPG Launcher removed from war point shop to Blackwater exclusive - RPG ammunition still sold at war point shop Mar-10 removed from war point shop to Blackwater exclusive - Mar-10 ammunition still sold at war point shop Each Blackwater crate now spawns an additional two Pilot Coveralls on top of the current loot table Mod Shops at gas stations now have a repair vehicle only option. At this time it's a complimentary repair. Salvage sale prices have been slightly reduced to be more in-line with other legal runs APD 911 calls now update locations if another 911 call is made by the same player Time since request on the dispatch menu and map for medics will show the time since the player first requested medic (no longer resets after subsequent requests) APD lethal money cap reduced to $200,000 from $600,000 APD money earned from arrests reduced by 10% "Put in Car" will now select vehicles of the player's own faction before others. Vigilantes will now receive an arrest towards their vigilante tier for sending a suspect's bones they tased/restrained to jail Weight of jail charges has been halved. So you should spend less time in jail for petty crime. Excavating can only be done at a few select locations on the map now, they're marked with a purple boat icon. You can now windows key revive a player with a Epipen or if you want to you can use the Y-menu still Gang member names will now update quite frequently to have their most current name in your Y-menu roster You can hover over a name to get their playerid. Some optimizations Now if a vigilante goes to jail he/she will only drop down a rank of vigilante May get removed depending on if it's showing undesirable results Fixed: Medic Ambulance texture fixed Tasing timer should no longer reset when a tased player is pulled out of a vehicle The ability to terminate the escort mission should not show up after the vehicles have spawned. View distances should now update properly when you get in to and out of vehicles. (Please post feedback on the tracker if this is not the case). When winning the lottery you shouldn't lose your money anymore. Submarines will no longer have the ability to upgrade turbo at mod shops Support uniform removed from public use (should be at least) Support team can now use rank 2 for white-listing abilities. Removed: Some unused code, files, and stuff Hotfix #1: Houses will now only cost $150,000 per physical upgrade (those who spent money on upgrades have received some compensation directly to their bank accounts) Physical storage upgrades will now upgrade by 150 instead of 100 (already purchased storage has been adjusted) (applies to gang sheds as well) Vigilante arrests will now properly set on the player when sending someone to jail Turtles can now be harvested once again APD can now EpiPen each other with windows key as well The new double process drugs have received some new icons Oil upgrade cost will properly display now If for some reason your housing weight becomes skewed it should automatically fix itself APD dispatches will now appear properly Item dupe fixed Hotfix #2: Apd will now detect when illegal second processed drugs are in a vehicle Houses that didn't have any physical storage has been fixed and your homes will now have storage as proper.

Kurt

Kurt

 

Civ Rep Round Table 5/13/18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected. Video Boost illegal area search time increase from 10 minutes to 15 minutes. - Tabled until illegal runs get buffed start of video discussion continues here   Clarifications on the illegal run buffs coming out start here Meth and Moonshine increased by 1k or so giving us wiggle room for the others. Heroin and cocaine increased. Frogs increased by another 1k or so. We are adding a second process which is purely optional. Example- Process weed into Blue mountain weed. Process cocaine into crack cocaine etc. You simply process for longer for a higher price. It should be out in the next update in a weeks time from 5/13/18. - It is getting added   Warpoint shop for vehicles - denied here   Add all seized drugs into the blackwater or even 50% of it as a way to buff the blackwater. here  we also discuss some possible future bw buffs to add with the new crafting system. - Tabled for future discussion   A way to transfer warpoints to another player like an ATM/ War terminal -  here  - Passed - we also discuss new ways for warpoints for gangs   Rebel HQ - Denied - Here     Execute only on warzone island - Denied  Here     Re-addressing #r to reply to the person for a ease of access - Passed - Here      Warzone discussion involving redesign warzone rebel and moving - Here    Remove all purchasable houses on warzone island - here  I made a poll for the community to vote and bring up their opinions on https://olympus-entertainment.com/topic/22477-remove-all-spawning-on-warzone-island/    If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and Deadpool or Google aren't around, please put on his spreadsheet so he can log it. Click Here If anyone is able to attend the Civ meetings on Saturdays, I encourage you to come and voice your ideas and opinions. 

Deadpool

Deadpool

 

Altis Life Update - 4/25/18 - Civ Reps

Added: APD Training Island To access this island you need to perform a scroll wheel action on the vehicle NPC inside the training dome called "Teleport to Training Island".  Once teleported you can stay on the island for an indefinite amount of time. Once you are done with the training all you have to do is jump underwater and you will be teleported back inside the training dome. sAPD members are able to teleport to the island anytime but everyone else will need a senior in the vicinity (10 meters) to teleport. Civilians closer than 10 meters will prevent the teleport. Civilian Representative Voting Can vote in any major city near the vehicle store Can also vote in Neochori & the central airport Voting open for the rest of the month Complimentary Night Vision at night If the moons out and you don't have a pilot helmet or current NVGs you will have complimentary NVGs added to your head. Vendor price for these specific NVGs has been lowered to $100 (green ones are $150 now) Changed: Market items will have a 50% of increasing when selling an item in that category. This applies to each item, not the group. So one or two items may go up while the others will remain the same. Gang rank 3+ can start/end wars while rank 4+ can withdraw from gang funds Get names from a distance with binoculars/rangefinders/titan scope Delay added after acquiring target's name to prevent from disappearing too quick Time to acquire target's name in a land/air vehicle reduced to 2 seconds Target's name will appear red if your gang is at war Betting money is available again! The 3-minute cooldown will prevent both players in the bet from betting again.  Some exploit fixes. The lottery will now impose a 5% tax on the winnings.  Pulling out dead bodies is re-enabled.  Salvage sale prices have been slightly reduced to be more in-line with other legal runs Several staff PIDs added to admin menu functions (admin island) Fixed: Capping black market bug InCombat variable was not being set when shooting and being shot since July 2017... it's back now. Enjoy. Removed: Some unused market file   HotFix #1 - 4/26/18: Fixed APD teleport ability at the dome Added some additional training dome functionality to the training vehicle Adjusted some things regarding binoculars when acquiring targets in aerial vehicles HotFix #2 - 4/30/18: Fixed APD impound hopefully Fixed an issue relating to gang tags when using player spotting function with binos, etc. We now log an addon when you connect... for R&D purposes Some APD island adjustments Y menu now shows cumulative arrests and vigilante arrests separate.
 

Civ Rep Round Table 4/15/18

This will be last Civ Rep Roundtable meeting for this current term. The Vidoe for the meeting is here https://youtu.be/yQ8vl1SC4_8      The HQ take over system allows civs to enter HQ and start a take over where the cop reinforcements are delayed by 3 minutes (Spawn timer increased to 2 minutes and 30 seconds plus the death screen timer making 3 minutes respawns) is a possibility to come after server performance and other things get done first.    BW buff https://youtu.be/yQ8vl1SC4_8?t=111 at this time stamp. I'm not gonna list the buff items since nothing is confirmed. The buff is not confirmed but is on the list possibility to add to the server.   More Civ related skins here https://youtu.be/yQ8vl1SC4_8?t=273 We never really went into too much detail on the skins but they did say the design team is already working on them.   Jail changes https://youtu.be/yQ8vl1SC4_8?t=323 the jail max time is based on your charges and right now max time is a 1.3 mil bounty. It will be max time at 2.5 mil bounty. So basically 1/2 the requirement to get max time.   New warzone rebel on the list of the list and hopefully be out by next updateish - Fusah   Jail bridge roof is going to be removed   Blackfish is staying at the current price.   As always if you have any ideas feel free to message the current civ reps. or comment down below. I know this civ meeting was small but it was also my last so I didn't want to go out big and make numerous changes to the next civ reps going in.

Deadpool

Deadpool

 

Altis Life Update - 4/11/2018

Added: Donation Goal: 15% Discount on Weapon Shop Sales (Expires on 5/11/18) 15% Increase on legal/illegal run-based item sales (Expires on 5/11/18) Lottery System You are now able to buy lottery tickets from any gas station clerk for $50,000. The first person to purchase a lottery ticket will start the lottery event which will run for 30 minutes (short cooldown afterward). In the end, a winner is randomly picked and rewarded the prize pool. Will not be able to start the lottery event at the beginning of server restart and at the last 35 minutes of server restart.  Several new player stats will be recorded More information to be released at a related date with an upcoming Stats Page update Get player names from a distance Must be scoped in with binoculars, rangefinders or titan scope Maximum distances for different unit types: Ground units: 150m Ground vehicles: 500m Air vehicles: 2km Aim the crosshair over the unit for a set period of time to get their name Pulling out unconscious (dead bodies) from vehicles will now be a windows key ability for all factions  If ANY bugs arise from this please message me or submit it to the tracker immediately!  Civilians will now have the ability to bet money on a "coin flip". Windows key'ing on a un-restrained player will now give you the option to "Bet Money". After both players confirm the bet, a "coin flip" decides who gets all the money! This option will not show up if you have the taxi license.  You are only able to bet up to $1,000,000 After betting there is a 2-minute cooldown before you are able to bet against anyone else.  Two new armed plane skins Changed: Weapon on an armed plane to a Gatling gun. (Similar to qilin armed) Sofia APD HQ  Sofia Drug Dealer Intro text animations Frog Factory Location Heroin Field Location APD Training NPC will now show a ticket GUI Animation handling - Please report to us if you don't see people doing animations when they should be. Prisoner Uniform AHP Hummingbird Downsized several texture files to conserve space Pharmaceutical cooldown increased Server 3 should now be back on the proper schedule for opening Cop NPCs now have a more proper design for authenticity. Fixed: Federal Reserve related exploit Medic dope crate markers not showing up  Gang building menu related bug GPS trackers and fuel cans can now be used on the Blackfish War point clothing camera bug Canceling the refueling process will no longer empty the fuel can APD hats not being seized Dead bodies being deleted inside a chopped vehicle.  APD not being able to lock up dome after Fed/BW. GPS Jammers FINALLY have been fixed... Several restrained player checks have been added to some scripts Removed: Small unimportant things Hotfix #1: Lowered max betting amount to $1,000,000. You will now be able to buy up to 5 tickets in a lottery each worth 50k to increase your chances of winning! Fixed people running with their hands up. Increased betting cooldown to 3 minutes.  Fixed betting related exploits.  Pulling out dead bodies is temporarily disabled.  As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it. 

fusah

fusah

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