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Altis Life Update - 7/5/18 - June Donation Goal Stuffs

Limited Time Features (Ends ~8/5/18): Increased spawn rates on high ticket items in Blackwaters Increased the value of Federal Reserve gold by 25% You will collect at least 3 contraband and with luck sometimes 5 Double paychecks 10% bonus for APD when tickets are paid by criminals Fireworks are available at the local markets Added: Medics can hit tab to cancel a revive  Patrol officers can now execute raid warrants. Titan launcher and titan rockets added to the war point market APD now earn 6x more money when impounding vehicles in each of the four major cities APD now earn 3x more on their paycheck by being in each of the four major cities APD charge for possession of explosives RnR members(4+) can now impound vehicles via the interaction menu for no money gain Senior APD now have access to unmarked hatchback sports Corporal+ can now purchase the carrier lite vest Increased logging for gang activities Civilians can now use their "O" key to open / close gang shed door sets from within a vehicle. Few new civilian titles Changed: You can no longer spawn at houses/gangsheds on warzone island. New APD Training Island design Ramps at the Salt Flat event area have been adjusted You can now store/take multiples of the same physical item in a house inventory Taking weapon attachments from a house inventory will now attach them to the weapon you are holding (if compatible) Can now repair without a toolkit (3x slower and repairs to orange) Ifrit price reduced to 650k from 750k Qilin price increased to 100k from 45k Slam mine price reduced to 150k from 250k Tow hook and sling price reduced to 20k from 75k Gear loaded when reviving from a medic/epipen Gear loads faster and player in combat stance when revived Gun glitching should no longer occur (please report instances where it happens with video) Ammunition should no longer magically disappear Changed icon color of garages displayed by the realtor Double clicking gold bars in the vault menu will now change the amount taken to the max amount in the vault Crafting a vehicle when having max garage capacity will happen before verifying ingredients Administrative staff will now see a player name as pink when they are on debug island Vehicle garage cool-down from 15 seconds to 10 seconds Double clicking items in your Y inventory menu will now set the quantity to the quantity you have Gangs at war will now appear in alphabetical order in the War Management tab Only medics can sling dopamine crates APD charge "Driving an Illegal Vehicle" changed from "Driving" to "Operating" All APD ranks are now able to access the physical inventory of vehicles  Patrol officers+ can now use road kits System chat for tases will now include "enemy gang member" if you are at war with the person tased You cannot be bet against or place bets if you are on restrictions When purchasing a vehicle it will tell you to press U to lock/unlock your vehicle The house/shed inventory menus will now display the ID of your house instead of the type of house If you shoot while you're supposed to be restrained you should get a message stating you're supposed to be restrained and it will remove your weapon The system will automatically attempt to re-restrain you. Fixed: Cop spawns at Athira and BW outpost Collision checks on air vehicles when pulling/buying vehicles (no more exploding Blackfish if one on spawn) Seizing drugs out of vehicles will now count towards the related cop title Storing crafted vehicles will now work properly Goggles/masks can now be stored in houses/gangsheds Custom action 15 now works for medics placing roadkits Marker timers will now work properly in restarts later in the day Bug where ammo would get deleted when taking a weapon out of your house/gangshed (titan rockets, magazines etc.) Fixed an exploit with house selling Double-processed drugs may now be used for their effects. Bug where dopamine would be administered immediately if a player ran away during the process Removed: Money reward from impounding APD vehicles Bloodbags and tow hook and slings from the starter medic loadout Betters anonymous program - find your own method of self control Hotfix #1: Color vehicles should be fixed now for joining or players who reconnect... When revived/epi'd on cop/medic your Y inventory will return to you APD sending to jail has been fixed Goldbar pricing issues have been resolved. You can refuel vehicles at gas stations by clicking the repair only button War requests will no longer bug you out hopefully when you die As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

Jesse

Jesse

 

Civ Rep Round Table 6/24/18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected.  Event Manager- The event manager is someone in the community who would run and lead events for the community. These events would be in-game events and other events like the gang wars. Event Manager Got - Denied   Ifirt pricing - The price of ifrits were dropped from 750k down to 650k. The reason being is to increase the people using them at cartel fights and just allow more people to purchase them without their bank bleeding. - Passed   Add a new Armed Plane Skin - This new Armed plane skin would be a Japenese Zero bomber skin. - Denied   Arms dealer rotate from church to og - It got passed when me and @Orgondo were civ reps. It got left behind with all the dev stuff so we readdress it. Dili said the scripts were a little fucking cancer to make the one cartel rotate between two caps so most likely won't happen. - Maybe   Forums notifications - These notifications would inform you that a staff member has replied to your support tickets. This would overall give better and faster feedback to support tickets. If this is able to be done, it will be done - Maybe   Make Armed planes only Purchasable at rebels - This is a way to keep players from buying them at a nonred zone and flying off without any risk. - Denied    Quillin Changes - I know this is the biggest change that people are looking for. I will only say things about the quilin changes. First off being is that staff wanted to remove the doors off the quilins. Thankfully we turned that shit down. Finally, The quilin price is getting buffed. That is all I will say about it for now. - Quilins price change - passed If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and @DeadPollor @kev aren't around, please put on his spreadsheet so he can log it. Click Here

DeadPooL

DeadPooL

 

Civ Live Stream 6/16/18

This live stream was about civ ideas coming and what people want. I did get DDos during this live stream so there are multiple videos for this live stream. The majority of this Live Stream is me and @kev asking members of the community what they expect to see come or change in the civ life. Before DDos   After DDos With VPN and @SPBojo Hosting my Stream  

DeadPooL

DeadPooL

 

Civ Rep Round Table 6/10/18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected.  Loadout saves - Loadout saves are essentially a way a getting geared faster and a new money dump. You can buy up to 5 slots 1st slot would cost 1 mil, 2nd slot is 3 mil, the 3rd slot is 5 mil, 4th and 5th slot would both be 10mil. These slots would be client sided saves if possible, for server sake. With these loadouts, you buy a MK 1 loadout and save it as loadout 1. Buy a mk200 loadout and save it as loadout 2. You would still be charged the X amount of money needed to purchase this loadout. - this did indeed get passed.   T3 security- T3 security is a 3rd tier security which would cost 100-150k upgrade. This upgrade would place a personal GPS on your vehicle everytime you pull it. - This got passed   disable gathering for crafting ingredients - Simply what the name is. People didn't want to gather crafting ingredients while gathering ingredients for a run. - denied, they can simply drop the crafting ingredients on the ground   Make the default item in Y menu 1 instead of 0 - denied due to server performance. People would spam 1 when buying something and it causes bad server performance. It being at 0 makes people enter in how much they want to buy and cause less stress on the server.   Increase seize limit on vehicles when drugs were searched in a vehicle by APD - denied   Add Titan Launchers and Rockets to warpoint shops - The launcher would cost 30 wp and rockets cost around 8 wp. - passed   Moving Cocaine black market getting moved away from the MSR - if we can find a better place to move it, then it will get moved so basically got passed.   Reduce the cooldown on the garage pull/interaction from 20 seconds to 10 seconds - denied, due to the fact that it causes major drops in server performances. In other words, do not be a cunt and spam your garage if you can not wait 5 seconds for it to load.   If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and Deadpool or Google aren't around, please put on his spreadsheet so he can log it. Click Here

DeadPooL

DeadPooL

 

Altis Life Update - 6/6/2018 - Titles and Crafting

Added: Vehicle Crafting Gathering at certain resources will now provide the random chance of getting a special item that can be used towards crafting Use any of the 3 npcs around the map to refine your gathered items into crafting parts Use crafting parts to craft yourself a vehicle, it will spawn out on the spawn and you'll obtain keys to the vehicle At this time currently none of the crafting components are illegal Crafted vehicles will immediately contribute to your max vehicle garage count Note: More vehicles to come soon as well as other new collectible materials available at certain locations Titles View progress towards titles in the new y-menu option APD rank titles can only be used while on cop Send in recommendations for titles and goals, we will be adding new titles in the near future! APD can seal the BW crates Use windows key on BW crates to seal the crates shut Can verify them being sealed by attempting again or pressing I on the container. Earplugs HUD icon New event area on the salt flats for event hosting Changed: Vehicle ammo can now be used on the LIM Jeep Sofia HQ air spawn will now face proper Added some additional logging APD now gets a bit more money for seizing of secondary processed drug items Secondary processed drugs will now take substantially less time to process Only civilians can open the BW crates inventory Removed all forms of "keychain" exploiting Normal "give" dialogs for cash, items, and keys will now only work for group members. For all others, press windows key to open a giving dialog. Fixed: Taking a weapon magazine from the new inventory system will place it in the weapon View distance inside of Blackfish cargo positions fixed Roadkits can no longer be used in combat or inside vehicles Some undefined variables and stuff Removed: Some unused stuff

Kurt

Kurt

 

Altis Life Update - 5/16/18 - Housing Inventory Overhaul

The crafting will come probably Friday of this week. Just had some stuff we had to figure out that was a bit more complicated than originally thought. - REMEMBER - with the new inventory system, etc., if it's too good to be true it's probably not intended and you should report what you've found. Please report any and all issues with the new systems directly via PM to Kurt & I. Thank you. Added: Redesigned house inventory storage Physical/Virtual items now accessed via 'T' menu All crates have been removed from the game, all gear has been transferred to the houses' virtual menu Physical trunk upgrades are now separate from virtual trunk upgrades Anyone who had crates got automatically compensated $150,000 per crate via our transfer system House searching system Visit your local Realtor located in any of the major cities to browse vacant houses in a remote area Ability to view house details such as max virtual/physical inventory Two new vehicles added to the servers available vehicles The Tanoa Jeep offroad with a LIM has been added to a rebel shop near you The Offroad Anti-Tank has been added to the Blackwater loot table Zafir has been added to the Blackwater loot table Magazines will be sold at the warpoint shop Roadkits will now be available for Corporal+ Access via Y menu Select desired item and hit the windows key to confirm placement Use the window key to pick up equipment when finished APD now has access to a blue respirator which will act as a teargas mask An optional ability to animate doors on specific vehicles when locking/unlocking them  Able to be enabled/disabled from the Settings tab in the y menu (off by default). An additional confirmation menu when purchasing vehicles/clothing which requires un-owned DLC Vehicle Interaction menus (win key menu) now has the ability for you to force yourself into the driver seat of vehicles you don't have the DLC for. APD/RnR/Civilian all have the ability The vehicle must be unlocked, not broken beyond repair, and not have anyone already in the driver seat Note - Scroll wheel will still not work and prompt you to purchase Bohemias DLC (we recommend you purchase it to remove the ads they litter you with). Confirmation menu for cops searching vehicles Gang member's names in the y-menu will now update every server restart Show off your Takwando skills with Shift+8 New savable Y-Menu setting option to toggle Lottery Notifications Option to add timestamp to map markers Timestamp will be in "minutes until restart" for ease of reading Added an additional stage of processing to Frog, Heroin, Weed, Cocaine, and Mushroom. Simply process once and scroll for another process option These drugs will always sell at 25% extra of whatever type you're doing Portions of these drugs will go to cartel owners, so cap them cartels for $$! New images will be added with next update Added 3 new goldbar traders across the map Old NPCs that use to accept gold will no longer be accepting Goldbars Changed: Houses will now expire after 45 days of not interacting with them instead of 60 All illegal items got a buff in sell price New Neochori & Kavala Vigilante Outpost design New Sofia APD HQ design Blackwater & Warpoint Changes RPG Launcher removed from war point shop to Blackwater exclusive - RPG ammunition still sold at war point shop Mar-10 removed from war point shop to Blackwater exclusive - Mar-10 ammunition still sold at war point shop Each Blackwater crate now spawns an additional two Pilot Coveralls on top of the current loot table Mod Shops at gas stations now have a repair vehicle only option. At this time it's a complimentary repair. Salvage sale prices have been slightly reduced to be more in-line with other legal runs APD 911 calls now update locations if another 911 call is made by the same player Time since request on the dispatch menu and map for medics will show the time since the player first requested medic (no longer resets after subsequent requests) APD lethal money cap reduced to $200,000 from $600,000 APD money earned from arrests reduced by 10% "Put in Car" will now select vehicles of the player's own faction before others. Vigilantes will now receive an arrest towards their vigilante tier for sending a suspect's bones they tased/restrained to jail Weight of jail charges has been halved. So you should spend less time in jail for petty crime. Excavating can only be done at a few select locations on the map now, they're marked with a purple boat icon. You can now windows key revive a player with a Epipen or if you want to you can use the Y-menu still Gang member names will now update quite frequently to have their most current name in your Y-menu roster You can hover over a name to get their playerid. Some optimizations Now if a vigilante goes to jail he/she will only drop down a rank of vigilante May get removed depending on if it's showing undesirable results Fixed: Medic Ambulance texture fixed Tasing timer should no longer reset when a tased player is pulled out of a vehicle The ability to terminate the escort mission should not show up after the vehicles have spawned. View distances should now update properly when you get in to and out of vehicles. (Please post feedback on the tracker if this is not the case). When winning the lottery you shouldn't lose your money anymore. Submarines will no longer have the ability to upgrade turbo at mod shops Support uniform removed from public use (should be at least) Support team can now use rank 2 for white-listing abilities. Removed: Some unused code, files, and stuff Hotfix #1: Houses will now only cost $150,000 per physical upgrade (those who spent money on upgrades have received some compensation directly to their bank accounts) Physical storage upgrades will now upgrade by 150 instead of 100 (already purchased storage has been adjusted) (applies to gang sheds as well) Vigilante arrests will now properly set on the player when sending someone to jail Turtles can now be harvested once again APD can now EpiPen each other with windows key as well The new double process drugs have received some new icons Oil upgrade cost will properly display now If for some reason your housing weight becomes skewed it should automatically fix itself APD dispatches will now appear properly Item dupe fixed Hotfix #2: Apd will now detect when illegal second processed drugs are in a vehicle Houses that didn't have any physical storage has been fixed and your homes will now have storage as proper.

Kurt

Kurt

 

Civ Rep Round Table 5/13/18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected. Video Boost illegal area search time increase from 10 minutes to 15 minutes. - Tabled until illegal runs get buffed start of video discussion continues here   Clarifications on the illegal run buffs coming out start here Meth and Moonshine increased by 1k or so giving us wiggle room for the others. Heroin and cocaine increased. Frogs increased by another 1k or so. We are adding a second process which is purely optional. Example- Process weed into Blue mountain weed. Process cocaine into crack cocaine etc. You simply process for longer for a higher price. It should be out in the next update in a weeks time from 5/13/18. - It is getting added   Warpoint shop for vehicles - denied here   Add all seized drugs into the blackwater or even 50% of it as a way to buff the blackwater. here  we also discuss some possible future bw buffs to add with the new crafting system. - Tabled for future discussion   A way to transfer warpoints to another player like an ATM/ War terminal -  here  - Passed - we also discuss new ways for warpoints for gangs   Rebel HQ - Denied - Here     Execute only on warzone island - Denied  Here     Re-addressing #r to reply to the person for a ease of access - Passed - Here      Warzone discussion involving redesign warzone rebel and moving - Here    Remove all purchasable houses on warzone island - here  I made a poll for the community to vote and bring up their opinions on https://olympus-entertainment.com/topic/22477-remove-all-spawning-on-warzone-island/    If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and Deadpool or Google aren't around, please put on his spreadsheet so he can log it. Click Here If anyone is able to attend the Civ meetings on Saturdays, I encourage you to come and voice your ideas and opinions. 

DeadPooL

DeadPooL

 

Altis Life - Housing Guide

Want to purchase your first home but don't know how? Here's the guide for you! In this guide we will be showing you how to purchase your very first house, how to use the mechanics of the house, and more!   Housing Info: "Crater" - Common term for the "crate" size of the house used in game. A crate is a storage box you put in your house to store gear. The higher the crater size, the more crates you can store (ex: 2 Crater holds 2 crates) Storage Box (Crates) - Used for storing gear, commonly in the large storage box.  Windows Keying any part of the house opens the house interaction menu Locking/Unlocking Doors uses the same mechanics as a car, which is the "U" key Accessing "Y-Inventory" uses the same mechanics as a car, which is the "Y" key Current housing Prices: Garage - $500k 0 Crater - $450k 1 Crater - $750k 2 Crater - $1.05m 3 Crater - $1.55m 4 Crater - $2.2m

Ryan

Ryan

 

Altis Life - Beginners Guide

If you're new to Olympus this is the post for you! This post will help you understand some of the various features, hotkeys, and mechanics on Olympus that you otherwise may be completely unaware of.    The basic hotkeys. Windows key - Bound to Custom action key 10 by default, this is the "Action key" for Olympus. It's how you bring up the dialog to buy a house, rob a player, and gather resources, among many other things. For ATMs, whether they're labeled on the map or not, if scroll wheel doesn't work, windows key does. Redgull hotkey - Bound to custom action key 11, you'll need to specifically bind this to a key on your keyboard. Redgull allows you to ignore stamina and run slightly faster. You can avoid the hassle of bringing up the Y menu to click and use Redgull by simply pressing a hotkey. Earbuds hotkey - Custom action key 12, you will need to bind this to a key on your keyboard. Earbuds lower the volume of in-game sound effects without decreasing the volume of players talking in direct chat around you. Nice for when inside helicopters. T - Key to access vehicle/house trunk. U - Key to unlock/lock vehicles/houses. H - Key to Holster/Un-holster your weapon Y - Key to open your player menu, gives access to stats, virtual inventory, SMS, Settings, Gangs, Groups, Wanted List and Key Chain TAB - Key to put your hands up/down  

Ryan

Ryan

 

Altis Life Update - 4/25/18 - Civ Reps

Added: APD Training Island To access this island you need to perform a scroll wheel action on the vehicle NPC inside the training dome called "Teleport to Training Island".  Once teleported you can stay on the island for an indefinite amount of time. Once you are done with the training all you have to do is jump underwater and you will be teleported back inside the training dome. sAPD members are able to teleport to the island anytime but everyone else will need a senior in the vicinity (10 meters) to teleport. Civilians closer than 10 meters will prevent the teleport. Civilian Representative Voting Can vote in any major city near the vehicle store Can also vote in Neochori & the central airport Voting open for the rest of the month Complimentary Night Vision at night If the moons out and you don't have a pilot helmet or current NVGs you will have complimentary NVGs added to your head. Vendor price for these specific NVGs has been lowered to $100 (green ones are $150 now) Changed: Market items will have a 50% of increasing when selling an item in that category. This applies to each item, not the group. So one or two items may go up while the others will remain the same. Gang rank 3+ can start/end wars while rank 4+ can withdraw from gang funds Get names from a distance with binoculars/rangefinders/titan scope Delay added after acquiring target's name to prevent from disappearing too quick Time to acquire target's name in a land/air vehicle reduced to 2 seconds Target's name will appear red if your gang is at war Betting money is available again! The 3-minute cooldown will prevent both players in the bet from betting again.  Some exploit fixes. The lottery will now impose a 5% tax on the winnings.  Pulling out dead bodies is re-enabled.  Salvage sale prices have been slightly reduced to be more in-line with other legal runs Several staff PIDs added to admin menu functions (admin island) Fixed: Capping black market bug InCombat variable was not being set when shooting and being shot since July 2017... it's back now. Enjoy. Removed: Some unused market file   HotFix #1 - 4/26/18: Fixed APD teleport ability at the dome Added some additional training dome functionality to the training vehicle Adjusted some things regarding binoculars when acquiring targets in aerial vehicles HotFix #2 - 4/30/18: Fixed APD impound hopefully Fixed an issue relating to gang tags when using player spotting function with binos, etc. We now log an addon when you connect... for R&D purposes Some APD island adjustments Y menu now shows cumulative arrests and vigilante arrests separate.

Jesse

Jesse

 

Civ Rep Round Table 4/15/18

This will be last Civ Rep Roundtable meeting for this current term. The Vidoe for the meeting is here https://youtu.be/yQ8vl1SC4_8      The HQ take over system allows civs to enter HQ and start a take over where the cop reinforcements are delayed by 3 minutes (Spawn timer increased to 2 minutes and 30 seconds plus the death screen timer making 3 minutes respawns) is a possibility to come after server performance and other things get done first.    BW buff https://youtu.be/yQ8vl1SC4_8?t=111 at this time stamp. I'm not gonna list the buff items since nothing is confirmed. The buff is not confirmed but is on the list possibility to add to the server.   More Civ related skins here https://youtu.be/yQ8vl1SC4_8?t=273 We never really went into too much detail on the skins but they did say the design team is already working on them.   Jail changes https://youtu.be/yQ8vl1SC4_8?t=323 the jail max time is based on your charges and right now max time is a 1.3 mil bounty. It will be max time at 2.5 mil bounty. So basically 1/2 the requirement to get max time.   New warzone rebel on the list of the list and hopefully be out by next updateish - Fusah   Jail bridge roof is going to be removed   Blackfish is staying at the current price.   As always if you have any ideas feel free to message the current civ reps. or comment down below. I know this civ meeting was small but it was also my last so I didn't want to go out big and make numerous changes to the next civ reps going in.

DeadPooL

DeadPooL

 

Altis Life Update - 4/11/2018

Added: Donation Goal: 15% Discount on Weapon Shop Sales (Expires on 5/11/18) 15% Increase on legal/illegal run-based item sales (Expires on 5/11/18) Lottery System You are now able to buy lottery tickets from any gas station clerk for $50,000. The first person to purchase a lottery ticket will start the lottery event which will run for 30 minutes (short cooldown afterward). In the end, a winner is randomly picked and rewarded the prize pool. Will not be able to start the lottery event at the beginning of server restart and at the last 35 minutes of server restart.  Several new player stats will be recorded More information to be released at a related date with an upcoming Stats Page update Get player names from a distance Must be scoped in with binoculars, rangefinders or titan scope Maximum distances for different unit types: Ground units: 150m Ground vehicles: 500m Air vehicles: 2km Aim the crosshair over the unit for a set period of time to get their name Pulling out unconscious (dead bodies) from vehicles will now be a windows key ability for all factions  If ANY bugs arise from this please message me or submit it to the tracker immediately!  Civilians will now have the ability to bet money on a "coin flip". Windows key'ing on a un-restrained player will now give you the option to "Bet Money". After both players confirm the bet, a "coin flip" decides who gets all the money! This option will not show up if you have the taxi license.  You are only able to bet up to $1,000,000 After betting there is a 2-minute cooldown before you are able to bet against anyone else.  Two new armed plane skins Changed: Weapon on an armed plane to a Gatling gun. (Similar to qilin armed) Sofia APD HQ  Sofia Drug Dealer Intro text animations Frog Factory Location Heroin Field Location APD Training NPC will now show a ticket GUI Animation handling - Please report to us if you don't see people doing animations when they should be. Prisoner Uniform AHP Hummingbird Downsized several texture files to conserve space Pharmaceutical cooldown increased Server 3 should now be back on the proper schedule for opening Cop NPCs now have a more proper design for authenticity. Fixed: Federal Reserve related exploit Medic dope crate markers not showing up  Gang building menu related bug GPS trackers and fuel cans can now be used on the Blackfish War point clothing camera bug Canceling the refueling process will no longer empty the fuel can APD hats not being seized Dead bodies being deleted inside a chopped vehicle.  APD not being able to lock up dome after Fed/BW. GPS Jammers FINALLY have been fixed... Several restrained player checks have been added to some scripts Removed: Small unimportant things Hotfix #1: Lowered max betting amount to $1,000,000. You will now be able to buy up to 5 tickets in a lottery each worth 50k to increase your chances of winning! Fixed people running with their hands up. Increased betting cooldown to 3 minutes.  Fixed betting related exploits.  Pulling out dead bodies is temporarily disabled.  As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it. 

Fusah

Fusah

 

Altis Life Update - 3/9/2018

Added: Donation Goal: Purchasable Striders from Rebel (Illegal) (Temporary) 15% discount on gang shed purchases & upgrades (Temporary) 15% discount on house purchases & upgrades (Temporary) Magazine Repacking (Perm) Use CTRL + R to repack your magazines Vigilante Overhaul Tier-based system unlocks new armor and firearms as you progress Tier 0: 0 arrests PO7 9mm Weak Vigilante vest 40% payout on bounties Tier 1: 5 arrests Sting 9mm Vigilante vest 60% payout on bounties Tier 2: 25 arrests Spar 16 5.56mm 90% payout on bounties Progress is lost if you are arrested, your license is taken away, or you buy a rebel license Vigilante license costs double if you own a rebel license All vigilante weapons will lethal if you are not the proper tier APD Training Dome at Pyrgos Corporals+ will have the option to lock/unlock via windows key on the dome Will not be able to lock the dome if civilians are near. (Does not auto-unlock if dome is already locked and civilians walk near it) Corporals+ will now have the ability to pardon individual charges Using the pardon button while selected on a specific charge will prompt a confirmation menu to remove one count of that charge  Pardoning in full will work the same way as before (just don't be selected on any charges) and will now prompt a confirmation menu APD Armed Planes now have sirens  Civ's will now have to perform a "Repair Doors" action on the house (through the windows key menu), when the APD raids their house, to be able to lock it again The APD will also be able to lock up the house (quicker) through a windows key option  Ability to remove individual permanent house key holders Access in the 'Manage Keys' tab when interacting with your house "Deposit All" option for gang funds Changed: R&R will now get $100 for repairing environmental objects Moved around several illegal zones to better promote illegal runs Rangefinders can now be bought from normals stores and will no longer be seized by the APD Courthouse: Added progress bar (speed based on bounty amount) Will not work if a person has: Any federal event charge Hostage situation Escaping jail Kidnapping Gov Offical  LEO manslaughter Will not work if there are cops nearby (10 meters) V-44X Blackfish price lowered by around 90% Vehicle Transport: $6,300,000 to $750,000 Infantry Transport: $6,700,000 to $800,000 Players' names in your group that you are at war with will no longer appear red (changes after you leave the group). Optimized SEVERAL server side files (Client to come later) to boost FPS/CPS performance Some things may be broken, if you experience issues please post on this thread and we'll resolve as quickly as possible Fixed: Bug regarding killing/tazing/restraining someone while they are chopping/claiming a vehicle Bug with bones not disappearing Players that lockpick a vehicle will not appear on the registration list NLR marker will no longer appear if you die on warzone island Bug where contraband could not be picked if you canceled the animation Cop actions related exploit Cops can no longer collect salvage Fixed chop shop logging data Fixed a potential server lag culprit Removed: M900 from APD
Hotfix #1: Blackmarket near Pygros now has walls Moonshine distributor has his own un-purchasable home Whitelisted something in cop gear check script Training dome fixed I suppose

Kurt

Kurt

 

Civ Round Table 2/18/18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a time stamp in the section so you can go listen to the reasons as to why it was rejected. Proposed Warzone Rebel locations - https://imgur.com/a/5GWnr - To Be Determined. The time from bottleneck to Rebel to OG is 3 minutes with the new locations compared to 1 minute at the current. The time has been tripled to get gear and comeback making fighting someone fun again.
  MK200 mag price decrease and gun price decrease - Passed, Prices to be determined
  Arms cartel rotates between church and OG - Passed
  Personal GPS upgrade in vehicle shop under Security - Passed, Price to be determined
  Vehicle upgrades come into effect when selling a car. For example, if you sell a hatchback with Full insurance, Full Security and Tier 4, when you sell the car it gives you X% of the total value of all. - Passed
  Dope added to all clinics - Denied Discussion starts @1:50
  Blood bags added to clinics - Passed
  Blackfish price reduce - Passed, Price to be determined
  APD Facility - Denied Discussion starts @17:50
  Type 115 added to warpoint shop - Passed, point value to be determined
  Have an auto script that kicks players from group chat when in lobby during server restarts - Denied Discussion starts @20:35 
  VPN system that allowed players to use VPN under certain conditions - Denied. Discussion starts @9:30
  The Great Pyrgos Bridge - Denied Discussion starts @27:25   If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and Deadpool or I aren't around, please put on his spreadsheet so he can log it. Click Here If anyone is able to attend the Civ meetings on Saturdays, I encourage you to come and voice your ideas and opinions.  Link to the whole video is here

Orgondo

Orgondo

 

Altis Life Update - 2/8/18 - Its Thursday My Dudes

Added: Gang Garage Accessed only at your gang shed Any rank can store vehicles and/or add them to the gang garage Add vehicles to the gang garage through gang shed menu Functions similar to claiming an illegal vehicle Gang vehicles can be stored at any location where personal vehicles can be stored Rank 2+ can pull vehicles from the gang garage ALL gang members online at the time will get keys to the vehicle Any gang member who doesn't have keys can get them by Windows Key + "Get Keys" on the vehicle Max of 20 vehicles per gang Cartel Garages You can now look at any of the cartel flags and spawn vehicles from your personal garage Each cap has two spawn points New Market System 3 Types - Food, Legal, and Illegal Selling 1 item of one of the above types will cause all others in that type group to go up in price Prices will not raise/lower over time (by server), the market is solely based on what players sell. No random generation of fake numbers, etc. Ability to pay off bounties Bounty must be under $125,000 You can pay it off at one of the 4 major cities (courthouse) Hotkey to pull spike strips Bound to Custom Action key 15 (same as medic road kit) Cops only, civilians still need to use them from the y-menu Sending bones to jail will now give money to cops and vigilantes Player who tased and/or restrained the individual MUST be either a cop or vigilante Anyone can send the bones to jail, the individual who tased and/or restrained will get the compensation. Earplugs now have two levels of effectiveness New Earplugs hotkey - Shift + O Custom Action 12 still works as before Confirmation menus added When buying a weapon if you already have one When selling a vehicle When starting/ending martial law Ability to turn off emergency lights on vehicles Use windows key option on the vehicle APD Quadbikes for Patrol Officer+  Carrier GL Rig's at Rebel Clothing Shops for $55,000 Medic Hellcat for Coord+ Vehicle Lights added  APD Qilin APD Armed Plane  Changed: Admins will now have their names appear red in the admin menu All CSATs and level 5 vests will now be seized by APD's seize button Link to reach Support Team in Y-menu Jail bomb timer decreased from 20 to 15 minutes Bomb timer(s) will now show for cops that join during an active fed/jail/bw/escort event APD Deputy Tactical Vest re-added APD will now be able to check vehicle speed with all weapons.  EOD Vest's price lowered to $45,000 RPG-7 will now be able to destroy most armored vehicles with 1 hit Compressed several textures to lower mission file size Medic map markers will now use the civilian spawn markers instead of hospitals to generate population number on spawn screen Increased chance of getting a titan from Blackwaters War Market Weapon NPC will now be it's own NPC. The clothing shop is still shared on the same NPC. Warzone rebel vehicle NPC has been placed inside a building Blocked Jump Spots(2) at the Federal Reserve Removed jail rocks and placed 2 deer stands in place Neochori APD HQ and Athira APD HQ design adjustments New Checkpoint designs All number edit menus will now have a default of 0 instead of 1 - forcing you to enter a qty. Reminder: You can double click on an item to select its entire amount! Server 3 lock/unlock script Server will now be open 24 hours on Saturday and Sunday. Optimized some stuff... Fixed: Bergen backpacks will now properly hold 120 slots after logging off/restart/disconnect etc. Cartel capture bar will now properly show contested status when capped at 100% Cop lethal payouts should now be more reliable Cops restrained next to each other will no longer be restrained indefinitely Gas station robberies will now stop if robber is restrained Killing OR tasing a unit who is in the process of chopping a vehicle will now stop the chopping process Medic Hummingbird and M-900 lights Un-restrain action will now properly cancel if the target is escorted, the unit dies, etc. Medic name not showing up properly on buddy request. Added distance checks to bolt cutters Escort vehicles can no longer be loaded into a Blackfish Cop & Medic lights on the Hellcat should show better. Cop Enter as Passenger will now work on the Qilin 3 to 1 script has been adjusted to properly recognize firearms on nearby players Issues with saving medic gear to the database When dead the timers will now use the server time to patch potential exploit attempts to save gear beyond 15 minutes Dropping keys will now remove the proper person from the vehicle owners list Also resolves a cop slim jim bug Removed: Obsolete licenses from Tanoa will be removed from you upon first connection Shift + 7 handcuff sound Compact NVGs from Blackwater loot Hunting Zone APD Jeeps 3Rips Warzone Cartel and DP9 cartel DP22 Checkpoint

Fusah

Fusah

 

Civ Rep Round Table 2/4/18

The video will be blurred soon. Mainly the number of racism people have spammed my sheet. I can not do this thing called English so, bare with me. Weapons trafficking- you gather metal scrap and wood or 2 ingredients that weight 2 each then you go process those into illegal weapons and sell them for 7-9k per the location of this run would be from dp11 to neochrie/Theresa area we need anther illegal run. As of right now he main 2 illegals are meth and moonshine and if a big gang does them then the smaller gangs don’t have a chance to do them if the big gangs keep killing them. Also cops first thing they do when they get on a server is spawn pygros and check herion and moonshine so this would lesson the chances of cops catching you if they anther illegal area to check ---- to be brought at later date   Add pill hunt on warzone rebel for cover while using the NPC for cars ---- passed   Deadass lynch all the Designer made cartels. “People would rather fight no cap than a bad cap.” -Mako2K17 x  --- passed by allowing civs to make own cartels see @Strugglebus post here   unban the boys ---- denied   Old Pygros rebel --- denied    ATM's marked on the map for new players in new ---- passed   When u get med assistance it refills food and water too or a separate option to refill food and water --- denied   Increase gold bar value to 55k on next update with market changes --- passed   New civ vest added - passed click here for the vest images   There would be ideas tossed up, however, some staff members told me to make the meeting fast for the sake of the super bowl. So this meeting ran short on time and topics.  As always post your comments down below.

DeadPooL

DeadPooL

 

Civ Round Table 1-21-18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a time stamp in the section so you can go listen to the reasons as to why it was rejected. Remove Compact NVG from Blackwater Loot Pool/Add to Shops. *Passed* Add Titans to Blackwater Loot Pool *Passed*
  Different Colored Mk1s/Scopes *Maybe*: As it stands now it is a 'No' simply because it would require a complete new menu UI however it wasn't shot down so potentially in the future when Devs have some extra time on their hand.
  Ability to turn off Flashing Cop Lights *Passed*: The way to do this is still not completely set in stone but at least we'll have the ability to now, as we all know doing a Fed or a BW at night is a straight headache with all the mass amounts of cop cars and all their flashing lights. 
  #r (Reply) Messaging System *Passed*: This is simply a way to quickly respond to someone that has texted you and or send a message to another player by just typing #r and or #t Orgondo 
  Confirmation Box for Purchasing a Gun while already having a gun equiped. *Passed* #DeadpoolCantListen Starts at 9:20
  Various Earplug Volumes *Passed*
  Cartel Cap Not Showing Contested at 100% *Fixed*
  Custom Character *In Testing*: Basically the Devs will test the custom characters out and see how they work with our messaging system, battlemetrics etc to see if there will be any potential risks and or complications with them. Currently no one is against the implication of the custom characters so wait and see what happens.
  Group Tags *Passed*: Not going to go into much detail on this because the implication of it is still being discussed so listen for yourselves and take it as you will. Starts at 11:45
  Bloodbags Purchasable in Dope Crates *Rejected: "No, pack your own stuff for battle"-Mercury Starts at 26:25. Potentially a addition in the future however. If you want to watch the whole meeting for yourself this is the link https://www.youtube.com/watch?v=By0lqv5cgQo  

Orgondo

Orgondo

 

Altis - Spawn Menu Update - 1/23/18

Added: Spawn menu now lists how many people are within a 300m radius of the spawn marker location defined on our map (varies by city/area) or your home/gang shed These values are adjustable and may be adjusted at any time... for now all of them have a set value of 300m This system may get removed at anytime if we feel it's not working as intended... These values will NOT update so pick your spawn wisely still. The values are grabbed as soon as the spawn screen loads This will show all vehicle occupants, etc within 300m as well. Changed: Server 3 will now have a random sleep interval before kicking to prevent people from attempting to do things while the server is locked The loading screen text at the top can have 3 different colors depending on state to help people know they need to click play or select a spawn "Gang Building" in spawn menu now will display "Gang Shed" Added some custom spawn location icons All player owned houses now say "House" We'll be looking into allowing custom set names soontm Fixed: NLR box on spawn screen will now let you close instead of ALT + F4 Removed: Old poopy icons for spawn menu

Jesse

Jesse

 

Altis Life Update - 1/11/18

Added: Manually added charge for "Aiding in Pharm. Robbery" for $40,000 Changed: Vigilantes can no longer instant un-restrain Players who are ziptied can be unrestrained without lockpicks (players restrained by the APD will require lockpicks to unrestrain) Type 115 Black is now non-lethal, Type 115 camo is now lethal Cops must be within 5km of the seized escort vehicle to receive payment Vigilante shops now sell gun licenses Vigilante shops now sell the proper type of 9mm Sting magazine Adjusted login screen image to reflect current server information Fixed: Robbing a player of their weapon will now drop the magazine that is loaded Fixed text in some hints Rob gear related exploit Jail related exploit Martial Law scroll wheel action has been made colored All mis-spellings of Pyrgos have been corrected AFAIK Removed: Old Loadscreen image Cash pickup adjustment modifier when amounts over $2,000,000

Kurt

Kurt

 

Civ Round Table 1-7-18

So Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. There is a APD and R&R Round table discussion as well however you will just be seeing the Civ side of things. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected i will leave a time stamp in the section so you can go listen to the reasons as to why it was. A big thing for you guys to be aware of, this meeting Jesse forgot to turn on recording for himself that is why you can't hear any of his discussions unless it is through someone else's mic. Points that were mentioned at this meeting are the following: Gang Paychecks: Basically the gang leader could choose individual players or Gang Ranks as a whole to receive money daily to which the amount is chosen by the Gang Leader. Just a way to reward your members and use up some gang funds. *Passed*
  Confirmation Boxes: Nothing big, it's simply just a 'Are you sure' type of thing when you go to sell a vehicle in your garage or to Rob a Gas Station so you don't accidentally alert cops or prevent yourself from buying Redgulls etc. *Passed*
  Ability to turn in Contraband after 15mins: Most of you are aware of this issue where at 14:59 left in jail you are not able to turn in your contraband so all that time you just spent picking was for nothing. This change will allow you to still turn it in to get your time off your sentence but you obviously will not be able to continue picking. *Passed*
  Ability to see group/gang members on map while Processing/Picking: Quite simple and to the point, whenever you are processing or picking an item and you open the map you can not see any of your group/gang members until that Action has finished. *Passed*
  Redgull/House Search/Sieze Text: Whenever you pop a redgull or the notification pops up that a house is being seized it notifies you in the middle of your screen, the suggestions was to change the location of it because if you are looking through your Double Zoom in any scope it can block your view. *Rejected* (Jesse rejected this but his mic is not recorded) This is simply just not possible to move as it is a Bohemia thing and there is nothing Devs can do.
  Reduce CSAT Warpoint Cost to 4 from 5: Simple, reduce the cost of CSAT by 1. *Rejected* Discussion starts at 12:20.
  EpiPens Request from Gang mates show on Map: If your fellow gang mate dies and he 'Allows Epipen' it will show on the map via a marker. *Rejected* Discussion starts at 15:50
  Vehicle Warpoint Shop: Being able to purchase Ifirits, Hunters, Orcas at a Warpoint Shop. *Rejected* This was rejected however some potential future implementations were discussed, starts at 20:15
  Vigilantes at Gang Sheds and Warzone Island: Obviously we can not restrict players from going to certain parts of the map. *Rejected* There were ideas shared during this Heated discussion I will however let you guys take your two cents on the matter. Starts at 24:00 
  Pyrgos Pharmaceutical Location Moves, Cocaine Blackmarket and Pro moves, Shroom Field Move, Frog Pro Move: Sorry this was just basically all discussed as a whole, there is a potential map overhaul soon so not a lot of this was discussed with great detail. The beginning of all the discussion starts at 34:30
Pyrgos Pharmaceutical Location Moves was turned down for now until the event has been done more and we have a more accurate assessment of whether it needs any changes, Jesse provided most of the potential new changes but his mic as previously stated is muted in the video. Those changes included: Repairing of Escort Vehicles without Toolkit however it takes a little while longer, Spawning Escort Vehicles with Movement Tier. GPS Jammer used to slow the Location Update to other Civs and APD.
  Goodbye to 3rips Cartel (North of Church)
  Tempest Device Self Processing: Different versions and ideas of this were discussed however were Rejected. You guys can listen to all the different ideas yourself and put your own input in the comments below. Starts at 55:45 Well that was the whole meeting guys, I know I was more detailed about some things more than others but this was a long post and wanted to get it other with already. If you have any comments or your own suggestions towards any ideas said in the meeting please comment them and myself and the Staff will definitely be looking into them as options.

Orgondo

Orgondo

 

Altis Life Update - 1/1/18 - New Years w/ a Bang

Added: Added black vigi vest to rebels Added an Armed Racing BTT (Ammo hud will not show) Is an illegal vehicle Can be claimed Has 4,000 rounds of 6.5mm ammunition Custom texture Support motm to intro text Added Jurassic Park texture to the Tanoa Offroad/Jeep thing Ability to unflip escort vehicles Changed: Armed Racing plane is now for SGT+ (after the hotfix applies) Modified how briefcases spawn when killed in vehicles. Will now spawn on the back right of the vehicles Fixed: Spelling when giving compensation to a player which doesn't exist Sidechat shouldn't remove itself anymore when epi'd Clothing shop exploit fixed Picking up money from briefcases should now be fixed Further prevention to add tow ropes to escort vehicles You should no longer get pardoned if you're playing as medic/cop of your civilian bounty. Removed: Civilian Rep Voting stuff Ability to lockpick escort vehicles

Jesse

Jesse

 

Altis Life Update - 12/26/2017

Added: Cops will see a red name and notification on players if they are restrained and require dopamine Admins can spawn Zamak, Hemmt and Tempest Fuel Admins can spawn both Cargo & Transport Vans When you are killed and respawn, you'll have an NLR marker on the map showing the area's radius you cannot return to Ability to flip vehicles which you have keys to, regardless of if you own it or not Slim Jim's, cops will now be able to unlock a car to move it When a civilian is killed by another civilian epi-pen timers will be until server restart Escort Mission Cops get paid out more if the faster they end the mission Civs get paid more the further they take the vehicle 20 minute cooldown once the mission is ended Each dropoff location pays out a different percentage (as defined on the markers) The closest one is a 85% payout The middle point one is 100% payout The furthest point is 120% payout Earplugs will be inserted after being revived if you had them in before Medics can kick restrained players in the balls War Points can be viewed on the stats page in the y-menu. War Points will update 15 mins from the last time you opened the stats page. Changed: Unlawful taser charge is now $30k Hellcat is now $300k, Hummingbird is now $250k and M900 is now $150k Medics now longer have a cap on dopamine crate earnings Dopamine crate makers will only show for Medics & Civilians when it is dropped Anyone can unflip a car as long as they have keys now When medics purchase an aircraft they will no longer spawn on the roof Admin menu keys & island buttons moved up Admin menu restart buttons now ask you to confirm Cops can enter any illegal vehicle that they use slim-jim's on apart from the Ghosthawk & Armed Huron Modified the number of gold bars generated during a Federal Event to be more consistent Only one person at a time can access a briefcase or bag Y-inventory is now all contained in one briefcase on death or one bag on rob Y-inventory will now last 15 minutes before disappearing when robbed or on death Physical items dropped will last 15 minutes before disappearing Fixed: Spelling when giving compensation to a player which doesn't exist Spelling when giving dopamine notification if buddy is out of range Spelling for critical condition message (when epi-penned) Issues relating to medic air garage and shop fixed Medic Search and Resuce uniform renamed Vigilantes can now rob uniforms off of other players Gear that is stripped off a player will now spawn closer to the robber more frequently Deposit all and deposit will now work for values greater than $999,999 Earplugs will now stay in when you are unrestrained (if you had them in before you was restrained (this really bugged me before)) Removed: Admin menu lock/unlock buttons removed (wasn't used, ever) Admin menu lock/unlock script removed Cops all access key for civilian vehicles Cash, bloodbag, redgull, water, and tac bacon models have been removed if present on the player on death

Bow

Bow

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