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  1. Kurt
    Latest Entry

    By Kurt,


    • Donation Goal:
      • Purchasable Striders from Rebel (Illegal) (Temporary)
      • 15% discount on gang shed purchases & upgrades (Temporary)
      • 15% discount on house purchases & upgrades (Temporary)
      • Magazine Repacking (Perm)
        • Use CTRL + R to repack your magazines
    • Vigilante Overhaul
      • Tier-based system unlocks new armor and firearms as you progress
        • Tier 0: 0 arrests
          • PO7 9mm
          • Weak Vigilante vest
          • 40% payout on bounties
        • Tier 1: 5 arrests
          • Sting 9mm
          • Vigilante vest
          • 60% payout on bounties
        • Tier 2: 25 arrests
          • Spar 16 5.56mm
          • 90% payout on bounties
      • Progress is lost if you are arrested, your license is taken away, or you buy a rebel license
        • Vigilante license costs double if you own a rebel license
      • All vigilante weapons will lethal if you are not the proper tier
    • APD Training Dome at Pyrgos
      • Corporals+ will have the option to lock/unlock via windows key on the dome
      • Will not be able to lock the dome if civilians are near. (Does not auto-unlock if dome is already locked and civilians walk near it)
    • Corporals+ will now have the ability to pardon individual charges
      • Using the pardon button while selected on a specific charge will prompt a confirmation menu to remove one count of that charge 
      • Pardoning in full will work the same way as before (just don't be selected on any charges) and will now prompt a confirmation menu
    • APD Armed Planes now have sirens 
    • Civ's will now have to perform a "Repair Doors" action on the house (through the windows key menu), when the APD raids their house, to be able to lock it again
      • The APD will also be able to lock up the house (quicker) through a windows key option 
    • Ability to remove individual permanent house key holders
      • Access in the 'Manage Keys' tab when interacting with your house
    • "Deposit All" option for gang funds


    • R&R will now get $100 for repairing environmental objects
    • Moved around several illegal zones to better promote illegal runs
    • Rangefinders can now be bought from normals stores and will no longer be seized by the APD
    • Courthouse:
      • Added progress bar (speed based on bounty amount)
      • Will not work if a person has:
        • Any federal event charge
        • Hostage situation
        • Escaping jail
        • Kidnapping Gov Offical 
        • LEO manslaughter
      • Will not work if there are cops nearby (10 meters)
    • V-44X Blackfish price lowered by around 90%
      • Vehicle Transport: $6,300,000 to $750,000
      • Infantry Transport: $6,700,000 to $800,000
    • Players' names in your group that you are at war with will no longer appear red (changes after you leave the group).
    • Optimized SEVERAL server side files (Client to come later) to boost FPS/CPS performance
      • Some things may be broken, if you experience issues please post on this thread and we'll resolve as quickly as possible


    • Bug regarding killing/tazing/restraining someone while they are chopping/claiming a vehicle
    • Bug with bones not disappearing
    • Players that lockpick a vehicle will not appear on the registration list
    • NLR marker will no longer appear if you die on warzone island
    • Bug where contraband could not be picked if you canceled the animation
    • Cop actions related exploit
    • Cops can no longer collect salvage
    • Fixed chop shop logging data
    • Fixed a potential server lag culprit


    • M900 from APD

    Hotfix #1:

    • Blackmarket near Pygros now has walls
    • Moonshine distributor has his own un-purchasable home
    • Whitelisted something in cop gear check script
    • Training dome fixed I suppose
  2. Orgondo
    Latest Entry

    By Orgondo,

    Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a time stamp in the section so you can go listen to the reasons as to why it was rejected.

    • Proposed Warzone Rebel locations - https://imgur.com/a/5GWnr - To Be Determined. The time from bottleneck to Rebel to OG is 3 minutes with the new locations compared to 1 minute at the current. The time has been tripled to get gear and comeback making fighting someone fun again.
    • MK200 mag price decrease and gun price decrease - Passed, Prices to be determined
    • Arms cartel rotates between church and OG - Passed
    • Personal GPS upgrade in vehicle shop under Security - Passed, Price to be determined
    • Vehicle upgrades come into effect when selling a car. For example, if you sell a hatchback with Full insurance, Full Security and Tier 4, when you sell the car it gives you X% of the total value of all. - Passed
    • Dope added to all clinics - Denied Discussion starts @1:50
    • Blood bags added to clinics - Passed
    • Blackfish price reduce - Passed, Price to be determined
    • APD Facility - Denied Discussion starts @17:50
    • Type 115 added to warpoint shop - Passed, point value to be determined
    • Have an auto script that kicks players from group chat when in lobby during server restarts - Denied Discussion starts @20:35 
    • VPN system that allowed players to use VPN under certain conditions - Denied. Discussion starts @9:30
    • The Great Pyrgos Bridge - Denied Discussion starts @27:25


    If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and Deadpool or I aren't around, please put on his spreadsheet so he can log it. Click Here

    If anyone is able to attend the Civ meetings on Saturdays, I encourage you to come and voice your ideas and opinions. 

    Link to the whole video is here


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