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Civilian Representative

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Roundtable Summary 2020-10-11

Scats Stone Flashes readjusted @Silton Adjusting time of white screen, blurryness, etc. how it is right now: https://www.youtube.com/watch?v=1Yi0U4aNQXU Runs Vehicle Seizure for containing $350,000 worth of contraband changed to $500,000 @Cale Feds Redesign bank, if Map designer find good location possible relocation as well @Millennium Always be able to pick contraband whilst in jail @Silton   APD Roundtable Add

Millennium

Millennium

 

Roundtable Summary 2020-09-13

General Add more gang sheds https://imgur.com/a/F9z1tVO @SuWooP Scats Make it so when you are processing and cancel it whether its running away or hitting tab, and you start to process again you start from the percentage you left off at rather than restarting at 0%. @Millennium Runs Make processing heroin the same speed as cocaine and moonshine @SuWooP Feds Progress bar that takes 30 seconds to stop pharma @GG Mk1 APD Roundtable Add 

SuWooP

SuWooP

 

Roundtable Summary 2020-08-16

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels The Walt Act 12 player group cap for gangs during conquest Combine North & South Warzone Maps (5000 Points to Dominate this map) Make new rebel a second conquest rebel Ability to spawn at conquest rebel from anywhere  Safezone increased at conquest to 250m Earlier conquest times 6pm

SuWooP

SuWooP

 

Roundtable Summary 2020-07-12

Remember these are upcoming changes and additions - some of these will take some time to implement. General Add all bandanas to CIV clothing @Silton Cartels Make garages available after conquest for 5 minutes. @walt Runs Make drug dealer buildings more open @Mason Harrison Vigis Add Messenger Bags to Clothing Store, Rebel, and Vigilante Outpost. @DubbedSoap Add Vigilante Tier Rewards to Vigilante Rules (Sting 25 arrests, T3 Vest 50 arrest

SuWooP

SuWooP

 

Roundtable Summary 2020-06-28

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels Extent capture zone to mid vendor (currently you can contest from there, but not capture). @silver Make range the same (was 70/90 now 90/90) Runs Move coke pro and field to old area near warzone @Mason Harrison Add more options to the stats page Time and Money section to allow the chart to be expanded beyond ju

SuWooP

SuWooP

 

Roundtable Summary 2020-06-14

Remember these are upcoming changes and additions - some of these will take some time to implement. General Remove red triangle around explosive charges and IEDs (both small and large). @duanty_lake_23 Make red triangle only visible for gang members and players that have a mine detector. The Mine Detector is already available in the rebel shop, but has no real use as of now. This will make explosives more effective. Especially for ambushing enemy gangs or APD. C

SuWooP

SuWooP

 

Roundtable Summary 2020-05-30

Remember these are upcoming changes and additions - some of these will take some time to implement. General Move Neochori vigi south of oil trader (https://imgur.com/a/sVUzHfB) @Silton Cartels Change current heroin cap back to house until a better cap is made that doesn't freeze your game @Truthy If you're inside of a conquest zone and die to yourself or a bug you can spawn at conquest rebels, you must have a gun. @silver Scats If a player with a GPS

SuWooP

SuWooP

 

Roundtable Summary 2020-05-17

Remember these are upcoming changes and additions - some of these will take some time to implement. Civilian Roundtable Cartels ·       Owning arms cartel reduces the cost of warpoint weapons/gear by the same 15%, the warpoints disappear, rather than being put into a gang bank. @Truthy Scats ·      Chance of getting more contraband (random between 1-4) @ivy ·      Add titles for lethal injection uses @Raquese Vein Popper - 10 used Planned Parenthood -

SuWooP

SuWooP

 

Roundtable summary 2020-04-13

Remember these are upcoming changes and additions - some of these will take some time to implement. Civilian Roundtable Cartels Move House cap to OG Heroin @swervy https://i.imgur.com/Jxv2eGE.png (x marks the spot) Add a spawn to Therisa and add the usual town NPCs (Market, General Store, etc) @swervy Scats Driving a medic vehicle that was unlocked is no longer bannable @Millennium Everyone loves joyriding. Runs Ad

i win

i win

 

Roundtable summary 2020-03-29

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels More conquest tweaks @Zahzi Two warpoints per kill on conquest Conquest Kills count towards your warkills stat Arms disabled during conquest Scats Lethal Injection virtual item to use on dead players, forcing them to respawn @Raquese

i win

i win

 

Roundtable summary 2020-03-15

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels Conquest tweaks @swervy / @Mr Majestic No medics in conquest. Vigi tasers are lethal. Two rebels per zone, helps fix the bottleneck there and at the closest capture point. Lock the closest chop shop during the conquest event. Reduce the re

i win

i win

 

Roundtable summary 2020-03-01

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels Add armed planes to the warpoint shop for 75 warpoints @swervy When killing players you're not currently at war with on warzone, you get full warpoints, instead of the standard 1 warpoint @PURE P.K Scats Add a "NLR" message/icon below a players name when they are breaking NLR, similar to the in-event text currently @Bloodmoon

i win

i win

 

Roundtable summary 2020-02-09

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels Remove rain and reduce night time @Jimmy Jarvis Scats Stop automatic seizing of drivers license after being sent to jail for non-driving offences @Bloodmoon Currently, drivers licenses are automatically seized when you are sent to jail for things like Mansluaghters. Only offences like Resisting arrest, vehiclular manslaughter and driving relat

i win

i win

 

Roundtable summary 2020-01-27

Remember these are upcoming changes and additions - some of these will take some time to implement. I added some reasoning/flavor text for each idea this time around, hopefully you can see what we were thinking. Cartels Add the ability to see the highest medic rank currently online @Unjo It really sucks to not be able to tell if it's just EMT's online and you're dead in a redzone waiting for 15mins because they can't enter. A

i win

i win

 

Roundtable summary 2020-01-12

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels Add Cartel map marker if there are players on the cap contesting @G F When you request a war, keep the war request window open instead of automatically closing allowing you to request multiple wars faster @Jimmy Jarvis Scats Garage "spam prevention" timer removed or reduced depending on performance @Bloodmoon Armed plane weapon chang

i win

i win

 

Roundtable summary 2019-12-22

Only a few light ideas this week to allow development to catch up. Cartels Flag pole scroll wheel option to clear cap of abandoned vehicles Should require 75% of those on cap within 5m of flagpole to activate. Only removes legal ground vehicles that are not currently occupied or have a virtual item inside. War killstreak titles, title names TBD 3 kills 6 kills 12 kills 20 kills Scats

Bloodmoon

Bloodmoon

 

Roundtable summary 2019-12-09

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels Group system tweaks Players in a group on cap should not contest the capture of the cartel. Grouped players should have green names, regardless of gang affiliation. If a gang member isn't in your group their name should not be green.  Groups persisting through server restart if they have two or more members online. Ad

i win

i win

 

Roundtable summary 2019-11-26

A few things left in discussion this week, I'll include those in Decembers roundtable. Remember these are upcoming changes and additions - some of these will take some time to implement. General Increase gas station robbery payout based on online APD members Base payout of 35k, increases by 10k per online officer, up to a maximum of 85k (5 cops). Cartels Add the ability to pay gangshed rent a month in advance Scats Add a Sofia black market for

i win

i win

 

Roundtable summary 2019-11-11

Cartels Make the dope shot revive the player instead of just allowing an epipen to be administered. You can also apply the dope shot to yourself after being revived by an epipen. Add colored hexes for gangs and groups. Add most war kills title "God of War" Actually have a gang wars, date TBD. Scats Redesign some processors to match the current quality of Moonshine Brewery without moving anything significantly. When APD bolt cut into a house it shou

i win

i win

 

Roundtable summary 2019-11-02

APD Roundtable Allow the dopamine chance on being epi'd to be applied to APD members - Passed Have a most lethals title for cop - Passed Decrease the pardon title from 500 to 250 it currently goes 50 > 100 > 500 whoever did that is obviously a genius - Passed Make vandalized APD hatchbacks seizable (NOT a guns hot vehicle for ghosthawks though)- Passed Add "possession of illegal equipment charge" or change pos. of illegal weapon to cover CSAT/other illega

Zahzi

Zahzi

 

Civ Roundtable 2019-10-13

R&R Roundtable Reduce payout to 15k per revive, make civilians pay the full amount   APD Roundtable (approved stuff only) Reduce Spar16S price to 150k from 250k Reduce MX SW price to 185k from 215k Add benched hellcat for 325k (civ & sgt+). Reduce the default hellcat price to 275k. Buff Taru & Huron armor to engine and fuel slightly Add 60 flares to armed plane and either radar or notification of incoming rocket (both civ and cop)

Zahzi

Zahzi

 

Civ Roundtable 2019-09-30

Cartels Warzone raid changes Max 5 waves per raid PO+ have to pay 100% of their loadout cost if they die during the wave. Civilians recieve warpoints based on the quality of gear the APD officer is wearing APD officers count towards civilian killstreaks PO+ are lethals only (Exception: Following someone in first wave you are permitted to taze) New cartel event: https://docs.google.com/document/d/1Cu8KLhXpRxeLdmz16nw

i win

i win

 

Civ Roundtable 2019-09-04

Civ Council (@Civilian Council) Cartels Allow rank 3's to pay gangshed rent, gangs that get their leaders banned are pretty screwed and will end up losing their gangshed. It's a pretty harmless use of gang funds and really only helps the entire gang. - Passed Increase chop value/decrease claim cost when you hold the Arms Cartel; an extra bonus for controlling arms and winning the fight at the end. - Passed Scats Change Pyrgos rebel; the current rebel is very borin

Zahzi

Zahzi

 

Civ Roundtable 2019-08-17

Civ Roundtable Cartels Make vehicle ammo refill ifrit and strider smoke - APPROVED Scats Title for 15k kills, and titan titles for successful hits (10, 100, 250, 500) - APPROVED Improve camera for viewing clothing. In rebels, the camera often bugs and doesn't allow you to see the clothing you choose - APPROVED Clarify combat storing for APD. Currently, the APD handbook seems to indicate that you can impound your vehicle once the situation is called clear, w

Zahzi

Zahzi

 

Civ Round Table 2019-08-04

Civ Roundtable General Allow a fed/BW to be started when a bank is active (this also helps prevents trolling) - APPROVED Titan engagement rule update to remove the clause about gang engagement - APPROVED Group tag system - option when creating a group to add an optional tag. Without any tag, groups will function as they do currently. With a group tag, names in the text list, above heads, etc will show up with tag prefixed - APPROVED Feds Council Server rule

Zahzi

Zahzi

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