Approved Ideas
Civilian:
Increase WZ Gear Airdrop Loot:
Make changes to the airdrop's loot pool to make it more lucrative by taking out certain items / changing rarity on some.
Ability to select how much a tempest device mines:
Ability to select "mine amount" instead of "mine from vehicle" and then type in a specific amount and the tempest would mine up to that amount.
Changes to Vigilante point shop:
Vermin changed from T4 to T3 vigis (Will onl
Approved Ideas
Civilian:
Allow Corporal+ to raid warzone - @ Big John1
Handbook Change Reference: There is a Sergeant+ Corporal+ with at least 2 other officers.
Rebel Outpost raids remain unchanged.
Scroll-wheel option to cartel flags that send a notice out to the APD, automatically giving APD officers probable cause within Warzone - @ Big John1
Will have a 30 minute cooldown to prevent abuse and you will be able to use this feature regardless of having misuse or not.
Civilian
Cartels
Add a "War All" option on the Gang Menu. @ WALT
"Disable War Invite Option", which allows Gangs to toggle this in order to not receive gang war invites. If gang rank 3+ enables this option then Opposing Gangs will not see there Gang Name on the war list.
Reasoning: Quality of life change, which will create a more efficient process for gangs who prefer to "War" every gang. Also gives options for gangs not wanting to be at "war" chance to dis
Civilian
Cartels
Remove NLR in Therisa
Exception: Players respawning in Therisa with the sole intent of returning to WZ are exempt from NLR on the condition their presence is limited to pulling a vehicle and driving to WZ
Reasoning: Currently a grey area amongst staff, some staff members ban players breaking nlr in Therisa; some don't. Most players intentions are to drive into warzone, but unfortunately get spawn camped within the city preventing the increa
Civilian Council
Conquest
Reduce flag capture time by 3.5 seconds per group member within 100m - Approved, but the numbers will be tweaked to utilize ratio rather than absolute count to actually reflect "overwhelming majority" and will not be as significant in most situations
Groups must have overwhelming majority
For example:
10v10 would be 45 seconds
10v5 would be 10 seconds
Civilian
Rework SWAT. @ doctor doom
Remove APD Requirement.
Rework Senior SWAT.
Senior SWAT are not enforcing rules.
Sergeant Rank should be restructured to a merit based promotion for players who have experience & lead (like Corporal on S1)
Allow LT+ to accept applications.
The current system only allows @ Caden to accept SWAT applications.
The current sy
General
Revert back to Rain Weather System @ anti
Remove Fog Weather System.
Re-skin of Monthly Conquest Wetsuit @ ArX
Reasoning: [1] Majority selected that the rain weather cycle should be brought back with the removal of fog. As seen through popular opinion and forums polls. [2] Conquest players would like a reskin of the monthly conquest wetsuit, since the current one has been the same for ages.
Cartels
Weekend Airdrop Event in Warzone @
General
Gang Base Changes @ WALT
Request redesign of current gang base near warzone island.
Add an additional gang base to the Gang Skirmish located on Old Drug Cartel Peninsula.
Would allow a second gang to compete for the ability to own a gang base more acclimated towards federal events/ runs.
Gangs only have the ability to capture/ own one gang base per week.
Remove big tower & add command center in its place.
Cartels
Server 1 Hot Zone Event: POSTPONED @ WALT
Event occurs once per restart if player pop is above 100 All gangs notified 10 minutes before event start
Pot starts at 10 Mil - pot generation is from BOTH gear purchased at rebels and drugs sold during the event
Single Zone / Point consists of a randomized pool of locations consisting of all current Altis conquest points, cartels, and black markets.
Event runs off a time-based system similar
General
Y FAKs dont drop on death @ Siltonious Milton II
Players and cops are known to take Y FAKs to put players that are revived at a disadvantage
This is too match the fact that the other FAK options do not drop on death
Rule Change: All civilians clearly participating in the APD escort are KOS
Cartels
Remove tower cap; Move house cap to Alpha point for Warzone Conquest @ WALT
The two drug Cartels will have 3 drugs each
General
Ifrit glass nerf @ Silton
This would override the last roundtable that asked for Hunters and Striders to be Buffed.
All Ifrits on the server will have comparable if not slightly better glass then Hunters and Striders
Less work for Devs and should help with the ballance we are looking for with armour
Cartels
Produce a screen blur (Haze/Fuzz) in smoke @ Tapatio
This is intended to decrease smoke exploiting
Feds
General
Runs will increase in value by 10-15%
You will be able to process all drugs inside of a vehicle instead of having to process in batches
Add cruise control
Feds
Bank rework:
Will be a single vault
3mil base payout that increases with cop kills
Will become a multi-stage event
Hack into Bank Security system
Plant bomb on vault
Runs
Blackmarkets will passively generate a sma
General
Always spawn with 1 fak on you.
When paying bail make a confirm option
so people don't accidentally pay bail when they try turning in contraband
Feds
Fed gates bolt cut @ Diamond_drop
5 second repair for cop
30 seconds for civs to do it
3 times max per gate
APD can still open anytime with scroll wheel, just no "O"
Hint/notification when entering a federal event zone that it is KOS
Cartels
Have a dope crate option at the pole when S&R + aren't on - @Tapatio
Purchase it for $150k
Lasts for 30min
Are not buyable when S&R+ are online
still costs 15k to receive dope
Runs
Ability to use gang garage at hospitals @Imagine_
APD Roundtable
Add
Ability for certain face wear (masks/glasses etc.) to offer night vision.
Adds an alternative to players having to run around wearing
Cartels
@WALT
When you pull vehicles out of a garage, make an option to give keys to all in your group/gang
Keybind which shows names below people's hex's
Decrease time which allows players to respawn after requesting medic (is currently 7 minutes)
Warpoint shop completely redone
ability to purchase redgulls, etc.
Always spawn with NVGs
When a gang member is in an opposing group: name tag appears green, change it to white to fix the co
Scats
Stone Flashes readjusted @Silton
Adjusting time of white screen, blurryness, etc.
how it is right now: https://www.youtube.com/watch?v=1Yi0U4aNQXU
Runs
Vehicle Seizure for containing $350,000 worth of contraband changed to $500,000 @Cale
Feds
Redesign bank, if Map designer find good location possible relocation as well @Millennium
Always be able to pick contraband whilst in jail @Silton
APD Roundtable
Add
General
Add more gang sheds https://imgur.com/a/F9z1tVO @SuWooP
Scats
Make it so when you are processing and cancel it whether its running away or hitting tab, and you start to process again you start from the percentage you left off at rather than restarting at 0%. @Millennium
Runs
Make processing heroin the same speed as cocaine and moonshine @SuWooP
Feds
Progress bar that takes 30 seconds to stop pharma @GG Mk1
APD Roundtable
Add
SAPD tr
Remember these are upcoming changes and additions - some of these will take some time to implement.
Cartels
The Walt Act
12 player group cap for gangs during conquest
Combine North & South Warzone Maps (5000 Points to Dominate this map)
Make new rebel a second conquest rebel
Ability to spawn at conquest rebel from anywhere
Safezone increased at conquest to 250m
Earlier conquest times
6pm est
Remember these are upcoming changes and additions - some of these will take some time to implement.
General
Add all bandanas to CIV clothing @Silton
Cartels
Make garages available after conquest for 5 minutes. @walt
Runs
Make drug dealer buildings more open @Mason Harrison
Vigis
Add Messenger Bags to Clothing Store, Rebel, and Vigilante Outpost. @DubbedSoap
Add Vigilante Tier Rewards to Vigilante Rules (Sting 25 arrests, T3 Vest 50 arrests, SPAR
Remember these are upcoming changes and additions - some of these will take some time to implement.
Cartels
Extent capture zone to mid vendor (currently you can contest from there, but not capture). @silver
Make range the same (was 70/90 now 90/90)
Runs
Move coke pro and field to old area near warzone @Mason Harrison
Add more options to the stats page Time and Money section to allow the chart to be expanded beyond just a
Remember these are upcoming changes and additions - some of these will take some time to implement.
General
Remove red triangle around explosive charges and IEDs (both small and large). @duanty_lake_23
Make red triangle only visible for gang members and players that have a mine detector. The Mine Detector is already available in the rebel shop, but has no real use as of now. This will make explosives more effective. Especially for ambushing enemy gangs or APD.
Carte
Remember these are upcoming changes and additions - some of these will take some time to implement.
General
Move Neochori vigi south of oil trader (https://imgur.com/a/sVUzHfB) @Silton
Cartels
Change current heroin cap back to house until a better cap is made that doesn't freeze your game @Truthy
If you're inside of a conquest zone and die to yourself or a bug you can spawn at conquest rebels, you must have a gun. @silver
Scats
If a player with a GPS becom
Remember these are upcoming changes and additions - some of these will take some time to implement.
Civilian Roundtable
Cartels
· Owning arms cartel reduces the cost of warpoint weapons/gear by the same 15%, the warpoints disappear, rather than being put into a gang bank. @Truthy
Scats
· Chance of getting more contraband (random between 1-4) @ivy
· Add titles for lethal injection uses @Raquese
Vein Popper - 10 used
Planned Parenthood -
Remember these are upcoming changes and additions - some of these will take some time to implement.
Civilian Roundtable
Cartels
Move House cap to OG Heroin @swervy
https://i.imgur.com/Jxv2eGE.png (x marks the spot)
Add a spawn to Therisa and add the usual town NPCs (Market, General Store, etc) @swervy
Scats
Driving a medic vehicle that was unlocked is no longer bannable @Millennium
Everyone loves joyriding.
Runs
Ad
Remember these are upcoming changes and additions - some of these will take some time to implement.
Cartels
More conquest tweaks @Zahzi
Two warpoints per kill on conquest
Conquest Kills count towards your warkills stat
Arms disabled during conquest
Scats
Lethal Injection virtual item to use on dead players, forcing them to respawn @Raquese