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Altis Life Development

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Altis Life Hotfix - 2/03/19 - Colored Titles

Added: Underglow Supporter - Offroad MVP - SUV VIP - Hatchback Sport Elite - Striders/Ifrits/Hunters Everyone - Quadbikes Notes: To activate, get in a vehicle as the driver and go to your keychain in the y-menu, there will be a new button there for underglow. YOU WILL NOT BE ABLE TO SEE UNDERGLOW DURING THE DAY VERY WELL If you would like more colors, suggest them on the forums. Along with that please report any bugs ASAP Due to how arma handles lighting you might see a few flashes or at time not see the light altogether, this is an engine limitation and there is nothing much we can do about it.  Currently working on a way so that underglow will be seen at larger distances and during daytime without much of a performance hit. Cops can now seize cash (not bank money) of players Players are now also notified of exactly what seizure type is performed Cops can see how much cash is on hand by searching player Money seizure is broadcast in-side chat for everyone Money Swag hatchback opened to $500 donors and higher Medic dispatches will now update location each time a new one is sent Medic dispatches will also now display in side chat so you can re-read if needed Medics are able to lock up houses after they use a fireaxe APD Staff Rank (Rank 4) Access to all Sergeant Weapons / Accessories No ghosthawks Corporal Uniform Staff Corporal rank insignia Access to APD Hunter New Warzone rebel Qilins added to chief Carrier Rig re-added for LT+ Changed: Distance from cartels for non-war warpoints lowered a smidgen Cops will now be able to see illegal uniforms in search menu if it is illegal You can now give items in different number formats (ex, "01" will work now. You do not NEED to replace the 0) Medics no longer have "body armor" if in events Oil Pro map marker Stolen vehicle list displays messages when nothing is missing Fixed: Vigilante Buddy system should now payout correctly Can now get names of boat drivers with binoculars/rangefinders/titans Medic ranks titles work again Vigilante's can now seize firing pins again Medic DP missions, again... Fixed exploit with re-assembling firing pin in vehicles Corporals can no longer search houses APD Training Dummy Give button no longer shows in search menu for APD Removed: NLR messages at Cartels Catching fish in restraints HOTFIX #1 Colored Titles $15 Donator Orange $30 Donator Yellow $50 Donator Blue Dodger Blue Light Blue Turquoise $100 Donator Hot Pink $250 Donator Green Fixed Texture related to Ifrit Added 4 new Hunter Textures  $250 Donators will now actually be able to buy the money hatchback APD / RNR will no longer be able to send a dispatch to their respective faction while on-duty Underglow for SUV - $50 -> $30 As always if a bug is found please submit a bug report in https://olympus-entertainment.com/support/  

Fusah

Fusah

 

Altis Life Update - 1/13/19 - Vigilante Buddy System

Added: Vigilante Buddy System Vigilante's can buddy another vigilante to split payouts Press Windows Key on another vigilante Will receive your vigilante tier cut of money after 50% split You will lose your buddy if either dies Few kinks to work out on this. Updates will continue over time. Automatic regeneration of health if not severely hurt and food/water above 75 Fireaxe for RnR to break into houses for revives New RnR Rank (Staff RnR) P90 Magazines to war point shop HW HQ extra car spawn. Big tower at Mushroom Cartel P90 taser for Sergeants and higher You will now process illegal drugs faster if you own the cartel Diving Item Shop for excavating tools and easier access items Founder's Circle donors get full-body VR suits (This is exclusive to Founders Circle, other players will not be able to wear these uniforms) Support Team titles New Medic Titles Changed: Cops will no longer be able to seize cop vehicles Medics will be able to see revive requests on their GPS (Open and close map to refresh revive requests) R&R "Athira" spawn point changed to "Air" Gold Bar weight decreased to 8 Kavala Black Market red zone size slightly increased Server 3 now is back to normal week cycles APD seizure prices more in line with market (some seize for less, some more) Air Hospital has received a new bar gate near impound yard Pyrgos Hospital has received some renovations Sofia hospital has received some renovations Heroin field has been moved Cocaine Field has been made more defendable Sofia Vigilante Outpost has been remodeled New Rotated Ifrit Skin Fixed: Sofia DP point changed to HW Patrol Autorun will not work while jailed Beatdown hint Winning bets should sync player money more successfully (less issues with losing bet money) Bug causing housing physical to wipe and not be used anymore Apples and Peaches can only be sold at regular market Bolt-cutter displaying messages in chat when they were not able to be used Betting button still appearing with betting disabled Betting exploits Trunk bugging when player dies while using it People dying of malnutrition and thirst in handcuffs Removed: APD Training Island Admin Island Neochori Hospital (This was removed due to performance reasons, will be reimplemented in the future) APD Roadkits Christmas Suit   As always if a bug is found please submit a bug report in https://olympus-entertainment.com/support/

Fusah

Fusah

 

Hotfix #1 - 1/1/19

Added: Rebel Loadout Saving Accessible by going to the rebel weapon shop Will save everything you have on you but Y-inventory (Currently only able to save one loadout) Are not able to save a loadout if you have anything that isn't a rebel item on you. (Including war-point items) Tweaks will be made to this system and if it is liked we can expand it to vigilantes and/or whitelisted factions! Donor APD Hatchback (Elite) Donor APD SUV (VIP) Donor RnR SUV (VIP) Donor RnR Orca (Elite) Garage for Prison (Not accessible during prison breaks)  Auto Run Will automatically drink redgull/coffee/lollipops when fatigued Set it and toggle it using custom action 18 Mandated tutorials and additions to messages explaining stuff when you have less than 2 hours on the server Thermal NVGs for Medic rank Coordinator+ P90 added to Blackwater loot pool .45 Pistol added for Deputies Field Hospital in Neochori New loading background Additional anti-cheat checks All civilian offroad skins are now available for the armed offroad (50 Cal.) Boat shop near the airfield Bloodbags purchasable at vigilante outposts Changed: Meth Processor Minor Moonshine Processor changes Complete RnR Vehicle Overhaul Jr. APD ground vehicles optimized Changed around the Orcas given for Elite & Champion Both large federal reserve dome doors unlock when the bomb blows Updated the loading screen APD vehicle light brightness lowered Medic vehicle light color changed and brightness lowered Escort event vehicles can now be lock-picked or slim jim'd APD can now bet Staff have no assault cool-down  Slightly increased Cop & Medic horn volume Time to use Bolt-cutters shortened to 15 seconds Reduced price of Enhanced GPS tracker to 45,000 Lowered cocaine processing time Fixed: Weapons spawning in event vehicles Pharmaceutical timer not disappearing when truck is seized Pharmaceutical timer covering federal event timers Plane mission dialog cutting off when interacted with by RnR and APD Game no longer crashes if restrained when map is open Red Donor backpack lowered to MVP tier Bait appliances now seize-able Offroad (AT) can now use vehicle ammo to refill its rockets Ability to use bet button with betting disabled Sofia chop shop now has correct marker Monster Ifrit now has the correct donor insignias Several house inventory bugs Removed: Compensation crates 5 minute delay for starting escorts/terror on server restart Sting 9mm from the APD shop Easter Egg Hunt   Hotfix #1 Vigilante Tier 4 added Spar-16 moved to tier 4 Tier 3 payout reduced to 75% Vigilante vest moved up to a tier 3 unlock New players have betting disabled by default CSAT can't be saved with loadouts Pistol red dot and flashlight re-added for deputies Gathering should  stop more consistently now Medics and cops can now change skins in service station if they have donor skins More Event Vehicles added/fixed to be correct vehicle Black helmets for Senior Medics added Delivery Package mission upgrade All DP mission prices increased dramatically All DP missions now deposit money into ATM instead of cash Medic DP missions fixed to go to all APD HQs and R&R hospitals All DP missions should not have issues with picking same location to deliver where started from Package destinations and delivery confirmations now appear in chat Loadout changes Increased delay for saving and loading to help server performance Fixed various bugs regarding items to save Added Highway Patrol HQ Removed Sofia HQ

Fusah

Fusah

 

Altis Life Update - 12/1/18

Added: Automated Terror System Hack into a radio tower specific to each major city to initiate terror Requires 3 members total with a firearm at the terminal Requires a hacking terminal Instructions for when terror will start and end are handled by the server, information is displayed through hints on your screen Players name who hacked the terminal is displayed to the server and ALL players with the same tags as this individual are engaged in the city terror is called on! Plane Delivery Missions Bring your plane to one of the six "Plane Delivery" markers on the map and load your plane with cargo by paying $75,000 Enter your plane as the pilot and bring the cargo to the target destination for a cash reward  Donor variants of civilian hatchbacks added for Corporal+ to use as bait cars Confirmation when attempting to purchase NVG's while you currently have a pilot helmet variant Altis Rebellion Strider Altis Rebellion Hunter Black Rebel Uniform Monster Ifrit for Elite Donors Christmas Suit Custom Staff Titles Custom Donator Titles "Supporter" - $15: Olympus Shareholder "M.V.P" - $30: Most Valuable Piggybank "V.I.P." - $50: Very Important Pockets "Elite" - $100: Rich Bitch "Champion" - $250: Sugar Daddy "Legendary" - $500: Dishwasher donator Option to disable betting in game via the settings menu on the phone if you are on civilian or medic RPG launcher to Warpoint Shop for 75 warpoints Medical symbol above medic's player name Total number of cops spawned in when a cop is on the respawn screen for other cops (this is to hopefully help and prevent tac respawning!) Two new staff features A BIG ASS SIGN Lights to every APD HQ Parking to Kavala APD HQ An Easter egg hunt Changed: MXSW prices 170k to 200k MXSW mags 2k to 4k 5.56 suppressor 50 to 30 warpoints 5.58 suppressor 50 to 35 warpoints SAPD Uniform Textures minor changes SAPD Ghosthawk Texture minor changes SAPD Hunter Texture minor changes R&R Ghosthawk Rotated Donor Textures Supporter Uniform Medics no longer receive payment for reviving players in an active federal event Medics can no longer revive each other during an active federal event Skins can be applied when purchasing orcas at rebel Pyrgos Rebel to the 2016 variant Fixed: APD Colonel beret is now whitelisted for Corporals+ Cash held by an APD member will now drop in a briefcase on death Few housing inventory exploits Fixed multiple bugs with paying off bounties Fixed an issue where orcas couldn't be skinned at the service station Admins that attempt to get admin keys will now be able to unflip vehicles and will show up on registration An exploit related to giving items Medics will no longer lose their bounty on civ when getting lethaled Bag that appears when robbing y-inventory only appears if the victim had any to begin with Fixed an issue where extra jail time was being added after logging out in jail Killing people out of armed aerial/land vehicles gives the proper charges now Killing enemy gang members out of armed land/aerial vehicles gives proper war points now Removed: Pyrgos Cartel Big Tower from Kavala Rebel H-Barrier blocking jump spot at the Federal Reserve Permanent Walls at the Blackwater Spooky rebel uniform As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

Fusah

Fusah

 

Altis Life Update - 11/2/18

Limited Time Features (Ends 12/2/18): 20% discount for Weapon shops (Gun store, Black Market, Rebel Weapon shop) Added: VIP $50+ Donator Tier: APD Black US Cap Blue Beanie IDAP White Ht Ear Protectors White Ear Protectors Black Medic TBD Civ MX-SW Green Camo MXM Geen Camo MX Green Camo VIP $100+ Donator Tier: APD Bandana Sport Mask Bandana Beast Mask Bandana Shades Mask Blue Beret (Patrol Officer+) Headset White Headset Black Long Sleeve Uniform (Patrol Officer+) Medic TBD Added MX-SW to Rebel Shop + Warpoint Shop (We're aware that the MXSW spawns with a bipod, any players caught duping this item instead of purchasing the bipod through the Rebel Weapon Shops will be dealt with accordingly) Added Bipods to Rebel Shops for 10K Added MXM to Rebel Shop + Warpoint Shop Added MX to Rebel Shop Added MK18 to Warpoint Shop Three New Warpoint Ghillies Receive Medical Assistance from a Vigilante Outpost Gaining a misuse of emergency service charge will result in you being delayed for 15 minutes before being able to text the APD again Strider + Hunter now purchasable from Rebel Outposts Staff members can now access admin panel through their admin panel hotkey while in restraints Garages where Taxi Garages used to be Changed: When sending a combat logger to jail, it will now display in the chat their Player Name followed by their PlayerID to help with reports Tac Vests reduced to 10k from 25k Deck Crew Vests reduced from 30k to 20k Vigilantes can no longer capture cartels BW loot drop %'s modified Striders price reduced to $550k from $600k Additional logging for drug dealers Warpoint values adjusted All processors for legal and illegal items are remodeled Removed spawning at houses in redzones (inventory still able to be accessed) Fixed: FTO Training Island Strider FTO Training Island Anti Air can now be repaired Type-115 yielding max warpoint weight Vehicle unlock speed should now be improved for both purchasing and pulling owned vehicles Exploit to bypass the HQ timer in Kavala Removed: Bandana Sport Mask from sAPD shop Bandana Beast Mask from sAPD shop Bandana Black Mask from sAPD shop Bandana Shades Mask from sAPD shop Removed all unarmed vehicles from BW loot table Removed .50 Cal from BW loot table Bipods from Warpoint shops Hotfix #1 Event vehicles & admin spawned vehicles no longer spawn in weapons and magazines in their trunks Anti Air bug fixed Training island Strider fixed Bipods changed from 1k to 10k in rebel shop Warpoint shop MK-18 magazines / ASP magazines now have the correct magazine type displayed Bug with claiming crafted vehicles Removed a taxi map marker that got left behind Fixed the APD training island strider Fixed the salt flats garage not spawning vehicles in the proper location Increased the overall value of loot spawned at the blackwater outpost Donator Beret (for APD) is now changed from Patrol Officer+ to Corporal+ Fixed an exploit with the war point clothing shop Changed loot weights for blackwater item spawning As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

Kurt

Kurt

 

Altis Life Update - 10/17/18

Added: HQ Takeovers APD members that die in an HQ will have to wait additional time to respawn at that same HQ Additional time is 10s for every death at that HQ up to a maximum of 1 min. Increased spawn timer resets after 5 minutes from last HQ death (specific to the HQ you died in) Ability to respawn or abort to lobby delayed for 3 minutes since last HQ death Medics can now use the "Get Out" hotkey for using their medic "Exit" action New medic vehicle(s): Qilin - Basic Paramedic+ Taru Repair - S&R+ Hunter - Supervisor+ New APD vehicle(s): Huron - Dep. Chief+ New clothing/weapons/attachments at rebel outposts:  Heli Crew Helmet (CSAT) for $15,000 Heli Crew Helmet (AAF) for $15,000 Pilot Helmet (NATO) for $15,000 Pilot Helmet (AAF) for $15,000 Officer Fatigues (Hex) for $1,000 (Removed from Warpoint Clothing Shop) Officer Fatigues (Green Hex) for $1,000 (Removed from Warpoint Clothing Shop) CMR-76 6.5mm (Hex) for $75,000 5.56 suppressor for 50 warpoints 5.8 stealth sound suppressor for 50 warpoints 6.5 stealth sound suppressor for 50 warpoints New uniform/backpack skins sAPD uniform texture Bape Wetsuit texture Rebel skin has been altered to be more festive Red rebel fatigues Black CSAT Fatigues (Rebel Warpoint Shop) Kitbag (Black) Carryall Backpack (Black) Invisible Kitbag (APD and civilians) Wetsuit uniform for the gang wars winners (The Inactives) Texture applied on the Wetsuit (AAF) All can buy the uniform, however texture will only apply if the player was one of the gang members that competed during gang wars All uniforms available at civilian clothing shops are now accessible at all rebel clothing shops New weapon skins for donors: Hex colored Type 115 at the M.V.P level and up Hex colored CMR-76 at the M.V.P level and up Cop kills on warzone island will reward 2 warpoints per kill A few map markers in cities that display the location of an ATM (green house icon) Black NVGs for RnR rank 5+ (Supervisor) Changed: Charges listed in the "Add Charge" menu for the APD are now listed alphabetically APD training island has been given a makeover APD pricing on certain weapons: MX from $35,000 to $65,000 Spar-16 from $30,000 to $50,000 MX GL from $40,000 to $65,000 MXM from $40,000 to $85,000 Spar-16 from $30,000 to $50,000 Type 115 from $50,000 to $80,000 CMR from $50,000 to $75,000 Mk-1 from $45,000 to $125,000 MAR-10 from $45,000 to $130,000 Spar-17 from $30,000 to $110,000 Rebel pricing on certain weapons: Mk-1 from $135,000 to $125,000 Spar-17 from $120,000 to $110,000 Mk-18 from $120,000 to $100,000 Rahim from $100,000 to $90,000 Type-115 from $70,000 to $80,000 Ak-12 from $135,000 to $95,000 Bi-pod from 10 warpoints to 3 warpoints Vehicle pricing on Zamak trucks: Zamak Covered from $375,000 to $250,000 Zamak Fuel from $325,000 to $225,000 Zamak Transport from $275,000 to $200,000 Tempest Covered and Transport added to all truck shops in addition to the rebel vehicle shop Zubr .45 removed from rebel shop and added to APD weapon shop as a taser for all ranks RnR rank 3+ (Adv. Paramedic) can now impound vehicles using the windows key Orca now available for RnR rank 3+ (Adv. Paramedic) Ground garage can now be accessed at the Kavala air garage NPC Reduced the amount of time required to get a targets name through binos/rangefinders/titan scope in half for infantry/vehicles Donor orca and ifrit skins have been rotated as usual Gangwars billboard has been updated to reflect the new winners Fixed: Certain vests have been added to the rebel outpost that disappeared in a previous update Illegal NVGs can now be seized by APD members Lights for the APD un-armed plane now follow the plane Total weight on your HUD should now display the correct amount when transferring backpacks APD can now send people to jail at the Blackwater Outpost once again (cannot send to jail if there is an active blackwater robbery) Magazines do not magically disappear when entering/leaving the server Civilians - Ammo that was loaded into a primary/secondary/handgun that could not fit into your inventory is dropped on the ground (you cannot load magazines directly into a weapon, they must first be in your inventory) Note: before this, ammunition was just being deleted! i.e. No clothing with a titan loaded with a rocket > Switch servers > On load in the titan rocket will be on the ground Issue with cartels not generating funds from tax on drugs sold Issue with WPL not generating bonus funds from selling legal goods Exploit regarding the housing inventories APD/Medics not being able to open checkpoint gates Adv. Paramedic uniform has been restored to its original form, and the Search and Rescue uniform has been updated CSAT pilot coveralls from blackwater can now be seized by APD Removed: Everything taxi related APD Vehicle(s): Hellcat RNR Vehicle(s): Quadbike Hemtt Sport hatchback ALL qilins and prowlers from the APD and civilians. RNR impound, hiring and fee signs around the map
  HOTFIX 1: New housing menu added The features "List House for Sale" and "View Key Holders" are greyed out for now and will come at a later date Added black/green stealth balaclavas to rebel outposts (APD rank 4+ (Sgt.) only have access to the black pair) Added two new black and urban full ghillie suits APD Armed Huron for rank 6+ (Dep. Chief) APD Unarmed Huron for rank 5+ (Lt.) Fixed issue with BE kicking on pharma. vehicle sell Fixed an issue where the Zubr was being deleted in your inventory on cop Fixed an issue where players had the option to send a message to "Event Part" Redgull can now be used while escorting APD Armed jeep can now be insured Fixed an issue with double arrest actions being able to be performed Reduced the price on the cop NATO beret Removed the support team uniform Insurance can now be purchased for all illegal ground vehicles As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

Kurt

Kurt

 

Altis Life Update - 8/8/2018

Limited Time Features (Ends 9/8/18): 20% reduced price of explosives and vehicles at vendors Added: Medics will now have a button to quickly "give 1 Lollipop". Ability to organize house/shed inventories  Click the item you want to move around and hit the up or down arrow on the dialog Realtors will now display vacant gangsheds Explosive charges, RGO grenades and slam mines to the warpoint shop Vehicle shop at vigilante outposts for vigilantes only Cops lower than Corporal can now pardon restrained players with a windows key option Pardoning gang members of the same gang on civ is disallowed via this option. Four new realtors around the map Raid/search warrants can now be executed if a permanent or temporary key holder is online Holosight (Black) to all ranks in the APD APD can now send players to jail at the Blackwater Outpost when there is no bomb planted on the Blackwater New third tier security system: "Tracked Security System". Will add a personal-only GPS tracker to vehicles with the system installed NATO Beret and Basic black helmet for Sergeant+ Tracer mags for all available weapons for the APD New donator stuff (details will be in a new post will provide a link) SHIFT + T map marker placement ability added Changed: Armed plane Gun changed from 6.5 minigun to 7.62 coaxial MG Overall magazine count reduced by half Price increased to 1m from 750k Reduced the price of the .50 cal offroad to 750k. Sofia pharmaceutical drop-off multiplier raised to 130% from 120% Storing gang vehicles at a garage will now sort vehicles un-used by you last Permanent key holders can now access house physical inventory without the owner needing to unlock it War Point cost of titan missile increased to 10 war points R&R dispatches are now addressed to All R.N.R. Units instead of You Gang members can now access gang vehicles without getting keys Fixed: Cops will no longer lose their gun when they are epi'd or revived Double-processed drugs will now record along with their counterparts on the stats page Revives will cancel if the person doing the revive is tazed. Bug involving pharmaceutical events not starting as intended Cop/Medic "Get in as Passenger" option how works as intended for RHIB boats Vigilantes throwing grenades with a tazer out will no longer have tazer grenades. Some gangshed's will now have a spawn location outside that they didn't have before Some illegal gear that wasn't automatically being seized during processing Betting related exploit Items requiring a tool to gather will now require said tool House physical item storing related bugs Removed: Cop and medic channel Legacy donor code (was not in use (paychecks increases, discounts, etc)) HotFix 1/2: Newly added cop holosights won't be deleted from inventory Random script error when impounding vehicles fixed Item Weights added to holosights Added additional donor content Changed cop quad texture Changed cop ghosthawk texture Changed cop AHP texture Added 3 new cop uniforms for sAPD members Added new sAPD fatigue texture Added LIM Jeep to cops Changed R&R Coord uniform texture As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

codeYeTi

codeYeTi

 

Altis Life Update - 6/6/2018 - Titles and Crafting

Added: Vehicle Crafting Gathering at certain resources will now provide the random chance of getting a special item that can be used towards crafting Use any of the 3 npcs around the map to refine your gathered items into crafting parts Use crafting parts to craft yourself a vehicle, it will spawn out on the spawn and you'll obtain keys to the vehicle At this time currently none of the crafting components are illegal Crafted vehicles will immediately contribute to your max vehicle garage count Note: More vehicles to come soon as well as other new collectible materials available at certain locations Titles View progress towards titles in the new y-menu option APD rank titles can only be used while on cop Send in recommendations for titles and goals, we will be adding new titles in the near future! APD can seal the BW crates Use windows key on BW crates to seal the crates shut Can verify them being sealed by attempting again or pressing I on the container. Earplugs HUD icon New event area on the salt flats for event hosting Changed: Vehicle ammo can now be used on the LIM Jeep Sofia HQ air spawn will now face proper Added some additional logging APD now gets a bit more money for seizing of secondary processed drug items Secondary processed drugs will now take substantially less time to process Only civilians can open the BW crates inventory Removed all forms of "keychain" exploiting Normal "give" dialogs for cash, items, and keys will now only work for group members. For all others, press windows key to open a giving dialog. Fixed: Taking a weapon magazine from the new inventory system will place it in the weapon View distance inside of Blackfish cargo positions fixed Roadkits can no longer be used in combat or inside vehicles Some undefined variables and stuff Removed: Some unused stuff

Kurt

Kurt

 

Altis Life Update - 5/16/18 - Housing Inventory Overhaul

The crafting will come probably Friday of this week. Just had some stuff we had to figure out that was a bit more complicated than originally thought. - REMEMBER - with the new inventory system, etc., if it's too good to be true it's probably not intended and you should report what you've found. Please report any and all issues with the new systems directly via PM to Kurt & I. Thank you. Added: Redesigned house inventory storage Physical/Virtual items now accessed via 'T' menu All crates have been removed from the game, all gear has been transferred to the houses' virtual menu Physical trunk upgrades are now separate from virtual trunk upgrades Anyone who had crates got automatically compensated $150,000 per crate via our transfer system House searching system Visit your local Realtor located in any of the major cities to browse vacant houses in a remote area Ability to view house details such as max virtual/physical inventory Two new vehicles added to the servers available vehicles The Tanoa Jeep offroad with a LIM has been added to a rebel shop near you The Offroad Anti-Tank has been added to the Blackwater loot table Zafir has been added to the Blackwater loot table Magazines will be sold at the warpoint shop Roadkits will now be available for Corporal+ Access via Y menu Select desired item and hit the windows key to confirm placement Use the window key to pick up equipment when finished APD now has access to a blue respirator which will act as a teargas mask An optional ability to animate doors on specific vehicles when locking/unlocking them  Able to be enabled/disabled from the Settings tab in the y menu (off by default). An additional confirmation menu when purchasing vehicles/clothing which requires un-owned DLC Vehicle Interaction menus (win key menu) now has the ability for you to force yourself into the driver seat of vehicles you don't have the DLC for. APD/RnR/Civilian all have the ability The vehicle must be unlocked, not broken beyond repair, and not have anyone already in the driver seat Note - Scroll wheel will still not work and prompt you to purchase Bohemias DLC (we recommend you purchase it to remove the ads they litter you with). Confirmation menu for cops searching vehicles Gang member's names in the y-menu will now update every server restart Show off your Takwando skills with Shift+8 New savable Y-Menu setting option to toggle Lottery Notifications Option to add timestamp to map markers Timestamp will be in "minutes until restart" for ease of reading Added an additional stage of processing to Frog, Heroin, Weed, Cocaine, and Mushroom. Simply process once and scroll for another process option These drugs will always sell at 25% extra of whatever type you're doing Portions of these drugs will go to cartel owners, so cap them cartels for $$! New images will be added with next update Added 3 new goldbar traders across the map Old NPCs that use to accept gold will no longer be accepting Goldbars Changed: Houses will now expire after 45 days of not interacting with them instead of 60 All illegal items got a buff in sell price New Neochori & Kavala Vigilante Outpost design New Sofia APD HQ design Blackwater & Warpoint Changes RPG Launcher removed from war point shop to Blackwater exclusive - RPG ammunition still sold at war point shop Mar-10 removed from war point shop to Blackwater exclusive - Mar-10 ammunition still sold at war point shop Each Blackwater crate now spawns an additional two Pilot Coveralls on top of the current loot table Mod Shops at gas stations now have a repair vehicle only option. At this time it's a complimentary repair. Salvage sale prices have been slightly reduced to be more in-line with other legal runs APD 911 calls now update locations if another 911 call is made by the same player Time since request on the dispatch menu and map for medics will show the time since the player first requested medic (no longer resets after subsequent requests) APD lethal money cap reduced to $200,000 from $600,000 APD money earned from arrests reduced by 10% "Put in Car" will now select vehicles of the player's own faction before others. Vigilantes will now receive an arrest towards their vigilante tier for sending a suspect's bones they tased/restrained to jail Weight of jail charges has been halved. So you should spend less time in jail for petty crime. Excavating can only be done at a few select locations on the map now, they're marked with a purple boat icon. You can now windows key revive a player with a Epipen or if you want to you can use the Y-menu still Gang member names will now update quite frequently to have their most current name in your Y-menu roster You can hover over a name to get their playerid. Some optimizations Now if a vigilante goes to jail he/she will only drop down a rank of vigilante May get removed depending on if it's showing undesirable results Fixed: Medic Ambulance texture fixed Tasing timer should no longer reset when a tased player is pulled out of a vehicle The ability to terminate the escort mission should not show up after the vehicles have spawned. View distances should now update properly when you get in to and out of vehicles. (Please post feedback on the tracker if this is not the case). When winning the lottery you shouldn't lose your money anymore. Submarines will no longer have the ability to upgrade turbo at mod shops Support uniform removed from public use (should be at least) Support team can now use rank 2 for white-listing abilities. Removed: Some unused code, files, and stuff Hotfix #1: Houses will now only cost $150,000 per physical upgrade (those who spent money on upgrades have received some compensation directly to their bank accounts) Physical storage upgrades will now upgrade by 150 instead of 100 (already purchased storage has been adjusted) (applies to gang sheds as well) Vigilante arrests will now properly set on the player when sending someone to jail Turtles can now be harvested once again APD can now EpiPen each other with windows key as well The new double process drugs have received some new icons Oil upgrade cost will properly display now If for some reason your housing weight becomes skewed it should automatically fix itself APD dispatches will now appear properly Item dupe fixed Hotfix #2: Apd will now detect when illegal second processed drugs are in a vehicle Houses that didn't have any physical storage has been fixed and your homes will now have storage as proper.

Kurt

Kurt

 

Altis Life Update - 4/11/2018

Added: Donation Goal: 15% Discount on Weapon Shop Sales (Expires on 5/11/18) 15% Increase on legal/illegal run-based item sales (Expires on 5/11/18) Lottery System You are now able to buy lottery tickets from any gas station clerk for $50,000. The first person to purchase a lottery ticket will start the lottery event which will run for 30 minutes (short cooldown afterward). In the end, a winner is randomly picked and rewarded the prize pool. Will not be able to start the lottery event at the beginning of server restart and at the last 35 minutes of server restart.  Several new player stats will be recorded More information to be released at a related date with an upcoming Stats Page update Get player names from a distance Must be scoped in with binoculars, rangefinders or titan scope Maximum distances for different unit types: Ground units: 150m Ground vehicles: 500m Air vehicles: 2km Aim the crosshair over the unit for a set period of time to get their name Pulling out unconscious (dead bodies) from vehicles will now be a windows key ability for all factions  If ANY bugs arise from this please message me or submit it to the tracker immediately!  Civilians will now have the ability to bet money on a "coin flip". Windows key'ing on a un-restrained player will now give you the option to "Bet Money". After both players confirm the bet, a "coin flip" decides who gets all the money! This option will not show up if you have the taxi license.  You are only able to bet up to $1,000,000 After betting there is a 2-minute cooldown before you are able to bet against anyone else.  Two new armed plane skins Changed: Weapon on an armed plane to a Gatling gun. (Similar to qilin armed) Sofia APD HQ  Sofia Drug Dealer Intro text animations Frog Factory Location Heroin Field Location APD Training NPC will now show a ticket GUI Animation handling - Please report to us if you don't see people doing animations when they should be. Prisoner Uniform AHP Hummingbird Downsized several texture files to conserve space Pharmaceutical cooldown increased Server 3 should now be back on the proper schedule for opening Cop NPCs now have a more proper design for authenticity. Fixed: Federal Reserve related exploit Medic dope crate markers not showing up  Gang building menu related bug GPS trackers and fuel cans can now be used on the Blackfish War point clothing camera bug Canceling the refueling process will no longer empty the fuel can APD hats not being seized Dead bodies being deleted inside a chopped vehicle.  APD not being able to lock up dome after Fed/BW. GPS Jammers FINALLY have been fixed... Several restrained player checks have been added to some scripts Removed: Small unimportant things Hotfix #1: Lowered max betting amount to $1,000,000. You will now be able to buy up to 5 tickets in a lottery each worth 50k to increase your chances of winning! Fixed people running with their hands up. Increased betting cooldown to 3 minutes.  Fixed betting related exploits.  Pulling out dead bodies is temporarily disabled.  As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it. 

Fusah

Fusah

 

Altis Life Update - 3/9/2018

Added: Donation Goal: Purchasable Striders from Rebel (Illegal) (Temporary) 15% discount on gang shed purchases & upgrades (Temporary) 15% discount on house purchases & upgrades (Temporary) Magazine Repacking (Perm) Use CTRL + R to repack your magazines Vigilante Overhaul Tier-based system unlocks new armor and firearms as you progress Tier 0: 0 arrests PO7 9mm Weak Vigilante vest 40% payout on bounties Tier 1: 5 arrests Sting 9mm Vigilante vest 60% payout on bounties Tier 2: 25 arrests Spar 16 5.56mm 90% payout on bounties Progress is lost if you are arrested, your license is taken away, or you buy a rebel license Vigilante license costs double if you own a rebel license All vigilante weapons will lethal if you are not the proper tier APD Training Dome at Pyrgos Corporals+ will have the option to lock/unlock via windows key on the dome Will not be able to lock the dome if civilians are near. (Does not auto-unlock if dome is already locked and civilians walk near it) Corporals+ will now have the ability to pardon individual charges Using the pardon button while selected on a specific charge will prompt a confirmation menu to remove one count of that charge  Pardoning in full will work the same way as before (just don't be selected on any charges) and will now prompt a confirmation menu APD Armed Planes now have sirens  Civ's will now have to perform a "Repair Doors" action on the house (through the windows key menu), when the APD raids their house, to be able to lock it again The APD will also be able to lock up the house (quicker) through a windows key option  Ability to remove individual permanent house key holders Access in the 'Manage Keys' tab when interacting with your house "Deposit All" option for gang funds Changed: R&R will now get $100 for repairing environmental objects Moved around several illegal zones to better promote illegal runs Rangefinders can now be bought from normals stores and will no longer be seized by the APD Courthouse: Added progress bar (speed based on bounty amount) Will not work if a person has: Any federal event charge Hostage situation Escaping jail Kidnapping Gov Offical  LEO manslaughter Will not work if there are cops nearby (10 meters) V-44X Blackfish price lowered by around 90% Vehicle Transport: $6,300,000 to $750,000 Infantry Transport: $6,700,000 to $800,000 Players' names in your group that you are at war with will no longer appear red (changes after you leave the group). Optimized SEVERAL server side files (Client to come later) to boost FPS/CPS performance Some things may be broken, if you experience issues please post on this thread and we'll resolve as quickly as possible Fixed: Bug regarding killing/tazing/restraining someone while they are chopping/claiming a vehicle Bug with bones not disappearing Players that lockpick a vehicle will not appear on the registration list NLR marker will no longer appear if you die on warzone island Bug where contraband could not be picked if you canceled the animation Cop actions related exploit Cops can no longer collect salvage Fixed chop shop logging data Fixed a potential server lag culprit Removed: M900 from APD
Hotfix #1: Blackmarket near Pygros now has walls Moonshine distributor has his own un-purchasable home Whitelisted something in cop gear check script Training dome fixed I suppose

Kurt

Kurt

 

Altis Life Update - 2/8/18 - Its Thursday My Dudes

Added: Gang Garage Accessed only at your gang shed Any rank can store vehicles and/or add them to the gang garage Add vehicles to the gang garage through gang shed menu Functions similar to claiming an illegal vehicle Gang vehicles can be stored at any location where personal vehicles can be stored Rank 2+ can pull vehicles from the gang garage ALL gang members online at the time will get keys to the vehicle Any gang member who doesn't have keys can get them by Windows Key + "Get Keys" on the vehicle Max of 20 vehicles per gang Cartel Garages You can now look at any of the cartel flags and spawn vehicles from your personal garage Each cap has two spawn points New Market System 3 Types - Food, Legal, and Illegal Selling 1 item of one of the above types will cause all others in that type group to go up in price Prices will not raise/lower over time (by server), the market is solely based on what players sell. No random generation of fake numbers, etc. Ability to pay off bounties Bounty must be under $125,000 You can pay it off at one of the 4 major cities (courthouse) Hotkey to pull spike strips Bound to Custom Action key 15 (same as medic road kit) Cops only, civilians still need to use them from the y-menu Sending bones to jail will now give money to cops and vigilantes Player who tased and/or restrained the individual MUST be either a cop or vigilante Anyone can send the bones to jail, the individual who tased and/or restrained will get the compensation. Earplugs now have two levels of effectiveness New Earplugs hotkey - Shift + O Custom Action 12 still works as before Confirmation menus added When buying a weapon if you already have one When selling a vehicle When starting/ending martial law Ability to turn off emergency lights on vehicles Use windows key option on the vehicle APD Quadbikes for Patrol Officer+  Carrier GL Rig's at Rebel Clothing Shops for $55,000 Medic Hellcat for Coord+ Vehicle Lights added  APD Qilin APD Armed Plane  Changed: Admins will now have their names appear red in the admin menu All CSATs and level 5 vests will now be seized by APD's seize button Link to reach Support Team in Y-menu Jail bomb timer decreased from 20 to 15 minutes Bomb timer(s) will now show for cops that join during an active fed/jail/bw/escort event APD Deputy Tactical Vest re-added APD will now be able to check vehicle speed with all weapons.  EOD Vest's price lowered to $45,000 RPG-7 will now be able to destroy most armored vehicles with 1 hit Compressed several textures to lower mission file size Medic map markers will now use the civilian spawn markers instead of hospitals to generate population number on spawn screen Increased chance of getting a titan from Blackwaters War Market Weapon NPC will now be it's own NPC. The clothing shop is still shared on the same NPC. Warzone rebel vehicle NPC has been placed inside a building Blocked Jump Spots(2) at the Federal Reserve Removed jail rocks and placed 2 deer stands in place Neochori APD HQ and Athira APD HQ design adjustments New Checkpoint designs All number edit menus will now have a default of 0 instead of 1 - forcing you to enter a qty. Reminder: You can double click on an item to select its entire amount! Server 3 lock/unlock script Server will now be open 24 hours on Saturday and Sunday. Optimized some stuff... Fixed: Bergen backpacks will now properly hold 120 slots after logging off/restart/disconnect etc. Cartel capture bar will now properly show contested status when capped at 100% Cop lethal payouts should now be more reliable Cops restrained next to each other will no longer be restrained indefinitely Gas station robberies will now stop if robber is restrained Killing OR tasing a unit who is in the process of chopping a vehicle will now stop the chopping process Medic Hummingbird and M-900 lights Un-restrain action will now properly cancel if the target is escorted, the unit dies, etc. Medic name not showing up properly on buddy request. Added distance checks to bolt cutters Escort vehicles can no longer be loaded into a Blackfish Cop & Medic lights on the Hellcat should show better. Cop Enter as Passenger will now work on the Qilin 3 to 1 script has been adjusted to properly recognize firearms on nearby players Issues with saving medic gear to the database When dead the timers will now use the server time to patch potential exploit attempts to save gear beyond 15 minutes Dropping keys will now remove the proper person from the vehicle owners list Also resolves a cop slim jim bug Removed: Obsolete licenses from Tanoa will be removed from you upon first connection Shift + 7 handcuff sound Compact NVGs from Blackwater loot Hunting Zone APD Jeeps 3Rips Warzone Cartel and DP9 cartel DP22 Checkpoint

Fusah

Fusah

 

Altis Life Update - 1/11/18

Added: Manually added charge for "Aiding in Pharm. Robbery" for $40,000 Changed: Vigilantes can no longer instant un-restrain Players who are ziptied can be unrestrained without lockpicks (players restrained by the APD will require lockpicks to unrestrain) Type 115 Black is now non-lethal, Type 115 camo is now lethal Cops must be within 5km of the seized escort vehicle to receive payment Vigilante shops now sell gun licenses Vigilante shops now sell the proper type of 9mm Sting magazine Adjusted login screen image to reflect current server information Fixed: Robbing a player of their weapon will now drop the magazine that is loaded Fixed text in some hints Rob gear related exploit Jail related exploit Martial Law scroll wheel action has been made colored All mis-spellings of Pyrgos have been corrected AFAIK Removed: Old Loadscreen image Cash pickup adjustment modifier when amounts over $2,000,000

Kurt

Kurt

 

Altis Life Update - 12/26/2017

Added: Cops will see a red name and notification on players if they are restrained and require dopamine Admins can spawn Zamak, Hemmt and Tempest Fuel Admins can spawn both Cargo & Transport Vans When you are killed and respawn, you'll have an NLR marker on the map showing the area's radius you cannot return to Ability to flip vehicles which you have keys to, regardless of if you own it or not Slim Jim's, cops will now be able to unlock a car to move it When a civilian is killed by another civilian epi-pen timers will be until server restart Escort Mission Cops get paid out more if the faster they end the mission Civs get paid more the further they take the vehicle 20 minute cooldown once the mission is ended Each dropoff location pays out a different percentage (as defined on the markers) The closest one is a 85% payout The middle point one is 100% payout The furthest point is 120% payout Earplugs will be inserted after being revived if you had them in before Medics can kick restrained players in the balls War Points can be viewed on the stats page in the y-menu. War Points will update 15 mins from the last time you opened the stats page. Changed: Unlawful taser charge is now $30k Hellcat is now $300k, Hummingbird is now $250k and M900 is now $150k Medics now longer have a cap on dopamine crate earnings Dopamine crate makers will only show for Medics & Civilians when it is dropped Anyone can unflip a car as long as they have keys now When medics purchase an aircraft they will no longer spawn on the roof Admin menu keys & island buttons moved up Admin menu restart buttons now ask you to confirm Cops can enter any illegal vehicle that they use slim-jim's on apart from the Ghosthawk & Armed Huron Modified the number of gold bars generated during a Federal Event to be more consistent Only one person at a time can access a briefcase or bag Y-inventory is now all contained in one briefcase on death or one bag on rob Y-inventory will now last 15 minutes before disappearing when robbed or on death Physical items dropped will last 15 minutes before disappearing Fixed: Spelling when giving compensation to a player which doesn't exist Spelling when giving dopamine notification if buddy is out of range Spelling for critical condition message (when epi-penned) Issues relating to medic air garage and shop fixed Medic Search and Resuce uniform renamed Vigilantes can now rob uniforms off of other players Gear that is stripped off a player will now spawn closer to the robber more frequently Deposit all and deposit will now work for values greater than $999,999 Earplugs will now stay in when you are unrestrained (if you had them in before you was restrained (this really bugged me before)) Removed: Admin menu lock/unlock buttons removed (wasn't used, ever) Admin menu lock/unlock script removed Cops all access key for civilian vehicles Cash, bloodbag, redgull, water, and tac bacon models have been removed if present on the player on death

Bow

Bow

 

Altis Life Update 4/15/17

Added
• RnR Dispatch menu will display your distance to the unconscious player
• New check that will clean up revive requests for disconnected players (map and dispatch menu)
• RnR sirens for MH-9 Hummingbird
• About 14 uniforms to Rebel outpost (including AAF divesuit)
• About 4 L1 helmets, 8 L2 helmets, Mil Caps, boonies, caps to Rebel
• Stavrou Tac Vest and GA Carrier Rig to Rebel
• Several backpacks Changed
• Kavala square object moved slightly to avoid blocked vehicle spawn
• Improved performance for CTF and Roulette events
• Request Medic button will be disabled when no medics are online
• Text on gang shed sell dialog
• RnR Dispatch menu is sorted by distance to player
• Damage check to trigger taser downing in the hope to prevent accidental lethal Fixed
• Medics will be readded to side chat on revive
• RnR default loadout and RnR Crew Helmet rank requirement
• Garages will use all available spawn points
• Tempest Devices need to be in same range as player picking/mining range
• Tweak to reduce tear gas lag
• Pricing on helmets
• Gasmask reduce tear gas effect
• RnR delivery missions (not 100% tested, but positive it's good) Removed
• Nothing  ****A Hotfix will be applied to fix player owned garages and revive requests*****

Serpico

Serpico

 

Altis Life Update 4/5/17

Added:
• APD can now check players for their licenses without restraining
     • Player is notified when their licenses are checked and by who
• Updated some RnR uniform and vehicle skins
• Lollypop's to RnR shop. Act like redgulls but will heal players by 5 hp (medicinal ingredients)
• RnR Huron for Coordinator rank
• Preventions to stop shooting while downed
• News team UAV
• Capture the Flag event
• Russian Roulette event
• Police tear gas (MX GL and Spar16 GL) Removed:
• RnR HEMTT and Box Truck (ambulance) removed from shop. 
• Sell what you have in your garage as they are no longer skinned. Changed:
• Civ's can now pull out restrained cops from vehicles
• Can unflip unclaimed Blackwater vehicles without needing to lockpick
• Blindfold's on the island are made of cheaper materials and allow some vision.
     • Lock to first person
     • Player names replaced with player id
• Sirens will turn off the instant you toggle them off
• RnR vehicle lights.
• News team moved to independent Fixed:
• Pull out action will pull out helicopter/plane pilots
• Player will no longer be able to drive/fly vehicles while downed
• Players won't lose ammo when downed
• Players will not be able to open their maps while restrained
• The remaining doors that don't open are fixed Edit: A hotfix will be required for a couple RnR Helis, Kavala square vehicle spawn and terrain fixes.

Serpico

Serpico

 

Altis Life Hotfix/Update 3/5/17

It's hotfix/update time. Added: RnR Dispatch system To access the menu, press 4 on your keyboard All dead players that have requested a medic will be listed. RnR can indicate that they are on route or DNR. The player gets a notification. Added: New "Allow Epipen" button has been added on death screen. Does not notify anyone.  Change: To be Epipen'd you will need to click "Allow Epipen". If you need a medic, you still need to click "Request Medic" Change: Corporal+ required to open jail door Change: APD take significantly less damage from tazers Change: APD cannot enter Blackwater vehicles Change: Texture bug "fixer" has been modified in a few ways to hopefully increase effectiveness Fix: Shift + Tab no longer cancels processing Fix: Players will no longer lose grenades, smokes, flash bangs when interacting with clothing shop (occurred when closing the menu) Fix: Turtles can be gathered in illegal zones again Fix: Can no longer use demo charges to blow up jail wall. This means the wall can always be repaired. Fix: Vehicles won't get repaired when towed. For real this time. Fix: APD can now seize vehicles even if a dead body is inside Fix: Legal items won't be removed from trunk inventory if illegal items are found

Serpico

Serpico

 

13/12/16 - Small update/Hotfix

Enjoy looking at the correct formatting of the date Americans ^_^ ChopShop/Seize Fixes Cop House/Shed Search Fixes Cop payout splitting adjustments New pickup menu when picking up dropping inventory Gas Station Rework Blindfolds (Use interaction menu to add, can remove from yourself by accessing the I inventory when unrestrained) <---- This is currently not yet implemented.  An unforseen issue turned up after implementation. When restrained you are removed from your group and re-added when un-restrained. Cannot access map now while restrained. Groups are locked by default Donor/Med discounts apply on weapon ammo Lockpick exploit fixes Can now purchase 5th house when you own a gangshed Spawning at gangshed should be more reliable now Medics now have their very own map markers!

Poseidon

Poseidon

 

Gang Warehouse Update

IT HAS ARRIVED!!!!   General Stuff Cops have the black ARCO added SAPD Uniforms have been updated NLR distance increased to 1,500m to limit spawns New NLR monitor to warn players when they're potentially/most likely breaking NLR Will report to admins... Hospital Heal cost is now $1,000 Added some new optics/attachments/items to vigilante store Added Spar Variant 5.56mm Decreased Sting Price Potential fix for correcting BW map marker when door is repaired SHOULD not take damage while in jail Vehicle Interaction Menu has been slightly resized. Extra redgull/food/drink checks while restrained Keychains/seizing/impounding will now display the vehicles Display name and not Arma Classname New magazine refilling method to fix silent bullets Get split pay when doing cop actions up to 150m radius Cannot close out during combat/while being shot near/around/at. Civilian motorboats can be purchased New boats available for purchasing. Player marker now faces right direction while passenger in vehicles Cash & item pickup exploit fixed Player tags more reliable.. shouldn't show players 8km out.. Corn, Lithium, Yeast, Sugar, Mushrooms now able to be sold Cops can search vehicles at illegal gathering locations now and have a value returned... (heroin, frog, weed, phos, ephedra, cocaine) New Sofia HQ & Blackwater Outpost for APD. Anti-Ghosting Cartel/Black Market/Rebel feature added Gang Shed Stuff Can now lock/unlock all doors of the building using the shed menu (as well as using the 'u' key near the doors) Gang Rank 4 & up can upgrade the buildings storage/crates (uses gang funds) Gang Rank 3 & up can unlock crates/storage for all to use Gang Rank 1 & up can access crates without them being unlocked Gang Rank 1 & up can access storage without it being unlocked Gang Rank 5 Required to purchase a building (20m from gang funds) Gang sheds will delete crates & unlock in under 15 minutes if no gang members are on Will re-lock and re-setup crates if a member joins. First crate upgrade is 1m, 2nd is 2m, 3rd is 4m. 9 storage upgrades to 10,000 storage space at 1.5m/each upgrade 8 Members in gang required to purchase a shed   A huge shout-out to Jesse for the amount of work put into this update. Our Development team has put a lot of effort into this update, however Jesse is the MVP.    THANKS JESSE!    Hotfix ~7AM est 12/2/2016 Looting other players backpack should be disabled again When trying to access an inventory you're not allowed to, it should no longer break everything like y-menu and such. Hotfix ~7AM est 12/3/2016 Vigilante arresting fixed, no longer splits/loses bounty Cop arrest bounty splitting tweaked, % of bounty that gets split between nearby units changes depending on how many people are splitting it. If the bounty is being split between 1 person (you), you get the same value you would have before this update (0.4 * bounty) If it's being split between 2 players you still get (0.4 * bounty) each. So it's basically (0.8 * bounty / 2) If it's being split between 3 or more players you get (1.0 * bounty / # of players) Player stats tab added in y-menu Tweaks to Sofia HQ Slight optimization to dynamic loading of map object (more optimizations likely to come) Some decorative items prevented from spawning to maximize server performance.

Peter Long

Peter Long

 

Blackwater Update - 10/5/2016

Time for a massive update ladies and gentleman. Listed below are some things that you will see released in this update:   Time for another massive objective for you nasty rebels to attack! Blackwater Weapons factory is the newest addition to our server. Much like a Jail or a Federal Reserve Robbery, the Blackwater Weapons factory will require all of your skills and tactics to successfully rob. If you can survive against the onslaught of the APD, and successfully defend your bomb plant for 25 minutes, you have an opportunity at getting some really nice gear. Rumor has it that you can even get some prototype gear, like the special carrier rigs, DMS scopes, and even and armed vehicle or 2. The more you rob, the more chances you have at getting great loot! However, let it be known that there is a minimum amount of APD that has to be on to rob the Factory, and 7 officers is nothing to bat an eyelash at. Possible Weapons: MK 1 MK 18 MK 200 Mar 10 (lethal version) ..... and some hidden treats..... Possible Weapon Attachments: Assorted Gun Accessories beyond what is currently available to rebels and the APD Bipods DMS scope Possible Vehicles Also: Armored Vehicles Armed Vehicles   ******************************************************************************** APD Changes: Sgt vest update Chief Helm addition Paychecks revamped - You earn 2k more every 5 minutes when responding to a jail, federal reserve, or blackwater situation New Charges Killing APD members results in a larger bounty Charge added for placing bomb on blackwater Other charges added Gang Tiers changed: Rank 3 can no longer pull out gang funds Rank 4+ can pull gang funds  Fixes! DP Missions FIXED (both Civ and Medic) Hands up stuck glitch FIXED Vigi arresting FIXED House Trunk Sync Fix (maybe) Anti Air Fixed Now requires hacking terminal (purchasable at rebel) to hack Robbing Gas Stations fixed More Stuff! Difficulty for the mission changed (the auto marking of units on your map will no longer happen)  New Map marker Icon for yourself Missing item icons added VR Suits Business Suits Carrier Lite added to Rebel Shop Tactical View Disabled Side Chat disabled if you are dead PETER LONG GETS AN ICE CREAM TRUCK!!!   and more!!!!!   Update will be released within 24 Hours!

Peter Long

Peter Long

 

Altis & Tanoa Life update 9/22/2016

Comparability update for 1.64
-Gang rank permissions updated
    -Rank 1 - Regular Member
    -Rank 2 - Recruiter (Invite players)
    -Rank 3 - Super Recruiter? (Invite players and kick members)
    -Rank 4 - Senior member (Promote/demote members, invite/kick, access gang funds)
    -Rank 5 - Leader (all above permissions + disband / set new leader)
    
-Gathering exploit fixed
-House crate exploit(s) fixed
-Lockpick exploit fixed... probably -Added the civilian basic tanoa clothing that was added in Apex to the basic spawn. Players can now spawn with the apex clothing or the shitty poloshirts.
    "U_C_man_sport_1_F","U_C_man_sport_3_F","U_C_man_sport_2_F","U_C_Man_casual_6_F","U_C_Man_casual_4_F","U_C_Man_casual_5_F" -Chopshop exploit fixed -Updated Tonoa sell prices and even the dialogs to display what the vehicle will sell for.

Poseidon

Poseidon

 

Altis & Tanoa Life 8/5/2016 Update

-Greasy cord exploit with trunks fixed
-All houses have their data synced right before restart to ensure data is saved properly
-Exploit fixed with atm transfers
-Epi pen timer increased from 5 minutes to 7
-Medics and APD should now be able to use epi pens now.
-Civs without vigi licenses can no longer use shift-r to restrain downed players
-APD textures updated
-Orcas available to Corps
-Type 115 for Corps
-CMR-76 for Corps
-Proper APD vest for deputies
-Sgt helmet now available to Sgts
-Invisible admins should no logner be able to be key-chained
-Player position syncing happens more frequently
-Experimental optimization disabled by default as some users beleive it caused issues (should fix sound bug with helis)
-Legacy discounts for weaponshop implemented
-All text message types logged
-Epi pen usage logged
-Tazer bug with cops should be fixed, or at least 999x better.
-AK 12 price increased
-Spar 17 Price reduced
-Redgulls should be able to be spammed now without drainng thirst too much. If you take a redgull before it wears off it will extend the time, you only lose thirst when the effect wears off completely.
-Prices for csat clothing has been increased, as well as some other high armor items.
-Another check added to prevent spamming lockpicks -Paychecks on Tanoa are doubled temporarily -Tanoa map changes
    - Added more rebel outposts
    - Added 2 chops shops
    - Added turtle dealer
    - Added weed and mushroom cartel
    - Added black markets
    - Yeast field and moonshine distributor adjusted
    - Moved katkoula drug dealer because it was a buyable house
    
-Altis map changes
    - Overhauled Jail
    - Pyrgos Rescue
    - Sofia Rescue
    - Mount Olympus
    - Parachute shop near Mount Olympus
    - Fixed Boat shop south of Kavala
    - Added Airplane NPCS on Altis
    - Vigi Shops overhauled   HOTFIX: -Jail doors fixed on Altis
-Redgulls adjusted
-Orcas fixed for corps

Poseidon

Poseidon

 

Tanoa & Altis life update 7/11/2016

Tanoa & Altis changes New chat channel added for medics/cops to directly communicate with each other Mk-1s added to rebel shops 250$ increase to paycheck Large storage containers available for all Suicide vests should work properly under most circumstances now Compatibility added for Arma update 1.62   Altis Strider skin for R&R fixed   Apex vehicles and weapons will be added to Altis Life later this week. If you're impatient you can try them out on our Tanoa server.

Poseidon

Poseidon

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