The issue isn't about fighting big gangs, it's about redesigning the entire cartel system to hand over a huge advantage to gangs that need it the least.
If you want to get rid of the water caps, fine. I'm not opposed to that. Would stop a lot of the crybabies anyways.
But don't cluster them together, spread them out further. And don't lessen their numbers. OG is the big gang cartel, the other cartels are usually fought over by smaller gangs who now will never have a chance because the powers that be don't understand how easy they're making it to hold cartels for the bigger gangs.
Or worse, they're smart enough to understand, and but don't care because they are in those gangs, or have friends in those gangs, and don't care if they ruin a huge chunk of gameplay for everyone so long as they help their friends have an advantage.
Big john suggested a cap at ghost hotel. Think that would be awesome. Make two cartel zones. Don't let one group easily monopolize everything.
They keep saying they're trying to make it "less about money." Then why both squishing them into a tiny space? They're trying to make it more about money, so that big cartel gangs that barely ever even play can afk with 5 people and print money forever and not have to do a run.