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Bloodmoon

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Blog Entries posted by Bloodmoon

  1. Bloodmoon
    Only a few light ideas this week to allow development to catch up.
    Cartels
    Flag pole scroll wheel option to clear cap of abandoned vehicles Should require 75% of those on cap within 5m of flagpole to activate. Only removes legal ground vehicles that are not currently occupied or have a virtual item inside. War killstreak titles, title names TBD 3 kills 6 kills 12 kills 20 kills Scats
    Replace the combat store timer with an animation and progress bar so storing is not as troublesome. Runs
    Move Copper Mine further away from Weed Field Move Platinum Trader further away from Therisa Feds
    Remove the Southwest jump spot at Blackwater Vigis
    Make the bones from combat logging last two minutes. General
    Skywriting for armed and unarmed planes assuming no performance issues.  
    If you are interested in joining the Civilian Council you may find details on how to apply below:
     
     
  2. Bloodmoon
    Cartels- @Linka  @Silton @HyperGoat @swervy @Toasty
    Warpoint Vehicle Shop: Strider 40 wp Hunter 20 wp Ifrit 45 wp 50 cal 50 wp Orca 25 wp Gang Rewards to come after perks Feds- @SPBojo @Colt  @Kamikaze @indian @billdroid
    Advanced hacking terminal (150k, reusable) Increases AA range for all federal events Scats- @Mr Majestic @Tyrone @Unjo @John Wayne
    Windows key option for lockpicking Organ harvesting tweaks Rule change with hostage interaction Runs- @Bloodmoon @indian @NokiaStrong @Mudiwa 
    Salvage nerf: SDV base storage to be reduced to 80 Hatchbacks and SUV's purchasable at rebel outposts Vigis-@Tyrone @CorNfLower @Creepy @Onyxcaboose
    More stats to be added on stats page
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