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Serpico

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Blog Entries posted by Serpico

  1. Serpico
    Added
    • RnR Dispatch menu will display your distance to the unconscious player
    • New check that will clean up revive requests for disconnected players (map and dispatch menu)
    • RnR sirens for MH-9 Hummingbird
    • About 14 uniforms to Rebel outpost (including AAF divesuit)
    • About 4 L1 helmets, 8 L2 helmets, Mil Caps, boonies, caps to Rebel
    • Stavrou Tac Vest and GA Carrier Rig to Rebel
    • Several backpacks
    Changed
    • Kavala square object moved slightly to avoid blocked vehicle spawn
    • Improved performance for CTF and Roulette events
    • Request Medic button will be disabled when no medics are online
    • Text on gang shed sell dialog
    • RnR Dispatch menu is sorted by distance to player
    • Damage check to trigger taser downing in the hope to prevent accidental lethal
    Fixed
    • Medics will be readded to side chat on revive
    • RnR default loadout and RnR Crew Helmet rank requirement
    • Garages will use all available spawn points
    • Tempest Devices need to be in same range as player picking/mining range
    • Tweak to reduce tear gas lag
    • Pricing on helmets
    • Gasmask reduce tear gas effect
    • RnR delivery missions (not 100% tested, but positive it's good)
    Removed
    • Nothing 
    ****A Hotfix will be applied to fix player owned garages and revive requests*****
  2. Serpico
    Added:
    • APD can now check players for their licenses without restraining
         • Player is notified when their licenses are checked and by who
    • Updated some RnR uniform and vehicle skins
    • Lollypop's to RnR shop. Act like redgulls but will heal players by 5 hp (medicinal ingredients)
    • RnR Huron for Coordinator rank
    • Preventions to stop shooting while downed
    • News team UAV
    • Capture the Flag event
    • Russian Roulette event
    • Police tear gas (MX GL and Spar16 GL)
    Removed:
    • RnR HEMTT and Box Truck (ambulance) removed from shop. 
    • Sell what you have in your garage as they are no longer skinned.
    Changed:
    • Civ's can now pull out restrained cops from vehicles
    • Can unflip unclaimed Blackwater vehicles without needing to lockpick
    • Blindfold's on the island are made of cheaper materials and allow some vision.
         • Lock to first person
         • Player names replaced with player id
    • Sirens will turn off the instant you toggle them off
    • RnR vehicle lights.
    • News team moved to independent
    Fixed:
    • Pull out action will pull out helicopter/plane pilots
    • Player will no longer be able to drive/fly vehicles while downed
    • Players won't lose ammo when downed
    • Players will not be able to open their maps while restrained
    • The remaining doors that don't open are fixed
    Edit: A hotfix will be required for a couple RnR Helis, Kavala square vehicle spawn and terrain fixes.
  3. Serpico
    It's hotfix/update time.
    Added: RnR Dispatch system To access the menu, press 4 on your keyboard All dead players that have requested a medic will be listed. RnR can indicate that they are on route or DNR. The player gets a notification. Added: New "Allow Epipen" button has been added on death screen. Does not notify anyone.  Change: To be Epipen'd you will need to click "Allow Epipen". If you need a medic, you still need to click "Request Medic" Change: Corporal+ required to open jail door Change: APD take significantly less damage from tazers Change: APD cannot enter Blackwater vehicles Change: Texture bug "fixer" has been modified in a few ways to hopefully increase effectiveness Fix: Shift + Tab no longer cancels processing Fix: Players will no longer lose grenades, smokes, flash bangs when interacting with clothing shop (occurred when closing the menu) Fix: Turtles can be gathered in illegal zones again Fix: Can no longer use demo charges to blow up jail wall. This means the wall can always be repaired. Fix: Vehicles won't get repaired when towed. For real this time. Fix: APD can now seize vehicles even if a dead body is inside Fix: Legal items won't be removed from trunk inventory if illegal items are found
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