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Locked Server Rule Update 1/12/2026


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Posted

Green = Added 

Red = Removed

Yellow = Changed


Chapter 8: Hostage / Player Robbing

  1. A player may be held hostage for 15 minutes, after which they may choose to stay up to another 15 minutes or leave.
    1. Exception: A vigilante may hold a player for longer than 15 minutes if the jail doors are open and they make their best effort to repair it.
  2. Do not kill players in restraints
    1. Killing a player who is currently tased or restrained with the clear intent to free the player from future consequences is considered Fail RP.
    2. Exception: You may kill players who do not follow reasonable demands
    3. Exception: You may kill players if hostage negotiations with the APD have failed, or the APD fails to show up in a reasonable timeframe.
  3. After a hostage situation/robbery, the player must be unrestrained and released safely, healed/not limping, either within 1 kilometer of a garage or 1 kilometer from their point of restraint.
    1. The auto-unrestraint is not considered a safe release.
  4. If you rob a player, you may not hold them for ransom, and vice versa.
  5. You may not take the same person hostage more than once every 30 minutes, even through server restarts.
    1. Exception: If the person initiates engagement first and commits a hostile action toward you, you may take them hostage again. This does not include the APD.
    2. Exception: APD members are not to be taken hostage more than once every 60 minutes.
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