A potential idea is to add a quilin/prowler (depends on which the community thinks is fairer) to the warpoint shop but add a restricting limit of only 1 to each players garage. (Make it unclaimable at chop shop, if a player already has one in his/her garage)
(this will add quilins/prowlers back to cartel fights without causing 100 to be spawned on cap)
(make them cheap to chop and sell so people don’t have incentive to sell other players warpoints)
potential alternative: the only way to have more than one prowler/quilin to a players garage is to make it claimable from blackwater.
Civ Council Round Table 1/6/19
in Civilian Representative
A group blog by Civilian Representatives in General
Posted · Edited by Wesly ツ
Warpoint garage +1
Tower at mushroom cap +1
A potential idea is to add a quilin/prowler (depends on which the community thinks is fairer) to the warpoint shop but add a restricting limit of only 1 to each players garage. (Make it unclaimable at chop shop, if a player already has one in his/her garage)
(this will add quilins/prowlers back to cartel fights without causing 100 to be spawned on cap)
(make them cheap to chop and sell so people don’t have incentive to sell other players warpoints)
potential alternative: the only way to have more than one prowler/quilin to a players garage is to make it claimable from blackwater.