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Masonn

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Blog Entries posted by Masonn

  1. Masonn

    Conquest Development
    Get into the server faster and help us out by downloading through these instructions
    Added:
    Respawn Timer reduction Players within 50m of a flag have a 15s reduction Players more than 50m but less than 100m get a 7.5s reduction PORTED Hex Scaling Players can enlarge or reduce Hex Icons View Distance Profiles Deny War Requests Denies all war requests Toggled on or off in settings menu Progress Bars Epipen Repair Vehicle Capture Flag Repack Magazines Staff ability to dynamically remove a flag Announces and gives 3 minutes prior to deletion During this time Gangs can still gain points Flag automatically deletes itself and stops generating points All foliage within 150m of a Capture Point is now deleted Changed:
    Map Changes Altis Panagia Alpha reworked @ Masoooooooooon Magos Mountain (New Zone)  @ Jayden Blueberries Stratis Airbase holdout points reworked (Small changes to existing to points) @ Masoooooooooon Kamino Klash Reworked (4 pointer) @ Nephew Kamino Bay (New Zone) 4 pointer @ Nephew Bozcaada Midlands Bend Added an additional rebel  @ Masoooooooooon Tuzburnu Feneri reworked to be smaller @ Masoooooooooon Tanoa SugarVille reworked @ virus Cherno Winter Sobor's end reworked @ Masoooooooooon Malden Chapoi complete Rework @ Nephew La Trinte complete Rework @ Nephew Harbour Island (New zone) @ Nephew Sahrani City of Paraiso Alpha and Echo points slightly changed @ Masoooooooooon Bagango Mainland reworked @ Jayden Blueberries Takistan Manara Airfield Charlie and Alpha reworked. Cherno 2035 Vybor Airfield bottom rebel moved closer to points @ Masoooooooooon Vybor Airfield V2 reworked version of Vybor airfield will replace Vybor airfield depending on feedback. @ Masoooooooooon Kujari Kawiya Delta and Bravo points slightly changed to have less buildings @ Masoooooooooon Marwey Airfield Reworked @ Masoooooooooon Loadouts on S1/S3 are now differentiated Any loadouts you currently have will still exist Creation of new loadouts will not transfer between servers Ground Garage is now the first option in Vehicle NPCs 😜 and ;players format to S1 format CBRN Suits reduced from $50k to $1k Title Changes Deaths Death Timer Observer 50 -> 100 ADDED Holding W at 250 Anger Issues 100 -> 500 Desk Slammer 500 -> 1000 HE'S TANKING 500 -> 5000 Kills Conquistador 50 -> 100 Certified Slayer 100 -> 250 Questing Knight 250 -> 500 Quest Lord 500 -> 1000 Apex Predator 1000 -> 5000 Captures Master of the SDAR 10 -> 25 Logistical Genius 25 -> 50 Flag Boy 50 -> 125 Winning but not Spinning 100 -> 250 ADDED Team MVP at 500 ADDED Professional Diver at 1000 SWAT captures Assult Specialist 25 -> 50 Back Capper 50 -> 125 Outgunned 50 -> 100 Operator 100 -> 250 Ifrit Ripper 250 -> 500 Tracksuit Destroyer 500 -> 1000 SWAT deaths Deep Breaths 50 -> 100 Benched for Life 100 -> 250 Born to Lose 250 -> 500 ADDED Unwinnable Faction at 1000
      Fixed:
    Prowler (Smoke) pull out fee Prowler (Smoke) ability to get marked SWAT Gorka/CSAT Dupe Standardized all mentions of SWAT Free Loadout bug Red ACO removing from weapons Removed:
    Redundant materials for Aerial Vehicles
  2. Masonn

    Conquest Development
    Added:
    Boonie hats to SWAT clothing shop Deck crew vest to warpoint shop for 1wp Map Stratis Added "Airbase Holdout" sector Bottom rebel spawn for Kamino Klash and Airstation Mike-26 will spawn players on the side facing the zone with the car pull Tanoa Added "Bua Bua" sector Altis Additional capture point to 3 point sectors (Sofia, Ghost Hotel, Kavala) Sarahni Added "City of Paraiso" sector Changed:
    Reduced T4 vest from 7wp -> 5wp Conquest capture HUD shows different icon when hotzone is active Conquest capture HUD uses green for friendly instead of blue Remaining Altis 3 point sectors to 4 point sectors Slight increase to 5.56/5.8/6.5 suppressor prices 5.56 Suppressors 45WP -> 50WP 5.8 Suppressors 55WP -> 65WP 6.5 Suppressors 70WP -> 80WP Reduced chance for a 6.5 Suppressor to spawn in an Airdrop from 25% -> 10% Fixed:
    Conquest HUD no longer sticks between sectors Vehicle airdrop vehicles should no longer be broken Missing gang texture error popup Map Rebel orders fixed for Altis Nifi Chernarus Berenhino Bloodbath, Malden La Trinte Removed:
    Killstreak for players utilizing suppressors 7.62 Suppressors from Airdrops
  3. Masonn

    Conquest Development
    Add:
    Experimental tweaks to potentially mitigate network lag at the beginning of conquest - please consider manually downloading the mission file too Functionality for admins to change max points (for r3s) Some gang textures Vehicle engines turn off when dismounting Anti-explosion script for vehicles: vehicles with drivers should no longer explode to non projectile damage Change:
    Updated texture rotation from live server Group cap cooldown reduced from 5 minutes to 1 Vehicle despawn script changes Virtual items inside a vehicle no longer prevents despawn (looking at you .50 abusers >_>) Decreased cooldown to 45s from 1m (practical despawn time 2m->1:30 if nobody touches the vehicle or is near it) Decreased range from 10m to 8m Note: vehicles were staying alive significantly longer than expected and causing lag; remember that you can always mark an active vehicle to prevent despawn Can now remove items from inventory while in vehicles Can now pull vehicles from both SWAT and Civ NPCs RPG pricing Tube increased to 150 wp Rocket price increased to 15 wp Map Altis Added 4th flag to Syrta (4k point cap) Added 4th flag to Panigia (4k point cap) Depending on how these play, other 3 caps might be upgraded to 4/5s Winter Chernarus Service stations has a repair crane next to them so you are able to see where they are Additional rebel added to "Balota Blitz" Takistan "Feruz Firefight" reworked zone "Hell's Highway" reworked zone "Manara Airfield" reworked zone Fixed service stations Sarahni Changed Bravo south shore church so you can run in instead of getting caught floating trying to jump Kujari Fixed some vehicles not spawning in the right place when pulling from flag Kujari safe redeploy sign to rebels Afofo has additional rebel pulls Removed knockable walls close to caps (150M from center point) Moved top rebel for Marwey Airfield closer to points on the left hand side Malden  Moved "Chapoi's" southern rebel closer to points Stratis Fixed floating crate on factory point Fix:
    Not being able to drop illegal items near SWAT Despawn script taking too long when deleting many vehicles (obvious on more populated conquests)  
    Remove:
    Some gang textures Role/server switch cooldowns Senior staff shop discounts  
    Please consider downloading the mission files from the google drive manually.
    You can find instructions on the wiki: https://wiki.olympus-entertainment.com/wiki/Conquest#Conquest_Mission_Download_Instructions
     
    If you find any issues please submit a bug report under the support section.
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