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The Antichrist

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Everything posted by The Antichrist

  1. The absolute CAP of it all.
  2. Kinda how it is tbh. People being ruthless makes you smarter and sneakier, but it does cause some of the weaker willed to quit. Bussy and PocketChange did this to me forever. Eventually I became a better player for it, able to do runs right under their nose.
  3. Sillas been mass recruiting and trying to teach new players how to play. There's bound to be some shit mixed in there. THe actually ranking members aren't doing that. I don't see you teaching people or helping noobs.
  4. Literally every gang on this server kills new players. Silla just does it in public. I catch half the big gangs robbing mf's on legal runs.
  5. Don't worry bro. I'm not trying... shoot your shot I'm not standing on your way. GL
  6. Common sense. Why go to the highest population area when you don't know how to play?
  7. Maybe there is a common sense lesson in brand new players not spawning in the biggest city on the map?
  8. I put in a bug report about it already. This is just a general warning to the playerbase. If you buy them fast clicking, and there's not enough room for how many you bought, it takes the money for the ones you don't have room for and you don't get them. It's been doing this for a long time, I just wasn't keeping track of my money enough to be positive. Yesterday I tested and confirmed.
  9. A bunch of the people begging people to stop camping airfields change their names and camp airfields themselves. Such a meme.
  10. "No one follows it anyways" just means you're allowed to break it if you win popularity contests. If anything I'd say just get rid of NLR in Therisa. Too many people using nlr to keep people out of wz is annoying.
  11. Not that you're bias or anything. Infinite silla zerg in Kav. I think NLR is necessary. I don't want to see it gone at all tbh. Without some enforcement of it, it's an entirely different gameplay.
  12. If you're talking like an automated system that actually prevents players from respanwing, I would probably recommend against that until the NLR system is a bit more, perfected. I get NLR at death island sometimes, and all players would have to do is relog to spawn right back in anyways. 10 minutes would definitely be better imo. I like NLR though. It's almost impossible to pull of a big robbery without it.
  13. The whole point of leaving it half dead like this was to strangle the players out who had the will to stay without incurring all the anger that would happen if they just shut it down completely. It was a tactic.
  14. RIGHT? He's just mad that people have and are about to beat him in titan hits.
  15. Add me to the camping list. I've dropped like 12 planes so far.
  16. Love how you attack me for having an opinion you don't agree with in one post, and then agree with the same opinion when someone else expresses it in another. Stop coming after me.
  17. I get that drumming up players was needed, but those were already two different established servers with hierarchies, territories, and their own subcultures. If you have a half a glass of dr pepper, and a half a glass of milk, you cant just mix them together to make a whole glass of shit.
  18. The work of the dev team is definitely appreciated, and in no way a light task. Just wish all that work was spent on something more useful than trying to spin gold from the merged server straw.
  19. I checked this reply while waiting 3 minutes for an atm to load.
  20. Agree to disagree on that one. Server merge lost more players than we gained, and left the 140 pop server so overloaded nobody can do much of anything during peak hours anyways.
  21. BASICALLY, all the lazy people on the server who never want to do runs threw a hissie fit that they couldn't go around robbing people for cash 24/7, and this led to the extremely short sighted idea of cramming everyone into one sever, which ultimately made the server into such a hellscape for new players trying to do runs that suv's of apples couldnt even make it to the market without getting robbed and admins/mods actually had to step in and start guarding new players during runs to stop them from quitting the server immediately, and by that point everyone was so heavily invested into it there was no backing out or admitting it was a bad idea.
  22. No mention of it. Odd.
  23. Used to have to be within about 20m of a nade for it to kill me, and now im dying to them 50m away easy. DId they change something?
  24. This man has played on Olympus for 21 hours. Has absolutely buried Fish sales. He only owns 4 vehicles, and 2 of them are boats. He has never sold a single thing other than fish. Never made a dime from anything other then fish, and sadly, hasn't been seen in 8 months. What a legend. 21 hours on Olympus, and the only thing he EVER did was fish.
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