Jump to content

Gwate

Member
  • Posts

    13
  • Joined

  • Last visited

Everything posted by Gwate

  1. Decided to comment just because I'm getting interested in things like rules and gameplay but who on the civilian counsel was smoking crack rock to make that new coke idea? First, why is coke the run civilian counsel chose to do this idea with? It's self admittedly a popular but not the most popular run. So if its not popularity, is it payout? Coke pays out similarly to any double processed illegal. But unlike an illegal run such as frogs, you have to pay a fee if you don't own the cartel drug zone. Second, the gameplay regarding coke runs is already enjoyable and equally challenging. Coke field is surrounded by large hills outside of the red zone that gives ample coverage and abusable sight-lines that requires players to either set up on hills to provide cover or take the risk of not sitting on hills. Driving to coke black market if you choose to process right from field is also mostly offroad, making it a simple time sink in time and not including the risk of the distance or processing time. Coke Black market also has 3 distinct hills with sight lines on every side of coke market, forcing players to stay inside buildings or be shot. This doesn't include that the official coke processor has these exact same challenges. Three hills all outside of red zone which allows raiding players to choose how they engage. And coke is also a double process. So if you want more reward, you already are taking an increased risk of staying longer. Third, all we did is make it easier for APD and people looking to rob coke runs to interrupt in the process. So you're adding a cost to get the plant. First lets say you take an upgraded box truck to get coke. Same double weight means you're getting 180 coke in a box truck. 180 x 500 and now we already have an initial cost to buy the useless unprocessed coke, 90k. So if someone camps coke, you're losing that instantly. Second issue is how does box truck processing work? Do you have to go to an npc with unprocessed coke in hand and they'll spawn the box truck you drive around and process with? If that's the case, you're camped there as well. Have fun pulling out your box and getting hands up or died instantly as soon as you start driving. Second issue is the smoke trail. Its already easy to see a box truck, to hear one. We're now adding a smoke trail? So we made a slow truck thats pretty easy to rob , even easier a spot and rob and punishing players for trying to evade by stopping processing. THIS DOESN'T INCLUDE that if you're just unlucky, APD will just have a generalized location of where you are which won't be hard for them to to spot the SMOKING SLOW BOX TRUCK. APD isn't retarded, all they need is one person in a helicopter giving commands on the spotted box truck and now you can't ever escape or stop to process without cops showing up. And lets say you got lucky, APD couldn't stop you on the ground. HAVE FUN STORING because now you can't store if APD has a helicopter on you or else have fun getting your spot raided every single time you try to run off and store. Which means you're forced to drive directly from processing to drug dealer. Have fun trying to do that now with more cops and players possibly following you because even if you don't have a smoke trail anymore, YOU'RE DRIVING A FUCKING BOX TRUCK. In Summary, someone must have been taking coke IRL to come up with this idea. Btw, this idea works so much better on either the more popular drugs because you're now dispersing people from camping one drug spot or on the specialty drug like frogs or moonshine because frogs is already hotly contested. Increasing payout on an already extraordinarily hard drug to process safely makes it more balanced. Moonshine also already has a big payout. Making moonshine more active instead of farming simulator while keeping it's payout is actually healthy and makes that bottom quadrant of the map active. This idea can also work if the box truck is specialized and drives faster than other box trucks because at least we're giving players time to get away and relocate before actually processing. Future comments on things like these will be more organized in formatting.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy.

Olympus Entertainment is a brand operated by Oly Entertainment LLC.