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Locked R&R Handbook Update 2/1/18


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Mainly to help clarify things based on a multitude of situations. Changes are in red

 

 

Chapter VIII - Hostage Situations

1. Medics shall not be taken hostage if a member of their civilian gang is part of the group attempting to take the medic hostage.

2. Medics can be taken hostage when the following criteria has been satisfied.

         2.1. The civilian has stated via direct chat that they are taking the medic hostage.

2.2. The civilian has the means to inflict death or substantial harm.

3.  Medics can be restrained to prevent escape and facilitate transportation at the hostage takers discretion. 

4. If restrained, the medic may be unrestrained in order to provide services such as healing, reviving, or repairing.

5. Medics may be held hostage for up to 15 minutes before they can request to be set free.

5.1. Medics may, at their discretion, stay for an additional 15 minutes if there are no other calls for service pending.

5.2. Medics who elect to stay for an additional 15 minutes shall not stay and assist for more than 30 minutes.  Once 30  

               minutes has elapsed, medics must return to their regularly assigned duties.

6. Once a medic is released the same medic cannot be taken hostage by the same group of citizens until a minimum of 30 minutes

    has elapsed since the time of release.

7. Medics, whom have been taken hostage, shall not perform any of the following activities:

7.1. Gather or transport items.

7.2. Operate vehicles.

7.3. Use weapons

7.4. Utilize unauthorized equipment

8. Medics shall only provide services to those they are instructed to assist while serving as a hostage.

9. In order to be considered a hostage, a medic needs to be near their hostage taker, and have a clear and present danger to their life.

9.1. Those left unattended may attempt to escape if they so choose.

9.2. Medics who attempt to escape may be killed or recaptured.

10.  If during a hostage situation, or while assisting APD, a medic is captured by an opposing gang, group, individual, or faction the

       medic may assist the controlling entity by providing revives, heals, or repairs.

11. Once the hostage situation is complete the medic shall return back to their regularly assigned duties.

12. Medics cannot be stripped or robbed of their clothing, equipment or items.

13. APD officers may Taser a medic located within any illegal zone, without warning, if they suspect the medic is a hostage.

14. APD officers are expected to engage medics located outside of illegal areas before using force.

15. A Failed Hostage Situation is when a medic that has been taken hostage is killed because negotiations with the APD have failed or the APD negotiators never arrived.

 

 

 

 

Chapter XIV: New Life Rule (NLR)

1. NLR applies to all medics who are killed within the guidance of the server rules.

1.1. Examples of NLR applicable situations include, but are not limited to the following:

1.1.1. Failed Hostage Negotiations - Medic is taken hostage and they are killed because the negotiations failed or APD never arrived.

1.1.2. Failure to follow an order to NOT revive a deceased player

1.1.3. Fleeing when an armed civilian attempts to take a medic hostage

1.1.4. Ignoring a warning to leave an illegal area

1.1.5. Intentional, or negligent, death resulting from an accident, fire, explosion, or suicide.

1.2. Examples of NLR exempt situations

1.2.1. Random Death Match (RDM)

1.2.2. Vehicle Death Match (VDM)

1.2.3. Arma related issues that result in a death through a glitch or failed game mechanic.

1.2.4. Any death that results from another player not following server rules.

1.3. Medics shall not return to an NLR affected area for any reason until 15 minutes has elapsed.

1.4. The NLR affected area is defined as a city or 1.5 KM area around the location where the medic was legally killed.

 

 

 

 

Chapter XV: Progressive Disciplinary Matrix (PDM)

1. Administrative Action Defined

1.1. Documented Counseling: Any behavioral misconduct or violation of the R&R handbook, or Olympus sever rules, that

       could be defined as accidental, un-intentional, or that cannot be defined as malicious or egregious in nature.

1.2. Letter of Reprimand (LOR): Any behavioral misconduct, malicious action, or egregious act that could be categorized

       as a willful attempt to intentionally violate the R&R handbook or Olympus server rules.

2. Grounds for administrative action

2.1. Documented Counseling

2.1.1. Medics shall receive a 7-30 day suspension/removal upon the issuance of the third Documented Counseling.

2.1.2. Medics that accrue 6 Documented Counselings will be dismissed from the R&R.

2.2. LOR

2.2.1. Medics shall receive a 7-30 day suspension/removal for each LOR issued.

2.2.2. Medics that accrue 3 LOR's will be dismissed from the R&R.

2.3. Civilian Bans

2.3.1. Medics who accumulate multiple bans can be dismissed from the R&R.  The length of the removal depends

         upon the number and severity of the bans issued.

2.3.1.1. RDM, VDM, RVD, NLR: 1 week per ban

2.3.1.2. Exploit, Fail RP, Combat Log: 2 weeks per ban

2.3.1.3. Harassment, Hacking, Mass RDM: Blacklist

3. Senior Encounters

3.1. If you are confronted by a senior medic about a situation that occurred, be respectful and listen to what they have to say. Depending on the situation they may just be there to counsel you.

3.2. Senior medics are expected to practice all Professional Standards of the R&R when resolving situations.

3.3. Senior R&R members are tasked with reporting any volatile situations involving the R&R to the rest of the team and may do so at any time.

3.4. If an Off-Duty Senior R&R member encounters a medic breaking rules, they should bring it to the attention of another online Senior R&R member and take any necessary action with them if possible.

4. Grounds for Dismissal/Blacklisting

4.1. Providing false or inaccurate information on an R&R application

4.2. Cheating during any R&R testing process

4.3. Receiving 6 Documented Counseling’s within 30 days

4.4. Receiving 3 Letters of Reprimand during your career

4.5. Any egregious or malicious act

4.6. Harassment (ANY SETTING)

4.7. Toxic behavior in game or on the forums

4.8. Trolling in game or on forums

4.9.  Disrespectful behavior in game or on the forums

4.10. Using a firearm while on duty

4.11. RDM, VDM, RVD, or NLR while on duty

4.12. Exploiting, Fail RP, or combat logging while on duty

4.13. Insubordination

4.14. Meta-gaming 

 

 

 

 

Chapter XI - Rank Advancement

1. Promotion Guidelines

1.1. Promotions are generally conducted each Friday, or at the discretion of the R&R Director.

1.2. Times for promotions are gathered each Thursday.  If a medic has not met their time requirement on Thursday, when

       times are gathered, he or she will not be promoted, even if they attain their minutes on Friday.  

1.3. Promotional reviews are based upon time spent on-duty, observations made by senior medics, and feedback provided

        by the citizens of Altis, to include peers, APD officers, and civilians).

1.4. Medics can only be promoted once per week unless it is a special circumstance. For example, Medic of the Month award or Coordinator+ approval.

2. Rank Requirements:

2.1. Emergency Medical Technician – Inception Rank

2.2. Basic Paramedic – 1,200 minutes of playtime

2.3. Advanced Paramedic – 3,000 minutes of playtime

              2.3.1. Must be able to acquire Advanced Paramedic Certification (flight and verbal testing).

2.4. Search & Rescue – 7,000 minutes of playtime

            2.4.1. Must be APC (Adv. Paramedic Cert.) flight certified.

2.5. Supervisor – Appointed (preferably 10,000 minutes of play time or more)

              2.5.1. Must be a proficient pilot that is certified to fly for the Rescue and Recovery.

              2.5.2. Must be able to consistently facilitate new hire interviews and Advanced Paramedic certification tests

              2.5.3. Must be able to complete desk duties by consistently and accurately updating data on a weekly basis.

              2.5.4. Must be able to make accurate and unbiased recommendations for promotions, demotions, and removals.

              2.5.5. Must be active both on the forums and in Team Speak by guiding, directing and mentoring other medics.

2.6. Coordinator – Appointed (preferably 20,000 minutes of play time or more)

3. Rank Perks

3.1. Emergency Medical Technician (EMT)

3.1.1. SUV/Van

3.1.2. Pay Check = $300 Base Pay + $300 every 5 minutes.

3.1.3. EMT uniform (Blue)

3.2. Basic Paramedic

3.2.1. Hatchback Sport/Off-Road/Quadbike/Boat

3.2.2. Pay Check = $600 Base Pay + $600 every 5 minutes.

3.2.3. Paramedic Uniform (Red) and Dive Equipment

3.3. Advanced Paramedic

3.3.1. M900/Hummingbird/HEMTT

3.3.2. Pay Check = $900 Base Pay + $900 every 5 minutes.

3.3.3. Paramedic Pilot Coveralls (Yellow) and green pilot helmet

3.4. Search & Rescue

3.3.1. Taru/Orca/Strider

3.3.2. Pay Check = $1200 Base Pay + $1,200 every 5 minutes.

3.3.3. Search & Rescue Coveralls (Orange) and green Helicopter pilot helmet

3.5. Supervisor

3.4.1. Ghosthawk

3.4.2. Pay Check = $1,500 Base Pay + $1,500 every 5 minutes.

3.4.3. Supervisor coveralls (Green) and green helicopter pilot helmet

3.6. Coordinator (+)

3.5.1. Pay Check = $1,800 Base Pay + $1,800 every 5 minutes.

3.5.2. Coordinator coveralls (Green) and green helicopter pilot helmet

4. Approved Leave

4.1. Promotions may be delayed while in active leave status.

5. Demotions

5.1. Can result from inactivity or any administrative action due to behavioral issues or medic misconduct.  Demotions are

       generally recommended by Supervisors and approved by Coordinators.

5.2.  Supervisors that enter inactive status, <1 hour a week, for three consecutive weeks will be demoted for inactivity. Supervisor performance and Coordinator discretion are also factored in when a demotion of a senior occurs.

6. Retension

               6.1. Any medic that enters inactive status, <30 minutes a week, for 3 consecutive weeks will be removed for inactivity.

7. Removal

7.1. Medics removed for breaking server rules, or R&R rules, may be removed or blacklisted.

7.2. Anyone arrested, or jailed, by the APD may be disciplined or removed from the R&R.

7.3. Anyone removed for misconduct, who is not blacklisted, may not re-apply to the R&R for 90 days.

7.4. Medics removed for inactivity will not be allowed to re-apply until 30 days has elapsed from their removal date.

 

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