The Antichrist 237 Posted February 5, 2022 Report Share Posted February 5, 2022 The last couple days I noticed the vehicle despawn timer has been pretty drastically increased. Was this intentional, or is the despawn script just bugging? Quote Link to comment https://olympus-entertainment.com/topic/42073-did-they-change-vehicle-despawn-script-or-is-it-bugged/
Millennium 5800 Posted February 5, 2022 Report Share Posted February 5, 2022 I haven’t heard anything about it, but it never hurts to go dummy nuts with it. Just gotta be careful and make sure to mark your cars. Seeing as s1 is 150 pop and a lot of cars can hurt performance. Quote Link to comment https://olympus-entertainment.com/topic/42073-did-they-change-vehicle-despawn-script-or-is-it-bugged/#findComment-538261
Senior Admin Masonn 2834 Posted February 5, 2022 Senior Admin Report Share Posted February 5, 2022 I think generally it works but when the server starts dying it dies along with it Quote Link to comment https://olympus-entertainment.com/topic/42073-did-they-change-vehicle-despawn-script-or-is-it-bugged/#findComment-538262
The Antichrist 237 Posted February 6, 2022 Author Report Share Posted February 6, 2022 I had 3 unmarked quillins out for about 2 1/2 hours with nothing in their trunks. Next server restart they were lasting about 45 mins still. Was just curious of this had some official capacity or was a bug. Quote Link to comment https://olympus-entertainment.com/topic/42073-did-they-change-vehicle-despawn-script-or-is-it-bugged/#findComment-538308
Easier 8 Posted February 6, 2022 Report Share Posted February 6, 2022 fr fed today was fucking stupid. There was like 100 hatches outside gate 1 and shit started getting laggy Quote Link to comment https://olympus-entertainment.com/topic/42073-did-they-change-vehicle-despawn-script-or-is-it-bugged/#findComment-538336
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