Guest Posted June 28, 2016 Report Share Posted June 28, 2016 LOGISTICS Our inventory tech now supports some new capabilities that allow for advanced integrated items. This was applied to some of the high-tech Apex Special Forces gear, but may also be very useful to modders. Designer Radko Voda, who has cooperated with Senior Programmer Jan Mareček on this, goes over the details with us: "Integrated items represent a new type of equipment that combine the functionality of multiple different items into one. Let's consider the new Special Purpose Helmet used by CSAT Special Operators as an example.This helmet has integrated night and thermal vision modes that you can cycle freely without any other attachments or items being equipped. Also it occupies both the helmet slot as well as the slot for the NVGs in your inventory. When you equip some other helmet or NVG this helmet will be removed just like if you would have replaced any other item. However, when you equip this helmet, it will remove any items from both helmet and NVG slots alike. The default helmet slot is equipped as per usual and additional occupied slots are indicated by a yellow background and the item icon with 50% opacity. To achieve this functionality we have introduced a new type of configurable parameter: subItems[] = {"item_class"}; When you put this parameter into the class of some item, you can integrate some other items into it simply by specifying their class names in the parameter field. However, this is currently working only for a limited selection of item combinations. You can integrate NVG and Radio items into Helmets and you can make a Vest that occupies the Backpack slot as well. We would like to gradually extend this functionality as far as possible, but due to technical limitations of the existing item implementation we cannot guarantee that it will be possible for all items in the end. Nevertheless, we found even the currently possible combinations quite promising for the creation of amazing new pieces of equipment." This could be taken advantage of in the future. I could see Olympus making use of the vest/backpack option someday. For cops it may even eliminate the need for the invisible carryall. If they expand this it could end up opening up some really neat possibilities down the line. Quote Link to comment https://olympus-entertainment.com/topic/8872-neat-snippet-from-the-latest-sitrep/
Dustin87 864 Posted June 29, 2016 Report Share Posted June 29, 2016 Helmet/Hat NVG combos is lit. Vest backpacks meh. Doesnt really change much. 1 Quote Link to comment https://olympus-entertainment.com/topic/8872-neat-snippet-from-the-latest-sitrep/#findComment-95435
Guest Posted June 29, 2016 Report Share Posted June 29, 2016 Just now, Dustin87 said: Helmet/Hat NVG combos is lit. Vest backpacks meh. Doesnt really change much. Yeah having helmet/NVG combos would be really neat just for the sake of not having the huge NVG goggles sticking out of your helmets/hats lol Quote Link to comment https://olympus-entertainment.com/topic/8872-neat-snippet-from-the-latest-sitrep/#findComment-95436
Poseidon 3271 Posted June 29, 2016 Report Share Posted June 29, 2016 This would require modes it seems, not something we can really take advantage of at the moment. 1 Quote Link to comment https://olympus-entertainment.com/topic/8872-neat-snippet-from-the-latest-sitrep/#findComment-95442
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