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ThatNerdyGuy

Retired Staff
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Blog Entries posted by ThatNerdyGuy

  1. ThatNerdyGuy
    Hey everyone, short list today.  Hopefully some cool stuff people will like!  As always message me if you have any ideas!
     
    Idea: RPG Added to Warpoint Shop for 60 WP's
    Resolution: Approved
    Idea: MXSW Price Increases to 200k for the gun and 4k for the Mags
    Resolution: Approved
    Idea: 5.56mm suppressor decreased to 30 wp and 5.8mm suppressor decreased to 35 wp 
    Resolution: Approved
    Idea: Revamped Terror System
    Have to hack into radio tower
    Sends server message that the tower has been broken in to, timer starts
    Active redzone then(tower location), choose the city in which the terror starts in
    Server takes over the texts and will use the person who start the event as the people who engage.  Prompt about the rules.
    Resolution: Approved
    Idea: Mar-10 added to WP Shop
    Resolution: Denied
    Idea: 6.5mm suppressor decreased to 40 WP
    Denied: Denied
    Idea: Dopamine Truck
    Resolution: On Hold, working out the details on this.
     
    Thanks again!
     
  2. ThatNerdyGuy
    Hey guys, had a really productive meeting.  Got some great stuff to tell you guys about and stuff you'll hopefully be really excited for.  So let's get into it!
    Idea: All CSAT Ghillie variants added to Warpoint Clothing Shops
    Resolution: Passed
    Idea: All Tac Vests decreased from 25k to 10k, Flight Crew vests decreased from 30k to 20k.
    Resolution: Passed
    Idea: All MX Variants added to Weapon Shops, MXSW and MK18 added to Warpoint shops. General Price reductions in Warpoint shops 9mm supressor decreased from 20 warpoints to 5. Hunters, Striders, SUV's, Hatchback, and Box Truck added to Rebel Vehicle Shop.
    Resolution: Passed
    Idea: Remove the Ifrits, Striders, Hunters, and Armed Offroads from the BW Loot Table.
    Resolution: Passed
    Idea: Increase the chances that rare loot spawns at the Blackwater Robbery.
    Resolution: Passed
    Idea: Ability to get names easier when looking at ground vehicles
    Resolution: Potentially getting worked on
    Idea: Ability to get gang names underneath the driver's name on vehicles.
    Resolution: Denied
    Idea: Change the distance for 3 to 1 radius from 50 meters to 30 meters.
    Resolution: Denied
    Idea: HQ Takeovers extended to 30 seconds per death rather than 10 seconds.
    Resolution: Denied
    Idea: New run idea called the Uranium Run.
    Resolution: Denied
    That's all folks!  If you have any ideas just message me or @Matt The Savage on the forums or in TS!  Hopefully these big changes to the BW will increase it's frequency of happening!
  3. ThatNerdyGuy
    Hi everyone, today I will be presenting the latest info from the Civ Rep Roundtable from the staff meeting.  Take into account that some of these ideas or concepts will take time to develop so they will not be immediate changes to the server.  
    Idea: Remove Quilins and Prowlers from the server
    Resolution: Passed
    Idea: Add the CMR to the standard Rebel Shop for 75k
    Resolution: Passed
    Idea: MK18 added to Warpoint Shop
    Resolution: Passed, pricing TBD
    Idea: Move Pygros Rebel to between DP 23 and DP 24
    Resolution: Passed
    Idea: Remove the rotating cartels and go back to a static cartel system.
    Resolution: Passed, Church, OG, and OG Mushroom will stay cartels.  Pygros and the other Peninsula Cartel will be removed, a fourth cartel location will be decided upon and will be on warzone island.
    Idea: Drug runner airplanes.  Go from airfield to airfield to drop off the drugs.  15k charge to start the mission, high amount of money out of it.  Auto charge when you to start the mission.
    Resolution: Passed, will take some time to develop more than likely.  The airfields will not be redzones and neither will be the planes themselves.
    Idea: Drive a vehicle from one chop shop to another one and get paid to deliver it to the chop shop.  There will be a timer and the vehicle will more than likely be a ammo truck.
    Resolution: Passed
    Idea: Add 5.56 and 5.8 Suppressors to the Warpoint Shop
    Resolution: Passed
    Idea: Reduce the price of Box Trucks and Zamak Trucks
    Resolution: Passed, prices will be decided on.
    Idea: New loot table for BW.  Adding crafting components.  Crafting components would be common(doors, tires), rare(armored vehicle parts ie:left or right gun for a Ghawk)
    Resolution: Passed
    Idea: Pilot helmets from RNR and APD added to the Rebel Shop.
    Resolution: Passed
    Idea: Speed up night cycle
    Resolution: Denied
    Idea: Deployable Quad Bikes
    Resolution: Denied
    Idea: Remove Secondary drugs from Cartels
    Resolution: Denied
    Idea: Bipods reduced from 10 Warpoints to 3.
    Resolution: Passed
    Idea: Civ's get warpoints for killing cops in Warzone.
    Resolution: Passed, 1 warpoint for killing cops.
    Idea: 6.5 Stealth Suppressor to the Warpoint shop
    Resolution: Passed 
    Sorry for the wall of text, was a long time between meetings so there was more to discuss.  If you have any ideas, let @Matt The Savage or I know!
  4. ThatNerdyGuy
    Hi everyone, @Matt The Savage and I are your new Civilian Representative's.  To continue what the previous Civ Rep's started, I will be posting the Civ Rep Roundtable posts a couple days after the staff meeting.  My recording did bug so there isn't any audio but I will go over what was talked about.  Hopefully this will be fixed for the following meeting.
    Idea: Buying insurance when purchasing a vehicle.
    Resolution: Passed, This will take sometime because of UI work.  Please be patient.
    Idea: Being able to purchase insurance on illegal vehicles. - @Colt had this idea
    Resolution: Passed, this is another thing that will take time.  All the details are still being ironed out such as what vehicles and the how these things will be done.  For one, armed aerial vehicles will NOT be able to have insurance added.  What was discussed is utilizing the Pharma to get illegal documents(1 or 2) would spawn after selling the Pharma, you would then take the documents and the vehicle to the Forgery.  Again, a lot of this might change so stay tuned as I will keep these things updated when they are decided on.
    Idea: Rewards for Holding a Cartel
    Resolution: Passed, like the others this will take time.  As we are still figuring out what the rewards would be and how they would scale.  The rewards would be for holding the cartel for intervals of 1 hour and would scale the longer the same gang holds it for 4 hour intervals.  The rewards are also being discussed to scale and multiply with how many other civs are on the server.  Money would be the reward.  Like I said with the previous idea, this is still a WIP and may change by the time it get's released.
    Idea: Remove the 30 minute addition to jail time if you disconnect or the server restarts.
    Resolution: Passed
    Idea: Ratio where Civ's tell the cops how many of them there are when doing a Federal Event and then the cops would be limited to a ratio of cops vs civs.
    Resolution: Denied
    Idea: Dirty Money like Asylum from cartels
    Resolution: Denied
    Idea: Armed boats spawn at the BW as an illegal vehicle.
    Resolution: Denied
     
    If you have any ideas, message Matt or I on the forums or join the Civ Rep Waiting Room channel on Teamspeak!
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