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KrispyK

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About KrispyK

  • Birthday 04/09/1999

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    • Salvage nerf: SDV base storage to be reduced to 80
    •   

    why

    shit goes 18 kph

    1. Show previous comments  3 more
    2. KrispyK

      KrispyK

      please, that shit stunning if true lmfao. mother fuckers must have spreadsheeted that shit to optimize like a damn wow raid

    3. Zahzi

      Zahzi

      TLDR, too many people were doing salvage. It's safe, easy, very AFK, and makes decent money. A run shouldn't be all of those things. Also, the safest legal shouldn't be done more than literally everything else.

      1551548281.png

      Everything except salvage is based on max single processed price and values pulled from the stats page, so don't' make too many conclusions about other drugs and where they fit (we need real sell data for that).

      "Salvage" on the graph is based on the total value sold (as pulled form logs) excluding moonshine, glass, and lockpicks

      "Salvage Estimate" is an upper bound based on spawn rates and the above. The real value of salvage is somewhere between the two.

      There's a lot of fucking salvage. Nearly 4x  the next most valuable legal, more than flagship meth/moonshine. Yikes.

      Salvage should be something that new players can do to get their feet under them, but not something that established gangs do for money. Nerfing the SDV capacity does two things

      1) Encourages people to use boats, which are quicker, but riskier (people from the air now know when a run is happening)

      2) Makes the run in the SDV less worthwhile given the amount of travel time to try to bring the total value more in line with where it should be.

       

    4. KrispyK

      KrispyK

      looking at this, we should move weed farther out from kavala, thats sad. 

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