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Ozadu

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  1. No Arma is not a shitty game. Its an incredible, massive, versatile programmable sandbox. Sure when we push it to its limits with 100s of people on a server and thousands to scripts running shit gets a little fucky sometimes. But that doesn't make it bad. Bohemia took a risk by creating this massive scale programmable game. AAA companies don't take risks. They put out the same old stuff reskinned every year because they know it works. The very fact that Arma allows us to create Life servers and King of the hill (2 game modes which more than anything accentuate the issues you described) shows us why it is great and not shitty. What would happen if Battlefield or Call of Duty allowed you to put 100 people on a server and run tons of scripts to restrain, rob, connect to a database, etc.. It would be utter shit, 100x worse than what we have in Arma. And on the other hand, If Arma restricted you to 64 players, had small static maps and didn't allow any scripts to be run on servers it would probably run flawlessly. You see, you acknowledge everything that Arma does great but you don't give them any credit. You think Bohemia is some negligent money hungry company just sitting on their sacks of cash unwilling to fix anything because its more hassle than its worth? Well, maybe with unlimited funds they could scrap the whole thing and start anew with the scaling issues in mind but that's not how the world works. If it were then we would all have gigabit internet and dsync and lag would never exist in the first place. Bohemia gives us the freedom to push their game to the limits(I once spawned 360 chickens in a circle around me. Did the game lag? Yes. Do I fault Bohoemia for that? No). And if nothing else, that is what makes Arma great.
  2. Well if that's the case then your experience is less bias. I am assuming, since this is the Olympus forums that most people play on Olympus and of course, people playing on Olympus will claim they get more occurrences of the bug than others when their playtime is 90% olympus 10% other server.
  3. It's a sampling bias. To claim this we would really need to get people on different servers and measure the amount of time played and amount of bugs that occur.
  4. Personally, I like all the objects. It gives a sense of being in actual places instead of barren shops with people standing in them. Also, I get significantly better frames on Olympus even around all these objects than I do on other servers. That said, if that slider is supposed to reduce the amount of objects and its not then its clearly not working but I don't think that is the cause of the texture bug and it is hardly unique to Olympus. Asylum definitely still has it, and I even had it happen on an EU life server I was playing on.
  5. Ozadu

    Disk Usage

    In my opinion and SSD is essential if you are looking for performance in Arma. I got better performance from switching to an SSD than I did from upgrading my GPU from a 560 to an 970.
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