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Savage

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Posts posted by Savage

  1. 40 minutes ago, jwilly said:

    this dood is a dummy im selling 10 warpoints for 200k a piece 

     

     

    1 hour ago, Proud said:

    That's why I'm selling them over priced, these prices are actually broken, and when or IF CSATs come out, this shop is going down xd

    :

  2. 1 hour ago, RambleR said:

    Yes jake is young AF, but is actually a funny dude when not being his young self. I gave boo/jake a chance, yall should too!

    If Boo would like to explain I used to HATE him, but I have him a chance after he said he can change and ever since we team up to piss off rp slayer and it's funny asf

  3. 55 minutes ago, Jesse said:

    Yes, this is simply due to the server and the dead guys pc basically opening up 3 "threads", essentially running 3 versions of the same script to process those 3 kills. So depending on how quickly it could run those scripts to keep up it would display an "outdated" output or mathematically wrong statement to you. However the actual numbers in the DB were correct. This has been shown/proven a few times now to people in their complaining status updates. Hence why it was removed on August 10th... so I'm assuming you haven't been playing much since it no longer even outputs how many points you have. Since the script was running an additional two queries to the database to get just simply your total and at the end of the day was more hassle then it was worth. 

    Here's how a single war kill gets processed:

    1. The dead guy dies
    2. Dead guy fetches killers primary, secondary, sidearm, vest, uniform, position
    3. Dead guy fetches his own of the above ^
    4. Dead guy processes a "gear score" for both of those above.
    5. Dead guy passes scores to the server
    6. Server verifies data to all be there
    7. Server ensures no negatives
    8. Server calculates the kill distance and applies bonus
    9. Server verifies that the player wasn't killed by the same killer in last 15 minutes
      1. Server adds the player uids to an array to verify on next kill
    10. Server then sends 7 pieces of data to the database to be processed by a stored procedure that does the adding/subtracting
    11. WHILE #10 is occurring the server broadcasts messages to the killer/dead about how many points they got
    12. A log of the kill is sent to the log file(s)

     

    Yes, when in the shop it'll pop a hint window up displaying how many points you have to spend as well as after each purchase it tells you how many you have left. Probably going to change it to display up in the red header or something. Gotta remove dollar signs as well.
    7f93a73ed7196c2587c511e1620104d9.jpg

    Don't wanna rush you but eta on this?

  4. 1 minute ago, Xeltini said:

    Or anyone under 100 keeps their war points and anyone over 100 gets a square root applied. So take the square root of how many they have then multiply that by 10 to give you a reduced number. An example using myself. Take the square root of 244 then multiply by 10 to give myself 156 war points. 

    smart...

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