Added:
Player Interaction Wheel (In Beta - Enable in Y Settings Menu)
All factions have a new and improved interaction menu with actions:
Global Actions:
Main Menu: Put in Vehicle, Treat Person, Escort / Stop Escorting, Restrain / Unrestrain, Blindfold / Unblindfold
Give Sub-Menu: Money, Items, Keys
Civilian Only Actions:
Main Menu: Remove Kidney, Bet Money, Request Buddy / End Buddy (Vigilante), Send to Jail (Vigilante), Invoice (Taxi)
Rob Player Sub-Menu: Money, Inventory, Backpack, Headgear, Uniform, Vest, Weapons, All, Take firing pin
Cop Only Actions:
Main Menu: Send to Jail, Show Badge, Resolve Dispatch
Search Menu: Check Licenses, Search Player
Seize Menu: Virtual, Physical, Cash, Pardon, Ticket, Take Firing Pin, Revoke License Menu
Revoke License Menu: Drivers, Firearms, WPL, Vigi, Vigi Tier
Medic Only Actions:
Main Menu: Invoice, Give Lolipop, Give Epi-Pen, Request Buddy / End Buddy, Give Dopamine
Training Dummy:
All former actions plus additional features/enhancements. Enjoy FTOs
Alike the vehicle interaction menu, features include:
Players may move their player while interacting with the menu
Players may use right-click to return to previous menus
Icons for each action along with hover text for new player convenience
Corresponding buttons only show one type (ex. restraining/unrestrain)
Improvements from the previous menu include:
Increased performance
The ability to have more than 9 buttons, enabling more developer content
Prevention of button overlaps that prevent access to actions like "put-in-vehicle"
Not showing buttons that players are not eligible for (ex. no betting button if blacklisted)
Action and error checking, fewer buttons will show as active if the action is not possible
Legacy Support:
When fully added to be the default menu, toggling the legacy menu in your Y Settings will give you access to the old Y Menu
Please note that although we will be temporarily maintaining the previous "legacy menu" to the best of our ability, we highly recommend that players attempt to use the new interaction wheel. The old menu has many problems, the largest being (as previously mentioned) it only has support for 9 buttons. Which will very likely make it rapidly less maintainable as new features are added
House Expansion III - Final Expansion
Altis Realtors have decided to sell off abandoned houses to prospective homeowners
Allowed purchase of broken house variants at 1 tier below the non-abandoned version
Reference Album
Houses inside of Redzones will not be purchasable
Houses with NPCs inside will not be purchasable
Marks the end of our planned housing expansion with 1,000+ houses added across the entirety of the project
Ability to see when the market will update prices via the market tab
Changed:
Medics can no longer revive during active turfs
50% volume on login screen
Restricted houses can now be utilized so long as a player owns it
Settings menu
Fixed:
APD Warrants not updatable if the player died
Airdrops can now be called in regardless of being Olympus+
Firetruck not having Firetruck Horn
Players initiating coinflips with players on cooldown setting both players on cooldown
Bolt cutting still possible during APD Gold Escort
Multiple staff warnings resulted in players not being able to acknowledge any
Players killed in Tank Battles events not automatically removed from the event
Seizing items on the ground displaying 1
Vehicles not despawning due to toolkit Gang perk
Houses that were purchasable taking money and not saving status after soft-log
Anti-duplication being significantly more aggressive than it should be and deleting legitimate items
Daily rewards giving people Vigi points if they were WPL
Loadout prices
Medic virtual inventory getting wiped on death with fire fighting gear equipped
Gang Bank list is now alphabetical
Trimmed mission of seasonal images/icons/sounds for performance
Map
Sofia HQ pillhuts not being accessible
Housing unintended for purchase
HOTFIX #1 (1/29/2024):
Fixed:
Receiving dopamine from hospitals
Using custom horns
Radioactive capsules not counting towards gang tracking
Messages not being saved if a player has a name and gang tag that is too long
Chopping gang vehicles
Repairing gang sheds
Weather systems
Cops not being able to move when seizing a gear airdrop
Not being able to buy certain houses
Houses saying they are already owned even when you own them
Settings Menu
Cop and medic hexes being allowed to be used for all ranks
Not having a category selected on menu open
Certain settings not being saved automatically on menu close
Player Interaction Menu
Restrain distance not being limited to 4m
Unflip not being replaced with 'Push' for Planes