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Fraali

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Everything posted by Fraali

  1. The Performance/Profiling build is an experimental build of the Arma 3 executable. It has optimizations and changes that may or may not eventually get into the main stable build of Arma 3. The current profiling build (v26 - 2.18.152746) contains many significant performance improvements, as well as a new system for downloading mission files. The profiling build downloads missions as fast as your network can handle without putting any pressure on the server at all, where the old system is slow, and causes hiccups on the server during high-population times. For further information and updates on the Profiling/Performance build, the Arma 3 discord can be found here: https://discord.gg/5tsjjtnv ("perf_prof_branch" channel specifically) There are 2 ways to install the build 1. Downloading/Installing the profiling build via Steam Betas Note: Utilizing the Beta will auto-update your Arma 3 when a new profiling build releases, which can cause instability to your game if it has issues. Open Steam Right click Arma 3, and select Properties In the new window, select "Betas" on the left. Find the dropdown beside "Beta Participation", and select "profiling" That's it! Enjoy the better performance, and mission download speed for servers that support it! If you'd like to revert, select "none" instead of "profiling" in the dropdown menu 2. Manually Downloading/Installing profiling from the Bohemia Interactive Google drive Note: Only recommend doing this if you understand how to navigate a file system, and replacing files. Doing this without understanding anything can cause your game to not launch. Profiling Google Drive v26 The known stable build v26 can be found at the google drive link under "218perf" -> "v26" (or use the direct link above) There are multiple builds in the folder, depending if you're using Windows or Linux Windows - "arma3client_x64_performance_218_152746_v26.7z" Linux - "arma3client_x64_performance_218_152746_v26_linux.zip" When the file is downloaded, extract it to wherever you'd like. Normally the Downloads folder is fine. There will be 5 notable files inside - arma3_x64.exe - steam_api64.dll - steamclient64.dll - tier0_s64.dll - vstdlib_s64.dll Navigate to your Arma 3 executable directory. (Default: "C:\Program Files (x86)\Steam\steamapps\common\Arma 3") Recommended to create a backup of all the above files from inside the Arma 3 directory After backing up the above files, replace all above files with what was downloaded earlier. If you'd like to revert, either revert this process, or validate game files via steam. That's it! Utilizing the profiling/performance builds helps both your FPS, download speed, and server stability!
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  2. Update will be launching at: 10:30PM PST / 1:30AM EST Added: April Fools (Only April 1st) Like last year, not spoiling anything Weekend war point increase Players make 50% more war points in war zone over the weekend Junior lethals in radioactive zones Just like airdrops except only available while the radioactive zone is red Cops pay a death fee upon dying in the area Warning message issued to medics in fed upon bomb blow or defuse Nearest group member display when dead Changed: Rebel Boat has begun loitering around Salt Flats!! Blackwater Armoury Edits Economy Vigilante Bounty Arrest Pay 500+ 85% -> 80% 400 80% -> 77.5% 300 77.5% -> 75% Vigilante Arrest Store Price 25 $800k -> $150k 50 $1.2M -> $400k 100 $1.6M -> $650k 200 $2M -> $700k 300 $1.75M -> $850k 400 $1.5M -> $750k 500+ $1M -> $750k Vigilante low danger arrest renown reduction increased from 10 -> 20 Lethal reward value reduced by 15% Armed Plane magazine count reduced from 14 -> 4 Fixed: Art Gallery timers not showing Art Gallery hints showing for everyone Staff events being bugged as full Being full killed in staff events instead of unconscious Illegal items not being seized upon being sent to jail Spawning in the ground on cop Player duels being able to be performed on restrictions Player tasing on April Fools causing performance issues Towing of dead vehicles on medic Removed: KMC Gang Fatigues KMC Gang Billboard PAID Gang Fatigues PAID Gang Tracksuit Hotfix #1: Fixed Vehicle collision had elevated damage Vigilante arrest duplication Events not being joinable Quest completion exploit Title color exploits Some gang uniforms being un-savable Buying virtual items rarely deleting random items Dropping keys sometimes causes vehicle to be inaccessible permanently Some firefighting locations would block other fires from starting Getting restrained while gathering causes unknown issues Rare HUD script error Crafting boxes not working at all Some variables being disconnected from some settings Faction redeploy sometimes would have a delay Wars should work again Changed PAID Gang uniform re-added Flat hatchback skins added for $15 donor or above Red White Black Green Blue xTeam uniforms renamed Removed ability to add unprocessed illegal drugs to auction house Hotfix #2: Fixed House keys would not show on map if you did not own a house General server/client optimization Dynamic cop slots not working properly Some event functionality was broken Medic slots reverted to 16 Kavala airport air garage disappears inside blown up ATC Various script errors If you find a bug, please submit a report HERE.
  3. Update will be launching at: 4:30PM PST / 7:30PM EST Added: Art Gallery Rework New map design, now located in Athira Bag now placed once robbery starts where the robbed item can be obtained Two new items added: a large statue and a small statue Large and small paintings are now simply called "painting" Cops can now stop the robbery and receive payment FTO+ can now authorize PO to buy tier 3 vests Dynamic cop slots The maximum amount of allowed cops changes based off player population The cop slot will remain at a base of 20 until The player count exceeds 165 Every 10 players after will then add 1 slot Added slots max at a maximum count of 22 Armed plane now has a crosshair Vigilantes now get 3GL smoke rounds Event timer command ;cooldowns Allows players to see federal event cooldown timers Medics can see current revive request count via HUD Tier 6-9 vigilante ranks are now visible in game Custom Neochori and North Airfield Hospital buildings @ Doke Textures Blood Splatter Combat Fatigues (Free) @ KermitZooicide 90 Day Login Reward Hatchback @ jig Kavala Mining Company Gang Uniform @ jig Kavala Mining Company Gang Billboard @ jig Grey Scale Hatchback (Free) @ KermitZooicide Berserk Ifrit (O+) @ Hansy Mickey Mayhem Ifrit (30+ donator or +O) @ KermitZooicide GeoFunk Ifrit (Free) @ KermitZooicide Japan - Quilin (O+) @ KermitZooicide Japan Fatigues (O+) @ KermitZooicide x team USA Fatigues ($30/+O) @ KermitZooicide x team UK Fatigues ($30/+O) @ KermitZooicide x team CA Fatigues ($30/+O) @ KermitZooicide x team AUS Fatigues ($30/+O) @ KermitZooicide Support Team Fatigues @ Secret Agent Blue Angels - BlackWasp ($250) @ Camper Changed: Therisa airfield vehicle air drop location change to avoid gang base safe zone Armed plane magazine capacity reduced from 200 -> 130 rounds and changed from 7.62 to .338 caliber @ xsmitherz Radioactive capsule changes from red to a green after seized/unsealed. Dope crate spawns at Neo and Northern hospital New object model for Y item briefcase, allows for better collision and potentially fewer bugs Map Neochori Hospital Redesign @ Zeuse Pygros Hospital Redesign @ Maddox Northern Hospital Redesign @ Maddox Fixed: Cop lethal and auto run UI overlapping Cop Vermin taser not being able to be listed on auction house Hummingbird flare insurance price being $3m instead of $500k Parachute taser bug that causes taser to be lethal after landing Medic towing with offroad fixed Death screen revive progress bar overlapping Blackwater floating barriers Medic receiving money from dope crates would sometimes wipe the player Y items charging more than actually purchased Jail courtyard issues If you find a bug please submit a report HERE.

  4. o7 @ Doc  
    Was great having you around, you did great work and helped make the server what it is today.

    Sad to see you go, but hopefully you'll still stick around in the community.

  5. PSA to Profiling Branch users:
    The latest Profiling version v21 has significant issues with lowering FPS over time, and some excessive RAM usage.
    If you experience issues with low FPS, consider turning off profiling build until a fix is made, and/or you can manually downgrade using v20 from Bohemia Interactive's official Google Drive.
    https://drive.google.com/drive/folders/1Fzgwwx4MC82jlsVWFZ8ID1ieYnoZOdL-

    For those who do not already know - I would only recommend doing this if you know what you're doing, this is not a guide to install it;
    Arma Profiling is a version of Arma that has experimental performance changes. The current v20 is stable, and is not known to have any issues at this time.
    Its basically just a drag/drop and rename of the Arma3_x64.exe (Default location is C:\Program Files (x86)\Steam\steamapps\common\Arma 3)

    1. Grandma Gary

      Grandma Gary

      Step 1 Acknowledge that this is not a guide

      Step 2 Provide guide

    2. grooovy
    3. batGooseCan

      batGooseCan

      Appreciate your dedication to keeping us up to date on all the new game issues 😊

  6. In actuality its much different. To go more in depth about why we won't do kill cams: The functions that would allow people to view something like this are completely blocked due to potential exploits from cheaters. The reason it can be done externally with logs is due to allowing the functions/commands outside of the main server. This would also require somehow replicating 1:1 player movement, view angle, ammo, health, bullet paths, etc. on separate entities that aren't actually players. This is difficult to do due to object states changing over time, and being unable to change all of these things locally without affecting server-state along with MAJOR network desync/lag creation due to current Arma net throughput limitations . Outside of server, we don't have to worry about changing server state, or affecting network, thus can be replicated near 1:1 from logs (still isn't perfect due to some other limitations not mentioned). If you think I don't want to implement something because it would ban cheaters, you really misunderstand what I do on this sever. If I allowed people to cheat on the server, I wouldn't have spent countless hours creating the Anti-Cheat that we have. It's not perfect and never will be, but it's done using an in-game language without access to engine commands or the ability to read memory, in addition to it just being a game of cat and mouse. They find an exploit, I find a fix, then they find a way around that fix, and I try to guess what they did so I can fix it again. In the end, don't think we allow cheaters on the server. Report them. You can either submit a player report, or to me directly in DM's with any of kind of proof or suspicion. The people that get reported to me, I will always look into. Most of the time people complaining about cheaters are just wrong, however there have been times where they were spot on that they were cheating.
  7. Short answer: Technically, yes. Long answer: The server wont be implementing something like this due to network, performance, and some other conflicting issues that are near impossible to resolve.
  8. If you've got someone that's cheating, publicly broadcast it if you have proof, submit a player report on it, or PM me directly, up to you. If no one says anything, there's a less of a chance we know. As I've said I don't know how many times, 90% of my time spent on this server is dealing with cheaters. I don't like cheaters. I don't care who you know or who you are, if you're cheating and I know, you're not playing our server.
  9. Just to address a few points, cause this gets brought up more frequently recently. If you have an issue with bias, please do submit a staff IA. There have been a few recently that have been submitted, acknowledged, and the staff members have been reprimanded as well as their tickets being watched to ensure proper responses. Admins allowing people to cheat? If you know of someone cheating, they will get banned. If you know of a staff member who isn't banning someone even though they know they are cheating, I will personally remove them. That shit is not okay. People that only play to get you banned has always been a thing, and has only been getting worse due to (i think) the "no comp" mentality. I'll just let you know "no comp" means fuck all. If you break a rule intentionally, then regardless of comp, you may still get banned. If you break a rule and its obviously on accident, then there's probably going to be more leniency especially if you try to right your wrong. Proper compensation is when it is equal to or slightly greater than what the player lost. Say you accidentally RDM a naked when you're fighting someone else. They ask for 1m comp. You're not required to give them 1m. If they are naked in kav not doing anything, they lost 15k if they got revived plus the time they spent on the ground. Normally something like 50-100k is fine for this type of thing. Obviously it's going to change dependant on the situation and such. I do know that the Senior Admins do listen to players about this sort of thing, especially if backed up by evidence. I'm not the one who deals with these kinds of reports, though I do take a look and give opinions when I have some time. You really think Ryan actually has much to do with the server other than pop around to make sure we are running the server still?
  10. Not gonna delete the comment cause it doesn't break any rules, however I will be fully transparent on the topic. First off, don't click any links or send money to random people, that's just stupid. Second, I have not and will not entertain any ideas of "buying an unban" or donating to be unbanned. Not only due to the fact that I hate cheaters, but if you've been around long enough to watch other servers allow that kind of behaviour, you will know that it only sows distrust with the community, would lead to false bans just so people would pay to come back, and eventually kill the server. If you get banned that is 100% on you and you should live up to the mistake, not attempting to get out of trouble with bribes.
  11. For your information, "Scripting" is anything to do with cheating. 90% of "hacker" bans are by me. Yes, sometimes they can do a few things before getting banned, but they will be caught regardless due to features I've put in place to prevent it. No anti-cheat is perfect and I've never said what I do is perfect, only that I do catch the majority of cheaters that we have. An anti-cheat is a a wide-spread net in an attempt to catch bad things. Spectating someone to look for cheats is completely different, because I can focus on every movement and action they make. It is very difficult to get away with cheating while having someone watch you. (I've already spectated each member of that gang separately for over a week) At this point you won't believe me regardless of what I say, so its neither here nor there I guess.
  12. The guy who RDMed you admitted to it, and told you that the vehicle skin didn't render properly in the dispute (Which is a known Arma bug and unable to be intentionally abused). He then proceeded to send you 150k, even though as a medic you wouldn't have lost anything. He tried to right his wrong, and seemingly you just wanted to get back at him. From what I've seen from you lately, it seems like you are targeting people in Nemesis. I love how everything you say is just "everyone is against me, everyone is cheating, staff are biased" no matter where you post or who you are talking about. I have watched the people you are saying are cheating in-game and have used the tools I have. None of the people you have said are cheating, actually were cheating. They would be banned if they were cheating.
  13. You can believe what you want, I have no bias towards or against anyone. I had never seen the video before now, and have no idea who is in it, where my statement stands true no matter who it is. Really can't argue with someone who doesn't understand half the shit I say.
  14. The original video... As in the one you uploaded to this post... I don't think you're understanding exactly whats going on here. You and multiple others stated "hacks". I pointed out it isn't a hack. I have no idea about any report on this video, as it isn't a cheat. It seems more of a case between them exploiting a bug vs coming across it by chance. Its entirely dependant on who used it, and whether they intended it. I did this twice while on cop and had no idea wtf happened, thought I was somehow in god mode and only then clued in after the second attempt that it was linked to an old bug. Not really much we can do to determine if it was the first time it happened from a single video. You call bias, yet none of your videos or situations have any indication of bias at all.
  15. Lmfao looks like old pilot coverall bug is back, throwback to when MC used to abuse that shit. Love when Arma breaks itself and reintroduces a bug from 2016. No, the original video isn't a cheat, this is a bug and has been reported to Bohemia. Fun fact, no, they weren't. I've been around this server since 2014, only became a dev in 2020 and have been seeing everything behind the scenes. It's a known fact that since I've been around, any cheater that is proven to be cheating gets banned immediately with very little chance to come back. Recently we've allowed a few players back because they were banned over 3 years ago. I've said it once and will say it again, some people can and have changed in that time. These players however run under more strict checks than normal players, and are always guilty until proven innocent. Well, this isn't quite true. Battleye isn't the greatest at what it does, and is fairly easily bypassed. That doesn't mean they don't update semi-frequently, and are run on a ban-wave system so as to not give away detection vectors. Infistar is an entirely different system that detects different things. The way infistar detects things is entirely obsolete at this point, and is only good at detecting surface-level/script cheats (in-game added cheats). I personally have made an anti-cheat in Arma over multiple thousands of hours that targets nearly everything that Arma has to offer and have been successful in detecting about 90% of obvious cheaters. Obviously this isn't going to be fool-proof when you have a client-trusted system instead of a server-based service. There's also things that are unable to be detected from what Arma has to offer, not for my lack of trying though. I do appreciate when people submit reports about people they feel are cheating, as they do find people that either got through our radar, or are cheating while they are a known part of the community. When someone gets reported, I look through all their logs, run a few scans I've created over the years, then personally watch them in-game through some work around methods I have to evade their spectating detection. This spectating can last from less than an hour to multiple hours over multiple days, where I've caught people within a few seconds. We try to keep everything fair and true to banning cheaters and not allowing any cheaters back on our server. I am very strict when it comes to scripting bans so our regular players can have decent uninterrupted playtime.
  16. This will not be implemented for various reasons. Staff don't arbitrarily ban people for random reasons. They are required to have proof of situations when they live ban someone to ensure fair use, and when an appeal comes in, other staff will review these videos and can come to a conclusion on if that player is rightfully banned or not. The amount of reports recently that are complaining about false bans is way too high, and every single report aside from one has had a good reason for the ban. If staff were always visible, mass RDMers in kavala wouldn't shoot the identifiable staff. People we try to bait like ban evaders or actual rule breakers would just... never get caught 'cause they would be able to tell who is who. If you avoid a staff member because you're scared of getting banned, that probably means you break rules when you probably shouldn't be. In the end, if you DO have a situation that you feel like you were wronged and your ban appeal was denied, you are able to ask for Senior Staff in a ban appeal/and or submit a Staff IA via the support section. Staff IAs are ONLY visible to senior staff. We have proven that we will deal with staff abusing their privileges dependant on the situation.
  17. Not entirely sure if it actually changes your outbound IP, only forces your connection a different route - so in theory it shouldn't flag as a VPN
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