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Posts posted by destruct
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I'd like to place an order
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I wonder how the wiping experiment will play out... would be interesting to see if it works out
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Ah, deputized medics know exactly what to do
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@ -Shawn- Can't be king admin, he likes the penguins
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@ Rafa , you are a good and hardworking dude. Your work ethic and qualities as a person will drive you far, I wish you well!
I hope that in life, you find something that you are as passionate in doing, just as you were as passionate in dealing with the Olympus community and the game.
Hopefully, you'll take away from your experiences with dealing with the Olympus community and other staff, faction leaders, etc. as a set of lessons that can be extended to many different things.
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This should get comped
- Song is a banger
- New arma feature blows out squiggly lines when vehicles die (I've been told it's a new update)
That Gary guy is always tripping up these comp requests
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18 hours ago, Dante said:
Like rooting for the Florida Panthers. Prime example of a lack of common sense
Let's see the geriatric care facility a.k.a. "The Pittsburgh Penguins" make a Stanley Cup Final this season!
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I don't know the metric the current staff uses, but there was never a set distance or anything in regards to engagement. It was just being reasonable about the location that engagements take place. If someone (or a gang) engages someone (or a gang) in Kavala Square, all of each gang/individual is engaged to each other in and the area around Kavala Square - it doesn't extend to Vigilante outpost or Weed processor. If the two engaged parties both move towards those directions, and they end up at those locations then, fair enough the engagement has moved. If gang 'A' engages gang 'B' in Kavala square, that also doesn't mean gang 'A' can run over to the air garage, hop in a helicopter and fly to copper mine (and gang 'B' is not chasing or anything) where an unsuspecting member of gang 'B' is mining copper and yeet the dude mining copper within the original 5 minutes of the engagement in Kavala Square. The engagement hasn't necessarily moved - that's not fair to the dude mining copper.
The rules are intended to be fair, take a moment to think about what is fair and use common sense, however, common sense may not be so common.
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14 hours ago, Neuro said:
Is anyone else having fun watching this?
Ps: some staff spawn themselves shit to have fun but If they use it in competitive things that's bad ig. (cough cough destruct hi man)huh
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I have no issues with Windows 11
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LMAO your bud is fried, should be happy you even gave $50, you don't owe him anything
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The following is the rule update:
Chapter 1: No Random Death Match [RDM]
2. If someone commits a direct hostile action to you, you may kill them.
3. Example: Lockpicking/stealing your vehicle, rotor tapping, bolt cutting, shooting you with a flare gun,
attempting to escort hostagesphysically interacting with your hostages.Chapter 2: No Vehicular Manslaughter [VDM]
2. Players can not
killshoot another player that has been downed by a vehicle.Chapter 14: Blue Zones
2. Civilians cannot
killshoot other civilians on sight within Blue Zones without any role-play. RDM rules for civilian on civilian engagements is still enforced in Blue Zones.Chapter 22: War
3. When gangs are at war, they will see their warring enemies names in red. If you are in a gang and you see someone's name in red, you may
killshoot them WITHOUT engagement whether they are on foot or in a vehicle. This applies to all weapons, including explosives.The following is cleanup for redundant/common sense stuff or stuff that's already better served on the wiki:
These are still a thing, it just doesn't need to be in the rules.
Chapter 3: No Random Vehicle/Item Destruction
2. Do not use items for purposes other then what they are meant for.This is covered under exploiting
3. Administrators reserve the right to remove money from your account to compensate another player if you purposely caused a loss.This is common sense
Chapter 10: Terror & HQ Takeover
1. Terror
I've changed or removed a lot of this sub-section, most of it is better served on the wiki
Chapter 11: New Life Rule
3. If APD die in an illegal area they are to return in waves. (Described more in detail in the APD Handbook)Exception: Bank events are exempt from wave rule if there are 5 or less officers responding to the bank robbery.Covered in APD Handbook
Chapter 13: Red Zone / Illegal Zone / Rebel Outposts
2. APD may patrol red zones excluding Rebel outposts every 15 minutesCovered in APD Handbook
Chapter 14: Blue Zones
3. For APD Blue Zone rules refer to the APD HandbookCovered in APD Handbook
Chapter 21: Workers Protection License (WPL)
2. License holders are authorized to legally carry and utilize a Katiba Carbine, MXC, SPAR-16 (Khaki), TRG20 5.56 rifle, Vermin SMG .45ACP, 4-Five, and ACP-C2 0.45 handgun.1. Those in possession of a WPL weapon
Katiba Carbine, MXC, SPAR-16 (Khaki), TRG20, Vermin, 4-Five, and ACP-C2 0.45are subject to license checks by any APD officer.This is better served on the wiki
Chapter 22: War
1. War is something that gangs can participate in by having a Rank 4+ member of one gang click on the wars button in the gang tab of the Y menu and selecting a gang from the drop down list.
1. Once done, the other Rank 4+ member will get a notification to accept or decline the war. Should he accept, all members of both gangs should get a notification that they are at war as well as what gang they are at war with.
2. Either gang can end a war at will.
4. The war system will reward individuals with points based on the kills they get on enemy warring gangs. The amount of points varies based on the loadout of the person who dies, the loadout of the person who killed them, and the distance between the two.
5. These points can be used to buy equipment you can't otherwise buy, such as ammo for some of the BW weapons, CSAT clothing, at war point shops located at rebel outposts.
6. Since this gives you points that will be of tangible benefit, this also means you will be banned if you're found abusing the system to farm points illegitimately.You will be banned if you're found abusing the system to farm war points illegitimately.This is better served on the wiki
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Surveying!
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I think Peter Long made those when he was still owner
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Vote to get targeted 101
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I'll start the bidding at $1
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11 hours ago, monster said:
what? IIRC the rpg rule only applies to the apd escort truck?
11 hours ago, Mr GOAT said:cite your source sir
11 hours ago, Peach Collector said:you would think, because it's common sense
because it would be just AWFUL if senior apd could be griefed after investing time/money into their event
Okay... Let me clarify - if you're just blowing up an event vehicle to blow up an event vehicle, with no one around then that's RVD. If there's someone inside it or whathaveyou, then you can blow it up no problem, provided that you are engaged, etc. Of course you can't blow up an APD escort truck or use explosives in the gang base skirmish, unless you want a ban.
Are you saying that you'd want it so that you can't even blow up vehicles like the pharma truck, gold truck, etc?
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14 minutes ago, Caleb Snackbar said:
He’s saying don’t allow rpging etc of pharma trucks and other event vehicles
It's currently not allowed
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- Popular Post
- Popular Post
PSA:
Here's a quick explainer on the new update and how they affect certain rules:
- AAN Broadcasts: Since you have to hike all the way to Kavala and pay 250k to broadcast a message to the server, it makes sense that those messages could contain situational information. This is not the same as a player abruptly posting that information in side chat.
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APD Warrants
- Engagement: Engagement for APD Warrants works similar to how stealing/lockpicking a vehicle works without any prior engagement, in a vehicle theft scenario, a person can lockpick a vehicle and not be allowed to shoot the owner of the vehicle solely from lockpicking the vehicle, however, the owner of the vehicle is allowed to shoot (i.e. engaged to) the person lockpicking their vehicle, it's a one-way engagement. This is similar to APD Warrants: people that currently have a warrant on them are allowed to shoot the APD on-sight, however, the APD have to engage the person with a warrant on them via standard engagement rules. This does not mean that people with the same tags and that are nearby to the person with an active warrant have a one-way engagement with the cops. The person with an active warrant needs to have engaged the APD with standard engagement rules in order for tagged nearby mates to be able to shoot at the APD, this could mean shooting at the police, etc.
- Probable Cause: I've spoken to Winters, and I don't think this will get an APD Handbook update, but, due to the active warrant zone being so ridiculously huge, the zone itself cannot be used for probable cause, for example, in order to re-enter red zones before 15 minutes, etc. However, it does give probable cause to enter warzone when it is extremely probable (via where the zone lands) that the person with an active warrant is currently in the warzone.
- Combat Logging: Leaving the server whilst having an active warrant on your person is not considered combat logging, we are not trying to keep people hostage to the server for 30 minutes time, that's ridiculous.
Chapter 1: No Random Death Match [RDM]
1. Killing or tazing another player without any role-play will result in administrative action.
1. If you have been fired at, returning fire is permitted.
2. If someone commits a direct hostile action to you, you may kill them.
3. Example: Lockpicking/stealing your vehicle, rotor tapping, bolt cutting, active APD warrants, APD house raids/searches, shooting you with a flare gun, attempting to escort hostages
4. Example: Being armed/pointing a gun in your general direction and/or verbally insulting are NOT considered hostile actions, neither is ramming/running over someone whether or not you believe it is intentional.
Chapter 17: Meta-Gaming
5. Do not post situational information about other players in side/gang chat.
1. Exception: AAN news broadcasts can contain situational information.
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The only answer to this is that it depends on how it's implemented. If you're creative and come up with something that makes sense, so be it. I bet a large majority are open to it (even some of those that voted no), just depends on how it works.
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or 10/11/2022 for you EU folks
Chapter 24: Event Specific Rules
5. Gang Base Skirmish
5. A gang's fighting force (including non-members) may not exceed 10 players.
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It used to be like that up until staff decided that setting it to 1 was terrible for the server because rather than buy "10" redgulls, people would click the button 10 times since the default was 1.
Edit: The issue that caused lag when clicking the button 10 times was fixed
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Server should take more serious approach on cheaters
in General Chit-Chat
Posted
mad cuz bad