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Does FoV affect your player scope AND view? Increased FoV looks op af in optics, but i love my view on my character far away in 3rd person which i cant depart from :(

3 minutes ago, RambleR said:

Does FoV affect your player scope AND view? Increased FoV looks op af in optics, but i love my view on my character far away in 3rd person which i cant depart from :(

The lower FoV, the bigger your scope is but the less you can see in a 360 view when you are in third person. I've recently tried changing to the lowest FoV possible (as seen in my montage) and it's a lot easier to hit long range shots as well as quick peeking. I personally don't need that much of a far view so it's perfect for me.

Guest G.O.A.T.
2 minutes ago, McDili said:

I have heard that changing the FoV from default causes the scope tick marks to be inaccurately represented for the ranges they represent. I've been playing on default, if this was 1st person only I'd play on 90.

you heard it here first olympus is going to be first person only

going to turn PIP back on now

18 minutes ago, Jpeg said:

I take offense to this i am triggered i play in first person please take this down or im going to have to take you down with my.... Blue Eyes White Dragon Go!

First person, Scat 

Oh no

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