DashTonic 797 Posted September 19, 2019 Report Share Posted September 19, 2019 1 hour ago, TheLowborn said: I had another idea. Would it be possible to tie processing times to how many people are online? If there are 85-110 ppl on, seems to me processing times should be sped up about 25%, and if it is below 40 it should be slowed down 25%. Just to give a bonus/incentive to people willing to risk it, when the servers are busy. This is concept is done with illegal drug on how many cops are on at the moment 1 Quote Link to comment
TheLowborn 28 Posted September 19, 2019 Report Share Posted September 19, 2019 42 minutes ago, DashTonic said: This is concept is done with illegal drug on how many cops are on at the moment Good to know. Thx. All the more reason to implement something similar for law-abiding citizens. Quote Link to comment
Greezy Gabe 48 Posted September 19, 2019 Report Share Posted September 19, 2019 . add insurance to civ ghost hawks . add more guns /gun attachments to black water loot . add a police convoy mission . add armed humming birds . add gang bases . add knock out system . add rebel missions Quote Link to comment
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