Basiic 112 Posted Tuesday at 06:06 PM Report Share Posted Tuesday at 06:06 PM Aye boys, been off of olympus for a while now. Idk how much money i would need to donate but i would liquidate my 401k for the olympus boys to start devolping a life mod for Arma reforger. There is only one life mod currently in the game and they have no clue what they are doing. I would sell my moms cancer research money for a olympus life mod on the new arma @ Ryan i miss you baby, ill even track down @ drama and get him on board 1 1 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/
MAV 1886 Posted yesterday at 06:30 AM Report Share Posted yesterday at 06:30 AM there have been a few posts about this and some significant upsides to it, but given it allows NO monetization at all.. never gonna happen. Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618637
Eno 7 Posted yesterday at 09:19 AM Report Share Posted yesterday at 09:19 AM 2 hours ago, MAV said: there have been a few posts about this and some significant upsides to it, but given it allows NO monetization at all.. never gonna happen. I don't know anything about Reforger, but that's not what it says here: https://www.bohemia.net/monetization 1 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618639
MAV 1886 Posted yesterday at 01:31 PM Report Share Posted yesterday at 01:31 PM 4 hours ago, Eno said: I don't know anything about Reforger, but that's not what it says here: https://www.bohemia.net/monetization looks like they may have changed their policies on that.. interesting Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618640
OG Abraham 106 Posted 23 hours ago Report Share Posted 23 hours ago @ Ryan think about the money it would bring in. I know how money gets your jimmys tingling. 1 1 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618641
Saul Goodman 98 Posted 23 hours ago Report Share Posted 23 hours ago 2 hours ago, MAV said: looks like they may have changed their policies on that.. interesting They did within the past month or two, the most active life server on there currently has a system similar to olympus+ with vehicle skins but has nowhere near the same amount of skins/content. Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618642
MAV 1886 Posted 23 hours ago Report Share Posted 23 hours ago id still say given arma 4 scheduled release in the next 2 years or so, by the time a full featured life server were to come up it probably wouldn't make sense to dev a reforger server to then dump significant effort into another transition. (though i dont really have any say or even insight anymore into these matters, logically thats the answer that makes the most sense!) 1 2 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618643
LULA 2022 - PT 13 525 Posted 22 hours ago Report Share Posted 22 hours ago When you log into the server you'll see a popup saying "created by Dashtonic" because he was the dev who laid down the groundwork for the current mission file. Right off the bat reforger no longer uses SQF, it uses Enforce which is C# with some quirks so most of the scripts will need to be re-made and the current development team would have to expand to include people with experience in C# and give them some time to adapt to a new language. Same goes for all the backend stuff handled by the webdev team like LifeControl, stats page integration, APIs, etc. Even if the groundwork exists, converting it to a new game isn't exactly simple. This lack of manpower applies to all aspects of modding : every part of the development team would need to undergo a conversion into reforger's tools or the teams would once again need to expand, and that search more or less requires leaving the current player base to find people more familiar with reforger's mechanics. Ultimately it would be harmful in the sense that you would need to double the workload for all staff departments which would in all likelihood crush morale or fail if there aren't enough people onboard with working double for zero rewards. The other option would be creating a parallel structure of development and administrative staff that isn't exactly simple and once again creates issues in the sense of resource allocation. We've already seen this with the Olympus Tanoa Life and Malden Life servers when Arma 3 was in a much healthier state, they both flopped and that was in a context where everything outside a few textures could be shared between servers, which isn't an option in this case. 1 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618644
Owner Ryan 7280 Posted 19 hours ago Owner Report Share Posted 19 hours ago As much as we would love/want to do this (and we have looked into doing it already), for us to shift a reforger focus we would need to take a step back in the Arma 3 scene, which would not be sustainable at the current state of Arma for us to do. Its not that we are not capable or willing, despite it being a new language we have people that actually know how to work within C#, its that the sacrifice/manpower we'd have to give up to go full steam ahead may not be healthy for the A3 server at the moment. Unless we have more people step up to the plate to take on that challenge, a reforger server is not right around the corner. If we had anything in the works it would be a slow and steady project, and not one we would push a release on. 1 3 1 1 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618652
Basiic 112 Posted 17 hours ago Author Report Share Posted 17 hours ago 1 hour ago, Ryan said: As much as we would love/want to do this (and we have looked into doing it already), for us to shift a reforger focus we would need to take a step back in the Arma 3 scene, which would not be sustainable at the current state of Arma for us to do. Its not that we are not capable or willing, despite it being a new language we have people that actually know how to work within C#, its that the sacrifice/manpower we'd have to give up to go full steam ahead may not be healthy for the A3 server at the moment. Unless we have more people step up to the plate to take on that challenge, a reforger server is not right around the corner. If we had anything in the works it would be a slow and steady project, and not one we would push a release on. ryan brother, you have to adapt. Arma 3 was made in 2013 big bro, shits gonna die off eventually. Arma reforger would bring in a whole new wave of mulah for your jewish pockets and i would personally give you all my money for this to happen. Arma 3 is in the past we gotta grow up and leave it 1 1 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618657
Pseudonym 148 Posted 14 hours ago Report Share Posted 14 hours ago 2 hours ago, Basiic said: ryan brother, you have to adapt. Arma 3 was made in 2013 big bro, shits gonna die off eventually. Arma reforger would bring in a whole new wave of mulah for your jewish pockets and i would personally give you all my money for this to happen. Arma 3 is in the past we gotta grow up and leave it theres tons of people who wouldn't be interested in playing reforger olympus, and only want to play arma 3 olympus, if you take a step back you lose those current people for the chance of gaining new people, so like either way you lose a3 players, so why would you do that? if you have enough devs, then you can start working on a3 and reforger at the same time Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618663
Moonini 212 Posted 13 hours ago Report Share Posted 13 hours ago 17 minutes ago, Pseudonym said: theres tons of people who wouldn't be interested in playing reforger olympus, and only want to play arma 3 olympus, if you take a step back you lose those current people for the chance of gaining new people, so like either way you lose a3 players, so why would you do that? if you have enough devs, then you can start working on a3 and reforger at the same time Piggy backing - from a straight statistical point of view, Reforger has 10,737 current players and a 24hr high of 12,574. Arma 3 has 8,745 and 12,785 24 hr high. Reforger has tapered off a FUCK ton in the last 3 months from its max. It could end up dead relatively soon in terms of playerbase and hosting a server/ts/website on that wont be able to support itself. They should just hope for Arma 4 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618664
austroooo 23 Posted 13 hours ago Report Share Posted 13 hours ago 6 hours ago, Ryan said: As much as we would love/want to do this (and we have looked into doing it already), for us to shift a reforger focus we would need to take a step back in the Arma 3 scene, which would not be sustainable at the current state of Arma for us to do. Its not that we are not capable or willing, despite it being a new language we have people that actually know how to work within C#, its that the sacrifice/manpower we'd have to give up to go full steam ahead may not be healthy for the A3 server at the moment. Unless we have more people step up to the plate to take on that challenge, a reforger server is not right around the corner. If we had anything in the works it would be a slow and steady project, and not one we would push a release on. Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618665
Basiic 112 Posted 11 hours ago Author Report Share Posted 11 hours ago (edited) 2 hours ago, Pseudonym said: theres tons of people who wouldn't be interested in playing reforger olympus, and only want to play arma 3 olympus, if you take a step back you lose those current people for the chance of gaining new people, so like either way you lose a3 players, so why would you do that? if you have enough devs, then you can start working on a3 and reforger at the same time Arma 3 in the BIG 25 is actually insane to me. grow up its past its prime. Its like trying to get MJ to hoop again against Anthony Edwards. Edited 11 hours ago by Basiic Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618666
Pseudonym 148 Posted 9 hours ago Report Share Posted 9 hours ago 2 hours ago, Basiic said: Arma 3 in the BIG 25 is actually insane to me. grow up its past its prime. Its like trying to get MJ to hoop again against Anthony Edwards. yeah but then why are there 8000 people playing it and 10000 playing reforger? like it doesn't matter what you think, it matters what players think. and there is a solid 8000 still in arma 3 Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618668
Eno 7 Posted 5 hours ago Report Share Posted 5 hours ago Realistically, who's going to give a fuck about reforger as soon as arma 4 releases? Makes sense to wait for that Quote Link to comment https://olympus-entertainment.com/topic/49418-arma-reforger-life-mod/#findComment-618669
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