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thor

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Posts posted by thor

  1. 1 hour ago, TheCmdrRex said:

    Actually here’s a better concept while I’m thinking on it:

    First, make the current UI more minimalistic

    Then, have certain elements of it only appear for a brief time when they have been changed. (Example: Health starts to regen, so health bar appears/flickers for 4 seconds then disappears again) This would also allow you to add money and maybe other information to the UI without it being super intrusive (assuming you once again kept it small and minimalistic)

    Have a hot key (idk tilda key?) to make everything appear for a brief time to allow people to see their information at will

    Have a way to tell if different things (bounty, money, health, weight) it’s going up or down.  My ideas here are either make the element have like a gradient shine like this (https://codepen.io/zerdmann/pen/WGJgKj) with either a light green or light red to signify loss or gain, or to use extremely small colored text that’s slightly transparent (such as +5 or -24) to show the exact values lost or gain.

    Knowing the UI with Arma; it won’t be easy, but this stuff would actually probably be a pretty sweet upgrade that isn’t just smaller text. I can talk with you in TS if you want more details to make a concept.

    @Ryan we're gonna need lead developer rex back

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