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Vengy

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Vengy last won the day on May 16 2023

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  1. Honestly, I didn’t know it was randomized…this makes me feel much better. I thought I was being targeted lol. This was maybe a bit mean
  2. @ xsmitherz you need to work on your ability to convey a message using statistics. Officer logging shouldn't be included, lets add that back in. You argue that people should be caught more than 25% of the time? What is the target sucess rate? 50%? Is this meant to be an overpowered tool? Your stats also show that lethals are the highest reason for a successful warrant, this tells me that it is likely you lethaled multiple of the fugitives' gang members in the process, costing the gang several kits. On the flip side the APD can only get a fugitive via tasing 0.68% of the time, which means you are basically a gang with unlimited resources killing people that have a warrant 99.32% of the time. 'Escaping' can also mean the player just got in a plane or helicopter and had to stay mobile for 30 minutes. 8.86% of the time, you force a player to log off a dying server? lol..
  3. I searched warrants on wiki and couldn’t find this. Thanks for sharing. doesnt change much tbh. They can just place a warrant on my buddy who I’m obviously with. 3km is not large by any means when you have a helicopter or plane and use deductive reasoning. most of the time there is a sergeant+ online, at least in the evenings when I play.
  4. Just gonna get right to it, warrants are OP and annoying as hell. I would love to see them removed but that won’t happen. However, I think the community might agree on nerfing the system. 1) Costs APD nothing to place a warrant and civilians have to either immediately quit playing the game or purchase a warrant jammer. This creates an unbalanced system. 2) No cool down on warrants, I have had a few warrant placed on me, bought a warrant jammer and within 5 min had another warrant placed on me. Bought another jammer, used it, then a warrant was placed on my friend with a low bounty. Again, unbalanced system. edit: there is a cool down but can just place the warrant on fellow gang member to essentially bypass this. 3) I may be mistaken but I don’t believe there is a bounty minimum for warrants, so if you want to find a gang just start spamming warrants, costs nothing. 4) The 3km zone that apd claims makes this system balanced is bs. If the zone has rebel outpost in it, the apd are just going to check that first. With a ghosthawk. 5) Warrants are hurting small gangs. Police are usually rolling 8+ members deep and unlimited lives. Our gang has usually 3-4 people online at a time and frequently has high bounties. We don’t even want to play once our bounty gets high and we don’t want to sit in jail to clear the bounty either.
  5. @ xsmitherz I checked it out yesterday, it’s nice and well setup! I dig that there are a lot of Olympus scripts to make fighting comparable. Some nice to haves in the future, auto combat stance (double press ‘C’) and full auto enabled when you spawn in. This would be nice on 1v1 and ifrit battles.
  6. 1million on patriots
  7. Vengy

    Exploiting

    Well I have two povs saying different
  8. Vengy

    Exploiting

    Fair...but 2 hours? I don't even understand how someone can look at their appeal and feel compassion lol
  9. Vengy

    Exploiting

    I appreciate the input. I wish the punishment was that of cheating but I’ll just have to play with the assumption everyone can see through walls
  10. Vengy

    Exploiting

    Thanks for sharing. So the odds of these individuals being caught exploiting in combat like this is extremely unlikely since they can do it behind a wall. Is the moral of the story, exploit but don’t get caught too much? It’s super easy to do and you can do it to any wall. The whole game revolves around combat, so it’s just unfair that the ban is so light for this. I am not the type to do runs or exploit, but if I was I would sit in processor looking through walls the entire time to make sure no one is sneaking up lol…. No, it was two individuals from hot shots but they were part of a larger group at the time.
  11. What’s the severity of a ban for using the known exploit to look through the walls of a building to gain tactical advantages? I’m not going to give instruction on how to do it but I’m pretty sure everyone who plays the game enough knows what I’m talking about. Edit: For context, my buddy and I each have a pov of two people clearly exploiting to gain tactical advantages. Both individuals have been unban within a few hours. This sets a precedent that was surprising to me.
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