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Mr Miscellaneous

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Posts posted by Mr Miscellaneous

  1. 1 hour ago, silton said:

    I hate medics more than most but this definitely pushing it. Especially if you asked them to leave.

    But I get it. Reminds me of the time you pushed a pharma during turf skirmish and was protected by Rexo 👍👍👍

     

    1 hour ago, Millennium said:

    This is just a petty ass report that you want money out of.

    You told him to leave, so he left. Did he not think thoroughly and technically combat log, yes. Would I ban someone for this? Fuck no. Most I would do is a warning.

    It's different if he did it to avoid you guys, but your instructions were to leave.

    Also at least @ the man @ David Miller

     

    2 hours ago, -dante- said:

    Couple things: 

     

    1. Yes he was technically engaged and by server rule definition this is combat logging 

    2. What’s also true is you told the medic to leave? If you said hands up or die or anything that would directly impact you if he logged. If he left the area and then tac respawned, then I also wouldn’t punish a medic either in this situation. Maybe a “hey in the future must wait the 5 minutes to avoid being in these situations” but that’s as far as it goes. 
     

    In the muthinator era which is by far the most punishing era to fuck up as a medic, that’s prob the furthest it would go. Marcus as the head of RnR is able to police his medics how he wants. If you don’t like the decision, make a report and request sr admin. That being said, by the messages between you and sheriff, it seems more like you just wanted a free 350k for something that did not impact you even 1% more than you care about the validity of rule enforcement to me. 

    I disputed the medic. I was denied by empire. I died twice two separate situations. Both times the medic was told to leave or die by empire. Empire was killed quickly right after the medic denied me then redeployed almost instantly without checking the scene of the crime. Nothing was lost dopamine shots were bought. First death I respawned didn’t care or think anything of it took the 250k lost like a champ. 2nd death 20mins later I noticed he respawned again after empire killed me then we killed empire but medic redeployed within 5 minutes. I spoke with @ Marcus  for a decent amount of time. Regarding the redeploy in combat rule. Cleared up some issues and we both agreed on most things that were brought up. I didn’t encourage a forum post but it is bad mannered for me to allow orbit to take all the flak. End of the day I did seek out clarification and if you are interested in hearing more on that end. Ask Marcus or @ Mako  mako cared so deeply about another civilian possibly being mistreated and jumped into the aid. Unfortunately the waddling penguin had a way with words that distracted our beloved community member mako. 
     

    “leave or die.”

    medic left engagement ends due to

    medic complying with the demand.

     

    end of thread. 

     

  2. HANG! Respectfully,

    "The opinions of the support team regarding tickets or other Olympus matters may not necessarily reflect the opinions of the Olympus staff."

  3. HEARSAY!

    @ KermitZooicide

    11 hours ago, milos inflated dev2 ego said:

    Your Honor, ladies and gentlemen of the jury,

    Today, we gather to address the charges against my client, Zeroblade, who stands accused of combat logging. I urge you to keep an open mind as we navigate through the evidence and testimonies presented in this case.

    Zeroblade is not just a name in the gaming community; he is a dedicated player who has invested countless hours honing his skills and engaging with others in a virtual world. The prosecution would have you believe that Zeroblade intentionally exploited the system to gain an unfair advantage. However, we will demonstrate that the actions in question were misinterpreted and that no malicious intent was present.

    Combat logging, as defined, implies a deliberate act to evade confrontation and manipulate outcomes. We will show that Zeroblade was caught in a moment of confusion, reacting to circumstances that were outside his control. This is not a case of deceit but rather a misunderstanding that can happen to any player in the heat of the moment.

    As we proceed, I ask you to consider the facts carefully. Look beyond the accusations and focus on the true nature of the incident. Zeroblade deserves a fair assessment of his actions, and I am confident that, by the end of this trial, you will see that he is not guilty of these charges.

    Thank you.

     

     

     

    Your Honor, esteemed members of the jury,

    We are here today to discuss the charges brought against my client, Zeroblade, who is accused of combat logging. I ask you to approach this case with an open mind as we review the evidence and witness statements.

    Zeroblade is more than just a player in the gaming community; he is someone who has devoted significant time to developing his skills and interacting with fellow gamers. The prosecution claims that he deliberately manipulated the system for an unfair advantage. However, we will show that his actions were misinterpreted and that he had no intent to deceive.

    Combat logging, by definition, refers to a conscious decision to escape a confrontation and influence the outcome unfairly. In Zeroblade’s defense, he states:

    "My name is Zeroblade, and many of you know that I recently lost my rank due to what I believe are unfounded allegations. On the day in question, as the authorities were closing in on my location, an unexpected incident occurred. My cat accidentally jumped into a drawer containing some personal items, which led to a chaotic situation. In the midst of this, my cat went completely wild and inadvertently knocked my computer off, causing it to shut down. I want to assure you that I did not log off intentionally; you have my word."

    We will demonstrate that Zeroblade found himself in a confusing and uncontrollable situation, reacting to circumstances that were far from ordinary. This is not a case of wrongdoing but rather a misunderstanding that could happen to any player in the heat of gameplay.

    As we move forward, I urge you to carefully consider the facts. Look past the allegations and focus on the reality of the incident. Zeroblade deserves a fair evaluation of his actions, and I am confident that by the conclusion of this trial, you will recognize that he is not guilty of these charges.

    Thank you.

  4. here is a really shitty way to request a zone program.

    1:  !******************************** ;
       2:  !ENTER ZONE ;
       3:  ! ;
       4:  ! NOTE: This program has NO ;
       5:  !       GP[1:robot] and ;
       6:  !       GP[2:servogun] motion ;
       7:  !******************************** ;
       8:   ;
       9:  !Save the argument that was ;
      10:  !  passed to the program into ;
      11:  !  register R[151] ;
      12:  !  i.e. Enter Zone(5) will set ;
      13:  !  R[151]=5 ;
      14:  R[151:ZonSelNumEntrExt]=AR[1]    ;
      15:   ;
      16:  !Depending on what the value of ;
      17:  !  R[151], jump to the different ;
      18:  !  subroutine ;
      19:  SELECT R[151:ZonSelNumEntrExt]=1,JMP LBL[10] ;
      20:         =2,JMP LBL[20] ;
      21:         =3,JMP LBL[30] ;
      22:         =4,JMP LBL[40] ;
      23:         =5,JMP LBL[50] ;
      24:         =6,JMP LBL[60] ;
      25:         =7,JMP LBL[70] ;
      26:         =8,JMP LBL[80] ;
      27:         =9,JMP LBL[90] ;
      28:         =10,JMP LBL[100] ;
      29:         =11,JMP LBL[110] ;
      30:         =12,JMP LBL[120] ;
      31:         =13,JMP LBL[130] ;
      32:         =14,JMP LBL[140] ;
      33:         ELSE,JMP LBL[220] ;
      34:   ;
      35:  !-------------------------------- ;
      36:  !ZONE 1! ;
      37:  !-------------------------------- ;
      38:  LBL[10] ;
      39:   ;
      40:  ! Turn ON Robot in LOOP ;
      41:  DO[24:OFF:RBT IN LOOP]=ON ;
      42:   ;
      43:  ! ClearZone1 = ON ;
      44:  DO[900:ON :CLROFZONE1]=ON ;
      45:   ;
      46:  ! Wait for Zone1C|ear = OFF ;
      47:  WAIT DI[25:OFF:ZONE 1 CLR]=OFF    ;
      48:   ;
      49:  ! ClearZone1 = OFF ;
      50:  DO[900:ON :CLROFZONE1]=OFF ;
      51:   ;
      52:  ! If Zone1Clear = ON, loop again ;
      53:  IF DI[25:OFF:ZONE 1 CLR]=ON,JMP LBL[10] ;
      54:   ;
      55:  ! Wait for Zone1Clear = ON ;
      56:  WAIT DI[25:OFF:ZONE 1 CLR]=ON    ;
      57:   ;
      58:  ! If Zone1Clear = OFF, loop again ;
      59:  IF DI[25:OFF:ZONE 1 CLR]=OFF,JMP LBL[10] ;
      60:   ;
      61:  ! Turn OFF Robot in LOOP ;
      62:  DO[24:OFF:RBT IN LOOP]=OFF ;
      63:   ;
      64:  ! Jump to the end of program ;
      65:  JMP LBL[200] ;
      66:   ;
      67:  !-------------------------------- ;
      68:  !ZONE 2 ;
      69:  !-------------------------------- ;
      70:  LBL[20] ;
      71:   ;
      72:  ! Turn ON Robot in LOOP ;
      73:  DO[24:OFF:RBT IN LOOP]=ON ;
      74:   ;
      75:  ! ClearZone2 = ON ;
      76:  DO[901:ON :CLROFZONE2]=ON ;
      77:   ;
      78:  ! Wait for Zone2Clear = OFF ;
      79:  WAIT DI[26:OFF:ZONE 2 CLR]=OFF    ;
      80:   ;
      81:  ! ClearZone2 = OFF ;
      82:  DO[901:ON :CLROFZONE2]=OFF ;
      83:   ;
      84:  ! If Zone2Clear = ON, loop again ;
      85:  IF DI[26:OFF:ZONE 2 CLR]=ON,JMP LBL[20] ;
      86:   ;
      87:  ! Wait for Zone2Clear = ON ;
      88:  WAIT DI[26:OFF:ZONE 2 CLR]=ON    ;
      89:   ;
      90:  ! If Zone2Clear = OFF, loop again ;
      91:  IF DI[26:OFF:ZONE 2 CLR]=OFF,JMP LBL[20] ;
      92:   ;
      93:  ! Turn OFF Robot in LOOP ;
      94:  DO[24:OFF:RBT IN LOOP]=OFF ;
      95:   ;
      96:  ! Jump to the end of program ;
      97:  JMP LBL[200] ;
      98:  !-------------------------------- ;
      99:  !ZONE 3 ;
     100:  !-------------------------------- ;
     101:  LBL[30] ;
     102:   ;
     103:  ! Turn ON Robot in LOOP ;
     104:  DO[24:OFF:RBT IN LOOP]=ON ;
     105:   ;
     106:  ! ClearZone3 = ON ;
     107:  DO[902:ON :CLROFZONE3]=ON ;
     108:   ;
     109:  ! Wait for Zone3Clear = OFF ;
     110:  WAIT DI[27:OFF:ZONE 3 CLR]=OFF    ;
     111:   ;
     112:  ! ClearZone3 = OFF ;
     113:  DO[902:ON :CLROFZONE3]=OFF ;
     114:   ;
     115:  ! If Zone3Clear = ON, loop again ;
     116:  IF DI[27:OFF:ZONE 3 CLR]=ON,JMP LBL[30] ;
     117:   ;
     118:  ! Wait for Zone3Clear = ON ;
     119:  WAIT DI[27:OFF:ZONE 3 CLR]=ON    ;
     120:   ;
     121:  ! If Zone3Clear = OFF, loop again ;
     122:  IF DI[27:OFF:ZONE 3 CLR]=OFF,JMP LBL[30] ;
     123:   ;
     124:  ! Turn OFF Robot in LOOP ;
     125:  DO[24:OFF:RBT IN LOOP]=OFF ;
     126:   ;
     127:  ! Jump to the end of program ;
     128:  JMP LBL[200] ;
     129:   ;
     130:  !-------------------------------- ;
     131:  !ZONE 4 ;
     132:  !-------------------------------- ;
     133:  LBL[40] ;
     134:   ;
     135:  ! Turn ON Robot in LOOP ;
     136:  DO[24:OFF:RBT IN LOOP]=ON ;
     137:   ;
     138:  ! ClearZone4 = ON ;
     139:  DO[903:ON :CLROFZONE4]=ON ;
     140:   ;
     141:  ! Wait for Zone4Clear = OFF ;
     142:  WAIT DI[28:OFF:ZONE 4 CLR]=OFF    ;
     143:   ;
     144:  ! ClearZone4 = OFF ;
     145:  DO[903:ON :CLROFZONE4]=OFF ;
     146:   ;
     147:  ! If Zone4Clear = ON, loop again ;
     148:  IF DI[28:OFF:ZONE 4 CLR]=ON,JMP LBL[40] ;
     149:   ;
     150:  ! Wait for Zone4Clear = ON ;
     151:  WAIT DI[28:OFF:ZONE 4 CLR]=ON    ;
     152:   ;
     153:  ! If Zone4Clear = OFF, loop again ;
     154:  IF DI[28:OFF:ZONE 4 CLR]=OFF,JMP LBL[40] ;
     155:   ;
     156:  ! Turn OFF Robot in LOOP ;
     157:  DO[24:OFF:RBT IN LOOP]=OFF ;
     158:   ;
     159:  ! Jump to the end of program ;
     160:  JMP LBL[200] ;
     161:  !-------------------------------- ;
     162:  !ZONE 5 ;
     163:  !-------------------------------- ;
     164:  LBL[50] ;
     165:   ;
     166:  ! Turn ON Robot in LOOP ;
     167:  DO[24:OFF:RBT IN LOOP]=ON ;
     168:   ;
     169:  ! ClearZone5 = ON ;
     170:  DO[904:ON :CLROFZONE5]=ON ;
     171:   ;
     172:  ! Wait for Zone5Clear = OFF ;
     173:  WAIT DI[29:OFF:ZONE 5 CLR]=OFF    ;
     174:   ;
     175:  ! ClearZone5 = OFF ;
     176:  DO[904:ON :CLROFZONE5]=OFF ;
     177:   ;
     178:  ! If Zone5Clear = ON, loop again ;
     179:  IF DI[29:OFF:ZONE 5 CLR]=ON,JMP LBL[50] ;
     180:   ;
     181:  ! Wait for Zone5Clear = ON ;
     182:  WAIT DI[29:OFF:ZONE 5 CLR]=ON    ;
     183:   ;
     184:  ! If Zone5Clear = OFF, loop again ;
     185:  IF DI[29:OFF:ZONE 5 CLR]=OFF,JMP LBL[50] ;
     186:   ;
     187:  ! Turn OFF Robot in LOOP ;
     188:  DO[24:OFF:RBT IN LOOP]=OFF ;
     189:   ;
     190:  ! Jump to the end of program ;
     191:  JMP LBL[200] ;
     192:  !-------------------------------- ;
     193:  !ZONE 6 ;
     194:  !-------------------------------- ;
     195:  LBL[60] ;
     196:   ;
     197:  ! Turn ON Robot in LOOP ;
     198:  DO[24:OFF:RBT IN LOOP]=ON ;
     199:   ;
     200:  ! ClearZone6 = ON ;
     201:  DO[905:ON :CLROFZONE6]=ON ;
     202:   ;
     203:  ! Wait for Zone6Clear = OFF ;
     204:  WAIT DI[30:OFF:ZONE 6 CLR]=OFF    ;
     205:   ;
     206:  ! ClearZone6 = OFF ;
     207:  DO[905:ON :CLROFZONE6]=OFF ;
     208:   ;
     209:  ! If Zone6Clear = ON, loop again ;
     210:  IF DI[30:OFF:ZONE 6 CLR]=ON,JMP LBL[60] ;
     211:   ;
     212:  ! Wait for Zone6Clear = ON ;
     213:  WAIT DI[30:OFF:ZONE 6 CLR]=ON    ;
     214:   ;
     215:  ! If Zone6Clear = OFF, loop again ;
     216:  IF DI[30:OFF:ZONE 6 CLR]=OFF,JMP LBL[60] ;
     217:   ;
     218:  ! Turn OFF Robot in LOOP ;
     219:  DO[24:OFF:RBT IN LOOP]=OFF ;
     220:   ;
     221:  ! Jump to the end of program ;
     222:  JMP LBL[200] ;
     223:  !-------------------------------- ;
     224:  !ZONE 7 ;
     225:  !-------------------------------- ;
     226:  LBL[70] ;
     227:   ;
     228:  ! Turn ON Robot in LOOP ;
     229:  DO[24:OFF:RBT IN LOOP]=ON ;
     230:   ;
     231:  ! ClearZone7 = ON ;
     232:  DO[906:ON :CLROFZONE7]=ON ;
     233:   ;
     234:  ! Wait for Zone7Clear = OFF ;
     235:  WAIT DI[31:OFF:ZONE 7 CLR]=OFF    ;
     236:   ;
     237:  ! ClearZone7 = OFF ;
     238:  DO[906:ON :CLROFZONE7]=OFF ;
     239:   ;
     240:  ! If Zone7Clear = ON, loop again ;
     241:  IF DI[31:OFF:ZONE 7 CLR]=ON,JMP LBL[70] ;
     242:   ;
     243:  ! Wait for Zone7Clear = ON ;
     244:  WAIT DI[31:OFF:ZONE 7 CLR]=ON    ;
     245:   ;
     246:  ! If Zone7Clear = OFF, loop again ;
     247:  IF DI[31:OFF:ZONE 7 CLR]=OFF,JMP LBL[70] ;
     248:   ;
     249:  ! Turn OFF Robot in LOOP ;
     250:  DO[24:OFF:RBT IN LOOP]=OFF ;
     251:   ;
     252:  ! Jump to the end of program ;
     253:  JMP LBL[200] ;
     254:  !-------------------------------- ;
     255:  !ZONE 8 ;
     256:  !-------------------------------- ;
     257:  LBL[80] ;
     258:   ;
     259:  ! Turn ON Robot in LOOP ;
     260:  DO[24:OFF:RBT IN LOOP]=ON ;
     261:   ;
     262:  ! ClearZone8 = ON ;
     263:  DO[907:ON :CLROFZONE8]=ON ;
     264:   ;
     265:  ! Wait for Zone8Clear = OFF ;
     266:  WAIT DI[32:OFF:ZONE 8 CLR]=OFF    ;
     267:   ;
     268:  ! ClearZone8 = OFF ;
     269:  DO[907:ON :CLROFZONE8]=OFF ;
     270:   ;
     271:  ! If Zone8Clear = ON, loop again ;
     272:  IF DI[32:OFF:ZONE 8 CLR]=ON,JMP LBL[80] ;
     273:   ;
     274:  ! Wait for Zone8Clear = ON ;
     275:  WAIT DI[32:OFF:ZONE 8 CLR]=ON    ;
     276:   ;
     277:  ! If Zone8Clear = OFF, loop again ;
     278:  IF DI[32:OFF:ZONE 8 CLR]=OFF,JMP LBL[80] ;
     279:   ;
     280:  ! Turn OFF Robot in LOOP ;
     281:  DO[24:OFF:RBT IN LOOP]=OFF ;
     282:   ;
     283:  ! Jump to the end of program ;
     284:  JMP LBL[200] ;
     285:  !-------------------------------- ;
     286:  !ZONE 9 ;
     287:  !-------------------------------- ;
     288:  LBL[90] ;
     289:   ;
     290:  ! Turn ON Robot in LOOP ;
     291:  DO[24:OFF:RBT IN LOOP]=ON ;
     292:   ;
     293:  ! ClearZone9 = ON ;
     294:  DO[908:ON :CLROFZONE9]=ON ;
     295:   ;
     296:  ! Wait for Zone9Clear = OFF ;
     297:  WAIT DI[33:OFF:ZONE 9 CLR]=OFF    ;
     298:   ;
     299:  ! ClearZone9 = OFF ;
     300:  DO[908:ON :CLROFZONE9]=OFF ;
     301:   ;
     302:  ! If Zone9Clear = ON, loop again ;
     303:  IF DI[33:OFF:ZONE 9 CLR]=ON,JMP LBL[90] ;
     304:   ;
     305:  ! Wait for Zone9Clear = ON ;
     306:  WAIT DI[33:OFF:ZONE 9 CLR]=ON    ;
     307:   ;
     308:  ! If Zone9Clear = OFF, loop again ;
     309:  IF DI[33:OFF:ZONE 9 CLR]=OFF,JMP LBL[90] ;
     310:   ;
     311:  ! Turn OFF Robot in LOOP ;
     312:  DO[24:OFF:RBT IN LOOP]=OFF ;
     313:   ;
     314:  ! Jump to the end of program ;
     315:  JMP LBL[200] ;
     316:  !-------------------------------- ;
     317:  !ZONE 10 ;
     318:  !-------------------------------- ;
     319:  LBL[100] ;
     320:   ;
     321:  ! Turn ON Robot in LOOP ;
     322:  DO[24:OFF:RBT IN LOOP]=ON ;
     323:   ;
     324:  ! ClearZone10 = ON ;
     325:  DO[909:ON :CLROFZONE10]=ON ;
     326:   ;
     327:  ! Wait for Zone10Clear = OFF ;
     328:  WAIT DI[34:OFF:ZONE 10 CLR]=OFF    ;
     329:   ;
     330:  ! ClearZone10 = OFF ;
     331:  DO[909:ON :CLROFZONE10]=OFF ;
     332:   ;
     333:  ! If Zone10Clear = ON, loop again ;
     334:  IF DI[34:OFF:ZONE 10 CLR]=ON,JMP LBL[100] ;
     335:   ;
     336:  ! Wait for Zone10Clear = ON ;
     337:  WAIT DI[34:OFF:ZONE 10 CLR]=ON    ;
     338:   ;
     339:  ! If Zone10Clear = OFF, loop agai ;
     340:  IF DI[34:OFF:ZONE 10 CLR]=OFF,JMP LBL[100] ;
     341:   ;
     342:  ! Turn OFF Robot in LOOP ;
     343:  DO[24:OFF:RBT IN LOOP]=OFF ;
     344:   ;
     345:  ! Jump to the end of program ;
     346:  JMP LBL[200] ;
     347:  !-------------------------------- ;
     348:  !ZONE 11 ;
     349:  !-------------------------------- ;
     350:  LBL[110] ;
     351:   ;
     352:  ! Turn ON Robot in LOOP ;
     353:  DO[24:OFF:RBT IN LOOP]=ON ;
     354:   ;
     355:  ! ClearZone11 = ON ;
     356:  DO[910:ON :CLROFZONE11]=ON ;
     357:   ;
     358:  ! Wait for Zone11Clear = OFF ;
     359:  WAIT DI[35:OFF:ZONE 11 CLR]=OFF    ;
     360:   ;
     361:  ! ClearZone11 = OFF ;
     362:  DO[910:ON :CLROFZONE11]=OFF ;
     363:   ;
     364:  ! If Zone11Clear = ON, loop again ;
     365:  IF DI[35:OFF:ZONE 11 CLR]=ON,JMP LBL[110] ;
     366:   ;
     367:  ! Wait for Zone11Clear = ON ;
     368:  WAIT DI[35:OFF:ZONE 11 CLR]=ON    ;
     369:   ;
     370:  ! If Zone11Clear = OFF, loop agai ;
     371:  IF DI[35:OFF:ZONE 11 CLR]=OFF,JMP LBL[110] ;
     372:   ;
     373:  ! Turn OFF Robot in LOOP ;
     374:  DO[24:OFF:RBT IN LOOP]=OFF ;
     375:   ;
     376:  ! Jump to the end of program ;
     377:  JMP LBL[200] ;
     378:  !-------------------------------- ;
     379:  !ZONE 12 ;
     380:  !-------------------------------- ;
     381:  LBL[120] ;
     382:   ;
     383:  ! Turn ON Robot in LOOP ;
     384:  DO[24:OFF:RBT IN LOOP]=ON ;
     385:   ;
     386:  ! ClearZone12 = ON ;
     387:  DO[911:ON :CLROFZONE12]=ON ;
     388:   ;
     389:  ! Wait for Zone12Clear = OFF ;
     390:  WAIT DI[36:OFF:ZONE 12 CLR]=OFF    ;
     391:   ;
     392:  ! ClearZone12 = OFF ;
     393:  DO[911:ON :CLROFZONE12]=OFF ;
     394:   ;
     395:  ! If Zone12Clear = ON, loop again ;
     396:  IF DI[36:OFF:ZONE 12 CLR]=ON,JMP LBL[120] ;
     397:   ;
     398:  ! Wait for Zone12Clear = ON ;
     399:  WAIT DI[36:OFF:ZONE 12 CLR]=ON    ;
     400:   ;
     401:  ! If Zone12Clear = OFF, loop agai ;
     402:  IF DI[36:OFF:ZONE 12 CLR]=OFF,JMP LBL[120] ;
     403:   ;
     404:  ! Turn OFF Robot in LOOP ;
     405:  DO[24:OFF:RBT IN LOOP]=OFF ;
     406:   ;
     407:  ! Jump to the end of program ;
     408:  JMP LBL[200] ;
     409:  !-------------------------------- ;
     410:  !ZONE 13 ;
     411:  !-------------------------------- ;
     412:  LBL[130] ;
     413:   ;
     414:  ! NOTE: If using Zone 13&14 ;
     415:  !   for Independent Zone for ;
     416:  !   Tip Dress Dump, remove ;
     417:  !   DO[24:RBT IN LOOP] ;
     418:  ! Turn ON Robot in LOOP ;
     419:  DO[24:OFF:RBT IN LOOP]=ON ;
     420:   ;
     421:  ! ClearZone13 = ON ;
     422:  DO[912:ON :CLROFZONE13]=ON ;
     423:   ;
     424:  ! Wait for Zone13Clear = OFF ;
     425:  WAIT DI[37:OFF:ZONE 13 CLR]=OFF    ;
     426:   ;
     427:  ! ClearZone13 = OFF ;
     428:  DO[912:ON :CLROFZONE13]=OFF ;
     429:   ;
     430:  ! If Zone13Clear = ON, loop again ;
     431:  IF DI[37:OFF:ZONE 13 CLR]=ON,JMP LBL[130] ;
     432:   ;
     433:  ! Wait for Zone13Clear = ON ;
     434:  WAIT DI[37:OFF:ZONE 13 CLR]=ON    ;
     435:   ;
     436:  ! If Zone13Clear = OFF, loop agai ;
     437:  IF DI[37:OFF:ZONE 13 CLR]=OFF,JMP LBL[130] ;
     438:   ;
     439:  ! NOTE: If using Zone 13&14 ;
     440:  !   for Independent Zone for ;
     441:  !   Tip Dress Dump, remove ;
     442:  !   DO[24:RBT IN LOOP] ;
     443:  ! Turn OFF Robot in LOOP ;
     444:  DO[24:OFF:RBT IN LOOP]=OFF ;
     445:   ;
     446:  ! Jump to the end of program ;
     447:  JMP LBL[200] ;
     448:  !-------------------------------- ;
     449:  !ZONE 14 ;
     450:  !-------------------------------- ;
     451:  LBL[140] ;
     452:   ;
     453:  ! NOTE: If using Zone 13&14 ;
     454:  !   for Independent Zone for ;
     455:  !   Tip Dress Dump, remove ;
     456:  !   DO[24:RBT IN LOOP] ;
     457:  ! Turn ON Robot in LOOP ;
     458:  DO[24:OFF:RBT IN LOOP]=ON ;
     459:   ;
     460:  ! ClearZone14 = ON ;
     461:  DO[933:ON :CLROFZONE14]=ON ;
     462:   ;
     463:  ! Wait for Zone14Clear = OFF ;
     464:  WAIT DI[38:OFF:ZONE 14 CLR]=OFF    ;
     465:   ;
     466:  ! ClearZone14 = OFF ;
     467:  DO[933:ON :CLROFZONE14]=OFF ;
     468:   ;
     469:  ! If Zone14Clear = ON, loop again ;
     470:  IF DI[38:OFF:ZONE 14 CLR]=ON,JMP LBL[140] ;
     471:   ;
     472:  ! Wait for Zone14Clear = ON ;
     473:  WAIT DI[38:OFF:ZONE 14 CLR]=ON    ;
     474:   ;
     475:  ! If Zone14Clear = OFF, loop agai ;
     476:  IF DI[38:OFF:ZONE 14 CLR]=OFF,JMP LBL[140] ;
     477:   ;
     478:  ! NOTE: If using Zone 13&14 ;
     479:  !   for Independent Zone for ;
     480:  !   Tip Dress Dump, remove ;
     481:  !   DO[24:RBT IN LOOP] ;
     482:  ! Turn OFF Robot in LOOP ;
     483:  DO[24:OFF:RBT IN LOOP]=OFF ;
     484:   ;
     485:  ! Jump to the end of program ;
     486:  JMP LBL[200] ;
     487:   ;
     488:  !-------------------------------- ;
     489:  !NO VALID ZONE ;
     490:  !-------------------------------- ;
     491:  LBL[220] ;
     492:  UALM[1] ;
     493:  PAUSE ;
     494:  JMP LBL[220] ;
     495:   ;
     496:  ! End of program ;
     497:  LBL[200] ;

  5. 1. *Looping program with a counter *

    2. If R[10]= 0 Then

    3. Lbl [1] 

    4. R[10] = R[10] + 1

    5. If R[10] = 3 jump Lbl [2]

    6. * Loop Prg until R[10] = 3 *

     7. Jump Lbl [1]

    8. End If

    9. Lbl [2]

    10. * Zero R[10] *

    11. R[10] = 0

    End

    Dumb program 

  6. 11 minutes ago, Community Director Sov said:

    That's the joke.  This is their video being thrown back at em.

    The original from 5 years ago.

    When our great leader was down and Olympus was on hard times they came for us.  Oly prevailed, and now they're dying.. we come for them. 

    Oh. That's karma 

    • Like 1
  7. 12 hours ago, Ajax said:

    I'm a firm believer that the casino was added as a way to remove money from circulation because there is just too damn much of it going around. I would be interested in seeing some statistics behind the casino. I really wonder how much money the "house" has won vs. lost over the years.

     

     

     

    Net gambling Losses - Top 50 Only

    #1 CRIPPILINGGAMBLINGADDICT $-2,166,146,872
    #2 Greezy Gabe $-1,446,550,000
    #3 Clay $-1,398,250,000
    #4 MURDERSPREES FOR THE SET $-1,290,832,472
    #5 Brock Lee $-1,267,966,906
    #6 JJ $-1,163,494,462
    #7 apEX $-1,132,478,518
    #8 mango peach $-1,098,583,176
    #9 Peter Pyrgos $-989,947,544
    #10 Snowbunny Heaven $-841,655,431
    #11 Michael Literature $-825,944,843
    #12 APD gha wk $-721,371,953
    #13 ***Major Fucking Pain*** $-711,813,965
    #14 187 $-703,347,384
    #15 matt $-583,060,000
    #16 Augury $-573,312,672
    #17 Mr. Miscellaneous $-571,274,509
    #18 zeroblade $-563,549,440
    #19 Ryanx $-560,609,105
    #20 George $-553,130,626
    #21 Djdarkmunk $-525,467,254
    #22 Fearless $-513,549,535
    #23 Aydin $-483,278,957
    #24 space cadet $-452,826,015
    #25 acid $-451,358,944
    #26 spongeBOB $-447,875,630
    #27 Broccoli $-438,884,140
    #28 Cletus $-437,920,511
    #29 Rockshore $-417,349,429
    #30 barry billengers $-417,176,916
    #31 Slade $-412,362,722
    #32 FetusDeletus $-411,332,641
    #33 dat n!66a Goon realspill $-406,248,922
    #34 wkey $-405,891,018
    #35 600cc $-405,721,494
    #36 zaam $-400,713,346
    #37 Poopers $-369,900,164
    #38 jello $-367,817,412
    #39 bockle $-358,685,000
    #40 Vixen $-340,830,000
    #41 nobody $-334,327,393
    #42 Gene Parmesan $-330,010,000
    #43 Ginger With No Soul $-327,500,064
    #44 DrmM $-325,329,090
    #45 f o r e s t e r $-323,019,182
    #46 Big John $-318,624,316
    #47 mita $-315,943,361
    #48 TP MSR FULL AUTO $-315,130,000
    #49 torva $-307,681,250
    #50 ) $-306,663,675

    All net losses added up together = -35,536,000,000b. The average lost is 710m

    Net Gambling Winnings - Only Top 50

    #1 iranian prince $500,315,940
    #2 Trump24 $447,151,895
    #3 Tex $337,875,806
    #4 Yusuf $321,121,184
    #5 Jamsheed $291,155,000
    #6 Goofy $289,928,413
    #7 JayGordo $287,838,299
    #8 sad $259,700,000
    #9 haym $246,506,500
    #10 JRoc $236,998,044
    #11 Mudiwa $229,060,088
    #12 Ross $227,450,000
    #13 RED BOTTOMS $190,775,886
    #14 Eric $187,000,000
    #15 1 to the heady

    $185,343,088

    #16 GSXR 750 $184,970,434
    #17 o7 $181,318,059
    #18 Big Moochi Grape $170,612,012
    #19 Cloud Milk $166,978,485
    #20 ritz $156,700,000
    #21 TTT $156,190,000
    #22 Nike Swiping Qazeem $150,586,294
    #23 johnny goose (i own olym $150,226,020
    #24 FIGHTING DEMONS $142,410,950
    #25 House $133,602,863
    #26 Wheezy $132,100,041
    #27 sad $114,778,512
    #28 King Lee $111,100,000
    #29 Virtuoso $107,559,195
    #30 Griz $106,193,008
    #31 Acomptis $102,791,292
    #32 YourMomsboyfriend $102,230,000
    #33 thomas train $95,860,000
    #34 Falco $93,390,000
    #35 Toma $93,278,345
    #36 Darkness $92,855,856
    #37 T y r o n e $90,479,696
    #38 stench $85,099,104
    #39 john jackson $80,739,724
    #40 phill $78,298,296
    #41 Jimothy $77,883,102
    #42 B.R.O.K.E. $73,231,112
    #43 President John Pork $70,907,194
    #44 bnhuj $69,535,293
    #45 maxya $68,992,002
    #46 SemenDribbler $68,500,000
    #47 yalla $64,700,000
    #48 Thanks $64,457,648
    #49 Abu Bakar $63,702,912
    #50 Johnny $63,660,000

    All 50 net winnings added together = 7,106,720,000b. The average won is 142.13m

     

     

    Now if you subtract the net losses and net winnings = -28,429,280,000b has been taken out from the game through the casino.

     

    I would believe the money sink is working and due to other factors like coin flipping/insurance on vechs/loadouts the economy definitely takes care of itself through other means other than gambling alone. Hell I bet most the people with net positive gambling winnings have given the people with net negative gambling losses loans more than once.

    I would love to have the data on the amount of money spent at rebels throughout the month including vigilante shop / work protection shop / gun shop / boat shop / car shop / truck shop / garage vech being retrieved / house taxes / gang shed taxes/ coinflips / revives request / vech insurance. Excuse me if I'm missing a variable for a net lost in money that isn't currently being tracked through the stats page. If you had all of these variable data types included in the stats page it would possible help track the exact amount of money in the economy that has been deleted. I'm sure a developer could do the math to find out.

    I wouldn't be opposed to resetting the original stats page for casino net losses/winnings due to the factor of the changes made in the casino specifically blackjack.  If they weren't reset than the data would always be skewed with a major offset based off the original blackjack system. @ Milo  @ Community Director Sov

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