Hisoka 123 Posted March 23, 2019 Report Share Posted March 23, 2019 In Asylum there is an amzing mechanic that allows you to know who you're engaged with visually even if you didnt know. So preety much if you're in a group or gang, one of the two doesnt matter and one of your members gets killed by someone not only will it pop up in chat but also in game the person who killed said individual will have a red name. I think this is a great mechanic that gets rid of the confusion and nervousness of killing someone you're not engaged with by accident. Tell me what you guys think in the comments below. 1 2 Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/
MAV 1730 Posted March 23, 2019 Report Share Posted March 23, 2019 I mean it's not to hard to check the kill feed, but also this only covers one form of engagement Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373236
Lorphan. 0 Posted March 23, 2019 Report Share Posted March 23, 2019 5 minutes ago, MAV said: I mean it's not to hard to check the kill feed, but also this only covers one form of engagement this. Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373237
genesis 477 Posted March 23, 2019 Report Share Posted March 23, 2019 its also dead Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373238
bigPat 695 Posted March 23, 2019 Report Share Posted March 23, 2019 THIS IS NOT ASYLUM! 2 Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373240
MAV 1730 Posted March 23, 2019 Report Share Posted March 23, 2019 1 hour ago, MAV said: I mean it's not to hard to check the kill feed, but also this only covers one form of engagement To build on this as I was in a rush when I wrote this, by only covering 1 form of engagement, it would cause more confusion since people will stop and think "wait they're not red" ALSO, Olympus doesn't require gangs to wear tags, tags are solely for engagement purposes, issue is untagged people would turn red as well which is not something we want Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373241
DeadPool 4375 Posted March 23, 2019 Report Share Posted March 23, 2019 I mean its just changing the color of a certain player name in side chat. I might be possible Ill ask a dev later on Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373242
rapidaax 515 Posted March 23, 2019 Report Share Posted March 23, 2019 It was brought up during the @McDili era but I can’t remember why it was never implemented. Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373283
MAV 1730 Posted March 23, 2019 Report Share Posted March 23, 2019 Same reason why having a notification in the middle of the screen when you kill someone like every other game ever made was denied I'm sure Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373295
Tezlit 2 Posted March 23, 2019 Report Share Posted March 23, 2019 I mean or you can just engage them like how Olympus has been doing for the past forever now... and if your gang doesn’t have good comms to say who they are engaged with and in what area then maybe you should reconsider being in another gang Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373357
MrMarek 25 Posted March 24, 2019 Report Share Posted March 24, 2019 (edited) I mean I'm probably reaching but it would be nice to have an engagement tab in the player menu. One button for text engagement to another player/gang where you make a pre-existing copy/paste of whatever engagement you normally text. The only thing it couldn't cover is verbal engagement so idk about that. But a list of what gangs/players you're engaged with based on that feature would be nice, but also pretty non-important just an ease of access thing. I think what @MAV is probably worried about is that lets say this feature exists and your gang is engaged with another, then towards the end of the engagement someone in your gang is verbally engaged by the other. Now you're re-engaged but the feature would say that it's expired, causing confusion, and unnecessary reports. In other words, a good idea but pretty impossible to implement with the server's engagement rules. Edited March 24, 2019 by Centipede clarification. Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373449
Hisoka 123 Posted March 24, 2019 Author Report Share Posted March 24, 2019 23 hours ago, MAV said: To build on this as I was in a rush when I wrote this, by only covering 1 form of engagement, it would cause more confusion since people will stop and think "wait they're not red" ALSO, Olympus doesn't require gangs to wear tags, tags are solely for engagement purposes, issue is untagged people would turn red as well which is not something we want oh ok i understand that completely and how that would break the tags engaged mechanic. excuse me for my negligence on this matter and thank you for your input. 12 hours ago, Centipede said: I mean I'm probably reaching but it would be nice to have an engagement tab in the player menu. One button for text engagement to another player/gang where you make a pre-existing copy/paste of whatever engagement you normally text. The only thing it couldn't cover is verbal engagement so idk about that. But a list of what gangs/players you're engaged with based on that feature would be nice, but also pretty non-important just an ease of access thing. I think what @MAV is probably worried about is that lets say this feature exists and your gang is engaged with another, then towards the end of the engagement someone in your gang is verbally engaged by the other. Now you're re-engaged but the feature would say that it's expired, causing confusion, and unnecessary reports. In other words, a good idea but pretty impossible to implement with the server's engagement rules. thank you for your input. i understand that it would in turn create more confusion the more i think about it and would only be good in few situations. 19 hours ago, rapidaax said: It was brought up during the @McDili era but I can’t remember why it was never implemented. well maybe it was for the best. 22 hours ago, D P said: I mean its just changing the color of a certain player name in side chat. I might be possible Ill ask a dev later on thank you for your input. Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373590
MAV 1730 Posted March 24, 2019 Report Share Posted March 24, 2019 2 minutes ago, Dark_ said: oh ok i understand that completely and how that would break the tags engaged mechanic. excuse me for my negligence on this matter and thank you for your input. No need to apologize, ideas like these are healthy for the community to discuss... Keep them coming! (Even though one was stolen from the enemy ) Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373592
Hisoka 123 Posted March 24, 2019 Author Report Share Posted March 24, 2019 6 minutes ago, MAV said: No need to apologize, ideas like these are healthy for the community to discuss... Keep them coming! (Even though one was stolen from the enemy ) yeah lol Quote Link to comment https://olympus-entertainment.com/topic/29722-asylum/#findComment-373593
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.