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Tyrone Darrel obvious esp in conquest


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I'll assume that you think that client side smoke doesn't exist, judging by your comment, however every smoke spawned by vehicles are client side. The smoke canister is spawned locally on each client, where the specific position that it gets popped depends on lag and positions over the network. After they're spawned, each particle effect is ALSO local, meaning different timings, different positions, different terrain (could be rolling down a slope etc) and even the in-engine particle randomizer all play into effect with smokes.

 

His position probably also puts him at an advantage. Heard + saw you run up with 3rd person over the smoke, and either guessed, or was standing on a canister when he shot you. Not really ESP at all.

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1 minute ago, Fraali said:

I'll assume that you think that client side smoke doesn't exist, judging by your comment, however every smoke spawned by vehicles are client side. The smoke canister is spawned locally on each client, where the specific position that it gets popped depends on lag and positions over the network. After they're spawned, each particle effect is ALSO local, meaning different timings, different positions, different terrain (could be rolling down a slope etc) and even the in-engine particle randomizer all play into effect with smokes.

 

His position probably also puts him at an advantage. Heard + saw you run up with 3rd person over the smoke, and either guessed, or was standing on a canister when he shot you. Not really ESP at all.

but the logical answer doesn't let him feel better about being trash at the game

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3 hours ago, Fraali said:

I'll assume that you think that client side smoke doesn't exist, judging by your comment, however every smoke spawned by vehicles are client side. The smoke canister is spawned locally on each client, where the specific position that it gets popped depends on lag and positions over the network. After they're spawned, each particle effect is ALSO local, meaning different timings, different positions, different terrain (could be rolling down a slope etc) and even the in-engine particle randomizer all play into effect with smokes.

 

His position probably also puts him at an advantage. Heard + saw you run up with 3rd person over the smoke, and either guessed, or was standing on a canister when he shot you. Not really ESP at all.

no, it was esp

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5 hours ago, Fraali said:

I'll assume that you think that client side smoke doesn't exist, judging by your comment, however every smoke spawned by vehicles are client side. The smoke canister is spawned locally on each client, where the specific position that it gets popped depends on lag and positions over the network. After they're spawned, each particle effect is ALSO local, meaning different timings, different positions, different terrain (could be rolling down a slope etc) and even the in-engine particle randomizer all play into effect with smokes.

 

His position probably also puts him at an advantage. Heard + saw you run up with 3rd person over the smoke, and either guessed, or was standing on a canister when he shot you. Not really ESP at all.

Interesting how the "client side smoke" excuse isnt acceptable for Peach Collector or anyone else, but when admin gang shoots through multiple canisters from 50m+ away that's the go-to convenient excuse

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54 minutes ago, Gannicus said:

Interesting how the "client side smoke" excuse isnt acceptable for Peach Collector or anyone else, but when admin gang shoots through multiple canisters from 50m+ away that's the go-to convenient excuse

Peach collector traced someone through a wall. A big difference than a smoke.

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  • Lead Developer
1 hour ago, Gannicus said:

Interesting how the "client side smoke" excuse isnt acceptable for Peach Collector or anyone else, but when admin gang shoots through multiple canisters from 50m+ away that's the go-to convenient excuse

One, wasn't "multiple canisters" 50m+ away, was literally one canister and judging by his position in logs was probably on top of it;

Two, Peach Collector did a LOT more than just shoot someone through smoke... He's also been trying to ban evade since he was banned, all the while STILL cheating.

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1 hour ago, Fraali said:

One, wasn't "multiple canisters" 50m+ away, was literally one canister and judging by his position in logs was probably on top of it;

Two, Peach Collector did a LOT more than just shoot someone through smoke... He's also been trying to ban evade since he was banned, all the while STILL cheating.

hi

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11 hours ago, Fraali said:

One, wasn't "multiple canisters" 50m+ away, was literally one canister and judging by his position in logs was probably on top of it;

Two, Peach Collector did a LOT more than just shoot someone through smoke... He's also been trying to ban evade since he was banned, all the while STILL cheating.

Bullshit that you can even tell that from the logs. The strider shoots out multiple canisters horizontally and Darnell shot over the entire line of them from the industrial shed into under the canopy without any spray or missing. multiple ppl in egirls gang been cheating their dicks off in conquest for a long time

Like what? I've still yet to see any evidence that Peach Collector was actually cheating before he got banned in January. Admins are just pressed he was calling out the cabal of sanctioned cheaters, rulebreakers, and zerging unlimited-money griefers that run the server

12 hours ago, Cory said:

Peach collector traced someone through a wall. A big difference than a smoke.

was it a close wall where he could hear their footsteps?

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12 hours ago, Fraali said:

and judging by his position in logs was probably on top of it;

ps i love despite not being able to tell that from the logs, your made up excuse is still 

"no no no, he wasn't cheating, he was merely exploiting and we know about it, and we allow that because rules dont apply to our special friend"

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47 minutes ago, Gannicus said:

Bullshit that you can even tell that from the logs. The strider shoots out multiple canisters horizontally and Darnell shot over the entire line of them from the industrial shed into under the canopy without any spray or missing. multiple ppl in egirls gang been cheating their dicks off in conquest for a long time

Like what? I've still yet to see any evidence that Peach Collector was actually cheating before he got banned in January. Admins are just pressed he was calling out the cabal of sanctioned cheaters, rulebreakers, and zerging unlimited-money griefers that run the server

was it a close wall where he could hear their footsteps?

Why are you speaking about yourself in the 3rd person lmao. Hopefully you find something better to do with your life at some point because quite frankly this is sad as fuck. Enjoy making another forums account for probably the 5th time this week you pyscho.

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  • Lead Developer
1 hour ago, Gannicus said:

Bullshit that you can even tell that from the logs. The strider shoots out multiple canisters horizontally and Darnell shot over the entire line of them from the industrial shed into under the canopy without any spray or missing. multiple ppl in egirls gang been cheating their dicks off in conquest for a long time

Like what? I've still yet to see any evidence that Peach Collector was actually cheating before he got banned in January. Admins are just pressed he was calling out the cabal of sanctioned cheaters, rulebreakers, and zerging unlimited-money griefers that run the server

About the log thing, obviously we cannot tell exactly where a smoke canister is through the specific kill log, however we can pull exact locations of both players, and from the video can speculate what happened. Its fairly easy if you use your brain, which clearly you're incapable of.

As for peach collector, just because we dont show you the exact log that we ban someone off of, doesnt mean we dont have proof. It would be like say, telling a thief how he got caught, then letting him go so he can try again but without doing what he got caught for. I really cant be asked to justify every little ban to people like you who know absolutely nothing about what we actually do to catch cheaters.

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On 4/5/2023 at 10:47 AM, Fraali said:

I'll assume that you think that client side smoke doesn't exist, judging by your comment, however every smoke spawned by vehicles are client side. The smoke canister is spawned locally on each client, where the specific position that it gets popped depends on lag and positions over the network. After they're spawned, each particle effect is ALSO local, meaning different timings, different positions, different terrain (could be rolling down a slope etc) and even the in-engine particle randomizer all play into effect with smokes.

 

His position probably also puts him at an advantage. Heard + saw you run up with 3rd person over the smoke, and either guessed, or was standing on a canister when he shot you. Not really ESP at all.

unban me

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On 4/6/2023 at 1:47 AM, Fraali said:

I'll assume that you think that client side smoke doesn't exist, judging by your comment, however every smoke spawned by vehicles are client side. The smoke canister is spawned locally on each client, where the specific position that it gets popped depends on lag and positions over the network. After they're spawned, each particle effect is ALSO local, meaning different timings, different positions, different terrain (could be rolling down a slope etc) and even the in-engine particle randomizer all play into effect with smokes.

 

His position probably also puts him at an advantage. Heard + saw you run up with 3rd person over the smoke, and either guessed, or was standing on a canister when he shot you. Not really ESP at all.

unban me

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