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Blog Comments posted by Orbit
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Roundtable Summary 08-24-2025
A group blog by Civilian Representatives in General
This RT is a joke. CC is turning into a joke.
Two separate deaths by APD before lethals are allowed, epi pens do not contribute to second death- No more Epi-pen reviving in any situation to skirt 1st wave lethals
- officers will actually have to die twice, e.g. two attempts
You're telling me that instead of playing smart and using our brains to gain an advantage like all the CC say, considering whenever gear or benefits for the APD are proposed the response is to "Think about ways to win!" "Plan around them!", You would rather them get TWO free waves and just head first slam and die? Nice one!
Remove northwest Jump
- We'll work on bringing both of the Federal Event domes closer in nature, as currently G2 dome is the only thing keeping up the Federal Event win rate below the gutter
Removing gate two dome jump spots
- Same as above with NW Jump
Holy shit, CC is just brain damaged at this rate. I'd like any of you who voted on this to look back over the like years front bomb blow rate, because it would show a whole different story. Front dome was always "The Dome" that everyone did. When I was in Fed CC and in aegis all we did was dome for 6 months straight and our win rate was in the high 80's. Recently the cops have come together to learn how to push it without mass armor and smoke in the absence of a SAPD member, and when the seniors are there we utilize the right equipment to make progress! Therefore the blow rate on the front door has gone down, not to mention every shit can gang that does a Fed and loses always does the front dome, no gang other then aegis and a few select groups do back dome. The back dome is UNPUSHABLE without smoke and armor, therefore in the absence of a SAPD member, which aegis has been real good about stacking the PO feds, there is hardly a push and the bomb always blows. Its sad that you all take the skill into account for the APD and things proposed, but god forbid we compare bomb blow rates on a fed, rather then the shit gangs and skill from the APD has no spot on the drawing board.
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Roundtable Summary 07-12-2025
A group blog by Civilian Representatives in General
15 hours ago, Millennium said:What is the need for another charge when you can already add a hostage situation to anyone who partakes in the restraining/robbery of a cop?
It should be a simple QOL change. The hostage situation charge was simply meant for a genuine hostage situation not to cover down on the fact that adding kidnapping govt official was void from being added.
15 hours ago, Millennium said:probably cuz you can still shoot the main rotor out with 1 6.5 mag
. Taru bench has been illegal since before I played the server.
It doesn’t take one mag of 6.5 maybe 7.62 but i’ve never seen a hawk get dropped my one mag of 6.5 and I spent an a lot of time in them.
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Roundtable Summary 07-12-2025
A group blog by Civilian Representatives in General
Add Unarmed Ghost Hawks to Civ Shops
- 650k
- Legal
- Rebel Shops
Why is a faster, more durable, unarmed version of a flying death machine LEGAL, but the bench hellcat and taru arent?
Kidnapping Govt. Official Rework
- Reason: Anyone involved in the kidnapping of a government official should be at risk of having the charge applied to them
- Assign separate charges depending on whether the player is a Medic or an APD member
- Make the charge manually addable so that all participants in the situation can receive it
What was the reason behind denying a QOL change for the APD holding civs accountable for robbing cops and medics?
Lower Armed Plane insurance from 1.2mil to 750kReally don't see why this was also denied as its still 338 and extremely hard to be accurate with, though damage increase to the plane itself; fighting civs who have 40+ more ways to make money and can just abuse the fact that it has poor radar shouldn't account to a bigger money sink then ghost hawks when the stats comparing ghosthawks and armed planes pulled is a lightyear between them.
Also can we talk about the fact that the RT for removing RPG Rocket crafting was approved WEEKS ago, there was a update inbetween If Im not wrong, and yet they can still log on and mass craft them when the whole idea was to remove the mass crafting at once not to allow them to stockpile all there scrap into rockets to rain chaos on the server for the next year. -
Roundtable Summary 2022-09-10
A group blog by Civilian Representatives in General
10 hours ago, Mr GOAT said:'ve said this many times to various people, but I don't think anyone on the staff team or senior faction leads are truly willing to have an honest discussion about medics being taken hostage at feds. This problem will not be solved by medics making money while being taken hostage NOR will it be solved by them being 1.1km from an active federal event.
We need expensive defibs for precisely what medics do at feds/bw/jails. Would make them more balanceable for both sides (cop/civ) via admin rule changes/price buff/nerfs.
Civs dont want to have to take medics hostage
Cops dont want medics anywhere near them period (just annoying quite frankly)
Medics dont want to be taken hostage
We would have settled in favor of rejecting the medic pay if dope shots were passed. Feds are so hard as it is. Lethals are now always enabled at feds and dope is needed. Medics or dopeshots and the choice was medics! @ Mr GOAT
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Altis Life Update - 2022-2-6 - February Content Update
A group blog by Development Team in General
good update testing it was a blast can’t wait to see some new fights on caps and those spicy new airdrops
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Roundtable Summary 2022-01-08
A group blog by Civilian Representatives in General
@ David spangler solid thoughts +1
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Roundtable Summary 08-24-2025
in Civilian Representative
A group blog by Civilian Representatives in General
Posted
Small groups that play the server dont run across this issue, if you're referencing huge groups with 4-8 trucks who just spilt in 6 different directions and its impossible to fight with 4 people on the ground, hey be my guest. Banks & Feds there should be no issue with it at all. ENDGAME events.
G1 is fucked in a sense, no reason to sit here and says it not, but most deaths are preventable. You can close the windows are the NW side and if you play tight enough against the corner NW cannot shoot you. Spools and crates can 100% watch underneath G1 as well. Southwest has clear LOS into G1 so what's the point in removing NW jump? If NW jump is removed there needs to be a jump spot added closer to telos tower.
I dont sit in on the meetings or have access to see ideas proposed prior, therefore I cannot say anything about the SAPD and there ability to argue against/for ideas.