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Full send Infamous

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Blog Comments posted by Full send Infamous

  1. On 5/9/2020 at 2:48 AM, Civak said:

    tbh you can just ignore the Infamous guy

    he does the same thing on asylum forums, copy pasting code he searched for and arguing with their devs, it’s a waste of breath with him

    Damn, lol I knew you were retarded but not this stupid. Pretty sure you have me and Sauren mixed up, My code is MY CODE.

  2. 2 minutes ago, TheCmdrRex said:

    Congrats?

    The issue wasn't making the code. It was whether or not teleportation was the intended feature.

    That code right there will still teleport. Just compared to the one used in game right now, that one will show an animation.

    yeah i realized that, in my case to make it more "Immersed" I would have just, titleText ["Pulling into shop", "BLACK", 2];. while the player was doing the animation then cleared the screen, ez pz. more "RoLe PlAy" For the players

    • Haha 1
  3. On 5/5/2020 at 11:20 AM, TheCmdrRex said:

    Only reason it never made it in before was whether or not we want teleportation of the person into the vehicle due to the nature of the modding script.

    Once that got approved just recently I even had some left over code for it 😛 

    _unit action ["GetInDriver", _vehicle ];

    • Hmm 1
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