This is not promoting Asylum in anyway, this is showing why most of our active and loyal members are leaving, This is all done without mods and this is called a big update, Not changing a few prices and moving the map around (No Offence) Hire a few new devs, Stop coming up with excuses of why you can't add things in and just put the donation money to good use!
Okay, This is all in one update:
Vehicles and weapons now have limited supply and can be crafted at factories located around the island.
Prices for vehicles and weapons will adjust based on supply and demand; for example, if a certain vehicle is plentiful on the market, crafting and selling them won't earn as much money as if it had more limited supply. This also affects purchase prices in the same way.
Basic vehicles and weapons are always available even if not crafted at the factory.
Oil can now be gathered at an offshore oil rig. You will need to carry the oil barrels to a boat and load it in using IgiLoad. Processing the oil on land will also give a rare chance of getting rubber, an item used in vehicle crafting.
Gold bars can no longer be sold in gang turfs.
You will now move slow (fatigued) for 40 seconds after being revived by a civilian. Adrenaline shots will remove this fatigue.
Civilians (not paramedics) will receive a short cooldown after reviving another player before they can do so again.
If killed within 5 minutes of being revived, you'll usually die without the chance of being revived.
The mechanics for cartel use have changed significantly, in the way that they "pay out" to the owner. We'll give more information on this later to avoid exploiting in the meantime.
Ifrit and hunter tires are now less vulnerable to gunfire.
Gas station robberies should now properly show on the map and pay out all the time.
Delivery crate value at chop shop will scale based on time since the delivery mission began.
Air delivery missions no longer exist in Stratis.
Cannot set off a suicide vest unless on the ground and not in a vehicle.
A new cartel, located underwater, is used to control oil production.
Personal submarines can now be purchased by rebels to aid in control of the underwater control area.
All points bulletin events can now randomly trigger, allowing police to better track the most wanted online fugitive.
Achievements are here! You can unlock achievements by completing certain actions, and some come with rewards.
All players will have their current money values adjusted based on new in-game prices. All items are significantly less expensive now, and money is adjusted to match. This means that your money might look smaller but it will buy the same amount that it would before. (1/2)
A bank balance cap of $1,000,000 is now in place to help correct the economy. All income earned over this level goes into new prestige system. (2/2)
Civilian prestige system are points which will increase with all money earned beyond the money cap. Prestige points do not decrease when they're "spent".
Prestige points can be spent on awesome vanity rewards! This will include everything from titles up to an unarmed civilian jet for the super-rich.
Titles can now be earned through prestige or achievements which will be shown alongside your nametag.
New connection messages will show the names of the most prestigious players.
Chat messages will show server-wide when a speedbomb detonates.
Police must now purchase equipment upon death; however, police officers will be granted a base loadout for free. This means that police must spend money if they want higher-end equipment, but are still capable without doing so.
You can no longer load into a medic slot if you're wanted as a civilian.
Houses can now be listed for sale! If someone buys your listed house you will get the money deposited into your bank account even if you're offline.
The governor can now instate the death penalty! With this active, people in jail who exceed a large threshold may be executed after a short time, although they can still be released and saved by a jury trial.
Fish now have a weight when they're caught, and some achievements are tied into these weights.
Bounty hunter arrests and paying your own bounty is now done at a courthouse and not police headquarters.
Police income from arrests and tickets will be spread among all currently active police officers.
Fixed bugs with syncing which allowed duping to take place.
With rotorlib no longer being required, vehicle insurance has become a thing of the past.
Tilde key can no longer be used to see the names of distant players.
Name tags will now be displayed over vehicles, showing the names of all people within.
Civilian bounty hunters can no longer send players to jail when they're restrained by a police officer.
Fixed bug in display of new police prestige gains.
Fixed some bugs with the Kavala chop shop.
Police now have tactical glasses.
Fixed repairing vehicle on elevated surfaces.
Fixed bug which caused the load parcel option to disappear.
Fixed bug in reviving where you would revive the environment.
Added and changed a bunch of the police uniform and vehicle skins. (Thanks Kingsland!)
Added confirmation dialog to a bunch of actions.
Fixed bug where you could be teleported after getting revived.
Fixed bug where undercover police rank would be shown after getting revived.
The world has received a big facelift, starting with a focus on Kavala.
New user interface graphics for a cleaner look to the HUD.
Fixed cops not being paid when killing a wanted person.
Players downed within a vehicle can no longer continue to shoot.
Several item dupe bug fixes and new means for tracking/detecting dupe attempts.
Medics will always spawn with NVG.
You can no longer pull out helicopters without the appropriate talent.
You can now sit down in chairs.
Alcohol consumption is here, just don't get caught driving over the legal limit!
Police have retired the justice wagons (.50 offroads).