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i win

Retired Head Civilian Council
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Blog Entries posted by i win

  1. i win
    Remember these are upcoming changes and additions - some of these will take some time to implement.
    Civilian Roundtable
    Cartels
    Move House cap to OG Heroin @swervy https://i.imgur.com/Jxv2eGE.png (x marks the spot) Add a spawn to Therisa and add the usual town NPCs (Market, General Store, etc) @swervy Scats
    Driving a medic vehicle that was unlocked is no longer bannable @Millennium Everyone loves joyriding. Runs
    Add the green SPAR-16 and SPAR-16s to Rebel @Raquese Still unable to purchase 150-round magazines without warpoints. Vigis
    Add the SPAR-16GL variant to tier 4 vigilantes and allow the purchase of smoke grenades @Soap del Mar Still unable to purchase 150-round magazines without warpoints. Smokes cost 5-10k each. Feds
    Remove Blackwater jump spots @Bloodmoon Slam tower and the exploit at the south-west tower. General
    Reintroduce the rainbow CSAT uniform @Zahzi really liked this uniform, I can't imagine why. APD Roundtable
    Add Armed Jeep rules to handbook Old rule set, High Value Targets are able to be engaged with the Armed Jeep. Update ticket guide with new Vigi license seizing guidelines Add LIM for LT+ Same cost as the civilian LIM. Armed Huron for LT+ People in the back must follow hawk rules before shooting. Gang members caught in a situation count as keyholders to a gang vehicle If a player would give PC as a keyholder in a situation, PC is given on any gang vehicle in the situation. Add marker to map when a APD member dies showing the location Exactly the same as the civilian version. R&R Roundtable
    Add Multiple Spawn points to every hospital Move Pyrgos R&R Boat shop outside of Jail rings Staff Roundtable
    Staff Runs
    Pain Killers Usable when you have broken legs, to be able to run immediately Hotkey like Redgulls Price 10k, consumable on use Weighs 2 Staff APD
    Vest changes @Civak Tier 5 - Chief of Police, Dep. Chief, Retired Chief Tier 4 - Senior Staff Chief, Lieutenant, Sergeant Tier 3 - Staff Sergeant Tier 2 - Corporal, Patrol Officer Tier1 - Deputy Reduce available APD whitelisted slots to 20 from 25 @Trimorphious Remove cop lethal roleplay text @Mako Staff Feds
    Remove telos tower jump spot @Trimorphious Remove mk18, mk1, p90, ak12, spar16/17 from Blackwater loot pool Staff General
    Add 1% betting tax @Civak Betting out of game is against server rules War menu stays open for ending wars the same as it does for requesting wars @Outcast Delete key displays in a hint format what was deleted and how far from it you were @Mako You can find the roster for the @Civilian Council here. As always you can find details on how to apply here:
     
  2. i win
    Remember these are upcoming changes and additions - some of these will take some time to implement.
    Cartels
    More conquest tweaks @Zahzi Two warpoints per kill on conquest Conquest Kills count towards your warkills stat Arms disabled during conquest Scats
    Lethal Injection virtual item to use on dead players, forcing them to respawn @Raquese Costs ~250k Runs
    Unbind the paired drugs market and instead have a "whole market" system for both illegal and legal materials @ScuWoop @Creepy @Zahzi For example: You drop the meth market by $2000, every other illegal drug is buffed by $1000 up to it's maximum. Vigis
    Obstruct blindfolded player's vision more (make vision when blindfolded darker) @duanty_lake_23 Feds
    Add a dopamine truck to the Blackwater vehicle pool @Bloodmoon Allows players to get dope at the vehicle https://i.imgur.com/3OJ50X4.png Secondary vehicle spawn for non-combat vehicles, seperate low spawn chance. General
    Civilian council title color #931d79 @Zahzi Staff Roundtable
    Add tanks to admin event spawn menu @ThatNerdyGuy You can find the roster for the @Civilian Council here. As always you can find details on how to apply here:
  3. i win
    Remember these are upcoming changes and additions - some of these will take some time to implement.
    Cartels
    Conquest tweaks @swervy / @Mr Majestic No medics in conquest. Vigi tasers are lethal. Two rebels per zone, helps fix the bottleneck there and at the closest capture point. Lock the closest chop shop during the conquest event. Reduce the respawn timer at conquest rebels Vehicles not occupied a few minutes after the end of a conquest event automatically despawn @Mr Majestic Scats
    Repairing a vehicle always fully repairs it if you have a tool kit, you can use the service stations to repair vehicles you do not own @Bloodmoon Runs
    Running around to gather materials and ingredients @Mr Majestic 10% faster picking if you're running around Standard DP missions buffed by 20% @Mr Majestic Vigis
    Add filters to the Wanted List @Bignegus Allow the sorting of the wanted list by bounty amount, alphabetically as it is now and possibly adding a search function. Add more Vigilante Titles for total number of arrests, proposals below. @Soap del Mar 300 - Vigi Scum 400 - Secret Service 500 - Black, Red, and Sweaty 600 - Boba Fett 750 - Still not a Cop APD Roundtable
    Remove the cooldown on armed plane teargas smoke; can now drop all 6 smoke at a time Lethals only inside the Conquest event when chasing someone in Add Gold, Chrome and Gloss finish to APD skins for undercover/bait vehicles 10 minute timer before being able to start a Bank after a Federal event finishes Notifications for lights on/off, same as sirens R&R Roundtable
    Half money for Adv paramedic windows key impound @Childish Staff Roundtable
    Add MXc to rebel outpost for $50k @Cyanide Reduce TRG21 and MK20c price to $40k Remove Mk-18s from cops @destruct / @PURE P.K Medics can receive warning shots in helis outside of redzones - may be revisited in the future if this is being abused @Mako  
    You can find the roster for the @Civilian Council here. As always you can find details on how to apply here:
  4. i win
    Remember these are upcoming changes and additions - some of these will take some time to implement.
    Cartels
    Add armed planes to the warpoint shop for 75 warpoints @swervy When killing players you're not currently at war with on warzone, you get full warpoints, instead of the standard 1 warpoint @PURE P.K Scats
    Add a "NLR" message/icon below a players name when they are breaking NLR, similar to the in-event text currently @Bloodmoon This should help discourage players from breaking NLR as is common, especially at federal events, etc. Obviously this NLR message/icon alone wouldn't be enough evidence that someone is actually breaking NLR, (there are legitimate reasons to break NLR still) Relogging/changing your name would have no effect on this feature. Add an exception to the following rule: "You may not take the same person hostage more than once every 30 minutes." @Bloodmoon Exception: If that person initiates engagement first and commits a hostile action towards you after taking them hostage and before the 30 minutes is up, then you may take them hostage again. This does not include the APD. Rule with exception already added and in effect. Runs
    Dufflebag instead of a briefcase when players die @grar21 This bag is skinable, giving options for donor skins, apd/medic skins, etc. https://cdn.discordapp.com/attachments/631660794660257792/678662333379117057/unknown.png Vigis
    Reduce the price of the SPAR-16s by 25k, should cost 125k @duanty_lake_23 This recognises the fact the Vigilantes can't buy 150-round magazines, so the gun is slightly less useful for them and feels slightly expensive because of this. APD Roundtable
    Add MB 4WD (LMG) for Corporal rank and higher Add more features to the Training Dome Update the NPC so that it is possible to have all current options available (seize cash / pardon) Be able to interact with more of the equipment so that it starts the animation the same as the Anti-Air System Add a Prison Door so that New APD knows what it looks like and how to interact with it Remove AHP PO-30 Orca skin from the APD 50% of money given for lethality gets split among officers within a 300m radius with a cap of 50k per non-lethaing officer, money exceeding the cap goes back to the lethaler (ie 25% for the lethaler, 25% for all other players nearby) Allow APD to raid peninsula cartels once every 30 minutes Prevent bolt cutting fed without 5 cops online R&R Roundtable
    Add first aid kit and tool kit to dope crates Add the ability for R&R to pull vehicles on warzone caps Let Supervisor+ can look into medics backpacks New CPR animation for reviving and epis Add staff R&R tractor that can tow vehicles Staff Roundtable
    APD enter action to get in the commander seat of locked strider @Mako Adding misuse during any means to prevent engagement is exploiting Price of a revive next to Request Medic button so new players know that it charges you @Outcast Allow players in cop restraints to be robbed You can find the roster for the @Civilian Council here. As always you can find details on how to apply here:
  5. i win
    Remember these are upcoming changes and additions - some of these will take some time to implement.
    Cartels
    Remove rain and reduce night time @Jimmy Jarvis Scats
    Stop automatic seizing of drivers license after being sent to jail for non-driving offences @Bloodmoon Currently, drivers licenses are automatically seized when you are sent to jail for things like Mansluaghters. Only offences like Resisting arrest, vehiclular manslaughter and driving related offences should cause your drivers license to be seized. Corporal planes should no longer be used to patrol randomly @Bloodmoon APD to announce exact wording for the handbook rule later. Runs
    Add the ability to buy civilian boats at the rebel boat shop @Mason Harrison For example, you cannot currently buy speed boats at the rebel boat shop. Vigis
    Replace the tier 5 reward Prowler Light with the normal Prowler @duanty_lake_23 They want doors. This likely requires a new or edited skin. New price would be 200k to match the rebel Qilin. New custom Vigilante clothing @haleychu Feds
    Death markers if you're wearing a GPS @Jig / @Creepy When you die wearing a GPS, a map marker is automatically placed for your gang/group members so they can see where you died. Allow suicide vests to be used at a jailbreak @Mr Majestic Boom Staff Roundtable
    Automatic event enter systemSomething like Accepting war requests where you press F8 to enter the event or press F9 to deny Add a new event to click someones name and give them a set loadout to make doing combat events easier. Can have a few custom default load outs like Mk 1, MK 18, and a few others for people without DLC Dopamine shot to APD items shop Add a button in Admin menu to make it day so nighttime doesn't screw events Map marker on the event arena in the salt flats Repairing a plane should never result in a yellow engine, even if it's very damaged You can find the roster for the @Civilian Council here. As always you can find details on how to apply here:
  6. i win
    Remember these are upcoming changes and additions - some of these will take some time to implement. I added some reasoning/flavor text for each idea this time around, hopefully you can see what we were thinking.
    Cartels
    Add the ability to see the highest medic rank currently online @Unjo It really sucks to not be able to tell if it's just EMT's online and you're dead in a redzone waiting for 15mins because they can't enter. Add the ability to change group passwords from the group menu UI @thor Re-creating a large group when you want to exclude/kick a player is very frustrating. Scats
    Add the Vermin to WPL as a cheaper, decent weapon for newer players. @Millennium Price will be 30-40k. Remove the gun requirement for unrestraining via the windows key menu @Hunter You can already do this if you select your Lockpicks manually from the Y menu, this is just a QoL change. Allow APD hatchbacks (non AHP) to be claimable by civilians @Mr Majestic The APD can currently seize our APD vandal hatchbacks for no reason other than roleplay, so we'd like to provide a roleplay reason for this. Any APD hatchback would have the APD vandal hatchback skin once claimed by the civilian. When the APD seizes the APD vandal hatchback from a civilian, they would be claiming that vehicle (it would go into that officers garage and return to being a normal APD hatchback). This is a fun, mini-game type interaction between civilians and the APD. APD vandal hatchback would no longer be purchasable at the rebel shop and the only way you can get this skin would be through claiming. Public Urination charge for roleplay purposes for when we can piss next update @Mr Majestic Like a 2.5k charge. Doesn't give probable cause, etc. Runs
    Move the salvage location in the Pygros Bay somewhere there isn't a rebel destroyer @ACursedMyth Vigis
    Vigilante rank storage option - Alts shouldn't feel like a requirement to play a role for fun @Mr Majestic Currently the vigilante role is extremely limiting and severely punishes your play time if you want to switch between a Vigi and a Rebel unless you have an alt. It takes many tens of hours to reach a high vigilante rank, and if you ever give it up you start from nothing. We're adding an option to "store/save" your current Vigilante rank/arrests in exchange for money, or for free if you don't mind being reduced by a whole vigilante tier. This will cost 750k per vigilante level stored. If the Vigilante is currently wanted they wouldn't be able to store their rank until they become innocent (stopping abusive vigilantes just yeeting past the APD). Most high tier Vigilante players currently use an alt account just so they can switch between both play styles. This new option would provides both convenience and a money sink (incentive not to use this too often). Example: You're tier 3 and want to store your arrests/tier/license because your gang is doing a bank and you want to help. You walk upto the Vigilante NPC and select "store license", you'll get a prompt telling you it will cost 2.25m to store tier 3 or you can store tier 2 for free. You pay and there you go, you can pick your license back up later when you're innocent again. Vigilante tier gear tweaks - Vigilante takes too long to become fun and enjoyable with the current tiers @Mr Majestic Tier 1, 0 arrests - PO7 (no change) Tier 2, 25 arrests - Sting Tier 3, 50 arrests - level 3 vest Tier 4, 100 arrests - SPAR-16 (no change) Tier 5, 200 arrests - SPAR-16s (no change) The .45 ACP is hot garbage when compared to the PO7. Getting to 50 arrests with the PO7 currently is frankly insane, Sting will make this feel like a better progression. No money changes for each rank, that's staying the same. Feds
    Pharmas only able to be started if you're carrying a 5.56mm or higher calibre weapon @Jig Allowing Dave the Rookbanger to spawn a vehicle into the hands of the APD was a bit too easy. Lower the Pharma vehicle spawn time by 30seconds With the new location the APD can sometimes respond a bit too quickly to the Pharma, this should allow more vehicles to get some distance before the chase begins. Increase federal event gold spawn amounts, from 200 to 400 Higher amounts of gold will spawn based on number of APD online. Weight of gold bar also decreased from 8 to 6. Blackwater bomb timer reduced to 20minutes from 25minutes We're testing this and just seeing what happens to the win rate. It can't really go down from 0% so ¯\_(ツ)_/¯ Bank money bags will no longer be able to stored inside ariel vehicles, the weight is increased to 6, and total spawned reduced to 75 per vault. We had this huge discussion and both the APD and Civilians Council had different opinions on how to fix the bank. In the end we agreed, and the change was simple. Now civilians can be chased out of the bank on the ground instead of them camping on the roof/leaving with Orcas, etc. General
    Allow speedbombs to be attached to helicopters @Hylos Speedbombs are fun, yet another money sink and we get to see stuff go boom. Staff Roundtable
    Tased players will have a spangle animation and take damage while tased @Mako Just an animation, you basically fall to the ground like you're dead, but you're not dead. Add short barrel P90 to black market shop @NokiaStrong Allow loading of vehicles into HEMTT transport / mohawk @Mako Medics have this and it looks fun, so we want it too.  
    You can find the roster for the @Civilian Council here. As always you can find details on how to apply here:
     
  7. i win
    Remember these are upcoming changes and additions - some of these will take some time to implement.
    Cartels
    Add Cartel map marker if there are players on the cap contesting @G F When you request a war, keep the war request window open instead of automatically closing allowing you to request multiple wars faster @Jimmy Jarvis Scats
    Garage "spam prevention" timer removed or reduced depending on performance @Bloodmoon Armed plane weapon changed to the .50cal, this enables the crosshair again @Bloodmoon Runs
    Add a WPL only Panic Button, sends the APD a dispatch on use @buckie 15 space, makes carrying one a conscious decision, more money or more potential protection. Costs 20k to purchase. Only WPL license holders can use the button preventing spam and abuse by rebels. Add the ability to save two loadouts @Mason Harrison Vigis
    More default clothing options availiable in the Vigilante clothing store @Kaniel Outis Feds
    Add gang bank ledger to the stats page if you are logged in and rank 4+ @Noahhh! General
    Add a pissing animation and particle effect usable via a hotkey @Mr Majestic Staff Roundtable
    Add “Staff to civs” server message for staff Let admins check house registration on civ Let admins seize items on ground on civ Add more vehicles to admin spawn menu AT offroad, .50 cal truck Pawnee, Armed boat, Armed hunter Armed strider, AT Prowler Add OS uniform You can find the roster for the @Civilian Council here. As always you can find details on how to apply here:
     
  8. i win
    Remember these are upcoming changes and additions - some of these will take some time to implement.
    Cartels
    Group system tweaks Players in a group on cap should not contest the capture of the cartel. Grouped players should have green names, regardless of gang affiliation. If a gang member isn't in your group their name should not be green.  Groups persisting through server restart if they have two or more members online. Add the ability to refill mags at a dope crate Scats
    Pharma tweaks Small should spawn a Hemtt Ammo, rather than a Zamak. Medium should spawn a Tempest Repair. Large should spawn a Tempest Ammo. APD money tweaks, see below Runs
    Add a "request dope crate" button to the phone that dispatches your location Feds
    Airdrop event that drops around 1-2m of gear at random Should contain random rebel gear, a random piece of warpoint gear (that you can already purchase fron the WP shop). Should spawn randomly on the map but avoid warzone and main towns. Should be a redzone once it spawns. Map marker appears for everyone. Few minutes of warning before it starts floating down. Once per restart if there are 60+ players online. APD involvement, with waves, standard redzone rules. APD Roundtable
    Add MK18 for Sergeant+ Ghosthawk buddy system for pilot/gunner to share lethal money Removal of lethal splitting for ground lethals Money reduction for the APD Done on a per rank basis as they do not have any reliable money sinks. Income reduced by 60% for Deputies. Income reduced by 35% for Patrol Officers. Income reduced by 15% for Corporals. Undercover Qilin for Sergeant+ General
    Add option to purchase full or basic coverage on vehicles in your garage Increase vehicle limit to 75 from of 50 Raise betting cap to 1 billion dollars Replace Carrier Lite with Police Vest for Corporals Add Civilian council uniform to Rebel shop  
    You can find the  roster for the @Civilian Council here. As always you can find details on how to apply here:
     
  9. i win
    A few things left in discussion this week, I'll include those in Decembers roundtable. Remember these are upcoming changes and additions - some of these will take some time to implement.
    General
    Increase gas station robbery payout based on online APD members Base payout of 35k, increases by 10k per online officer, up to a maximum of 85k (5 cops). Cartels
    Add the ability to pay gangshed rent a month in advance Scats
    Add a Sofia black market for Mushrooms Design team will work to update the billboards more often. Runs
    Increase Salt, Silver, Copper, Glass and Cement sell prices by 20% Processing speed bonus based on how much you process in a single sitting The goal here is to lesson the burden of using larger vehicles and generally buff the pretty dull processing time the longer you do it. This would stack with the other buffs you currently get (cartel capture and cops online). Small vehicles will see a relatively small buff, whereas larger vehicles will see more of a prolonged benefit the longer you are able to keep processing. This buff disapears if you stop processing for a couple of minutes, discouraging players from going AFK. Legal with a WPL license. 3% processing time decrease after 120 items processed 6% processing time decrease after 180 items processed 9% processing time decrease after 240 items processed 12% processing time decrease after 300 items processed Illegal - One ingredient (coke, heroin, etc) 5% processing time decrease after 150 items processed 10% processing time decrease after 210 items processed 15% processing time decrease after 270 items processed 20% processing time decrease after 330 items processed Illegal - Three ingredients (moonshine, meth) 5% processing time decrease after 50 items processed 10% processing time decrease after 70 items processed 15% processing time decrease after 90 items processed 20% processing time decrease after 110 items processed For example during an illegal run: A Van would recieve no bonus, a Truck Boxer would see a 5% bonus for his last backpack full, a Tempest Device would see a 5-15% bonus and only the 15% for the very last backpack full. A Hemmt Transport would be required to see the full 5-20%, with the 20% only being applied for the last two backpacks. Vigis
    Improve the put player in vehicle function, prioritize vehicles that you have keys to in a close proximity Bolt cutters for vigilantes purchasable from the vigilante outpost and legalized SPAR-16S (no 150-round mags) added to tier 5 vigilante, replacing the Mk20c This change properly reflects the amount of time and effort put into getting tier 5. 150-round magazines are still illegal and purchasable at the warpoint shop only. You can find the  roster for the @Civilian Council here. As always you can find details on how to apply here:
     
  10. i win
    Cartels
    Make the dope shot revive the player instead of just allowing an epipen to be administered. You can also apply the dope shot to yourself after being revived by an epipen. Add colored hexes for gangs and groups. Add most war kills title "God of War" Actually have a gang wars, date TBD. Scats
    Redesign some processors to match the current quality of Moonshine Brewery without moving anything significantly. When APD bolt cut into a house it should announce they are doing so, as if they were using the windows key menu. This prevents sneaky APD members from gaining entry to your house without you knowing. Stolen APD backpacks should stay invisible when you pick them up. The return of drug dealer interrogation. If you have sold drugs recently and a member of the APD interrogates the NPC, they will be presented with a list of players and a Drug Trafficing (15k, gives probable cause) charge will automatically be applied to those individuals. Runs
    Virtual items are included when using the save loadout feature. Track the number of players being sent to jail at the actual jail. Add Promet SG mags (buckshot 2wp, slugs 4wp) to the warpoint shop. Remove short barrel P90 from the warpoint shop and add the long barrel variant instead (7wp). Add 5.7 suppressor to the warpoint shop (30wp). Add .45 ACP suppressor to the warpoint shop (5wp). Plane delivery missions cost 60k to start (was previously 75k). RPK price increased to 160k, but add the ability to buy 75-round drum mags for 15k. Vigis
    Add "Rebel Camper" title for 250 arrests. Vigilantes can group up and split bounties equally between 3 players (was previously 2 players). Add an Orca skin exclusive to vigilantes. Raise the number of arrests needed for T1 to T4. For example, T1 at 0 arrests, T2 at 25 arrests, T3 at 50 arrests, T4 at 100, and T5 at 200. T2 payout to increase to 45% of the bounty. Feds
    Swap the pharma and bank locations. This makes sense from a roleplay perspective and should hopefully allow for a better overall layout and design for the new bank. Improvements to logging items and vehicles from BW and federal events. APD Roundtable
    Allow the dopamine chance on being epi'd to be applied to APD members. Create a most lethal title for cop. Decrease the pardon title from 500 to 250. Make vandalized APD hatchbacks seizable (not a guns hot vehicle for ghosthawks). Add "possession of illegal equipment charge" or change pos. of illegal weapon to cover CSAT/other illegal equipment Remove or drastically reduce Medic Armor. R&R Roundtable
    When civilians request denial through their death screen make it another color. Add regular hellcat for coordinators. Add bandannas to supervisor+ shop. General
    Add confirmation box to the "request denial" button. Add a civilian council Hatchback skin. We're looking for applications still, information on how to apply here: You can find the public roster for the @Civilian Council here.
    Note: Some items listed are duplicates from the last civilian council blog post due to a postponed staff meeting.
  11. i win
    Cartels
    Warzone raid changes Max 5 waves per raid PO+ have to pay 100% of their loadout cost if they die during the wave. Civilians recieve warpoints based on the quality of gear the APD officer is wearing APD officers count towards civilian killstreaks PO+ are lethals only (Exception: Following someone in first wave you are permitted to taze) New cartel event: https://docs.google.com/document/d/1Cu8KLhXpRxeLdmz16nwYu7b4egjRRZcmO3DqKXHvOj0 Qilins added to the warpoint shop for 12pts Add food and water to dope crates Scats
    We wanted to encourage more income generation on the civilian faction rather than the whitelisted ones.
    Bounty payout reductions for both the APD and Vigilantes APD payout for non-payment of ticket reduced to: 75% for 3+ officers 50% for 2 officers 24% for 1 officer Vigi bounty arrest rewards reduced to: Tier 1 - 30% Tier 2 - 40% Tier 3 - 60% Tier 4 - 75% Reduced medic revive reward to 15k per revive Reduced all truck purchase price by 25%. This also affects upgrade and insurance price Reduced APD restrain protection radius to 25meters 10 minute auto unrestrain timer increased to 15minutes in line with the maximum hostage time limit Runs
    Remove Chief of Police Xi’an insurance, however reduced purchase price from 10m to 5m Reduced salvage income by an additional 10% Radioactive event: https://docs.google.com/document/d/1YOj-f0Yh1oyN99d1QMSV28mohqUcBSklC1Jbn9JJk3Q Vigi
    Remove the rule: "If a player has been a victim of robbery or murder, that player may not return to seek revenge and send him/her to jail." Feds
    Remove armed Qilin from BW lootpool and add to Rebel outpost vehicle shop Ban vans usage at Federal Reserve robberies, re-open original jump spots at crate jump, near telos tower, and gate 4 Make blackwater green external walls unbreakable Other
    Raise betting cap to 50m, confirmation dialog if the bet is over 5m  
    You can find the public roster for the Civilian Council here
    If you're interested in applying for the Civilian Council, you can find information here: 
     
  12. i win
    Cartels (@swervy @Jimmy Jarvis @nomadox @thor @genesis)
    New cartel event system. A Domination-like event where you get money based on contesting and winning the event. Details to be fleshed out between the Devs and the Cartel council. Approved Corporal+ pays 50% of their physical loadout value when they die inside the warzone. This would be a popup confirmation or automated system asking if they want to pay. Approved Move Arms cartel to OG, and make it a static cartel. Church becomes part of the standard cartel rotation instead. Approved Scats (@Unjo @John Wayne @Silton @Mr Majestic)
    Handbook clarification for Hostage negotiations. Basically preventing the APD from offering a Weapon Flashlight in exchange for the five Medics you have restrained. Approved When you login carrying over your maximum weight and drop a physical item (normally rockets, etc) you should get a notification that this has happened. It's far too easy to run away from where you spawned before realizing you're missing 3 titan rockets. Approved Organ harvesting tweaks. Unlimited-use scalpels rather than single-use, raise the price of scalpels to 35k, reduce kidney weight to 25. Approved Runs (@Bloodmoon @Zahzi @Mudiwa @Cutie (QT))
    Allow the y menu and virtual inventory of vehicles accessible while picking. This bugs and happens most of the time while picking anyway, but it is hard to consistently reproduce. Denied due to potential exploits Revert diamond processor to the gangshed building. Approved Change the Total Drugs sold titles to be value-based instead of quantity based. Titles will be changed to 10m, 50m, 100m. Approved Vigis (@|REAL| Boing @bioshock12391 @~FLO~Alex)
    Fix the bug with not being able to change to the Vigilante skin when you're insuring your vehicle. Approved Add all casual clothes from the main clothing store to the Vigilante shop. Approved Feds (@Civak @rabeed @an overweight giant retard)
    Different animation for repairing, lockpicking, and blood bagging. On Hold until suitable animations are found. Adding a 100k single-use AED/Defib that allows civilians to revive somebody without giving them a dopamine timer. Can use on player's previously epi'd. It can’t be used on the same player twice within a set period. Approved Adding SPAR16-s 150 round mags to the warpoint shop for 5 warpoints. Approved When locked onto an aerial vehicle with a Titan, have the player name pop up (for engagement purposes). Approved APD
    Remove reloading when loading lethals Approved Don’t get nerfed. Denied  
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