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Josh

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Josh last won the day on October 3 2017

Josh had the most liked content!

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About Josh

SWAT Member
  • Birthday 06/29/1997

Profile Information

  • Arma 3 Player ID
  • Gender
    Male
  • Location
    Your mums
  • SongID
    YGsQZMsxTuk

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16704 profile views

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  1. I do not like @ Mako .. never have never will but like you sound fuking stupid @ The Antichrist . wasted time watching that shit video full of lies and unproven conspiracies. here take this tin foil hat clown. @ monster not cheating.. he just gets 300 more fps then you.
  2. What does he do to make you so mad?
    1. Grandma Gary
    2. monster

      monster

      after his first strafe, I already knew that was how it was ending.

    3. Skys

      Skys

      that's one way to take down a ghawk i guess 

  3. LOL 10 people on conquest 

  4. Josh

    conquest

    I've been thinking about it over the last few days and have come up with a solution to this problem. Same thing happened to Factions on Minecraft it simple just died out and how we made it last longer is by lowering the group size. In 2019 we had group sizes of 50 and by 2022 we had it down to 6 to 3 group size every map. fyi 5mans was OP.... Yes smaller group sizes will hurt but its a quick fix for a dead game this will give new players that have small groups more of an opportunity to cap a flag. How many groups can pull 10 people online nowadays? not many. Also @ Cory for president!!
  5. 2mil for the airdrop ifrit
  6. Josh

    conquest

    Tbh if the server gets more then 30 people on it everyone starts lagging and doing the dougie backwards up hills and that shit is not fun... not to mention the fact that its the SAME points on the same shitty maps. Players should also be able to vote on maps and points hours before like on the discord or something. Also someone needs to add rpk to swat shop
  7. 1 month of PC Game pass 

    M2FJ2-X6YWG-2HMP3-Y32C4-TDQMZ

    1. johnny goose

      johnny goose

      sold this on g2a for $5 thanks bud

  8. Who decides what conquest map is to be played?

    1. Show previous comments  3 more
    2. Toretto

      Toretto

      The random rotation algorithm is powered by Google Tensorflow. The A.I. automates the process for us by picking the next map. It utilizes data points fetched from player playstyle to best determine what map will be easiest for TeamPlayers to win. Then, with the help of quantum processing, we are able to establish a baseline for how much to pay players on average for their contributions.

    3. Zahzi

      Zahzi

      Quote

      What Walt said is correct. It's determined by a weighted random algorithm where the weights are decided by the conquest polls, also never selecting the same map twice in 4 conquests.

    4. Josh

      Josh

      @ Zahzi  remove malden no on likes it and replace it with lingor 

  9. L on the bright side you now know where all her houses are... blow them mf up.
    1. The Antichrist

      The Antichrist

      Farrell doesn't understand because he's a bad roleplayer.  Don't let him guilt you though... @ Faz  has literally spent 10+ hours with my in a 1v1 discord call until all hours of the morning talking about his life, problems, feelings.  He says I'm his arma mom

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