APPROVED IDEAS:
Civilian:
Jail Re-Design Utilizing Custom Asset
New DMT Run
Mushroom and Frog Combined
Weighs 2 will sell for ~$8k per
Invasion Map Selection will be Randomized(No Voting)
Due to lack of diversity from the voting system
NATO Boat(Unarmed) Added
For civ and APD
Gun will still be there but won't function
New Charge For Evading APD Warrant
Will also include multiple titles for total evaded
Storage Locker Upgrades
1.5m per tier to add 100 storage of each virtual and physical
3 Tiers max
700 was the proposed max but was denied due to staff not wanting storage locker to be a robust storage solution
Remove Spike Strip Hotkey
Instead there will be a short animation for placing spike strips
Due to balancing issues and potential exploiting
APD:
Remove JSRS
Gives an unfair advantage by a significant margin to hear well beyond the vanilla limit
Remove Peninsula Gang base??
Wanted due to balance(skill) issues
Stats have shown low attendance rate
Group Cap will change from 10>8
Flag will be move more central
Minor design changes made to make slightly easier to push
Will be rescheduled to see if this promotes higher attendance
DENIED IDEAS:
Progress Bar + Timer to Store Gear
15s timer to store gear
Denied due to the fact it cripples gear storing, house searches already on the rise and it'd significantly inconvenience the entirety of the server for the benefit of the APD getting more house searches
PO Qilins for Federal Events after Bomb Blows / Evidence Locker Leaves Start
Federal WR isn’t indicative of this being needed
Prowlers for POs
Really close alternative to the Qilin with 0 restrictions. Doesn’t require a Federal, not even doorless. Lol
Pharmaceutical Escort Drop Off Timer Increase
40% WR, optional event, just leads to more camping of the escort drop off instead of interdicting it en route
Hunter and Strider Glass Buff
Not feasible in the way that was suggested or in the current balance. Federal WR is at all time low, no need for this
Reduce Spike Strips Weight from 10 to 5
Nearly all cops are shown to already have a spikestrip, and 20% of those were shown to have 2.
This would increase those margins by a significant bit without much need
They already retain y-inventory on death and the spikestrips never delete
45s Respawn timer for cops
"Unlikely to change anything"
^ Actual senior staff reasoning
Sgt+ Must be physically in the Armed G-Hawk to operate it
As gay as SAPD are it'd probably gut the APDs response to multiple hawks lost situations or likewise high tension end-game activities like Federals.
Semicolon P Show’s how many SGT+ are online
No need for addition
According to @ Grandma Gary looking in cop channels is NOT meta-gaming
Tier 5 VIGI 100k Spike strips
All sides unwilling to compromise on Vigilantes receiving this.
Fuck vigis
Remove WZ Invasion Map
We're implementing a map rework on alot of the Invasion zones, this will come in the next update.
Make Invasion Pot Larger
We've started development on SWAT, these individuals should add significantly enough to the pot to offset their addition and help balance out the point gains by higher end gangs. We won't be increasing the base pot more at this time.