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Zahzi

Carrot Kid
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Everything posted by Zahzi

  1. https://www.strawpoll.me/19705454
  2. https://www.strawpoll.me/19705452
  3. https://www.strawpoll.me/19705451
  4. https://www.strawpoll.me/19705450
  5. They aren't claimable/seizable. Unfortunately, the SAPD is against this idea
  6. The MXC was added to the rebel outpost weapon shop for $50k.
  7. No cap medic P07s seem to be the best thing that's happened for the faction

    mJpMylqc_1585729403.png

  8. Chapter XIII - APD Equipment & Ground Vehicles APD Tools Grenades/Throwables are to be used only in tactical situations following proper engagement. Spike strips may be used on vehicles you are engaged with. The SDAR may be used without SGT approval if a suspect is in the water, or they are in an inaccessible area. (Unreachable roofs) Otherwise, Sergeants must approve. Do not carry one in a backpack unless conducting a boat patrol. Exception: Sergeants+ may carry an SDAR in their backpack. The SDAR is also the only APD approved weapon to be utilized within the "Kavala Roleplay Zone" Do not use gear not available to your rank in the APD Weapon, Clothing or Item shops. Do not use vehicles not available at your rank unless authorized by an officer with access to that vehicle Bait Appliances may only be used on vehicles owned by an APD member. Civilians will only be pardoned for being blindfolded if they inform the officer they are blindfolded and the officer chooses to ignore them. Vehicles Police vehicles must be secured or impounded, and are not to be left out Do not impound a vehicle before the situation is clear. Armored APD vehicles being utilized within the "Kavala Roleplay Zone" must be driven backwards.
  9. Update will be live on server 1 in 15m, will be pushed to 2 in ~2h.

  10. Chapter IV - Equipment 1. Items and Physical Equipment 1.1. Medics may only use items and equipment available for purchase at R&R facilities, general stores, and legal markets. 1.2. Under no circumstances should a medic pick up any items from the ground that are not theirs. Items include, but are not limited to, firearms, ammunition, currency, food, drinks, and briefcases. 2. Uniforms 2.1. Medics shall only wear the uniform that they are issued, which matches their assigned rank. 2.2. Basic Paramedics+ may purchase diving gear from the R&R clothing vendor. Dive equipment shall only be worn when responding to, or operating within the water and must be removed when the water activities are complete. 2.3. Medics shall only wear clothing items that are available at the medic clothing store. 3. Vehicles 3.1. Medics may only operate civilian and APD ground vehicles to the extent necessary to open roadways or clear spawn points. 3.2. Medics shall not operate R&R vehicles that they have not earned access to via promotions unless riding along with a ranking medic. - 3.2.1. Medic may operate other R&R ground vehicles they have not yet earned as long as the ranking medic is in the vehicle while it is being used. - 3.2.2. Flight Certified Medics may operate other R&R air vehicles they have not earned yet as long as the ranking medic is in the vehicle while it is being used. The ranking medic is not required to be in the Pilot or Co-Pilot seat. Exemption: The Coordinator Y-32 Xi’an will remain a Coordinator only vehicle. 3.3. Medics will not ride within any civilian or APD vehicle unless stranded, taken hostage, or actively assisting the APD. 3.4. Medics who lack a pilot certification, shall not act as pilot in command (PIC) of any R&R aircraft unless the PIC loses connection or dies. - 3.4.1. If the PIC loses connection, disconnects, or dies during flight, an uncertified medic may assume the controls and fly the helicopter directly to the nearest R&R facility. - 3.4.2: If no other flight certified medics are available in a timely manner (none online, hostages, involved with active scenarios, etc.), PICs may authorize a non-qualified medic to auto-hover and position the PIC to render medical services to floating or bugged player who is only visible to the PIC. 4. Medical Crates 4.1. Medics, at or above the rank of Search & Rescue, are authorized to purchase, transport, and deliver medical crates. 4.2. Medical Crates shall not be knowingly delivered to, or near, the following locations: 4.2.1. Altis Penitentiary Zone 4.2.2. Federal Reserve Zone 4.2.3. Blackwater Armory Zone 4.2.4. Bank 4.2.5. Conquest Event 4.2.6. Any illegal zone (defined in Chapter 3.2) that is being raided by the APD 4.3. Medical personnel shall not collaborate with civilians to purchase Medical Crates with the sole purpose of allowing civilians to take control of, or transport, the Medical Crate for themselves 4.4. Medical personnel may deliver medical crates solely upon the request of a civilian, group, or gang. A revive request located near a cartel cap point can be considered a valid request for a crate. The medic should be careful to choose a central location to deploy the crate in these cases. 4.5. Medical personnel is authorized to deliver medical crates to any active engagement within any location, except for those listed in Chapter 4 Section 4.6. Medics shall exercise common sense when purchasing, transporting, and delivering Medical Crates. 4.7. The pilot in command (PIC) shall be proficient at sling loading items before interacting with Medical Crates. 4.8. PIC's shall exercise extreme caution to ensure that the Medical Crate does not strike any person, or property, at any time. 4.9. PIC's who inadvertently or intentionally cause damage, destruction, injury, or death during the deployment of a Medical Crate are subject to administrative/disciplinary action. 5-11. Personal Equipment 5. Fire Axes only to be used to render requested medical service, to facilitate the rescue of trapped individuals, or to depart from a locked house that you may be held against your will in. 5.1 Medics that are utilizing their Fire Axe to render requested medical services must announce themselves. 6. Medical Personnel is not authorized to give away the following equipment or items: uniforms, rebreathers, goggles, hats, helmets, eye-ware, medical kits, smoke grenades, chem lights, vehicles, road kits, or sling hooks. 6.1. Medics may provide a civilian an epi-pen to facilitate a revive if an individual cannot afford to request or is "bugged". 7. Medics are not permitted to use squad URLs while on-duty. 8. Equipment, such as smoke grenades and chem lights, are not to be spammed and should only be utilized when needed. 9. Medics are to value their equipment and take the appropriate actions to ensure that R&R property is not intentionally damaged, destroyed, abandoned, or misplaced. 9.1: Exception: Medics may take acceptable risks with their airborne equipment in order to facilitate a revive if it is the last possible option. (See Chapter 4, Section 3.4.2) 10. Medic Minimum Equipment Listing (MEL) lists what minimum equipment a medic must have on their person at all times. Medics will consistently replenish their equipment as often as required. 10.1. 10 food and 10 water to sustain health and be available to give to civilians/APD during emergency situations 10.2. 10 lollipops to provide to civilians, no more than one per patient. 10.3. 1 fuel container with fuel 10.4. 1 Tow Sling if certified to fly 10.5. 2 epi-pens to provide if a deceased player is glitched or lacks the funds to request a medic 10.6. 5 yellow smoke grenades 10.7. 5 yellow chem lights 10.8. 1 Toolkit 10.9. 1 Medkit 5-12. Personal Defense Equipment (PDE) 1. Medical personnel (walking defibrillators) may purchase the P07 9mm from the Rescue Item Shop for self defense purposes in the Kavala Roleplay Zone 1.1. Medical defense tasers may only be utilized in the Kavala Roleplay Zone and after being threatened or taking direct fire from a civilian 1.1.1. Medical defense equipment may be utilized against the APD in the Kavala Roleplay Zone for any reason @Medic
  11. Chapter 13: Red / Illegal Zone / Rebel Outposts Red zones are KOS, no RP is required by Civilians. Gas Stations are never redzones. (Exception: Killing a player in restraints inside of a red zone is still considered Fail RP). APD may patrol red zones excluding Rebel outposts every 15 minutes For APD and Rebel Outposts refer to the APD Handbook VDM/NLR are still enforced in red zones. Medics may only be killed inside an illegal zone if the following criteria is met, a Medic must be warned to leave the area through either an EMS text, Direct Chat, or Warning Shots before a Medic is killed. 5 seconds must be given to give the Medic enough time to leave the area. If the Medic abides by the warning and tries to leave the area then you cannot continue shooting at the Medic. The Warzone is a very large illegal/redzone that follows Cartel rules for all factions. The Kavala Roleplay Zone is a very large illegal area/redzone where all non-roleplayers are KOS Note: Walking defibrillators (medics) are roleplayers, and not KOS in the Kavala Roleplay Zone Chapter 11: New Life Rule If you die for any reason apart from dying by a Arma bug you may not return to that area for 15 minutes. (1 Kilometer from where you died) Exception: When killed on the Warzone Island or at any cartel NLR will not apply. Exception: When lethaled by cops at Rebel Outposts, NLR does NOT apply. Exception: When killed in or around the Kavala Roleplay Zone, NLR does not apply APD may return to legal areas after death as they see fit. (This is to simulate the size of an actual police force) If APD die in an illegal area they are to return in waves. (Described more in detail in the APD Master Handbook) Exception: Bank events are exempt from wave rule. R&R must wait 15 minutes to return to an area if killed by not following directives. (Within reason, more details in R&R Master Handbook)
  12. Added Medical drug dispensary in Pyrgos Hospital (sell drugs here) Kavala is a KOS zone (huge shoutout to this lad for the idea, go upvote him) Rebel desroyer to Kavala bay Bridge to Kavala HQ Another Boat to Kavala HQ Carrier to bottleneck rebel Big tower added to Kavala Square Floating house to Kavala Self defense P07 for RnR personnel Changed Medical NPCs are now armed Kavala Medical NPCs have been converted to rebel resistance Sofia Hospital has been converted to a medical gang hideout Pyrgos hospital has been converted into a tent Updated loading screen background (@thor) Updated CSAT uniform texture Updated cop hatchback textures Athira Rebel now has 4x the big towers! Fixed Login credit titles Removed Kavala Vigi, fuck vigis Thanks to the whole development & design staff, we have an early update this month! Special thanks to @Mr GOAT , @Ross_ for the brilliant ideas and @Mako, @thor for the wonderful execution! As always if a bug is found please submit a support ticket about it under "Bug Report". Nothing can be fixed if we aren't aware of it.
  13. https://www.strawpoll.me/19666167
  14. https://www.strawpoll.me/19666163
  15. @Childish No news team, literally just a texture for roleplayers.
  16. APD Orca is not claimable and APD Vandal Orca is not illegal Apparently not ¯\_(ツ)_/¯ Yeah it's kinda aids, gonna see how it goes, might end up having to change it back; we'll see.
  17. It's fixed for all players. Fucked up whitelisting something on server 1 & 2 during the update.
  18. If you have the rank 5 hit me up with how much should be transferred I can probably hook you up Idk if you made that post before or after the donation goal, but I remember this being a donation goal from fucking ages ago that never got implemented lmao
  19. I think it's 150m. They've all been updated in the database. This is dependent on another couple things, so hopefully it'll be in by the next update (~1m)
  20. @Kedar you didn't fail this time? 😮

    1. Show previous comments  2 more
    2. ChillX

      ChillX

      I figured out dakota that every one of zahzis units are 3 hours @d a k o t a

    3. Zahzi

      Zahzi

      @d a k o t a update is out, wya?

    4. d a k o t a

      d a k o t a

      @Zahzi TOO BAD @bastro IS BANNED 

  21. Currently, it updates player snapshots shortly after midnight EST, so you wouldn't know until then. Could probably change something for this in the future.
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