
I Am Fuzzy
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arma has been utilizing only 2gb of ram... no wonder its fucking shitty
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When 64bit hits holy shit this game will be flawless
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3 hours ago, Orgondo said:
When 64bit hits holy shit this game will be flawless
Arma 3 is not memory limited, so switching to 64-bit execution will only serve to add additional overhead costs without any improvements.
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Most of the texture bugs occur due to memory issues. Frame drops can also be caused by lack of memory. If all of a sudden the game has to render in objects while dumping other objects, your CPU will be dedicated to that instead of keeping things smooth. If you can all of a sudden have 12GB of the map just sitting on your RAM without having to constantly dump the things behind you and load the new stuff at the hospital you're approaching, that would make a HUGE difference.
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