Jump to content

Olympus Is "Balanced"


Recommended Posts

I gotta be honest, I've never really understood this mentality.  You can always just, not do a fed, or not do anything illegal... and then they have nothing to do until the numbers go down and they log or change factions.  

  • Like 1
  • Downvote 1
Link to comment
58 minutes ago, The Sovereign said:

I gotta be honest, I've never really understood this mentality.  You can always just, not do a fed, or not do anything illegal... and then they have nothing to do until the numbers go down and they log or change factions.  

^^^^

That cop to civ ratio isn't even that bad anyway, literally just get them to chase you into a redzone, fend off a wave or two, call it a day and skrrrrrt away like everyone else.

  • Like 1
Link to comment
8 minutes ago, Element_ said:

^^^^

That cop to civ ratio isn't even that bad anyway, literally just get them to chase you into a redzone, fend off a wave or two, call it a day and skrrrrrt away like everyone else.

Easier said than done for groups with less people. Especially when the cops are 6 deep in an orca.

  • Like 3
Link to comment

It's fun though tbh.  The endless waves.  Nothings better than when youre bored grabbing 100k kit and ratting everything the cop zerg is doing.

  • Downvote 1
Link to comment
1 hour ago, The Sovereign said:

I gotta be honest, I've never really understood this mentality.  You can always just, not do a fed, or not do anything illegal... and then they have nothing to do until the numbers go down and they log or change factions.  

yea cause thats so much fun lmao

  • Haha 1
Link to comment
4 minutes ago, Racco said:

yea cause thats so much fun lmao

It's like.. there's adaptive civ countermeasures.  That many cops stay on for like a half hour at most if they have nothing to do.  The same exact way that civs start feds with 10 people when there's 5 cops on.  It's just a matter of choosing your timing tbh.

Restricting and doing too much to 'balance' the apd numbers is ultimately going to lead to less cops getting on, and less opportunities to do feds.  Just gotta respect both sides abilities to play the numbers game or you risk not having the people to do feds at all.  

Link to comment

So your screen shot, shows 88 civ's and 18 cops if you do that math thats 4 civs per cop. Now you also have to imagine 90% of those civs are wearing armor and helmets (which jrApd cant) and are limited to 6.5mm and below. Most of the time im on (which you can check my stats) theres rarely more than 10 cops on at any given time.  Now you divide those small number of cops into groups of 4-6 roughly, and honestly its not that op.

Cpl + can aerial search redzones while PO's can only drive

  • Sad 1
  • Clown 1
  • Downvote 1
Link to comment
2 hours ago, The Sovereign said:

I gotta be honest, I've never really understood this mentality.  You can always just, not do a fed, or not do anything illegal... and then they have nothing to do until the numbers go down and they log or change factions.  

when ur not doing any of the things listed above what are u doing on the server?

  • Like 1
Link to comment
51 minutes ago, knifemaster said:

Now you also have to imagine 90% of those civs are wearing armor and helmets

90% is pushing it. Massive uptick in roleplayers recently. And alot of new players as well it seems. About 20% of the players online could actually stand a chance at killing 2-3 cops skill wise. 

  • Like 8
Link to comment
13 hours ago, knifemaster said:

So your screen shot, shows 88 civ's and 18 cops if you do that math thats 4 civs per cop. Now you also have to imagine 90% of those civs are wearing armor and helmets (which jrApd cant) and are limited to 6.5mm and below. Most of the time im on (which you can check my stats) theres rarely more than 10 cops on at any given time.  Now you divide those small number of cops into groups of 4-6 roughly, and honestly its not that op.

Cpl + can aerial search redzones while PO's can only drive

Stupid take because the largest group of civs together is like 10. Why are people complaining a gang of 18 is shitting on them

Edited by buckie
Link to comment
13 hours ago, I bought olympus for 50k said:

90% is pushing it. Massive uptick in roleplayers recently. And alot of new players as well it seems. About 20% of the players online could actually stand a chance at killing 2-3 cops skill wise. 

thats honestly kinda fair, i have noticed some serious rp 

Link to comment
  • 2 weeks later...
On 11/22/2023 at 8:24 PM, The Sovereign said:

I gotta be honest, I've never really understood this mentality.  You can always just, not do a fed, or not do anything illegal... and then they have nothing to do until the numbers go down and they log or change factions.  

stupidest thing ive ever heard

  • +1 1
Link to comment

IMO the main problem with the APD is that there are 36 retired chiefs, 23 retired sAPD, and 13 staff sergeants (72 in total), all of whom have rebel-level gear, ghawks (not staff serg), hunters/striders, and infinite lives.  I understand wanting to reward ex-chiefs, ex-sAPD, and staff members but there is a level where the amount of them and what they have is a little ridiculous.

  • Like 1
Link to comment

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and our Privacy Policy.