Altis Life Update - 10th Anniversary
Added:
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10th Anniversary
- CSAT Pilot Coveralls to Warpoint shop for 15WP
- Enhanced BW Loot chance
- Gold sell price increased by 10%
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Evidence Locker Rework
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Evidence Locker now has a buy-in fee ($500k)
- Money is taken directly from the starting player's bank
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Change Evidence Locker to be an escort-style event
- Requires 7 Police to start
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Players must hold an initial compound for 7.5 minutes, then escort the truck to 3 checkpoints
- Each checkpoint has a 5 minute timer
- When active, checkpoints are marked on the map
- The final checkpoint unseals the truck, allowing the civs to access the loot and disabling the tracker
- APD win the event by completing a 1.5 minute seize action on the truck
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Escort vehicle cannot be blown up
- Escort vehicle follows same server rule as the APD Escort to prevent destruction via explosives
- Escort vehicle has conquest anti-damage script (indestructible besides tires, fuel, and engine (so pretty much can't be blown up)
- Checkpoints and the area around the escort are blue zones
- Escort vehicle is loosely tracked for all players (like escort), but a notification is only sent to the APD
- If the tempest is destroyed before being unlocked, the loot pool is not reset before the next attempt
- APD is not required to follow wave rule if the truck is brought into a redzone and can camp the next checkpoint
- Limitation of 45M before auto-destruction
- The event remains a federal class event, requiring APD response and sharing timers with fed/bw
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Evidence Locker now has a buy-in fee ($500k)
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Staff Events
- 3 new Team Deathmatch and Infection Maps (replacing Rust, Dome, and Shipment):
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Jetpacks
- Using the jetpack jettisons the player with a large firey boost into the air
- Players are able to shoot their weapons and interact while in the air
- Players land with thrusters preventing fall damage while using the jetpack
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Cop undercover vehicle coloring
- Undercover vehicles are now colored purple instead of white in the vehicle menu
- Coloring is entirely skin dependent, allowing differentiating of same class vehicles
- (Ex. cops are able to tell their undercover hatchbacks apart from their standard)
- Sad hamster meme horn
- AICO Scope to APD shops
- A message to players when medics begin giving dope
- Players can now transfer between server 3 to 1 with any of the approved map mods loaded
Changed:
- Staff Uniform @ Strugglebus
- Prowler Virtual storage changed from 60 -> 80
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Combined the licenses for an illegal drug (aka the 2 for weed becomes 1 weed license)
- Price will be what 1 license costs now (Ex: Advanced Weed License will have the perks listed below and cost 4,225,000 to purchase)
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New perks:
- 15% Increased Processing Speed
- 5% Increased Drug Sell Price
- Normal processing bonus gained will not time out like normal (unless the player logs off / server restarts)
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Deputies still count as 0.5 but if there are x amount of unique officers online x event can still be started
- 7 Unique officers (or 5.0 "requirement" filled) for Evidence Locker
- 8 Unique officers (or 7.0 "requirement" filled) for Blackwater
- Illegal vehicles now display as red instead of orange
Fixed:
- APD access to Undercover textures on Ghosthawks/Hunters
- Adjusted HEMTT Device fuel usage to mirror the Tempest Device
- Players can no longer unrestrain after being restrained while in the unrestrain action
- Redgull/Coffee/Cupcake timer overlapping with event timers
- Medics who are firefighters bringing their gear to events
- Trunk menu opening when utilizing ranging features on Vehicles
- Rain
HOTFIX #1
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Changed:
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Map
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Evidence Locker Checkpoint 1 design layout
- Added hard peak locations
- Removed DMT
- Additional Destroyer has appeared near Pharmaceutical
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Evidence Locker Checkpoint 1 design layout
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Map
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Fixed
- TDM Maps
- Cruise control now disengages when a player hits the service pad
- Service Pad Modshop interface now deletes when a player goes too far
- Variants of Police vehicles appearing as 'Undercover'
- Ability to start an Evidence Locker escort while another Federal event is active
- Fuel cans no longer usable while in a vehicle or in Event
- Resolving Dispatches in Event
- Horns notifying max amount achieved due to S1/S3 discrepancies
- 16
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