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genesis

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Everything posted by genesis

  1. Not sure were you ever got the idea that I was a big fan of you. We might agree on some political stuff but your takes on this game have always been retarded lmao
  2. You get on the forums and make all these claims of people cheating and calling the staff stupid, while we all play against the same players, and that is definitely not the consensus. I don't think you are qualified to be calling cheats on this game period, especially over all the other players that played against them and the staff that spectated them. Someone improving is not evidence of cheating, I have seen it hundreds of time in the 8 years I have played life servers. This post just comes across as insecure rambling.
  3. Is it that hard to grasp the concept of someone improving? Just because you stayed bad at the game after 8000 hours doesn't mean its normal
  4. This model assumes each quadrant has an equal 25% chance of being searched first, but that’s just not true on Church. Quads 1 and 2 are on the rebel side and get checked first most of the time because that’s where people drive in from. The caps also aren’t equal, some have better spots to hide and some have more common spots to fight from. The trials are not independent either, since they will know which gang is capping. They will already know how many players they have and how that gang usually plays (like one person hiding vs. a group holding cap). Plus, quads 1, 2, and 4 have better hiding spots, while 3 is better for holding cap. So the searches are not random at all. Definitely a bit oversimplified.
  5. Someone just launched $BROGL coin and I believe it will be the next big crypto mega project. https://pump.fun/coin/BfjuKDqYytEM5Zm2TFjvKn1YFBXzwkYimDLg5fd7pump community discord https://discord.gg/D4ts4DDf
  6. no smoke blur removal bad update cant believe we waited this long for this
  7. free thomas
  8. ccp spy
  9. requirements to be an olympus map designer: be fat and retarded
  10. aint nobody watching this tf this guy thinking
  11. because we are arma 3 players, this is what we like
  12. 574c1e933bc545f89bc246f586302e0a.png

    what happened to freedom of speech i thought this was america

  13. open conquest please

  14. great idea add the rng red name in smoke feature to gang wars
  15. remove smoke effects 

  16. one of the best friends I made playing this game, rip dabest. gonna miss you.
  17. being low already makes you run slower idk why anyone would have a problem with this.
  18. IMG_1929.png

    1. lukie

      lukie

      dude its so freakin epic i am allowed to own a gun before i can drink

  19. @ 1emplar take this as an opportunity to go touch grass
  20. gotta mar10 lethal ill sell for 2 mil
  21. I wasnt friends with DD and I am also the furthest thing from a nazi Also considering all the ideas you've posted on the forums and how unpopular they are, why the hell would anyone in their right mind let you be civ council hahaha
  22. How is this going to stop small gangs from fighting? Think it will make fighting much more convenient to everyone that actually wants to fight. Making all the caps close to each other makes capping all of them less time consuming and much more viable. Its an inconvenience to people that want to cap cartels without fighting for sure, but I don't think anybody cares.
  23. small gangs push caps and take them all the time. If you cant handle fighting caps dont go to them, simple as that.
  24. Everytime i try to cap a cap with water it ends up being a person with a wetsuit that just swims away. Not worth the time for most gangs so they are no risk money printers for people that have the patience to sit there all day. Not what cartels are meant to be. Small gangs go to cap all the time. The only cartel experience this will kill is the afk water capping done by you and very few others that want to make money by doing nothing.
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