I got a texture bug in a cop strider in the middle of the sea between pyrgos and mushroom cartel, so I think we should remove the water...
no but, texture bugs happen for no reason at all apparently, whole frame drops happen at places with more people and npc's and shit like that. I feel we can agree some textures are bitches though, cop strider/ghost hawk/prowler/jeep. Same R&R vehicles as well. People say it's hospitals, but people fight at them and vehicles and people are all over he hospital, and then they get texture bugged and blame the hospital. Hospitals don't help but they also aren't a primary cause.
People need to know the difference between causation and correlation. Two different things. Bohemia is trying to find the causation of the texture bugs and frame drops and this community is correlating things with texture bugs and frame drops. All games (of arma size) lag when you're in places of high density and there's a lot of coded in shit and what not. For all we know, it could be a very broad/widely used item or thing or sound that Bohemia overlooked that causes this. It is also difficult to know because it doesn't seem to happen every time. It is always random.
So honestly, let the devs and designers do their work cause the more time they spend arguing on the forums, the less time they could work or fix other problems. People say it's just this server, and I agree it does happen more often on this server, but I have gotten texture bug playing alone on a scenario I downloaded. Can you say it's the hospitals fault. Or the 0 custom textures the scenario had. No, you can't. No one knows what it is. Were correlating texture bug and frame drops with hospitals, but who knows what it could fucking be. None of you are Bohemia developers, or Olympus developers and designers, so shut the fuck up and let them work. Don't bitch, moan, or cry, play the game, and if you texture bug or crash, restart and keep playing, this is just a fuvking game that has consumed a lot of your lives...... including mine... lol