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Is there a problem in Olympus game play?


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So basically I was thinking about the current state of Olympus and I came to the conclusion that there is a problem with the gameplay. First off I don't disagree with everything that I think is a problem and I don't know any solutions to them but I thought it would still be nice to see if anyone else shares the same concerns. In the current build of Olympus the four factions, rebel, vigilante, cop, and medic seem pretty well balanced in my opinion. But there is another section of Olympus and this is the legal/wp side of things. Before you say "just go play an actual rp server, ur bad at pvp n00b" just listen to what I have to say. I'd say a great portion of new and bad players choose to do legal runs because it's easier in terms of pvp but I think there is a problem with the rate of robberies. I completely understand why illegal runs should be robbed but legal runs to me seem to be robbed way to frequently. The servers are all dominated by a few large gangs who fly around with 10 people to take out a brand new player at oil. It's to the point where I'd say it's not profitable. I just think that it's important to have robberies and stolen things to have "the circle of life" but the rate of these things happening are too much and would be better if it was less enticing to rob someone. I think a way to counter this is to allow for better upgrades on high end trucks that make it much more difficult to lockpick. The police would be better used patrolling processing plants for any activity. The 911 broadcast for me has been pretty useless. I know my opinion is not a popular one but I only say this because it's pretty sad to see someone new to the server trying to have some fun and make a little money get shot or restrained and put into a heli while their little truck is chopped for nothing because the gang with 20 rebels thought "why not" It ruins the experience for new players if this happens all the time. Would help tremendously if pro had a more defensive advantage in pvp as well. That's my take on it and I get why people would disagree with me.

2 minutes ago, Caleb Snackbar said:

Hard for new players to get started legal runs get robbed to much and cops should patrol them more

I constantly "protect" legal areas but I get why cops don't want to, just running traffic and protecting diamond I was robbed twice yesterday and got dropped on 3 times. Civs need to show goodwill instead of demanding out services but screwing us over when we help them.

In my eyes, I only see two ways people like to play on Olympus, either monetary/material incentive, or good gun fights, in the best case scenario, it should be both. That's why people love doing feds and blackwaters. Huge gun fights matched with huge material outcome. So if you want to change something, you have to provide that to any party: Rebels, Vigis, Workers, APD, R&R. The only way to solve the frequency of robberies is to deter the rebels monetarily. For example: 6 dudes pull up to diamond processor to rob a truck. As soon as they engage the workers processing, they hear sirens and flashing lights and start getting tazed left and right by the APD. The rebels loose their big guns, have to sit in jail etc. Next time, they might be more hesitant to drop on a legal run. Next question. Why would the police protect a legal run if more than half the time no one will attempt to rob it and they would get no money out of. Solution: If the run goes successfully and the police provided an escort, they could get paid a percentage and even a subsidiary rate like the $7,500 that medics get on top of the $10,000 dollars paid by the downed player on revive. WPL players could contact the police to ask for an escort and the police could arrive on scene and protect the workers. With the civs permission they can windows key on the truck, and every item sold out of a truck will provide the on scene APD some cash. This type of system would enable much bigger and better gun fights during legal runs, provide monetary incentives to the police, and somewhat deter rebels from robbing legal runs so frequently. 

54 minutes ago, Deluxe said:

So basically I was thinking about the current state of Olympus and I came to the conclusion that there is a problem with the gameplay. First off I don't disagree with everything that I think is a problem and I don't know any solutions to them but I thought it would still be nice to see if anyone else shares the same concerns. In the current build of Olympus the four factions, rebel, vigilante, cop, and medic seem pretty well balanced in my opinion. But there is another section of Olympus and this is the legal/wp side of things. Before you say "just go play an actual rp server, ur bad at pvp n00b" just listen to what I have to say. I'd say a great portion of new and bad players choose to do legal runs because it's easier in terms of pvp but I think there is a problem with the rate of robberies. I completely understand why illegal runs should be robbed but legal runs to me seem to be robbed way to frequently. The servers are all dominated by a few large gangs who fly around with 10 people to take out a brand new player at oil. It's to the point where I'd say it's not profitable. I just think that it's important to have robberies and stolen things to have "the circle of life" but the rate of these things happening are too much and would be better if it was less enticing to rob someone. I think a way to counter this is to allow for better upgrades on high end trucks that make it much more difficult to lockpick. The police would be better used patrolling processing plants for any activity. The 911 broadcast for me has been pretty useless. I know my opinion is not a popular one but I only say this because it's pretty sad to see someone new to the server trying to have some fun and make a little money get shot or restrained and put into a heli while their little truck is chopped for nothing because the gang with 20 rebels thought "why not" It ruins the experience for new players if this happens all the time. Would help tremendously if pro had a more defensive advantage in pvp as well. That's my take on it and I get why people would disagree with me.

TL;DR.  but from my understanding you're complaining that 10 guys pulled up on you with mk-1s when you had a WPL.
so i suggest doing one of the three
A : Do runs with a gang you can rely on.
B : Get better at the game and clap the kids that pull up.
C : Do one of the legal runs that arn't often robbed (Salt, Glass, etc)
Besides like 90% of the oly community is here for the pvp. There's no avoiding it.

1 hour ago, Claysive said:

Can we get a TLDR? 

He can’t progress because he doesn’t roll deep.  Atleast that is what I read before I stopped reading.

He’s tired of being robbed while doing legal runs.

No solution provided, just a large complaint.

51 minutes ago, sploding said:

I constantly "protect" legal areas but I get why cops don't want to, just running traffic and protecting diamond I was robbed twice yesterday and got dropped on 3 times. Civs need to show goodwill instead of demanding out services but screwing us over when we help them.

Two way street.  When we do legal runs, we have only been helped in a positive way by APD once.  We’ve been code 3’d randomly dozens of times.  

^ agreed with @Squeezy 

Also doing legal runs doesn’t make you defenseless you can buy a WPL and get the benefit of better guns then regular guns plus sell the run for more. Also if you’re worried about being outnumbered at a run join a gang. I get this would be someone new but literally my gang recruits so many people after robbing them. You may say well they are new and don’t know about a WPL or don’t have enough hours for a gang I literally was there a few months ago and rarely got robbed I did runs in cargo vans at diamond, plat, and to start out i literally did quad bike runs of copper pistol.  (until later I found out about WPLs and The SUV having a decent amount of room) lol such a noob move me. I later was in Kav square were I talked to a dude who helped me with a bigger run and invited me to his gang.

16 minutes ago, Squeezy said:

-snip-

Are civilians allowed to hire the APD as protection?  I’d be down to pay some guns for hire.

1 minute ago, RDyer216 said:

Are civilians allowed to hire the APD as protection?  I’d be down to pay some guns for hire.

Ye you can its all within RP, but it would be cool for the server to build in some code that seamlessly allows APD members to get money without depending on the civ to actually pay out money to the police.

@Squeezy like a buddy system that like 2-4 cops can buddy up with a civ and as long as they are within a certain distance they gain x amount of money for protecting that civ. 

  • Like 1

#1: It's not like the server is in dire need of new players, we have a healthy base as is.

#2: You act like it's impossible to do runs unless you're in a gang. If you have a decent amount of composure and resilience, you'll manage to get a foothold on this server. Survival of the fittest.

 

Personally I'd say I'd rather have a small player base who had to get through hardships to get to the top (which is great for gangs) then have a large player base of pussies who've had everything handed to them. This server heavily revolves around PvP, and doing this shit is gonna nurture a player base that can't PvP and can't deal with shit not going their way.

for the lockpicking part, you can upgrade your security system in your car for it to have a alarm and to take more lockpicks (i think) and even to have a tracker. w

with everything else i agree with. also, the server isnt in dire for new players. as said by rascal. keep in mind this server is semi rp

38 minutes ago, Rascal said:

#1: It's not like the server is in dire need of new players, we have a healthy base as is.

 

  • Downvote 1
6 hours ago, sploding said:

I constantly "protect" legal areas but I get why cops don't want to, just running traffic and protecting diamond I was robbed twice yesterday and got dropped on 3 times. Civs need to show goodwill instead of demanding out services but screwing us over when we help them.

If I ever call for the PD I get retrained, even if I'm doing something completely legal with a spar wp weapon. And then most of the time, cops fail first wave and I lose my gear and trucks. So if me being in police restraints is me not helping, then yeah I dont help the pd when I ask for assistance.

4 hours ago, Aunt Jemima said:

Gangs that rob oil runs definitely do not dominate the servers lmao 

Sorry phrased that bad but here's an example of what just happened to me 2 hours ago. MT6 had like 5-8 guys in a hummingbird fully geared. I had met two players at oil tower who were both using the same zamak fuel and told me that it was their first time. I felt so bad knowing that they would probably be robbed. I offered my help as best I could with advice like not following highway and running at the sound of a heli. When I heard MT6 coming I told them to run. I blocked as many shots as I could from my taru but in the end I had to fly away. I got away with combat flying but they were shot and killed. It's kinda wrong to me that this happened to such nice players and it probably ruined their day. They said they scraped barely enough money to buy 1 truck. 

7 hours ago, Squeezy said:

In my eyes, I only see two ways people like to play on Olympus, either monetary/material incentive, or good gun fights, in the best case scenario, it should be both. That's why people love doing feds and blackwaters. Huge gun fights matched with huge material outcome. So if you want to change something, you have to provide that to any party: Rebels, Vigis, Workers, APD, R&R. The only way to solve the frequency of robberies is to deter the rebels monetarily. For example: 6 dudes pull up to diamond processor to rob a truck. As soon as they engage the workers processing, they hear sirens and flashing lights and start getting tazed left and right by the APD. The rebels loose their big guns, have to sit in jail etc. Next time, they might be more hesitant to drop on a legal run. Next question. Why would the police protect a legal run if more than half the time no one will attempt to rob it and they would get no money out of. Solution: If the run goes successfully and the police provided an escort, they could get paid a percentage and even a subsidiary rate like the $7,500 that medics get on top of the $10,000 dollars paid by the downed player on revive. WPL players could contact the police to ask for an escort and the police could arrive on scene and protect the workers. With the civs permission they can windows key on the truck, and every item sold out of a truck will provide the on scene APD some cash. This type of system would enable much bigger and better gun fights during legal runs, provide monetary incentives to the police, and somewhat deter rebels from robbing legal runs so frequently. 

That's a great solution, I would love to see that implemented at one point!

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