Gang Bases
Rebels that gang members can spawn at
Only the gang that owns the base can use its functions
Would include all the functions of a normal rebel (Weapon shop, Market, War point shop, car/heli pull, etc.)
Cannot spawn at during the skirmish
Gang Base Skirmishes
These will occur on Mondays starting at 6 PM EST where this base would be up for grabs
During this time period whichever gang manages to capture the base and hold it for 45 minutes will be the winner.
The 45 minutes would be added up from all the times they had the point captured
It will be a 30 second flag pole capture (like Conquest)
Group maximum is 15 per gang
Location (Initially will be 1 gang base)
Military compound by Lakka
During Skirmish it will be a 500m radius. https://i.imgur.com/VlDooOG.jpg
Perks
Randomizes a perk of three options
15% reduction on weapons in the rebel shop, Only works at the gang base (Does not stack with owning Arms Cartel)
15% reduction on all vehicle purchases, Only works at the gang base
15% increase in all illegal run sales
Rules
Follows Conquest Rules Chapter 22, subsection 3
Warzone rules apply inside the conquest zone (no NLR, KOS, etc)
Civilians may not make use of armed aerial vehicles or slung armed vehicles
Vigilantes and APD members may not camp areas solely to stop or arrest conquest participants (including, but not limited to, the nearest city/rebel/sheds)
Players may not go to conquest with the sole intention of stealing/chopping vehicle
Medics are not permitted to enter the conquest zone
APD Interactions
Gang Base raids (No active skirmish)
Follows rebel raid rules, server rules and apd handbook wise
No nlr for civs when killed by cops, Sgt and 2 cops to be able to raid
Wave limit of 5 waves
Timer for respawning at the base after being lethaled by a cop
Avoids cops having to fight the full force of civs nonstop
Base skirmish areas (During an active skirmish)
Follows Conquest server rules, but adjusted
APD are not to enter the redzone of the skirmish (500m radius around the base)
Exception: If the APD are actively following a suspect of a crime and they flee towards the zone of the skirmish they are allowed 1 wave (No first wave backup) where they are only to go after the suspect they chased in and then leave the area
Exception: If the APD are shot at during their raids they are allowed to fire back at the group of civilians that initiated the firefight with them. Their main objective should always be to apprehend/neutralize the civilian they chased in and then leave the area of the skirmish.
APD cannot utilize armed aerial vehicles
Exception: If the APD has actively pursued a suspect they may utilize the guns in an attempt to neutralize the suspect following standard armed aerial vehicle engagement rules however cannot return fire on any other civilian(s) that may fire upon the armed aerial vehicle