Just wanted to put this out there cause this argument is dumb:
If that many officers actually got killed IRL in a single situation I am pretty sure the national guard would get called in.
Not saying they don't need a nerf, but just saying your point is broken.
This has to do more with the fact that officers getting tased and restrained with no restraints was BROKEN when it was like this in the past. Not to mention it really screws the balance of the rest of the server up when it does happen. Cops no longer patrol cities out of fear of getting tased/robbed (its REALLY easy to take them down in a tase compared to civs).
Now this tears a string for me.
Fuck off. Honestly.
You literally cannot compare adding donation goals THAT THE COMMUNITY PUT THEIR MONEY TOWARDS and fixing bugs. You just can't. Not to mention, we all do this for FREE.
The script probably doesn't work the best, but it's like that so that people are getting tased and aren't dying from tasers. I am sure we on the dev side can do some testing to help it, but it'll most likely still work like this:
When your health drops down below a certain amount, you are automatically tased if being shot by a taser. Currently this number is 10 HP or 10% of health left.
People have complained in the past but it would seem this isn't requested enough by Civilian Council members or others for this to be our focus.