Head Admin Grandma Gary 10477 Posted February 11, 2021 Head Admin Report Share Posted February 11, 2021 Gang Bases Rebels that gang members can spawn at Only the gang that owns the base can use its functions Would include all the functions of a normal rebel (Weapon shop, Market, War point shop, car/heli pull, etc.) Cannot spawn at during the skirmish Gang Base Skirmishes These will occur on Mondays starting at 6 PM EST where this base would be up for grabs During this time period whichever gang manages to capture the base and hold it for 45 minutes will be the winner. The 45 minutes would be added up from all the times they had the point captured It will be a 30 second flag pole capture (like Conquest) Group maximum is 15 per gang Location (Initially will be 1 gang base) Military compound by Lakka During Skirmish it will be a 500m radius. https://i.imgur.com/VlDooOG.jpg Perks Randomizes a perk of three options 15% reduction on weapons in the rebel shop, Only works at the gang base (Does not stack with owning Arms Cartel) 15% reduction on all vehicle purchases, Only works at the gang base 15% increase in all illegal run sales Rules Follows Conquest Rules Chapter 22, subsection 3 Warzone rules apply inside the conquest zone (no NLR, KOS, etc) Civilians may not make use of armed aerial vehicles or slung armed vehicles Vigilantes and APD members may not camp areas solely to stop or arrest conquest participants (including, but not limited to, the nearest city/rebel/sheds) Players may not go to conquest with the sole intention of stealing/chopping vehicle Medics are not permitted to enter the conquest zone APD Interactions Gang Base raids (No active skirmish) Follows rebel raid rules, server rules and apd handbook wise No nlr for civs when killed by cops, Sgt and 2 cops to be able to raid Wave limit of 5 waves Timer for respawning at the base after being lethaled by a cop Avoids cops having to fight the full force of civs nonstop Base skirmish areas (During an active skirmish) Follows Conquest server rules, but adjusted APD are not to enter the redzone of the skirmish (500m radius around the base) Exception: If the APD are actively following a suspect of a crime and they flee towards the zone of the skirmish they are allowed 1 wave (No first wave backup) where they are only to go after the suspect they chased in and then leave the area Exception: If the APD are shot at during their raids they are allowed to fire back at the group of civilians that initiated the firefight with them. Their main objective should always be to apprehend/neutralize the civilian they chased in and then leave the area of the skirmish. APD cannot utilize armed aerial vehicles Exception: If the APD has actively pursued a suspect they may utilize the guns in an attempt to neutralize the suspect following standard armed aerial vehicle engagement rules however cannot return fire on any other civilian(s) that may fire upon the armed aerial vehicle 14 1 1 1 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/
Cliffoff 116 Posted February 11, 2021 Report Share Posted February 11, 2021 Compound is way to small me and @WALT mentioned it to others how there needs to be a much larger compound surrounded by sandbags and walls. That current base is going to be shit when a 12 man gang takes hold of it, cant wait to see one guy run up command and kill 8 people 7 4 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503891
silton 4174 Posted February 11, 2021 Report Share Posted February 11, 2021 4 minutes ago, Cliffoff said: Compound is way to small me and @WALT mentioned it to others how there needs to be a much larger compound surrounded by sandbags and walls. That current base is going to be shit when a 12 man gang takes hold of it, cant wait to see one guy run up command and kill 8 people Can actually agree with you with but when I made comments on the dog shit designs they just don't care. They think they know better than the people who fight it. 4 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503892
Alfie 95 Posted February 11, 2021 Report Share Posted February 11, 2021 50 minutes ago, Cliffoff said: Compound is way to small me and @WALT mentioned it to others how there needs to be a much larger compound surrounded by sandbags and walls. That current base is going to be shit when a 12 man gang takes hold of it, cant wait to see one guy run up command and kill 8 people fighting that will be aids all someone would need is a mk200 and 1 mag for it and could wipe everyone there 1 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503893
Maddox 675 Posted February 11, 2021 Report Share Posted February 11, 2021 2 hours ago, Cliffoff said: Compound is way to small me and @WALT mentioned it to others how there needs to be a much larger compound surrounded by sandbags and walls. That current base is going to be shit when a 12 man gang takes hold of it, cant wait to see one guy run up command and kill 8 people Go look at it in game it’s not like that 3 1 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503895
Cliffoff 116 Posted February 11, 2021 Report Share Posted February 11, 2021 40 minutes ago, Maddox said: Go look at it in game it’s not like that @Grandma Gary Mind updating the photo then to apparently how it actually looks. If that is the current design that you guys have planned for this, then enjoy the main combat gangs never returning to it again 2 5 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503897
Panda :) 1919 Posted February 11, 2021 Report Share Posted February 11, 2021 3 hours ago, Cliffoff said: Compound is way to small me and @WALT mentioned it to others how there needs to be a much larger compound surrounded by sandbags and walls. That current base is going to be shit when a 12 man gang takes hold of it, cant wait to see one guy run up command and kill 8 people 3 hours ago, Silton said: Can actually agree with you with but when I made comments on the dog shit designs they just don't care. They think they know better than the people who fight it. Yeah I said the same thing was told that it was new and that it needed to be tested smaller or something like that idk but what Silton said Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503898
-CK- 223 Posted February 11, 2021 Report Share Posted February 11, 2021 5 hours ago, Cliffoff said: me and @WALT lol 1 1 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503899
Hoonter 232 Posted February 11, 2021 Report Share Posted February 11, 2021 Random perks are stupid should let people choose what they want going to be a real bummer if you get the 15% off of vehicle purchases for a week 2 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503903
Fefe 41 Posted February 11, 2021 Report Share Posted February 11, 2021 Yo is there gona be different owners on each server or same gang on both? 1 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503907
Theory 220 Posted February 12, 2021 Report Share Posted February 12, 2021 wdf it dont stack with arms discount >.< whats the point then Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503936
Millennium 5800 Posted February 12, 2021 Report Share Posted February 12, 2021 2 hours ago, TheoryB said: wdf it dont stack with arms discount >.< whats the point then it does. just not the entire amount. So not 30% 12 hours ago, Hoonter said: Random perks are stupid should let people choose what they want going to be a real bummer if you get the 15% off of vehicle purchases for a week you on crack? the amount of ppl that will buy ifrits, HMG offroads.... those things are lit when u get a discount on them. Buy em in bulk 1 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503942
silton 4174 Posted February 12, 2021 Report Share Posted February 12, 2021 48 minutes ago, Millennium said: Buy em in bulk You're acting like gangs who'll win have money to buy in bulk. 1D brain staff 1 1 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503945
Strae 1646 Posted February 12, 2021 Report Share Posted February 12, 2021 Link has been updated to showcase the design that's currently in the server. Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503947
Cliffoff 116 Posted February 12, 2021 Report Share Posted February 12, 2021 Add another command in the middle, that base only benefits defenders right now. Your going to have about 5 people in that one command and 3 in a deersand and the rest in that fucking bunker. Another command and deerstand will do it. The fact its on a hill benefits the defenders but another factor that also benefits the defenders is the amount of buildings which means they can place more players. Add in those two buildings^ and it'll even it out for attackers giving them more choice of where to slam 2 6 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-503949
buckie 3307 Posted February 13, 2021 Report Share Posted February 13, 2021 @Millennium 1D brain 1 Quote Link to comment https://olympus-entertainment.com/topic/38971-gang-bases-information/#findComment-504018
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