under the assumption that the code is designed to be run on the client from the use of the 'life_bank' variable and the 'Play Powerball' action being attached to the _player you've got a few scope issues.
As it stands you currently have every player that uses the 'Play Powerball' action generating their own set of winning numbers which will most definitely not work as intended.
This is a prime example of why using ChatGPT to generate code isn't a great idea (most of the time), especially for complex scripts that require both server side and client side implementation.
While the logic of the code is relatively sound, the scope it is being run in would cause issues. The only tasks that should take place on the client is the actual buying of the ticket. The numbers, both individual ticket numbers and winning numbers, should be generated server side so that the server can perform error handling to ensure the generated numbers are valid (no duplicate player ticket numbers). Getting a bit nit pickey here but the prize pool should also be stored either globally or server side and it shouldn't be a constant as the prize pool should grow with each drawing until someone wins it. There are a few more issues with this code but they would get filtered out when converting this script from only client side to both client and server.
Regardless of the issues found in the code sample you provided I have decided to 'Very Accept' this application! welcome to the dev team!
Anyway... @ Milo when powerball?!?!?