APD Roundtable
Allow the dopamine chance on being epi'd to be applied to APD members - Passed
Have a most lethals title for cop - Passed
Decrease the pardon title from 500 to 250 it currently goes 50 > 100 > 500 whoever did that is obviously a genius - Passed
Make vandalized APD hatchbacks seizable (NOT a guns hot vehicle for ghosthawks though)- Passed
Add "possession of illegal equipment charge" or change pos. of illegal weapon to cover CSAT/other illegal equipment - Passed
Remove or drastically reduce Medic Armor - Passed since their uniform was changed to CSAT pcovs
Make people spangle when they get tased - Postponed for next meeting
Add more jumpspots / other openings to the Blackwater especially near southwest tower - Postponed for next meeting
Lessen some of the warzone restrictions that were put in a little while ago - Denied
R&R Roundtable
When civs request denial thru their death screen make it another color. - Passed
Add regular hellcat for coordinators since it will use the same skin as the director and should not take any extra mission file space. - Passed
Add bandannas to supervisor+ shop. - Passed
Add full screen Thermals for coordinators and replace current ones. - Denied, no terminator
Civ Roundtable
Cartels
Actually have a gang wars (A date would be super cool, bearing in mind it's going to be 2-4 weeks from the when the date is announced.) - Passed (Working on it)
Increase the arms dealer tax to 25% when server pop is over 50 (Encourage more fights at Arms) - Denied, would be too much passive income, 50 is very low pop
Give 1 warpoint for every 5 minutes you sit on arms dealer cap (Cap has to be 100%) - Denied
Scats
Processors look like ass, locations are mostly fine, gang sheds are fine but let's add a little flavor. Goal should be Moonshine brewery levels of quality. (Please dont move stuff around for the sake of it) - Passed @zoomzooooooom
Runs
Plane runs now cost 60k to start (instead of 75k) (Encourage people to do plane runs, instead of buffing payout, we want to reduce the start up fee minimally, we want to keep plane runs for the new players that aren't very good at PVP but not allowing them to farm money.) - Passed
Make RPK 160k, Drum mags should be 15k. At the moment it is 135k which is really cheap for an LMG, but the drum mags are only wp ATM (Pretty useless as it stands, APD aren't affected by this because they dont have drum mags. The shorter barrel rpk is only a little bit cheaper and is basically the same gun. ) - Passed
Add promet sg mags(bucketshot 2 wp, slug is 4), 45acp suppressor (5wp). Remove p90 from wp and replace it with long barrel p90 (7wp) , also add 5.7 suppressor (30 wp) (Just cool stuff civs should have, prices have been based off the current wp shop prices.) - Postponed for next for meeting
Vigis
"Rebel Camper" title added to 250 arrests (No bonus) - Passed
Vigis can group up to 3, still using the same buddy money payout system (Boing wanted larger groups, we want to try expanding groups slowly) - Passed
Decreasing time to pick contraband, 40 seconds pick time (Reducing from 1 minute to 40 seconds, we come to play not play basketball in jail) - Denied (going to jail should be a punishment)
Feds
Computer prop is added to gate 2 telos barracks dome. Civs can buy a scrambler for 200k and it blocks all cops "O" open gate hotkey. Cops can repair it and there is a 10 minutes cooldown on it being hacked again. 30 seconds defusal time. (Just a side thing at a fed, encourages people to play full fed which requires more civs and also spreads them from dome. This is meant to be a side thing and not a main focus for the civs. ) - Postponed for next meeting
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